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NinjaClarinet
 
PostPosted: Sat, Mar 12 2016, 22:04 PM 



Player

Joined: 12 Jul 2010

A few advertisements are posted unobtrusively around town.

Everguard IndustriesConsumables

Wand of Polymorph: 31500
Wand of Lesser Spell Breach (7): 31500
Wand of Greater Invisibility (7): 31500
Wand of Haste (10): 33750
Wand of Lesser Missile Storm (13): 58500
Wand of Flame Arrow (18): 60750
Wand of Animal Ability (15): 33750
Wand of Clairvoyance (15): 50626
Wand of Elemental Shield (12): 54000
Wand of Keen Edge (5): 16876
Wand of Find Traps (3): 10126
Wand of Darkness (3): 6750

(I do not provide bone wands. You must bring them with you.)

Potions of Animal Ability (15): 7500
Potions of Clairvoyance (15): 11250
Potions of Protection from Elements (10): 7500
Potions of Haste (10): 7500
Potions of Invisibility (3): 1500
Potions of True Strike (5): 1250
Potions of Find Traps (3): 2250
Potions of Darkness (3): 900

Potions of Spell Mantle (13): 26000
Potions of Protection from Spells (13): 26200
Potions of Blackstaff (15): 30000
Potions of Premonition (15): 30000
Potions of Keen Edge (17): 11200
Potions of True Seeing (9): 11240
Potions of Greater Invisibility (7): 7000
Potions of Energy Buffer (11): 13740

(All prices for a case of ten. I do not provide empty bottles. Please bring an empty bottle for each potion you order.)

Crafting

I can perform all mythal related tasks and scribe most arcane spells. I do not provide mythal shards or scroll vellum. My fee is equal to the material cost of the work.

Commissions

I can forge and enchant nearly any type of equipment, from the basic to the exotic. Jewelry, weapons, armor, anything. Commissioned pieces are one-of-a-kind artifacts of a quality superior to anything you might find or purchase locally. I can work with nearly any material you bring me. I do not not provide materials. I reserve the right to make final artistic decisions during crafting, to preserve the quality of my brand. Prices to be discussed after a consultation on the item, but expect to pay around one to three million crowns.

Constructs

Everguard Industries is more than capable of creating clockwork golems and constructs of almost any material. We do not provide materials. Designs to be consulted in person. Expect to pay two to three million crowns for a combat-ready machine, or half a million crowns for a small servant.

Consultations

I am -occasionally- available to assist with arcane solutions to complicated problems, such as providing wards, identifying materials, locating missing objects, among many others. Inquire within the Clockworks for an appointment.

Shipbuilding, Siege Engines and Military Equipment

Discuss in person. Serious inquiries only.



 
      
SamTheGiantSlayer
 
PostPosted: Sat, Mar 12 2016, 22:36 PM 

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Joined: 31 Mar 2014

The familiar little imp does not return for her duties this morning as she was used to these past few moons. Her duties remain unattended to, and the small den within the factory grows just a bit more unkempt in her absence. There is no mention of a resignation nor a goodbye. Simply gone, without a trace. Her fellow redheaded companion, known as 'Torin's kid', does not emerge to pester the townsfolk either.

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Thats the way it crumbles ... cookie-wise!


 
      
Terallis
 
PostPosted: Mon, Mar 14 2016, 3:31 AM 

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Joined: 30 Oct 2014
Location: Ontario, Canada

Given the lack of any trace of Amie or Haylee, Aedan is seen a little more on-edge as of late as he patrols Wharftown. He has also been seen searching around the surrounding areas for any sign of them. Given all that's been going on as of late, he's become rather worried, it seems.

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MazeOfThorns
 
PostPosted: Mon, Mar 14 2016, 16:04 PM 

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Joined: 17 Dec 2013
Location: Just arrived from Korriban by Fury class Imperial Interceptor

Drusus had entered the house in Wharftown proper alone, visiting someone perhaps. He leaves again hours later asking after Miss Amilie. Likely running into Aedan at some point in his search for the red headed lady.

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2015 Mr. AMIA with the Fabulous Estara ~ 2015 Best Developed SOB Character: Rith'tar


 
      
Estara
 
PostPosted: Tue, Mar 15 2016, 1:22 AM 



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Joined: 23 Feb 2007

A blonde came by the inn. Talyne and a few Doomguides trailed after her. She spoke with Garth for a brief time, and asked him for the loan of some of the Wharftown men for something. It seemed to be a somewhat serious conversation, and the warrior looked worried.


 
      
Terallis
 
PostPosted: Tue, Mar 15 2016, 8:44 AM 

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Joined: 30 Oct 2014
Location: Ontario, Canada

After having spoken with Samantha a short while before, and then also speaking with Talyne and Emilie, Aedan approaches Garth to speak to him about the same conversation Sam had with him before. He would mention what he knows and that he will be participating in whatever it is they were speaking of.

