Gimping DEX and ditching Toughness for Zen Archery might be favourable, but it doesn't really matter as Pally spell slots are kind of useless. But yerp, Raua's version is definitely the polished version.
_________________ Every time you clock in the morning, I feel you just want to kill All my innocence while ignoring my purpose to persevere as a better person I know you heard this and probably in fear -Kendrick Lamar, good kid
i'm missing EWS/called shot and extra turning from this?
with 53ab called shot is probably better than Armour Skin? except in pvp where the opposition has epic discipline gloves is there an item i can find extra turning? i can do without +4 damage from EWS but...
14 dex 15(17aasimar) cha is better all round as it also allows 14str with same finishing stats? Paladin spell slots are 1.Divine favour/ pfe/ occasional bless wepaon 2.Extend divine favour/Extend bless/ 3.Extend Aid/Extend eagles/extend bulls/prayer 4.DW/ extend freedom/ extend prayer
the more slots i have the AB/Damage spells i can slot/rest. wisdom gear is switched in and out to get long lasting disposable none ab/damage spell slots.
i think i would drop divine shield, toughness and armour skin if i went this way and give up the option to tank or go zen for all of the spell slots
one other point? uncanny dodge will save me dex AC sure but...loosing Dodge and tumble is much worse than dex especially for dvine shield builds...point being uncanny dodge wont save me unless the attackers AB is pathetic
Joined: 09 Jul 2014 Location: The Land of >9000 Lakes (GMT -6)
No.. You should still get EWS. There was a typo in my post. The second Epic Weapon focus should say "specialization" >.>
You could also easily swap Blind-fight for called shot and Toughness for Extra turning if you wished. What I posted was meant to be a guideline.
Spell slots for a paladin really aren't worth taking the extra wisdom, from my experience, at all. Usually the bonus slots can come from items.
The 18 Charisma is so that you can have at maximum 30, which is a nice rounded +10 AC/Damage for 1 rounds with your divine might/Shield.
I took from Strength so you could have more intelligence, which would give you more skill points, and when most of your classes are 2+ int mod, you're going to need it for Tumble, Discipline, UMD, and anything else, really.
Just my look on it.
_________________ Occasionally seen as [DM] Raua, or playerside as...
right reread your post, sorry missed the typo first time round, do my questions make more sense now? rearranged stats in a way i'm certain you would approve. question is called shot vs armour skin and toughness vs extra turning
Joined: 09 Jul 2014 Location: The Land of >9000 Lakes (GMT -6)
If you're adamant about Called shot, I'd suggest taking it over Blind-fight (Don't Crucify me!) as one of your Fighter bonuses. I'd say don't waste an epic feat on it, if you can!
Extra turning over toughness is fine: It's either +30 Hitpoints or +6 Uses of Divine Might/Shield, Go with what you prefer!
Your Stat Adjustment is fine. They give the end result, so it doesn't matter
And hey, this is your character concept! I'm just here to give you my suggestion on how to build it. So long as you're happy with the end result, it's all good~
_________________ Occasionally seen as [DM] Raua, or playerside as...
Dont worry too much about called shot. It's on a few items and armor skin is a better feat in epic. As for toughness or extra turning, I would go with extra turning. If you're in a situation where you're getting hit, 30 hit points is not much. 6 minutes more of divine goodies is worth it.
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