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GreatPigeon
 
PostPosted: Tue, Nov 13 2012, 4:57 AM 

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Tester

Joined: 04 May 2009
Location: London, UK

You by far have enough feats for both.

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Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
treant13
 
PostPosted: Fri, Nov 16 2012, 2:16 AM 

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Joined: 24 Oct 2012

I am wondering if I screwed myself by not taking empower spell and maximize spell as a shifter, non-druid. I can't really make that decision though because i don't readily understand how those feats work for shifted shapes. Could someone explain how shifters benefit exactly from them. Especially for the question of do i have to be able to cast said spell to begin with, because again i only have have 5 levels of druid. Thanks in advance.

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PaladinOfSune
 
PostPosted: Fri, Nov 16 2012, 2:29 AM 

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Both feats are useless if you don't have more than 5 druid levels.

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Bini
 
PostPosted: Fri, Nov 16 2012, 2:32 AM 

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Well not quite... You can use the Heart of the Forest amulet or whatever it is from the Abyss shop to grab the empower quickslot for firestorm and then cast empowered firestorm on the Lizardman form... That'd be quite potent given the spells uncapped damage already. Maximize spell is needless on a shifter, though.

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PaladinOfSune
 
PostPosted: Fri, Nov 16 2012, 4:04 AM 

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Ugh, lame. I'd take a +6 saves amulet over being beholden to something like that, anyway.

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Bini
 
PostPosted: Fri, Nov 16 2012, 4:10 AM 

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You only have to equip it once to set the quickslot, really. Then you can flip it for something sexy like that.

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PaladinOfSune
 
PostPosted: Fri, Nov 16 2012, 4:17 AM 

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Yeah, hence why I think it's pretty lame.

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666WaysToHell
 
PostPosted: Fri, Nov 16 2012, 6:51 AM 

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For a 20/10 Pally/DC, would it be better to lose out on 6 levels of Pally or DC if I wanted to throw in some fighter levels for Weapon Spec. and Epic Weapon Spec?

Also would those two feats even be worth losing 6 levels of either of the above classes?

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DerkDerkistan
 
PostPosted: Fri, Nov 16 2012, 7:11 AM 

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Paladin 20 / Fighter 4 / Divine Champion 6. You can take Epic Weapon Spec on a Divine Champion level, unless that was changed from CoT. If it was, you can just take both Weapon Spec and Epic Weapon Spec on Fighter 4, character level 24, 27, or 30.

You're going to hate yourself for not having Tumble.

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PaladinOfSune
 
PostPosted: Fri, Nov 16 2012, 7:18 AM 

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That depends on what build your paladin actually is. If it's a Smiter, no, you don't want to give up your divine levels. If it's a strength or balanced build... eh, I guess, but taking both Fighter and DC is kind of superfluous on most builds.

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QPR
 
PostPosted: Fri, Nov 16 2012, 16:35 PM 

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Do anyone have some tips on how to construct an Arcane Trickster'ish character? I was thinking mainly wizard with a few levels of rogue for the skills, but my worry is that spreading the rogue levels around enough to make use of it's skill set through his entire career will severely limit his viability as a wizard.

The character idea is based on one of my more enjoyable PnP characters; An aged snake-oil merchant dealing in hair-growth elixirs, wizardry and general larceny through the use of ranged legerdemain and generally being the nice, eccentric old man with the funny hat.

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GreatPigeon
 
PostPosted: Fri, Nov 16 2012, 17:22 PM 

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Joined: 04 May 2009
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Arcane Trickster seems like a bard to me honestly. Bards dont have to be singing fools. Go for 20 bard 10 rogue. Something!

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Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Gobbledygook
 
PostPosted: Sat, Nov 17 2012, 3:47 AM 

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If a character ends with an uneven STR score (with that being their primary ability), would it be best to take Great Strength over something like Epic Prowess?

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Naivatkal
 
PostPosted: Sat, Nov 17 2012, 3:50 AM 

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Yes, because the Great STR will net you + AB with all weapons (like Epic Prow) but also + damage.

At least, my opinion :D

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Gobbledygook
 
PostPosted: Sat, Nov 17 2012, 3:52 AM 

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*Facepalm* Forgot to factor in damage. Thanks!

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Gremin
 
PostPosted: Fri, Nov 23 2012, 2:34 AM 



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Joined: 18 Aug 2011

Heya,

I have always wanted to try a Dwarf and with the call for more I have decided to go the Ranger/Fighter/Master Scout route. I believe the best way would be 17 Ranger, 8 Fighter, 5 Master Scout with Shield Dwarf. Can anyone help me with level by level choices and such? Ill give it a go myself right now but i am sure I will miss something.