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Amarice-Elaraliel
 
PostPosted: Tue, Mar 15 2016, 19:49 PM 

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Joined: 20 Jan 2006

*The militia unfortunately does not agree to go to Faerie and the plan of going there. Garth apologizes for not being able to help more directly, but emphasizes that can't ask his people to go on a suicide mission.*

////PCs are free to go, but I have to give you a warning that if you barge into Faerie for such a mission the consequences may be permanent in nature for every character involved. Consider this your "Are you really SURE you want to do this?" DM-warning. -Ama

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MazeOfThorns
 
PostPosted: Fri, Mar 18 2016, 16:44 PM 

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Joined: 17 Dec 2013
Location: Just arrived from Korriban by Fury class Imperial Interceptor

Drusus Vel departs the ship belonging to Emilie Evergard after they return from their cruise to who-knows-where. He is not gone long and returns with a paper wrapped package that is either given to Emilie after a knock on the ships cabin door or left at the door for Emilie to gather at her leisure.

Afterwards, instead of going back to his home he tours the town and speaks to the militia, Garth and the Selunites. He'd attempt to find Vale as well. The conversations are short ones.

Then he returns to the ship and stands vigil on the deck near the bow of the ship. Perhaps he is just enjoying the view of the sea and stars. Every so often he turns his attention to the surrounding area, giving a wave to the militia and any dock workers who show up in the middle of the night, as if checking to see that the are still there. He also takes a few minutes each hour or so to kneel in what might look like prayer.

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2015 Mr. AMIA with the Fabulous Estara ~ 2015 Best Developed SOB Character: Rith'tar


 
      
walnutboy
 
PostPosted: Fri, Mar 18 2016, 18:42 PM 

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Joined: 22 Jul 2015
Location: Lincolnshire, United Kingdom

*A short distance from the dock and the anchored ships, a woman can be seen pacing back and forth, taking long strides from the point at which the waves break, back inland. She appeared to be measuring a distance, stopping and glancing towards the sea before squatting to test the earth. She would muse for a while like this before moving away, seemingly satisfied with a thought.*

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When it rains, look for rainbows.
When it's dark, look for stars.


 
      
SamTheGiantSlayer
 
PostPosted: Sat, Mar 19 2016, 12:07 PM 

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Joined: 31 Mar 2014

After about a week of their abrupt disappearance, the girls return to Wharftown as girls no more; but women. The older of the pair was well beyond the teen years she had left in, and the younger on her way out of the very same age. They wore a matching pair of maiden garbs that were torn at the fray and hem with years of use. Odd felines curled upon their shoulders and shuffled behind them, their fur made of pinks and purples. The sight was truly an odd one, but ever warm as they were reunited with their loved ones.

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Thats the way it crumbles ... cookie-wise!


 
      
Anatida
 
PostPosted: Sat, Mar 19 2016, 17:35 PM 

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Joined: 08 Sep 2011
Location: Texas Y'all

Shiloh makes frequent trips to the ship owned by the Everguards. He doesn't wear his Gray Watch uniform when entering, and can possibly be noted making sure something is tucked beneath his tunic.

He would spend time trying to speak with the two survivors that were in Emilie's care. His tone is always warm and compassionate. He doesn't press the woman with questions of great importance. He seems to genuinely want to put her at ease and learn about her life, desires, and fears.

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Broldi
 
PostPosted: Mon, Mar 21 2016, 12:34 PM 

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Joined: 06 Dec 2012

Early hours of the morning, Sebastien could be seen just outside of the village with another ranger, this one wore a symbol of the Holy City, they shared lots of jokes at each others expense, trained together for hours, and the amount of respect shown between them was to be expected. Sebastien would still have to be careful even in training on his limp, his crude ankle brace being pushed to near breaking point as Sebastien continued vigorous training with his friend. They used wooden training swords, and for good reason, they exchanged many would-be fatal blows through out their morning.

Once they finished, they simply sat on a bench in the village, a large Mastiff at the Kohlingers side who seemed very comfortable with Sebastien, but ever wary of strangers. Eventually, the Kohlinger and his mastiff left the waterside town, making north for home. Sebastien remained on the bench in silence for a long while, until he got up from his seat and wandered the town, eyeing houses.

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MAURICE "THE JUGGERNAUT" GRAFF


 
      
Terallis
 
PostPosted: Tue, Mar 22 2016, 7:26 AM 

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Joined: 30 Oct 2014
Location: Ontario, Canada

As of late, the familiar blue and silver clad human hasn't really appeared much like himself as he patrols the town as he always does. He's carried a much more depressing mood about him and hasn't been interacting with as many folks as usual. However, earlier today, people would likely gossip a little about the blue and silver clad human having been crying in the middle of the Slanty Shanty. Specifically while talking to a certain red haired imp who's also well known in the town. After the conversation, though, it would be noted that she gave him a supportive hug. Since then, the blue and silver clad human appears to be in higher spirits. He carries his usual caring smile again and is seem conversing with some of the guards and other residents of Wharftown, at times. Though, perhaps part of his regular expression gives away something still troubling him. It could just be people's imagination, though.

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Estara
 
PostPosted: Mon, Mar 28 2016, 17:28 PM 



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Joined: 23 Feb 2007

A dark bard could be seen saying goodbye to some people by the Wharftown benches, before entering the Shanty to gather up his things. Normally, the bard might have transported all sorts of things for his art, his style and his appearance. He kept these things in magic bags mostly, but of course it all added up. This time, however, he had hardly anything. He looked like he might just be taking a walk, but he was in fact about to be traveling quite far. This became clear as he stepped out of the inn with another man, ever bearing the symbols of Kelemvor.

