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dinosaur
 
PostPosted: Thu, Sep 17 2015, 18:26 PM 

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Joined: 08 Sep 2014

heres what i have 21 paladin 2 COT 6 Fighter Asimar

Str 14
Dex 16 (22)
Con 8
Int 10
Wis 16
Cha 16 (18)

1 - Pointbalnk shot/rapid fire 3- power attack 6 - Divine might 9 - Improved crit 12- Extend Spell
15 - Divine Shield 16 (fighter1) - Weapon focus 17 - Blind fight 18 - (16 Paladin) - Extra Turning
(pre epic 16 palaldin 1 COT 3 Fighter, choosing this combination primarily for Save bonuses)

21 - EWF/WS 22 - Great Cha (CoT) 24 - EWS 27 - Called shot

AB = 41/53 unbuffed/buffed AC 41-67 depending on shield use buffs gear etc. Skillz taunt, tumble (cross class) 35 damage/hit 5apr 6 with haste

Anything obviously wrong or could be tweaked


Last edited by dinosaur on Fri, Sep 18 2015, 6:15 AM, edited 1 time in total.

 
      
Silkelock
 
PostPosted: Thu, Sep 17 2015, 19:32 PM 

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Joined: 17 Jun 2011
Location: Sweden

First of please format the subject line as per the guidelines :)

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Raua
 
PostPosted: Thu, Sep 17 2015, 21:55 PM 

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Joined: 09 Jul 2014
Location: The Land of >9000 Lakes (GMT -6)

dinosaur wrote:
heres what i have 21 paladin 2 COT 6 Fighter Asimar

Str 14
Dex 16 (22)
Con 8
Int 10
Wis 16
Cha 16 (18)

1 - Pointbalnk shot/rapid fire 3- power attack 6 - Divine might 9 - Improved crit 12- Extend Spell
15 - Divine Shield 16 (fighter1) - Weapon focus 17 - Blind fight 18 - (16 Paladin) - Extra Turning
(pre epic 16 palaldin 1 COT 3 Fighter, choosing this combination primarily for Save bonuses)

21 - EWF/WS 22 - Great Cha (CoT) 24 - EWS 27 - Called shot

AB = 41/53 unbuffed/buffed AC 41-67 depending on shield use buffs gear etc. Skillz taunt, tumble (cross class) 35 damage/hit 5apr 6 with haste

Anything obviously wrong or could be tweaked



Ooookay, Here's my take on it, following what seems to be the concept!

First off. That's a lot of dex without any Uncanny dodge! So, I would recommend having at least 3 Rogue levels!


STUFF!STR: 13
DEX: 13 (Ending 20, All level-ups)
CON: 8
INT: 14
WIS: 12 (14 With Subrace!)
CHA: 16 (18 With Subrace!)

Paladin: 21
Fighter: 5
Rogue: 3

Pre-epic: Paladin 16 / Fighter 4
Epic Progression: 21-23, Paladin / 24, Fighter / 25-27, Rogue / 28-29, Paladin

Feats:

1) Power Attack, Point-blank Shot
3) Weapon Focus: Longbow
6) Toughness
9) Divine Might
12) Divine Shield
15) Improved Critical: Longbow
18) Extend Spell
21) Epic Weapon Focus: Longbow
24) (Fighter 5) Epic Weapon Focus: Longbow
27) Armor Skin

Fighter bonus:
1) Rapid Shot
2) Blind-fight
4) Weapon Specialization: Longbow


What'cha think?~

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Opustus
 
PostPosted: Fri, Sep 18 2015, 3:00 AM 

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Joined: 18 Jun 2006
Location: Finland

Gimping DEX and ditching Toughness for Zen Archery might be favourable, but it doesn't really matter as Pally spell slots are kind of useless. But yerp, Raua's version is definitely the polished version.

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dinosaur
 
PostPosted: Fri, Sep 18 2015, 6:31 AM 

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Joined: 08 Sep 2014

i'm missing EWS/called shot and extra turning from this?

with 53ab called shot is probably better than Armour Skin? except in pvp where the opposition has epic discipline gloves
is there an item i can find extra turning?
i can do without +4 damage from EWS but...