Shield Dwarf/Chaotic Good/Moradin
17 Ranger/8 Fighter/5 Master Scout

Str:12(+1)
Con:12(+1)
Dex:16(+3)
Int:14(+2)
Wis:14(+2)
Cha:8(-1)

1. Ranger1 Weapon Finesse(GF), Favored Enemy(Goblin)(RF)
2. Ranger2
3. Fighter1 Toughness(GF), Weapon Focus (Hand Axe)(FF)
4. Ranger3 Dex (17)
5. Ranger4
6. Fighter2 Blind Fight(GF), Skill Focus:Listen(FF)
7. Ranger5 Favored Enemy(Orc)(RF)
8. Ranger6 Dex (18), Animal Companion(Bear)(RF)
9. Fighter3 Skill Focus: Spot(GF)
10. Fighter4 Weapon Specialization(Hand Axe)(FF)
11. MasterScout1 Dash,?(BMSF)
12. MasterScout2 Dex (19), Improved Critical(GF), Craft Survival Gear(MSF), UD1(MSF)
13. Ranger7
14. Ranger8
15. Ranger9 ?(General Feat),Improved Two Weapon Fighting(RF)
16. MasterScout3 Dex (20), Battle Fortitude(MSF), Nature Sense(MSF)
17. Fighter5
18. Ranger10 Favored Enemy(?)(RF), ?(GF)
19. Fighter6 ?(FF)
20. Ranger11 Dex (21)
21. Ranger12 ?(GF)
22. MasterScout4 Trackless Step(MSF)
23. Ranger13
24. Fighter7 Dex (22), ?(GF)
25. Ranger14
26. Fighter8 ?(FF)
27. Ranger15 ?(GF), Favored Enemy(?)(RF)
28. Ranger16 Dex (23)
29. Ranger17
30. MasterScout5 ?(GF), Flawless Stride(MSF), ?(BMSF) (Tumble Dump with points left over)

I picked out some of what I wanted. As you can see I am going Dexxer Dual wielding Hand axe's. The GF=General Feat, FF=Fighter Feat, MSF=Master Scout Feat, and BMSF is the Bonus Master Scout Feat. So I am looking for suggestions on all the ?'s please. Please pardon any glaring mistakes as it took me 2 hours to get this part done.


 
      
Bini
 
PostPosted: Fri, Nov 23 2012, 2:39 AM 

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Joined: 26 Mar 2011

Take 21 ranger, 4 fighter, 5 master scout. You don't need the full BAB from fighter pre-epic as ranger is a full BAB class and you can take bane of enemies and epic weapon spec in epic for massive butt-rape.

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Gremin
 
PostPosted: Fri, Nov 23 2012, 2:50 AM 



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Joined: 18 Aug 2011

All right, but out of curiousity what kind of difference will it make if I go with strength instead of dexterity?

Heya,

I have always wanted to try a Dwarf and with the call for more I have decided to go the Ranger/Fighter/Master Scout route. I believe the best way would be 21 Ranger, 4 Fighter, 5 Master Scout with Shield Dwarf. Can anyone help me with level by level choices and such? Ill give it a go myself right now but i am sure I will miss something.

Shield Dwarf/Chaotic Good/Moradin
21 Ranger/4 Fighter/5 Master Scout

Str:12(+1)
Con:12(+1)
Dex:16(+3)
Int:14(+2)
Wis:14(+2)
Cha:8(-1)

1. Ranger1 Weapon Finesse(GF), Favored Enemy(Goblin)(RF)
2. Ranger2
3. Fighter1 Toughness(GF), Weapon Focus (Hand Axe)(FF)
4. Ranger3 Dex (17)
5. Ranger4
6. Fighter2 Blind Fight(GF), Skill Focus:Listen(FF)
7. Ranger5 Favored Enemy(Orc)(RF)
8. Ranger6 Dex (18), Animal Companion(Bear)(RF)
9. Fighter3 Skill Focus: Spot(GF)
10. Fighter4 Weapon Specialization(Hand Axe)(FF)
11. MasterScout1 Dash,?(BMSF)
12. MasterScout2 Dex (19), Improved Critical(GF), Craft Survival Gear(MSF), UD1(MSF)
13. Ranger7
14. Ranger8
15. Ranger9 ?(General Feat),Improved Two Weapon Fighting(RF)
16. MasterScout3 Dex (20), Battle Fortitude(MSF), Nature Sense(MSF)
17. Ranger10 Favored Enemy(?)(RF)
18. Ranger11 ?(GF)
19. Ranger12
20. Ranger13 Dex (21)
21. Ranger14 ?(GF)
22. MasterScout4 Trackless Step(MSF)
23. Ranger15 Favored Enemy(?)(RF)
24. Ranger16 Dex (22), ?(GF)
25. Ranger17
26. Ranger18
27. Ranger19 ?(GF),
28. Ranger20 Dex (23), Favored Enemy(?)(RF)
29. Ranger21
30. MasterScout5 ?(GF), Flawless Stride(MSF), ?(BMSF) (Tumble Dump with points left over)