They walked down to the wharf, and Caron heaved a sigh. He turned to Drew.

It's going to be nice. Getting away. The fey can't follow us there. We'll deal with them when we get back. Nicely, of course. If they're lucky.

It all seemed to be said in one breath. The differences in his speech patterns were becoming clearer and clearer, and yet at the same time it began to all blend together into one conglomerate mess. He was so different, but there were still pieces of the old him in there. Which ones were the right ones? Would they ever be able to be recovered, or was he just as beautiful now as before? Just as worthy of life and love?

It was all a matter of some debate, but that debate would have to wait. Until he came back.


 
      
Broldi
 
PostPosted: Tue, Mar 29 2016, 13:01 PM 

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Joined: 06 Dec 2012

Sebastien came strolling into the town from the eastern gates, sheathing his blooded blade as he mumbles about orcish tribes. In his left hand was a wicker basket full of herbs of a mossy color. None seemed very flamboyant in appearance, all rather dull.
The ranger made his way to the benches and took out a pestle and mortar, beginning to grind up certain parts of each plant and place the dusts in separate vials. Some he boils over a small rock circle fire he whips up next to the benches. A few hours passes by as he tinkers with the herbs and potions he seems to brew.

His final product slowly became clear, two potions, a sort of tea, and lastly a fine powder mixed with tobacco. He places all of them into a small pouch to keep them safe, along with the remainder of the many herbs he brought in. He kicks his fire out then makes for the inn.

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MAURICE "THE JUGGERNAUT" GRAFF


 
      
LetumLux
 
PostPosted: Thu, Mar 31 2016, 7:54 AM 

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Joined: 31 May 2007
Location: Amia IKEA

An unusual ship glides into port tonight, seeking to purchase basic maritime supplies as a precursor to a departure for a long voyage. The ship has a pair of sails reminiscent of fish fins, and a crew of Kara-Turans, who stay aboard their vessel and do not mingle beyond what is necessary for the purchases.


 
      
Terallis
 
PostPosted: Tue, Apr 05 2016, 17:59 PM 

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Joined: 30 Oct 2014
Location: Ontario, Canada

Over the last couple days, the familiar blue clad ranger has been seen about, as usual. However, the odd thing is that people begin to talk about a bit of a change in his appearance. As if the colour has been slowly been washed from his hair, it appears mostly silver. There are still bits of fading brown bits mixed in, but they appear to be less and less every day. The times he's seen washing his hair or similar situations, he often comes out with even less colour. It's like the hair of an old man, though he still appears in his twenties.

Despite this, it's almost as if he doesn't really notice or care much, himself. He continues on his patrols and praying at the temple of Selune as he always does. He doesn't seem any different from his usual self, save for the hair.

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PassionateShadow
 
PostPosted: Tue, Apr 05 2016, 18:33 PM 

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Joined: 06 Jun 2014

A particular red head sits and watches the crew jotting down notes as he studies those about... he make s afew sketches of the ship.

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❤ Amia is Fun Again! ❤
#GreenisNotACreativeColour

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"It's easy to feel like a hero. It's a little harder to be one."


 
      
That Guy
 
PostPosted: Thu, Apr 14 2016, 15:37 PM 

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Joined: 13 Nov 2014

The man in black, known to some as Killian hops off a cart in the middle of Wharftown. Immediately, he takes in a deep breath of the sea air, his eyes involuntarily closing for a quick moment. He then walks to the cliffside overlooking the harbor and the ships docked there. The corners of his mouth curl into a nostalgic smile as he surveys the collection of sailing vessels. Producing a flask from a pocket in his jacket, he unceremoniously drops to a sitting position, then leans back on an elbow and takes a sip.

"This island is full of surprises."

He then retrieves a book and begins flipping pages until he finds where he left off and continues reading. If anyone approached, he would close the book, stuff it in a pocket and greet them warmly, offering a nip from his flask and comment on the view.


 
      
LetumLux
 
PostPosted: Mon, Apr 18 2016, 3:40 AM 

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Joined: 31 May 2007
Location: Amia IKEA

The Selûnite clergy are on edge today and seem especially anxious. They are seen renewing minor wards about the temple and checking in the townsfolk to see if anything is ailing them. Some of the acolytes scrutinize the food and water supplies for anything amiss. Older members of the temple call for an impromptu gathering under the gibbous moon later that night to bestow blessings of the Moonmaiden and reaffirm the guiding principles of the faith to any who attend.

With the clergy especially vigilant, it seems that it would be a poor time for any criminal activity in Wharftown at present.


 
      
SamTheGiantSlayer
 
PostPosted: Fri, May 06 2016, 18:45 PM 

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Joined: 31 Mar 2014

After a harrowingly long night, the redheaded imp crawls out of her lair in the foundry; unable to provide a full evening's work, as she was usually wont to do. Instead of an oil-streaked smock, she was dawned in her plate and robes, shield strapped tenaciously to her arm. She descended upon the trodden path leading out of the small seaside village, wandering into what the remainder of evening had to offer.

