Righto, back from work and as promised, more on the topic! Imho an Eldathian should absolutely be a conjurer, given that they are supposed to be healers, therefore and especially with the changes to the healing line spells, this should definitely be included. Incidentially, conjuration and evocation also make out a large chunk of druid spells. So for this purpose I propose the following build. Some stuff could be fiddled with, for example the points in Dex and Cha could be shuffled to either con or int to get another +1 to fort, some hp and skillpoints. It also has two epic summons, also something that could be potentially changed for something else (could be replaced by an ESF: Spot or theoretically also Hellball, but dunno, a Hellballing Eldathian seems kinda odd to me.) Generally though, this build should work out alright, you get all the elemental and animal shapes, a pretty strong companion and decent DCs on your spells, all fairly well fitted to fight undead!
Class Race Druid(28), Ranger(1), Rogue(1), Human Abilies STR: 8 DEX: 10 CON: 12 WIS: 18 (26) INT: 14 CHA: 10 30 Human: (Quick to Master) Dr 01: Druid(1): Luck of Heroes, Extend Spell Dr 02: Druid(2) Dr 03: Druid(3): Spell Focus: Evocation Dr 04: Druid(4): WIS+1, (WIS=19) Dr 05: Druid(5) Dr 06: Druid(6): Greater Spell Focus: Evocation Dr 07: Druid(7) Dr 08: Druid(8): WIS+1, (WIS=20) Dr 09: Druid(9): Maximize Spell Dr 10: Druid(10) Dr 11: Druid(11) Dr 12: Druid(12): WIS+1, Spell Focus: Conjuration, (WIS=21) Dr 13: Druid(13) Dr 14: Druid(14) Dr 15: Druid(15): Greater Spell Focus: Conjuration Dr 16: Druid(16): WIS+1, (WIS=22) Dr 17: Druid(17) Dr 18: Druid(18): Zen Archery Dr 19: Druid(19) Dr 20: Druid(20): WIS+1, (WIS=23) Dr 21: Druid(21): Epic Spell: Mummy Dust Dr 22: Druid(22) Dr 23: Druid(23) Dr 24: Druid(24): WIS+1, Epic Spell: Greater Ruin, Epic Spell Focus: Conjuration, (WIS=24) Dr 25: Druid(25) Dr 26: Druid(26) Dr 27: Druid(27): Epic Spell: Dragon Knight Ro 28: Rogue(1): WIS+1, (WIS=25) Dr 29: Druid(28): Great Wisdom I, (WIS=26) R 30: Ranger(1): Armor Skin, Epic Spell Focus: Evocation, {Dual Wield} Statistic Hitpoints: 270 Skillpoints: 235 Saving Throws (Fortitude/Will/Reflex): 19/26/12 Saving Throw bonuses: Spells: +6, Fear: +2 BAB: 20 AB (max, naked): 19 (melee), 28 (ranged) AC (naked/mundane armor/shield only): 18/26 Spell Casting: Druid(9) Alignment Changes: 0 Skills Animal Empathy 16(16), Concentration 33(34), Discipline 33(32), Heal 33(41), Spellcraft 32(34), Spot 33(41), Tumble 30(30), UMD 25(25) Dr 01: Animal Empathy(4), Concentration(4), Heal(4), Spellcraft(4), Save(12), Dr 02: Animal Empathy(1), Concentration(1), Heal(1), Spellcraft(1), Save(15), Dr 03: Animal Empathy(1), Concentration(1), Heal(1), Spellcraft(1), Save(18), Dr 04: Animal Empathy(1), Concentration(1), Heal(1), Spellcraft(1), Save(21), Dr 05: Animal Empathy(1), Concentration(1), Heal(1), Spellcraft(1), Save(24), Dr 06: Animal Empathy(1), Concentration(1), Heal(1), Spellcraft(1), Save(27), Dr 07: Animal Empathy(1), Concentration(1), Heal(1), Spellcraft(1), Save(30), Dr 08: Animal Empathy(1), Concentration(1), Heal(1), Spellcraft(1), Save(33), Dr 09: Animal Empathy(1), Concentration(1), Heal(1), Spellcraft(1), Save(36), Dr 10: Animal Empathy(1), Concentration(1), Heal(1), Spellcraft(1), Save(39), Dr 11: Animal Empathy(1), Concentration(1), Heal(1), Spellcraft(1), Save(42), Dr 12: Animal Empathy(1), Concentration(1), Heal(1), Spellcraft(1), Save(45), Dr 13: Animal Empathy(1), Concentration(1), Heal(1), Spellcraft(1), Save(48), Dr 14: Concentration(1), Heal(1), Spellcraft(1), Save(52), Dr 15: Concentration(1), Heal(1), Spellcraft(1), Save(56), Dr 16: Concentration(1), Heal(1), Spellcraft(1), Save(60), Dr 17: Concentration(1), Heal(1), Spellcraft(1), Save(64), Dr 18: Concentration(1), Heal(1), Spellcraft(1), Save(68), Dr 19: Concentration(1), Heal(1), Spellcraft(1), Save(72), Dr 20: Concentration(1), Heal(1), Spellcraft(1), Save(76), Dr 21: Concentration(1), Heal(1), Spellcraft(1), Save(80), Dr 22: Concentration(1), Heal(1), Spellcraft(1), Save(84), Dr 23: Concentration(1), Heal(1), Spellcraft(1), Save(88), Dr 24: Concentration(1), Heal(1), Spellcraft(1), Save(92), Dr 25: Concentration(1), Heal(1), Spellcraft(1), Save(96), Dr 26: Concentration(1), Heal(1), Spellcraft(1), Save(100), Dr 27: Concentration(1), Heal(1), Spellcraft(1), Save(104), Ro 28: Heal(1), Spot(31), Tumble(30), UMD(25), Save(28), Dr 29: Concentration(2), Heal(1), Spellcraft(2), Save(30), R 30: Concentration(1), Discipline(33), Heal(1), Spot(2),
_________________ Playing as: Aleana Xiloscient: Wherever the winds take her. Jealesyl Truesong: A voice in the dark DM Prometheus: Bringing you fire
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