I picked out some of what I wanted. As you can see I am going Dexxer Dual wielding Hand axe's. The GF=General Feat, FF=Fighter Feat, MSF=Master Scout Feat, and BMSF is the Bonus Master Scout Feat. So I am looking for suggestions on all the ?'s please. Please pardon any glaring mistakes as it took me 2 hours to get this part done.


 
      
Bini
 
PostPosted: Fri, Nov 23 2012, 3:36 AM 

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Joined: 26 Mar 2011

I would suggest:

Str: 14
Con:14
Dex:16 (+7+1)
Int:12
Wis:14
Cha:6

1) Ranger, Luck of Heroes, Favored Enemy
2) Fighter, Weapon Finesse
3) Fighter, Knockdown, Weapon Focus Handaxe
4) Ranger
5) Ranger
6) Ranger, Improved Knockdown
7) Ranger, Favored Enemy
8) Ranger
9) Ranger, Skill Focus Spot
10) Ranger
11) Ranger
12) Ranger, Improved Critical Handaxe, Favored Enemy
13) Ranger
14) Ranger
15) Ranger, Blind Fight
16) Ranger
17) Ranger, Favored Enemy
18) Ranger, Skill Focus Listen
19) Ranger
20) Ranger
21) Master Scout, Epic Weapon Focus Handaxe, Great Dexterity I
22) Master Scout
23) Fighter
24) Fighter, Weapon Specialization Handaxe, Epic Weapon Specialization Handaxe
25) Master Scout
26) Master Scout
27) Ranger, Armor Skin
28) Ranger, Favored Enemy
29) Master Scout, Epic Prowess
30) Ranger, Bane of Enemies

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Gremin
 
PostPosted: Fri, Nov 23 2012, 4:10 AM 



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Joined: 18 Aug 2011

I am still learning this, but why so late on the fighter and MS levels?

Edit: I figured out why the MS levels so late, so you can take the 2 extra bonus feats as epic choices right? The fighter I am not getting, I thought I would want level 4 asap for weapon spec handaxe?


 
      
GreatPigeon
 
PostPosted: Fri, Nov 23 2012, 4:19 AM 

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Joined: 04 May 2009
Location: London, UK

This way your fighter bonus feats can be epic feats and you cab take weapon spec and epic weapon spec st the same time. Also so your pet is at a good level and not weak by the time you get to epic.

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Uncle-Opustus
 
PostPosted: Fri, Nov 23 2012, 6:30 AM 

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Joined: 10 Jul 2007
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Oh, you need INT 13 for IKD, so start with CON 12 and INT 14 instead. Those skills come in handy for a ranger as there's a wide array you can utilise with minimal effort, such as Hide, MS, and Listen.

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Bini
 
PostPosted: Fri, Nov 23 2012, 6:36 AM 

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I'm a stupid noob.

I even thought about that requirement while doing it and still... :cry:

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Gremin
 
PostPosted: Fri, Nov 23 2012, 7:18 AM 



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Joined: 18 Aug 2011

Good thing I did that anyways :lol:


 
      
Uncle-Opustus
 
PostPosted: Fri, Nov 23 2012, 12:48 PM 

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Joined: 10 Jul 2007
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Bini, you n00b. Also, Gremin deary, you might want to choose a patron more oriented to the nature. While all dwarves that aren't estranged from their society pay homage to the whole of the Mordinsamman, a ranger as a divine caster might devote himself to Marthammor Duin or Dumathoin.