It was not until the sun had crested once more over the houses of Wharftown that the imp had returned. Her garb was soaked in all manners of soot and viscera, face clouded by the shadows of her hood. She dragged her body to the docks, until there was no more land beneath her feet, and settled by the most quiet edge along the water. When her lids would no longer contest to remain apart, she peeled off her armor and tossed it aside before curling along the wooden planks. Well out of anyone's way and sight, this early in the morning.

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Thats the way it crumbles ... cookie-wise!


 
      
SamTheGiantSlayer
 
PostPosted: Mon, May 16 2016, 3:13 AM 

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Joined: 31 Mar 2014

Along the coming tenday after this incident, the redhead seems to relent more and more in her time spent around the waterside village. She returns cyclically to perform her duties in the foundry and aid as she may, though no longer does she spend entire nights or evenings in the lair below Zeek's forge.

In fact, she seems to always find herself free just in time for supper. She crawls her way out of the busy den and makes her way towards the portal lamp whilst throwing on a fur shawl, returning only well into the next day for another fit of labor.

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Thats the way it crumbles ... cookie-wise!


 
      
Lutra
 
PostPosted: Mon, Jun 06 2016, 4:11 AM 



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Joined: 12 Feb 2008

Earlier yesterday a certain lord from Kohlingen arrived by the ley node with a militia and a few corpse. But survivors and victims of a caravan attack. He can be seen explaining the details to the guard sergeant and advises caution for the future. With that he disappears followed by a half-elf individual in a portal bound to Kohlingen.

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CrazyCatLady
 
PostPosted: Wed, Jun 15 2016, 12:30 PM 

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Joined: 19 Nov 2014

After helping Seldak around the temple with such matters as sweeping, the raking of leaves and so on, Rania can be seen to kneel before the idol of Selune. While her prayer is soft, a few statements can be heard to drift out to the ears of those passing by, courtesy of the evening breeze.

"Keep him from ever being dark again....he has drinks with a rotting palemaster....they think I controlled the quessir....don't understand his lack of remorse.......don't even remember him....just want peace, Mother. "

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Commie
 
PostPosted: Wed, Jul 06 2016, 16:51 PM 

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Joined: 02 Dec 2015

A group of people drag an equally enormous and deceased man into town and hand his body to the priests of Selune. They leave shortly thereafter.

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Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer

ANT ALARM

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First of all, my brain is one of the best here.


 
      
CrazyCatLady
 
PostPosted: Wed, Aug 03 2016, 8:06 AM 

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Joined: 19 Nov 2014

A flash of light from the lantern would find Rania stepping out from it's brilliant display, making her way directly to the temple of Selune without hesitation. She stands before the idol for several moments in silence, with tears streaming down her cheeks and a plethora of emotions waging war on her face. Finally she kneels and begins to pray, though not quietly. Her words, wavering and coming from the heart, are overheard by all around, though she doesn't seem to notice nor care. She is, to any who see her, far too lost in her own thoughts and emotions to notice anyone nor anything but the idol before her.

My Lady, I need your strength right now more than ever. The Dark Bard that caused so many so much pain has returned, and he sits in a jail cell in Wiltun with his fate to be determined.

You alone know the full level of suffering he brought to me....suffering I still face daily. You know of the marks I bear that show my defiance against the Night Singer, and my attempts to save not one but two from her dark and foul embrace.

You know of my memories stolen by him....the pain I encounter daily in my joints..

...I can't remember Caron. He stole that from me. I know him as Penumbra, someone who took such pleasure in hurting people and blaming them for all of his own actions and choices.

So many have tried to help him and even now, Matthew and Hammond seek his freedom. They claim we will torture the dark one but we won't; we're not savages and we're not monsters.

We want justice and for him to -FINALLY- be held accountable for his actions that have destroyed so many...actions that led directly to Meriptah leaving the island in disgust.

Me? I think justice would be for him to have to forever live with what he sentenced me to; a lifetime without music. I...I just want to live my life without him constantly returning to cause pain and chaos. I want to be forever removed from all things doing with him. I want him to face the consequences for bowing repeatedly to the Night Singer after so many tried to help him become free of Her, and I want to never again have him in any way involved in my life.

My Lady...my Mother...I need you so much right now. I am so afraid this will turn out with so much bitterness and strife as it did when Winya held him. So many bleeding hearts thinking they can save him, when he's more than once shown he does not want to be saved.

I pray that you will hear me, and that you will grant us all the wisdom to know your will, and the strength to follow through with it, regardless of what may come.

Thank you my Lady, for hearing my plea...and thank you, my Mother, for your unwavering love. As always, my life is yours, and I am your servant.


*She rises, kissing her finger tips before touching them against the cool stone of the idol, then leaves the temple with a paladin of Lathander, who had been watching the woman pray.*

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CrazyCatLady
 
PostPosted: Mon, Aug 15 2016, 8:11 AM 

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Joined: 19 Nov 2014

Rania would be seen entering the temple ruins, spending some time speaking with Seldak and the other acolytes around in an attempt to comfort them as well as ensure them that the temple will be rebuilt as fast as possible. After some time, she pulls out a scroll and reads from it, turning herself into an iron golem. In this form she cleans up debris, scrubs up what can be cleansed, and then finally attempts to remove the axe and spear embedded in her Lady's idol. If successful, both would be placed in a bag of holding. She would only depart after the last of the rubble and debris was cleared away.

