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Nekhy
 
PostPosted: Fri, Feb 25 2011, 22:04 PM 

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Player

Joined: 29 Dec 2009
Location: A beautiful fowl house in A'dam

3.19

Custom spells:

Sentinel (DerkDerkistan)
Baneful Polymorph (Robertltoner)
Otiluke's Resilient Sphere (Robertltoner)
Twist of Fate (Nivo)

DC Items:

Eldritch Chain (DustSpray)

General:

- Plot changes.
- Bugfixes.
- Added Cordor South merchant stalls.

_________________
Current plots:
DIVIDE BY ZERO ERROR


Prod me for development-related stuff.


 
      
PaladinOfSune
 
PostPosted: Mon, Feb 28 2011, 19:12 PM 

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Player

Joined: 15 Dec 2004
Location: England, UK

3.19b

Custom spells:

A minor addition to Twist of Fate.

DC Items:

Friendly fire fix to Eldritch Chain.

General:

- Mundane to magical tridents added to stores.
- Greater Magic Weapon, Flame Weapon and Darkfire now work on gloves.
- Another minor fix to the Skin Changer.
- Typos addressed.

_________________
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"Let's unwrite these pages and replace them with our own words."


 
      
PaladinOfSune
 
PostPosted: Fri, Mar 04 2011, 17:43 PM 

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Player

Joined: 15 Dec 2004
Location: England, UK

3.19c

General:

- Neutral Evil summons added to the Planar Binding/Ally and Gate line, with thanks to ShadowSoul89.

_________________
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"Let's unwrite these pages and replace them with our own words."


 
      
Nekhy
 
PostPosted: Sat, Mar 12 2011, 13:52 PM 

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Player

Joined: 29 Dec 2009
Location: A beautiful fowl house in A'dam

3.20a

General:

- Security update (thanks, Selmak!)

(running from the next reset, though it'll show up as 3.19c as I forgot to change the numbering before uploading...)

_________________
Current plots:
DIVIDE BY ZERO ERROR


Prod me for development-related stuff.


 
      
Nekhy
 
PostPosted: Tue, Mar 15 2011, 19:19 PM 

User avatar

Player

Joined: 29 Dec 2009
Location: A beautiful fowl house in A'dam

3.20b

General:

- Plot changes.
- Minor bugfixes.

_________________
Current plots:
DIVIDE BY ZERO ERROR


Prod me for development-related stuff.


 
      
Nekhy
 
PostPosted: Wed, Mar 23 2011, 16:59 PM 

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Player

Joined: 29 Dec 2009
Location: A beautiful fowl house in A'dam

3.20c

General:

- Added holy water to Kohlingen store
- Bugfixes.
- Shadow Elf and Elfling subraces no longer have ECL.
- There is no longer a cap on the amount of gold that may be lost due to respawn.
- Successive Devestating Critical hits do not add additional damage anymore.

DC Items:

- Paragon Slow (Charles1810)
- Canine Empathy (Mahtan Tasadur)

Fixes to:

- Wielded Passion (Burningoutbright)
- Resilient Sphere (RobertlToner)
- Baleful Polymorph (RobertlToner)

_________________
Current plots:
DIVIDE BY ZERO ERROR


Prod me for development-related stuff.


 
      
PaladinOfSune
 
PostPosted: Sat, Mar 26 2011, 20:25 PM 

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Player

Joined: 15 Dec 2004
Location: England, UK

3.20d

General:

- Changes to Meteor Swarm: this spell now deals d8 per level, to a maximum of 30d8, half of which is treated as +5 bludgeoning damage.
- Temporary weapon buffs sticking on gloves have been fixed.
- Bugs in the platinum race system have been corrected.
- Fey'ri are now available again as a platinum race.

Fixes to:

- Canine Empathy (Mahtan Tasadur)

_________________
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"Let's unwrite these pages and replace them with our own words."


 
      
PaladinOfSune
 
PostPosted: Thu, Mar 31 2011, 17:38 PM 

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Player

Joined: 15 Dec 2004
Location: England, UK

3.20e

Custom spells:

Fluent Speech (Anade_Evriana)
Sun Palm (Nysor) MORE LIKE SHINING FINGER - tormak

_________________
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"Let's unwrite these pages and replace them with our own words."


 
      
Nekhy
 
PostPosted: Wed, Apr 13 2011, 21:41 PM 

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Player

Joined: 29 Dec 2009
Location: A beautiful fowl house in A'dam

3.20f

- Plot updates
- Shekat Valley update (thanks Peeves! & Shadow!)