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linlan
 
PostPosted: Sat, Nov 24 2012, 0:23 AM 

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Joined: 24 May 2009
Location: South of Grumdek Murr

Oh great. I submitted a concept to Silent two weeks ago for a Dwarven female dual-wielding scout ranger of Dumathoin (R 23 / Ro 2 / MS 5) to join Clan Anvilmar . Looks like her brother is packing and getting ready to depart Citadel Adbar ? :P

seriously, thanks folks. This thread is where I discovered building 101, and whenever I come back and lurk, it strikes me how building can be fun and can help refine a rough character concept.

keep it comin' !

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GreatPigeon
 
PostPosted: Sat, Nov 24 2012, 1:29 AM 

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Joined: 04 May 2009
Location: London, UK

Can a small character with monkey grip use a large weapon 2-handedly?

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
DerkDerkistan
 
PostPosted: Sat, Nov 24 2012, 1:39 AM 

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Joined: 18 Jan 2009
Location: Earth

Yes. (at least they can when you use 1000 faces to go from Human to Halfling)

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Gremin
 
PostPosted: Sat, Nov 24 2012, 2:07 AM 



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Joined: 18 Aug 2011

Actually that is a female toon also. I have been around on the server initially but then figured I should make sure my concept is solid. So I archived my other toon that was level 10 and rerolled just this morning. Sorry if it looks like we had the same basic idea.


 
      
Uncle-Opustus
 
PostPosted: Sat, Nov 24 2012, 8:34 AM 

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Joined: 10 Jul 2007
Location: Finland

linlan wrote:
seriously, thanks folks. This thread is where I discovered building 101, and whenever I come back and lurk, it strikes me how building can be fun and can help refine a rough character concept.

keep it comin' !

+1, well said.

Also, I'll probably follow the two of you suit with a Ranger23/Fighter4/MS3. Sure is purty, that class.

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Sin4given
 
PostPosted: Sat, Nov 24 2012, 17:17 PM 

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Joined: 12 Jun 2009
Location: Somewhere in reality

Hey guys, been a long time since I've posted here actually a while since i've been in Amia as well. I'm trying to come back but after a lot of school, studying, personal life as well as playing a few other games in the down time, I've been wanting to try a new concept that i can casually play for whenever my laptop feels like he wants to comply and allow me playtime since amia is one of the only games i lag profusely on.

Anyway, the concept in mind is a Helmite Battlepriest. My idea for him is to be the stalwart defender in the group who has lots of defensive capabilities, healing, and support spells. After a bit of browsing and looking over the changes and studying a bit, i was thinking of either a cleric/DC, Cleric/CoT/DC, cleric/bard or even paladin. I'm wanting more of a spellcaster-esque build using a shield and staff that can switch to shield and sword. I've never been good at building but if someone could help, that would be nice.

also, hope you all had a good Thanksgiving!

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Herr Delta Houdini
 
PostPosted: Sat, Nov 24 2012, 17:22 PM 

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Joined: 06 Jun 2008
Location: England

Sin4Given wrote:
Cleric/CoT/DC


Champion of Torm became Divine Champion, you know, or did you mean something else? :)

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Sin4given
 
PostPosted: Sat, Nov 24 2012, 17:25 PM 

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Joined: 12 Jun 2009
Location: Somewhere in reality

Yea, knight commander lol

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Bobo_Underhill
 
PostPosted: Sat, Nov 24 2012, 19:00 PM 

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Joined: 21 Jul 2007
Location: The Drone Star State

For epic spells, do epic palemasters use intelligence or their arcane spellcasting class's casting ability?

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Uncle-Opustus
 
PostPosted: Sat, Nov 24 2012, 19:22 PM 

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Joined: 10 Jul 2007
Location: Finland

For a buffy defensive cleric, KC sounds exactly like the thing to do. I'd opt for Cleric/KC/Tumble and go heavy in melee. Conjuration focuses don't contribute to the amount of healing your spells do, so don't consider that for the defence. The only reason you'd use a staff would be for the bonus spell slots or some rare properties such as Alertness and skill point bonuses, but in case of bonus spell slots, if you're a more fighter-oriented cleric, there'd be no point in swapping weapons to screw over your spell book just to have to tinker it again. I used a staff with +5 Spot and Alertness on my melee cleric just to be more scanny when nothing interesting was going on, but I never used it for anything else.

Cleric24/KC5/Dump1 would be the solid pick, but if you want a more caster type cleric with the possibility of melee (which all clerics reserve, duh), you might want to consider a stock Cleric27/2/1 build. A lot of choices for the 2 and 1, but Fighter, Rogue, Ranger, Monk, and Bard are the most typical ones. I don't see how Paladin for RP and some wee saves bonuses or MS for the extra feat and Uncanny Dodge I (you'll be flat-footed a lot as a caster; even though you don't rely on DEX it is nevertheless a relevant loss), but I must admit they're sort of secondary choices.