// Strength roll: 24

http://imgur.com/a/WHkIv

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SamTheGiantSlayer
 
PostPosted: Mon, Aug 15 2016, 8:39 AM 

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Joined: 31 Mar 2014

Whenever the redhead would file out, or depart from the Temple for rest, a second figure would stalk within. During the night, as the moon is high and the stars alight, a familiar shaman would lay in the center of the debris - where the holy font had once been. Among the cleanly emptiness, she lays first upon her back to stare along the constellations. Before long, she thrusts herself to her side and curls her body in the same manner a fearful child might.

Before the morning returns again, or the redhead appears to see her in such a condition, the shaman drags herself towards the distant hilltops of Blood Moon territory. Ripping her enemies mercilessly apart - especially ruthless upon any straggling Malarites - before making way for the highest vantage point. It is here, among isolation and far from prying ears, where the oracle lifts her head to the skies and bellows until she can no longer. She ceases only when her throat is raw, or when her body tires far too much for exertion.

As the mighty sun crests along the horizon, she would return to her broken home. The temple is passed with a huff as she shuffles towards the lower level, assuring the safety of the evacuees as well as the health of High Priest Seldak.

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Thats the way it crumbles ... cookie-wise!


 
      
rafaelmacgyver
 
PostPosted: Mon, Aug 15 2016, 18:43 PM 

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Joined: 12 Apr 2010
Location: Rio de Janeiro - Brazil

A copper winged Hin stops by Whatftown and says he is a experienced stonemason and offers his services for free to help clear up and repair.

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Wilfire Strongfeet (Tight pants)
Adela Griffonheart (Poke)
Hallvardr Erikson (Sexy Boy)
Emilly MacMillan (Happy)

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Sprites by Raua!


 
      
CrazyCatLady
 
PostPosted: Mon, Aug 15 2016, 19:29 PM 

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Joined: 19 Nov 2014

As the sun hovered high overhead, a red head would enter the Shanty, still armored and covered in blood, fur, and various bits of flesh and brain matter. She would not glance around nor pause to talk to anyone but would instead immediately move to deposit a large sackful of coins, 50,000 worth, into the chest by the door, earmarked with a note they are to be used for the temple rebuilding.

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rafaelmacgyver
 
PostPosted: Tue, Aug 16 2016, 3:00 AM 

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Joined: 12 Apr 2010
Location: Rio de Janeiro - Brazil

Wilfire returns the following day and inquires directly with Mayor Garth and High Priest Seldak if he can help with the cleaning and biulding... again he briefly says he is a experienced stonemason and that he will help out for free!


And kinda like 5 minutes after talking to them he finds Miakoda who says he could begin working moving the boulders... he does so by placing all of em into the open area between the Astronomer area and the Portal Area!

_________________
Wilfire Strongfeet (Tight pants)
Adela Griffonheart (Poke)
Hallvardr Erikson (Sexy Boy)
Emilly MacMillan (Happy)

Image Image

Sprites by Raua!


Last edited by rafaelmacgyver on Tue, Aug 16 2016, 3:09 AM, edited 1 time in total.

 
      
Lutra
 
PostPosted: Tue, Aug 16 2016, 3:05 AM 



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Joined: 12 Feb 2008

Later that afternoon a certain Lord from Kohlingen arrives through the portal with ten silver dragons a priest and two mage guards to aid the local militia while the village is recovering.

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Glendil Fettian, the black bard Image


 
      
rafaelmacgyver
 
PostPosted: Tue, Aug 16 2016, 14:43 PM 

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Joined: 12 Apr 2010
Location: Rio de Janeiro - Brazil

The winged Hin spent most of the day and a good portion of the night hauling boulders to an improvised stockpile area between the Astrologist place and the Portal Node.

He began with the ones by the Temple first and then to the houses.

After being exhausted with all the work he simply nestled in the middle of the piled stones for a nap.

_________________
Wilfire Strongfeet (Tight pants)
Adela Griffonheart (Poke)
Hallvardr Erikson (Sexy Boy)
Emilly MacMillan (Happy)

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Sprites by Raua!


 
      
Tarnus
 
PostPosted: Tue, Aug 16 2016, 14:48 PM 

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Joined: 28 Aug 2015

Occasionally Aleana with a set of puppets would appear, involving among others one red robed one who suspiciously often gets hit with a stick over the head by a puppet wearing a hat, a mischievous pixie puppet lending itself to the occasional joke that maybe goes over the childrens head and more oriented towards any passing by older citizens.

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Playing as:
Aleana Xiloscient: Wherever the winds take her.
Jealesyl Truesong: A voice in the dark
DM Prometheus: Bringing you fire


 
      
rafaelmacgyver
 
PostPosted: Wed, Aug 17 2016, 13:23 PM 

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Joined: 12 Apr 2010
Location: Rio de Janeiro - Brazil

After moving all the stones, Wilfire would move all the wood from the walls and broken furniture around.
He would place it by the side of the area with the stones so it can be later be checked if any of it is salvageable or if not it may become firewood.