_________________
Current plots:
DIVIDE BY ZERO ERROR


Prod me for development-related stuff.


 
      
PaladinOfSune
 
PostPosted: Sat, Apr 16 2011, 18:08 PM 

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Player

Joined: 15 Dec 2004
Location: England, UK

3.20g

- Miscellaneous general and DC item related fixes.

_________________
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"Let's unwrite these pages and replace them with our own words."


 
      
Nekhy
 
PostPosted: Mon, Apr 18 2011, 17:13 PM 

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Player

Joined: 29 Dec 2009
Location: A beautiful fowl house in A'dam

3.20h

- Plot changes.

_________________
Current plots:
DIVIDE BY ZERO ERROR


Prod me for development-related stuff.


 
      
Dev Disco
 
PostPosted: Sat, Apr 23 2011, 21:15 PM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

3.21

* Lots of changes under the hood to help the devs find errors.
* Test version of Patrolling system added.

_________________
Say 'no' to JSBF!


 
      
PaladinOfSune
 
PostPosted: Sun, Apr 24 2011, 15:46 PM 

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Player

Joined: 15 Dec 2004
Location: England, UK

3.21b

- Mighty Rage and Terrifying Rage are now undispellable, as per normal rage
- Fixes to a couple of racial lock doors
- Amia Forest and Valley of Arachnid transitions aligned properly
- Assassin skill Braining Blow now correctly treated as Will, not Fortitude
- Other minor fixes

_________________
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"Let's unwrite these pages and replace them with our own words."


 
      
Dev Disco
 
PostPosted: Sun, May 01 2011, 15:37 PM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

3.22

* some plot changes
* fixed a few bugs

_________________
Say 'no' to JSBF!


 
      
PaladinOfSune
 
PostPosted: Tue, May 10 2011, 18:10 PM 

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Player

Joined: 15 Dec 2004
Location: England, UK

3.22a

General:

- The Neutral Evil Blackguard Summon Fiend now receives benefits of Epic Fiend.
- Plot-related changes to Caraigh, Aigheshed.
- The willow tree in the Shekat Valley has been chopped down, causing druids everywhere to weep.
- There are now specific locations in which crafting is restricted, to prevent lag on other players.
- Fixed Barbarian rages, yet again.
- Added seats to Kohlingen's fountains at the request of snobby nobles.
- A load of typos corrected.
- Other miscellaneous bug fixes.

DC Items:

- Essence of Ethereality (Tysonm1)

Fixes to:

- Paragon Slow (Charles1810)

_________________
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"Let's unwrite these pages and replace them with our own words."


 
      
PaladinOfSune
 
PostPosted: Thu, May 12 2011, 16:00 PM 

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Player

Joined: 15 Dec 2004
Location: England, UK

3.22b

General:

- Fixes to the new crafting restrictions.
- Fixes to internal systems.

_________________
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"Let's unwrite these pages and replace them with our own words."


 
      
Dev Disco
 
PostPosted: Mon, May 16 2011, 7:59 AM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

3.22c

* I was in ur module, updating ur plotz

_________________
Say 'no' to JSBF!


 
      
Dev Disco
 
PostPosted: Tue, May 17 2011, 7:36 AM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

3.22c2 (A only)

* Updated more plots

_________________
Say 'no' to JSBF!


 
      
PaladinOfSune
 
PostPosted: Sun, May 22 2011, 18:48 PM 

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Player

Joined: 15 Dec 2004
Location: England, UK

3.22d

General:

- A novel-worthy amount of text in descriptions added to monsters. All Tormak's work.
- Fixes to internal systems/exploits.
- Area fixes.

_________________
Image
"Let's unwrite these pages and replace them with our own words."


 
      
Dev Disco
 
PostPosted: Mon, May 23 2011, 19:19 PM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

Non-module work

* Merrien updated head images (some dwarves are MIA, will follow)

* I added 101 new titles and 101 new name parts to the monster name generator. I wonder when Poopswine the Flatulent and Fataldrip the Regrettable are making their first appearance...

_________________
Say 'no' to JSBF!


 
      
PaladinOfSune
 
PostPosted: Mon, May 23 2011, 23:02 PM 

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Player

Joined: 15 Dec 2004
Location: England, UK

3.22e

General:

- More mysterious fixes to internal systems/exploits.
- Plot changes to areas.
- Fix to Divine Mythal properties.