14 dex 15(17aasimar) cha is better all round as it also allows 14str with same finishing stats? Paladin spell slots are
1.Divine favour/ pfe/ occasional bless wepaon
2.Extend divine favour/Extend bless/
3.Extend Aid/Extend eagles/extend bulls/prayer
4.DW/ extend freedom/ extend prayer

the more slots i have the AB/Damage spells i can slot/rest. wisdom gear is switched in and out to get
long lasting disposable none ab/damage spell slots.

i think i would drop divine shield, toughness and armour skin if i went this way and give up the option to tank or go zen for all of the spell slots

one other point? uncanny dodge will save me dex AC sure but...loosing Dodge and tumble is much worse than dex especially for dvine shield builds...point being uncanny dodge wont save me unless the attackers AB is pathetic


 
      
Raua
 
PostPosted: Fri, Sep 18 2015, 6:47 AM 

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Joined: 09 Jul 2014
Location: The Land of >9000 Lakes (GMT -6)

No.. You should still get EWS. There was a typo in my post. The second Epic Weapon focus should say "specialization" >.>

You could also easily swap Blind-fight for called shot and Toughness for Extra turning if you wished. What I posted was meant to be a guideline.

Spell slots for a paladin really aren't worth taking the extra wisdom, from my experience, at all. Usually the bonus slots can come from items.

The 18 Charisma is so that you can have at maximum 30, which is a nice rounded +10 AC/Damage for 1 rounds with your divine might/Shield.

I took from Strength so you could have more intelligence, which would give you more skill points, and when most of your classes are 2+ int mod, you're going to need it for Tumble, Discipline, UMD, and anything else, really.

Just my look on it.

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dinosaur
 
PostPosted: Fri, Sep 18 2015, 7:23 AM 

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but you cant EWS without first taking WS which you don't have room for prepic :P and in fact haven't listed

my variant still get 18cha (same finishing stats as your build just +1 str over your idea cause of better distribution at creation)

certainly i can see the lure of more skillz and thanks for the input


 
      
Raua
 
PostPosted: Fri, Sep 18 2015, 7:41 AM 

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Joined: 09 Jul 2014
Location: The Land of >9000 Lakes (GMT -6)

Looks pretty listed there to me :P


Raua wrote:
Fighter bonus:
1) Rapid Shot
2) Blind-fight
4) Weapon Specialization: Longbow


But yes! Do what you like~

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dinosaur
 
PostPosted: Fri, Sep 18 2015, 21:54 PM 

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STR: 13----------------------------------14
DEX: 13 (Ending 20, All level-ups)-----14+6 (20)
CON: 8------------------------------------8
INT: 14-----------------------------------14
WIS: 12 (14 With Subrace!)------------12 (14)
CHA: 16 (18 With Subrace!)------------15 (17) +1 (18)

Paladin: 21
Fighter: 5
Rogue: 3

Pre-epic: Paladin 16 / Fighter 4
Epic Progression: 21-23, Paladin / 24, Fighter / 25-27, Rogue / 28-29, Paladin

Feats:

1) Power Attack, Point-blank Shot
3) Weapon Focus: Longbow
6) Toughness -------------Extra turn
9) Divine Might
12) Divine Shield
15) Improved Critical: Longbow
18) Extend Spell
21) Epic Weapon Focus: Longbow
24) (Fighter 5) Epic Weapon Specialisation: Longbow
27) Armor Skin----------called shot

Fighter bonus:
1) Rapid Shot
2) Blind-fight
4) Weapon Specialization: Longbow

right reread your post, sorry missed the typo first time round, do my questions make more sense now? rearranged stats in a way i'm certain you would approve. question is called shot vs armour skin and toughness vs extra turning


 
      
Raua
 
PostPosted: Fri, Sep 18 2015, 22:05 PM 

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Joined: 09 Jul 2014
Location: The Land of >9000 Lakes (GMT -6)

If you're adamant about Called shot, I'd suggest taking it over Blind-fight (Don't Crucify me!) as one of your Fighter bonuses. I'd say don't waste an epic feat on it, if you can!

Extra turning over toughness is fine: It's either +30 Hitpoints or +6 Uses of Divine Might/Shield, Go with what you prefer!

Your Stat Adjustment is fine. They give the end result, so it doesn't matter :D

And hey, this is your character concept! I'm just here to give you my suggestion on how to build it. So long as you're happy with the end result, it's all good~

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Solvaras
 
PostPosted: Sat, Sep 19 2015, 11:35 AM 

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Joined: 22 Mar 2011

Dont worry too much about called shot. It's on a few items and armor skin is a better feat in epic. As for toughness or extra turning, I would go with extra turning. If you're in a situation where you're getting hit, 30 hit points is not much. 6 minutes more of divine goodies is worth it.


 
      
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