_________________
Wilfire Strongfeet (Tight pants)
Adela Griffonheart (Poke)
Hallvardr Erikson (Sexy Boy)
Emilly MacMillan (Happy)

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Sprites by Raua!


 
      
CrazyCatLady
 
PostPosted: Wed, Aug 17 2016, 16:49 PM 

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Joined: 19 Nov 2014

The Selunite staggers into the Shanty, once again covered heavily in blood, fur and other battle related gore. A fresh scar may be seen on her face under all the filth, running along the corner of her right eye and vanishing into her hairline along her right ear. Wordlessly she drops yet another sack of coin into the chest, again earmarked for the temple rebuilding, before opening a portal and disappearing to parts unknown.

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CrazyCatLady
 
PostPosted: Thu, Aug 18 2016, 4:51 AM 

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*A simple note is left in the Shanty late tonight address to Miakoda. The contents read simply, "Has there been a full listing yet of supplies and costs? ", and is signed by one Rania Shadowflame.*

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Commie
 
PostPosted: Thu, Aug 18 2016, 9:00 AM 

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Joined: 02 Dec 2015

A Chultian man with an ioun stone is seen walking around, constantly asking aloud to himself why there are no walls around, when there are enemies just outside the city on all sides, and coughing quite a bit as he does it.

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ANT ALARM

Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer

ANT ALARM

MisterLich wrote:
First of all, my brain is one of the best here.


 
      
thunderbrush
 
PostPosted: Thu, Aug 18 2016, 16:05 PM 



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Joined: 12 Nov 2015
Location: The belly of the beast

Michael looks out from the window of his home, surveying the damage with disdain. A sigh escapes his lips as he considers the irony of the situation. He just wanted something simple, something good. Not that he felt self entitled. It just seemed ironic that only a day after moving in, the place they chose to roost was razed by Orcs and Malarites. Miakoda, who he has met only recently left a good impression, not just because of her abilities, but because of her conviction. Should they strike again, they will not find this place such an easy mark. Nor shall Miakoda die alone again. He sighs, looks back to the small form swaddled in blankets on the bed to his right and then looks back out the window. "Nothing is ever simple."

_________________
Jace Fenneril: Cleric of Sharess.

Michael Harcourte: Painter, Scribe.

Sebastian Mayartte: Gambler, MercenaryDeceased


 
      
elmmaster
 
PostPosted: Thu, Aug 18 2016, 20:55 PM 

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Joined: 25 Oct 2008
Location: In my own little world.

On quite a few occasions Clobberknocker, the very large white scaled ogrillion with a soft heart, can be seen moving rubble from the temple and collapsed house as well as setting up his pavilion tent for the family who lived in the now collapsed home. All of Clobbers life the only thing he was ever good at was smashing things or enemies, but now that an Amian tradesmen had taught him the craft of carpentry Clobber was determined to make use of it here. He has already used 42 planks of elm wood and 4 kegs of iron spikes to try to patch up the damage to the docks, 25 planks of ironwood along with 18 ingots of adamantine worked into bands and another 2 kegs of iron spikes on repairing the gate nearest the collapsed house. Now on the recommendation from Sir Taelar, Clobber has donated a large amount of wood and iron spikes to help rebuild the house that was crushed and a large bag of gold to put towards any other uses Warftown may see fit for rebuilding. Lastly Clobber has been crafting much furniture to help replace what may have been lost in the temple and home. He may be acting against his blood, but he has to follow his heart.

_________________
The Madness Behind
Clobberknocker Ivoryskull
(Click for Current Themesong)
Slangachduinn Garurtiejir


 
      
CrazyCatLady
 
PostPosted: Fri, Aug 19 2016, 2:56 AM 

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Joined: 19 Nov 2014

Another donation is made into the chest inside of the Shanty, though this time Lady Shadowflame shows a grim, humorless smile as she places the hefty sack of coins within. As she departs she might be heard to say to no one, "Hector can pull the Treaty of Light crap and keep my name off of those in charge of temple repairs to try and cover the fact I'm funding the entire rebuilding all he wants. Selune knows what he's doing is petty and based on politics. I do this for no one but the Moonmaiden to thank her for all she's done for me. Its as simple as that."

//350,000 to date

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Commie
 
PostPosted: Fri, Aug 26 2016, 2:29 AM 

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Joined: 02 Dec 2015

The calm, contemporary climate of Wharftown is carelessly canceled by a cyclonic cacophony of crashing wood.

Arriving through a portal, tornadic winds screaming behind them, two men, one white-haired human and one white-orc fly screaming out of a portal, nine full trees in tow all tied together. "BEHOLD" screams the mage, "I BRING YOU LUMBER!"

After the overly dramatic display, the pair has some extreme difficulty figuring out how to un-tie the knots they used to tie the trees together, eventually cursing the inventor of ropes and simply cutting all the trees free. The wood is donated to the town, in the interest of helping repair the walls.