_________________
Image
"Let's unwrite these pages and replace them with our own words."


 
      
PaladinOfSune
 
PostPosted: Fri, May 27 2011, 17:44 PM 

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Player

Joined: 15 Dec 2004
Location: England, UK

3.22f

General:

- More of those exploit fixes.
- Fix to the crafting system regarding weapons.

Fixes to:

- Barkskin (QPR)
- Bless (QPR)

_________________
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"Let's unwrite these pages and replace them with our own words."


 
      
PaladinOfSune
 
PostPosted: Mon, Jun 13 2011, 23:08 PM 

User avatar

Player

Joined: 15 Dec 2004
Location: England, UK

3.22g

General:

- Plot-related changes.

_________________
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"Let's unwrite these pages and replace them with our own words."


 
      
PaladinOfSune
 
PostPosted: Sat, Jun 18 2011, 21:48 PM 

User avatar

Player

Joined: 15 Dec 2004
Location: England, UK

3.22h

Custom spells:

Fiendsburn (Rogaku)

DC Items:

Hybrid Rage (AlannaMolov)

General:

- Plot-related area changes.
- Summon changes.

_________________
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"Let's unwrite these pages and replace them with our own words."


 
      
PaladinOfSune
 
PostPosted: Fri, Jun 24 2011, 18:44 PM 

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Player

Joined: 15 Dec 2004
Location: England, UK

3.23

General:

- Job system placeables can now be cloned via the custom PLC spawner.
- Deathless summon fix.
- Change to monster AI behaviour.
- Added new options to leatherworking bench.

_________________
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"Let's unwrite these pages and replace them with our own words."


 
      
PaladinOfSune
 
PostPosted: Thu, Jun 30 2011, 22:54 PM 

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Player

Joined: 15 Dec 2004
Location: England, UK

3.23a

General:

- Leatherworking bench fix; conversation should have the proper options to choose from now.
- More novel-worthy monster descriptions added to the unfortunate creatures missing any kind of detail. Thanks Tormak.
- Leyline-related plot change.
- The Lowland Delta's Gambling House slot machines are back in working order again.
- PvP death system fix related to PCs being killed close to a server reset.
- ECL calculation fix related to XP penalties not working as they should.

_________________
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"Let's unwrite these pages and replace them with our own words."


 
      
PaladinOfSune
 
PostPosted: Sun, Jul 03 2011, 14:51 PM 

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Player

Joined: 15 Dec 2004
Location: England, UK

3.23b

General:

- More plot changes.

_________________
Image
"Let's unwrite these pages and replace them with our own words."


 
      
PaladinOfSune
 
PostPosted: Sun, Jul 24 2011, 18:34 PM 

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Player

Joined: 15 Dec 2004
Location: England, UK

3.23c

General:

- Huge overhaul of uber loot drops. Credit to Mosh, and Alanna for descriptions!
- Plot changes to the Eilistraeen shrine.

_________________
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"Let's unwrite these pages and replace them with our own words."


 
      
MoshingChris
 
PostPosted: Wed, Aug 03 2011, 13:08 PM 

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Player

Joined: 04 Sep 2007
Location: Down South and Bent Edge

3.23d
D is for doomsday because Mosh is updating your stuff

-Plotchanges all over
-Fixed a certain naked Drow
-Added another item to the epic bin
-Neutral Death Domain summon update

Sune Stuff:

-Gers' Clinging Darkness,
-msheeler's Arcane Strike,
-Selvec's Lightshow
-Mosh's sadly unworking (for now) Retribution

_________________
I play: Gage le Gris
Socially and recently politically Inept Knight of Xymor


 
      
MoshingChris
 
PostPosted: Mon, Aug 22 2011, 14:48 PM 

User avatar

Player

Joined: 04 Sep 2007
Location: Down South and Bent Edge

3.23e

Mosh Changes

- Plot Changes
- Added DM Rooms
- Undead Summon Updates
- Module Cleaning

Selmak Changes

- The Customiser should no longer have any sneaky back door ways to get into appearance crafting when you're not supposed to.
- Fixes for Fallen animation firing off every area transition, and not being able to use potions.
- Fix for Scribe Scroll not working with Raise Dead/Resurrection.
- Fix for -50 on Pickpocket dice rolls.
- Fix for unintended faction hostility. Please PM Selmak if the fix doesn't work.
- Clone-enabled job system placeables (the Alchemy Lab) should work.
- The racial lock in the Winya Ravana tunnels will now accept half-elves.

Update goes in next time the server resets!

_________________
I play: Gage le Gris
Socially and recently politically Inept Knight of Xymor


 
      
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