Bobo: To my knowledge there is nothing to function on INT for the Pale Master unless the highest caster class is Wizard, so I'd imagine it to be based on the ability the highest caster class uses.

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treant13
 
PostPosted: Sat, Nov 24 2012, 19:34 PM 

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Joined: 24 Oct 2012

So nothing fancy, but I wanted to make sure I didn't do anything unforgivably stupid. Main idea is a Shadow Weave user that focuses on the Illusion, Necro, and Ench. Also wanted to be a big crafter so will skill focus on spell Craft Weapon, Armor, and Spellcraft. Anything unforgivable or will it work fine?

Race: Halruaan
Str: 8
Dex: 14
Con: 8
Wis: 13 (Shadow Weave requirement I believe)
Cha: 8
Int: 20 (27)
Level Feats
1 Courteous Magocracy SF: Illusion SF: Enchant
2
3 SF: Necro
4
5 Craft Wand
6 Brew Potion
7
8
9 GSF: Illusion
10 GSF: Necro
11
12 GSF: Enchant
13
14
15 Spell Penetration Greater Spell Pen
16
17
18 Empower Spell
19
20 Maximize Spell
21 ES: EMD
22
23 ES: EDK
24 ES: GR
25
26 ESF: Ench
27 ESP: Necro
28
29 ESF: Ill
30 Epic Spell Pene

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Uncle-Opustus
 
PostPosted: Sat, Nov 24 2012, 20:00 PM 

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Joined: 10 Jul 2007
Location: Finland

Having both the EDK and the EMD is a bit moot. Also, WIS 13 is silly, even for RP reasons as is taking craft skills and DEX 14. At least nerf that DEX to 8 and beef him up with more CON.

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Bini
 
PostPosted: Sat, Nov 24 2012, 20:09 PM 

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Bobo_Underhill wrote:
For epic spells, do epic palemasters use intelligence or their arcane spellcasting class's casting ability?


Their arcane spellcasting classes ability. A 4 Bard, 16 Palemaster, 10 RDD needs 20 charisma for its epic speelz.

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DerkDerkistan
 
PostPosted: Sun, Nov 25 2012, 0:42 AM 

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Die in a fire for that, Bini.

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Blue Moon
 
PostPosted: Sun, Nov 25 2012, 3:17 AM 



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Joined: 11 Oct 2012

Someone give me a druid that can cast AND frontline without polymorph.... or a ranger type without shitty AC and not too many rogue, or no rogue at all. GO.

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Bini
 
PostPosted: Sun, Nov 25 2012, 3:41 AM 

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DerkDerkistan wrote:
Die in a fire for that, Bini.


Hellball, Greater Ruin, Epic Mage Armor, and dev... mmmmmmmmmmmmmmmmmmmmmmmmmmmm. Good trollin'.

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feel the blood gushing from your anus
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feel the blood gushing from your anus


 
      
P Three
 
PostPosted: Sun, Nov 25 2012, 4:18 AM 

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Joined: 18 Dec 2008

Bini wrote:
DerkDerkistan wrote:
Die in a fire for that, Bini.


Hellball, Greater Ruin, Epic Mage Armor, and dev... mmmmmmmmmmmmmmmmmmmmmmmmmmmm. Good trollin'.



Yeah, but what's the AB on that bad boy?

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Yee-haw!


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Bini
 
PostPosted: Sun, Nov 25 2012, 4:50 AM 

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It is irrelevant.

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feel the blood gushing from your anus
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Naivatkal
 
PostPosted: Sun, Nov 25 2012, 4:56 AM 

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Joined: 26 May 2010

You're irrelevant!

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Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
GreatPigeon
 
PostPosted: Sun, Nov 25 2012, 4:58 AM 

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Joined: 04 May 2009
Location: London, UK

Blue Moon wrote:
Someone give me a druid that can cast AND frontline without polymorph.... or a ranger type without shitty AC and not too many rogue, or no rogue at all. GO.



Two very different concepts anyways. Go out and try these yourself then come back and get critiqued.