_________________
ANT ALARM

Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer

ANT ALARM

MisterLich wrote:
First of all, my brain is one of the best here.


 
      
elmmaster
 
PostPosted: Fri, Aug 26 2016, 8:01 AM 

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Joined: 25 Oct 2008
Location: In my own little world.

After weeks of working on repairing the docks, Clobberknocker is almost finished. he just needed a little more heavy oaken planks and pitch to seal the planks from the waters and weather after he nailed it all together with iron spikes. But he was our of supplies for the moment. Thinking of going to Kampos to buy more lumber, he decides to check the Cordorian market hall first as he normally would. Nothing of interest was to be found at Hil'rash's shop this time. But Lady luck was to smile on Clobber weather he knew it or not.

On his way out of the north gates Clobber met up with friend Sir Taelar. Greetings were exchanged along with the usual pleasantries of seeing how each other had been and what they had been up to. Taelar was seemed a little surprised about how busy Clobber had been in Wharftown, but said it was good work to do.
As the discussion progressed about exactly what Clobber wanted to do and what he needed to accomplish his goals, friend Lady Kathrynn and Kilmar Urien each walked up and joined the conversation. It's good that Clobberknocker has friends who are so much smarter than he is, they are all so full of wonderful ideas and knowledge of how to get things done! At length Clobber learns in this discusion that he could actually get whole trees to Wharftown with the help of Kilmar Urien's spells, and finally start proper repairs on the fortifications walls and gates. So the two of them and one other, set out to the forest of despair to hunt for taller trees with the desired circomfrence for use as building materials in this project. It took a good deal of time, fighting off Malarites and chopping down trees, tieing them together in a single pile, and sheering off the branches. But Clobber and Kilmar were determined to get this done. Kilmar used spells to make floating discs to hold up the wait of the tied up bundle of 9 very long trees and 5 smaller ones, then opened a gate into the air elemental plane. Clobber shoved the trees hard to get them through the gate hanging on tight and following them through the gate. Once Clobber, the trees and Kilmar had reached the other side and the first gate closed, Kilmar opened a second gate. Clobber was looking around completely unsure about what to do now.... there was no ground under his feet to push off of for forward momentum to carry them through the gate. So he scrunched up his stomach real tight and blasted a huge fart to propel them forward. It was of coarse unnecessary but Clobber didn't know that.

The large pile of trees and both men came out of the second gate with near tornado strength winds gusting all around them for a few moments and landed just outside the collapsed cave near the shore. The poor militia of Warftown, already being on high alert after the attacks got a good start at the scene and aimed ballistas at Clobber and Mr. Urien quite quickly. The sergeant called down for identification and demanded to know what the two men were about. To which Clobber was all to happy to announce almost in time with Kilmar Urien that they had brought lumber to aid in the repairs of the fortifications. The sergeant then called the militia to stand down the ballistas seeing no threat, but gave a rather stern warning to Clobber to give proper and prier warning first next time. Giving the guards a fright like that when they were on high alert was not appreciated. Clobber gave a quick "yus sir" and set about trying to untie the logs. After he failed twice and Kilmar proved no more successful , Clobber got impatient and simply chopped the ropes with his axe. He thanked Kilmar for all his help and immediately set to work measuring out the propper lengths of wood for the poles needed in the fortifications wall, cutting them, hauling them up to the south gate of Wharftown and setting them in place. Two Militia guards stood close by and watched as Clobber rebuilt the fortification wall.

After several self inflicted minor injuries from getting slivers under his nails, hitting himself with a hammer, dropping a pole on his foot and falling on his face while bringing a pole up the hill, the fortification wall was finished being built. Sealed in the same pitch as a ship would have been sealed in, Clobber was sure it would be more resistant to rot and weather damage. His hours and hours of labor, indeed his blood and sweat but no tears, and his training as a Carpenter had come in very usefull for this town. He felt very good having accomplished what he had. The dock was nearly finished and the south gate and fortification wall was repaired. With one more trip to the forrest of dispair like that he could probably get the north gate and fortification wall fixed as well. But first it was time for a well earned bath and rest. Clobberknocker left Wharftown with a big smile under his helm, a light heart, and a wave to the Militia men who had been so intertained by his fumbles.

_________________
The Madness Behind
Clobberknocker Ivoryskull
(Click for Current Themesong)
Slangachduinn Garurtiejir


 
      
DolphinRacer
 
PostPosted: Tue, Aug 30 2016, 3:00 AM 

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Joined: 01 May 2009
Location: GMT-8 Bangor, Washington

In relatively late evening, the rather distinctive First Knight of Wiltun arrives in Wharftown. He makes a delivery of sixty units of cut planks to the town, and informs Seldak the wood has been delivered to cover the material costs the dwarves are predicting for for the repairs they are being conracted to make.. After making sure the wood is carefully stacked and ready to go, he lings, patrolling the demolished gates and having another look around at the damage. Anyone that talks to him he is cordial enough about, and if anyone is bent on inspecting the wood they'd find its all good quality and well cut.

_________________
Sir Taelar Ardelyn of Wiltun
Winner of the Razor Tongued Award 2015!


Kira "Penny" Sigers
Better than Boulderdash!