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[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Bini
 
PostPosted: Sun, Nov 25 2012, 5:10 AM 

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Joined: 26 Mar 2011

I like this for a caster druid with reasonable AC:

1) Druid, Extend Spell
2) Druid
3) Druid, Empower Spell
4) Druid
5) Druid
6) Druid, Quicken Spell
7) Druid
8) Druid
9) Druid, Spell Focus Evocation
10) Druid
11) Druid
12) Druid, Spell Focus Conjuration
13) Druid
14) Druid
15) Druid, Greater Spell Focus Evocation
16) Druid
17) Druid
18) Druid, Greater Spell Focus Conjuration
19) Druid
20) Druid
21) Druid, Epic Mummy Dust
22) Druid
23) Druid
24) Druid, Armor Skin, Epic Spell Focus Conjuration
25) Druid
26) Druid,
27) Druid, Automatic Quicken Spell I
28) Ranger, Epic Spell Focus Evocation
29) Rogue
30) Druid, Automatic Quicken Spell II, Automatic Quicken Spell III

However, my idea was shift into one of the elemental shapes for PvM to spam away those infinite spells with empower metamagic whilst the tanky summons do their job. A caster + melee druid would just suck at both, in my opinion.

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Gobbledygook
 
PostPosted: Sun, Nov 25 2012, 6:37 AM 

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Blue Moon wrote:
Someone give me a druid that can cast AND frontline without polymorph.... or a ranger type without shitty AC and not too many rogue, or no rogue at all. GO.


Ranger - You can do a Ranger/Master Scout pretty nicely if you plan on using a 1-hander and shield. Master Scout gives a bunch of bonuses which are consistent with the 'character' of the Ranger class, plus Tumble, and some nice bonus feats. It would be 25 Ranger/5 MS. Or you could try add in 4 levels of fighter if you want to get Weapon Spec/EWS. That second option would be 21 Ranger/4 Fighter/5 MS. Each of these get a decent amount of AC, and if you go Dex based, you'll get more AC in them. Dex based always comes at the cost of less damage, however with Bladethirst from lvl21 Ranger, and Bane of Enemies, you should do alright against your enemies if you choose them carefully.

Druid - I had an idea for a Druid/Barbarian, where you take 4 levels of Barbarian pre-epic for the extra attack, the movement speed, and to be a little bit tougher. You'd likely go for a rogue level towards the end for tumble, to keep your AC a bit higher. It would be 25 Druid/4 Barbarian/1 Rogue. Not too tight on feats, but it won't be spectacular at either casting or melee. Should be a basic all-rounder.

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Uncle-Opustus
 
PostPosted: Sun, Nov 25 2012, 9:38 AM 

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GreatPigeon wrote:
Two very different concepts anyways. Go out and try these yourself then come back and get critiqued.

This is essentially the nature of the topic, folks. Don't hand out readily made builds but motivate people to use their imagination and wits. But as Bini said, you can't be good at both without sucking at both, so you'll need to slant on the one side and settle for being mediocre on the other.

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Blue Moon
 
PostPosted: Sun, Nov 25 2012, 12:12 PM 



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Joined: 11 Oct 2012

GreatPigeon wrote:
Blue Moon wrote:
Someone give me a druid that can cast AND frontline without polymorph.... or a ranger type without shitty AC and not too many rogue, or no rogue at all. GO.



Two very different concepts anyways. Go out and try these yourself then come back and get critiqued.


I have tried them, normally on level 40 servers, and then it is very possible to make a good caster/frontline druid/cleric (Divine Shield, ESF evocation, improved crit scimitar, sf conjuration, empower spell, etc..) but with level 30 restrictions I find it difficult and I'm just curious if it can be done. I'm also A NEWB, coming from a server with very different class additions and very low gear, and aware that there are very different mechanics for those classes on this server, so I'm SORRY I'd rather ask a suggestion than type up an entire list of possibly wrong feats and stats. I didn't just pull this out of my ass you know.

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Blue Moon
 
PostPosted: Sun, Nov 25 2012, 12:24 PM 



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Joined: 11 Oct 2012

Bini wrote:
I like this for a caster druid with reasonable AC:

"********************"

However, my idea was shift into one of the elemental shapes for PvM to spam away those infinite spells with empower metamagic whilst the tanky summons do their job. A caster + melee druid would just suck at both, in my opinion.


I like it! So that's one level of ranger for their bonus feat, extra ESF? And Rogue for the tumble I assume? And what do you mean by spamming spells in elemental shapes... is that possible here? See I know I have to think totally diffferent with builds here... I came from a server where you couldn't save more than 1 skill point per level (as in you could only have 1 max in your bank).

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