 
      
DukeDublin
 
PostPosted: Tue, Aug 30 2016, 19:36 PM 

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Joined: 10 May 2015

"Fething surfacers and their wood."

The occasional dwarf can be spotted wandering in and out of the portside town, making final preparations for the reconstruction efforts. To ensure the humans have their heads correctly attached, a writ is left with a wax seal depicting a northward hammer, five gems crescent in a semi-circle along the upper most half.

Your Stockpile Quartermaster requires the following goods for reconstruction:Outer Defenses - Seventy planks of wood.
Shrine - Thirty Dethek Batches of stone.
Idol - Two Dethek Batches of stone.
Houses - Eight Dethek Batches of stone and twenty planks of wood.
General Repairs - Fourty planks of wood.

The designated liaison for this assessment is Talhund Wvimer Goldensson; notices of correct supply are to be forwarded to the appropriate offices of the Builder’s Guild in Barak Runedar and the local Stockpile Quartermaster.

Stone is to be inspected before use.

The following is a summary of contracted labour:

Mending and Repair of the Selunite Temple perimeter walls.
- Four interconnecting designations, one with a large fissure, one reduced to rubble.
- Open Air with unpaved, dirt walkways.

Construction of Temple assets.
- Four demolished benches need replacement.
- Scrying Water Basin.

Surveying of Structural Integrity
- Four Skyward pillars with no signs of external damage.
- Underground foundations attached to a sloping waterbed.
- Below Shrine guest quarters, office, quarantine cells and garden.

To Note:
The shrine's reconstruction has been approved and work is scheduled to begin by the end of the tenday.
The idol, surrounding village, docks and other tasks are awaiting financial negotiation.

A spare piece of parchment is affixed below the writ, a space for tally marks next to two rows, "Stone" and "Wood" accordingly.

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You will likely not see me as:

Fymor Trueshot


 
      
Tarnus
 
PostPosted: Fri, Sep 09 2016, 13:25 PM 

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Joined: 28 Aug 2015

Over the last few days people in Wharftown would have heard faint sounds in the winds. At first seemingly disconnected, they progressively became more coherent, forming a haunting song filled with sadness. Too weak and thrown around by the wind at first, it slowly got stronger and likely it will soon be possible to determine the location it originated from...

// Starts at 7 PM GMT +0 (NOT BST) http://wwp.greenwichmeantime.com/info/current-time/

_________________
Playing as:
Aleana Xiloscient: Wherever the winds take her.
Jealesyl Truesong: A voice in the dark
DM Prometheus: Bringing you fire


 
      
#StraightOutaAvernus
 
PostPosted: Sat, Sep 24 2016, 19:42 PM 

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Joined: 10 Nov 2015
Location: WHY SHOULD I TELL YOU WHERE WHEN YOU'RE ABOUT TO DIE?! NGAAAAAAAAAH!!!!!

[Stormwind, out of perhaps a passing curiosity, would cart her way into town when she felt there'd be as little notice as possible of her arrival; appraising Clobber's handiwork on the docks -- and thereafter, she'd be seen penning something near one of the town notice-boards, but doesn't tack it to the ledger there; instead wandering toward the South gate, and making from there through the bloodmoon territory before she covers her tail by taking flight…]

_________________
*So, i've got a question for ya.
*do you think even the worst person can change…?
*that everyone can be a good person, if they just try?
*all right.
*well, here's a better question
*do you wanna have a bad time


Playing: Tanar'i Shit Disturbers


 
      
Terallis
 
PostPosted: Thu, Oct 06 2016, 0:24 AM 

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Joined: 30 Oct 2014
Location: Ontario, Canada

A certain familiar, white haired, blue clad ranger returns to Wharftown and is seen aiding in any last clean up around the temple and other locations within the port town. Additionally, he offers aid to others in the town quite regularly. Whether it's assisting with the guard or just aiding the residents of the town. Though, this doesn't appear to really be too unusual as the past has shown.

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Terallis
 
PostPosted: Sun, Nov 06 2016, 6:43 AM 

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Joined: 30 Oct 2014
Location: Ontario, Canada

A certain blue clad ranger would have been seen speaking with a female elf clad in what appeared to be dwarven-looking equipment, inside the Slanty Shanty. Based on what could be heard, it seemed to be in regards to the rebuilding of the Temple of Selune. Afterwards, the two of them went to the temple itself. The elf was seen sketching as she looked around, while the ranger explained the damages.

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Jes
 
PostPosted: Fri, Nov 11 2016, 21:10 PM 

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Joined: 23 Aug 2006
Location: Camriiole

The dwarven-clad sun elf appeared in Wharftown once again. She spent some time surveying the temple grounds, but did not remain long. She asked the locals to inform Aedan that she will return this evening in the hopes that she can meet with him regarding the temple reconstruction.

_________________
Login: The Copper Queen
Cromlech - The Best Copper This Side of Ruathym
Zelly Cys'dina - The Wounded Soul, Also Merchant

Aelynthi Nor'alei - The Bubbly Winged Elf


See me DM-side as:
[DM] Hlal | [DM] The Voice


 
      
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