I hope you all had a good Christmas guys but now it's back to important business!
*Please note I'm posting in stages due to dodgy WiFi and don't want to loose large post laboriously tapped out on my tablet lol*
I'm looking to get back into Amia and after some discussion with Aurora who plays Whurak I'm very interested in rolling a cleric of Gorm Gulthym.
Now I've rolled fighter clerics and knight commander clerics before but want to roll a more pure cleric this time so I'm thinking 29/1 cleric/rogue and I only want the rogue for the near mandatory tumble AC and UMD.
Now for some details about the Dwarf in front of the build so you can hopefully help me fill out the mechanics behind him.
Male Shield Dwarf who is a highly militant warrior priest (in the IC sense not the fighter levels sense) he is a champion of Dwarf culture and Dwarf honour who leads his troops the same way a space marine chaplain leads an assault on a chaos marine fortress!
He stands shield to shield with his fellow soldiers using his divine magics to ward his comrades against harm and imbue their attacks with the fury of the forge fires and where that proves insufficient to subdue the enemy he will unleash hell with powerful spells directly at the foe.
Not bothered about turning or smiting so much, hard to get sufficient free Charisma so divine feats not a priority either so whilst I'm aware of their use I do not expect to be able to field enough Charisma to make them efficient.
Nor is there much rp reason for much, if any Charisma given that he leads through example not extensive make up and wind in hair speeches!
To that end I propose as much Strength and Constitution as possible with respect to the following guidelines stats.
Revised build Starting attributesStrength 12
Dexterity 8 (War Domain maxed Cat's Grace 13 for max plate AC)
Constitution 16
Intelligence 12
Wisdom 18 (26)
Charisma 6
Level 30 Skills
Concentration 33
Discipline 29
Spellcraft 30
Unallocated 9
Feats
Cleric 1 Toughness
Cleric 3 Extend spell
Cleric 6 Maximise spell
Cleric 9 Spell Focus Evocation
Cleric 12 Greater Spell Focus Evocation
Cleric 15 Craft Wand
Cleric 18 Quicken spell
Cleric 21 Epic Spell Mummy Dust
Cleric 23 Great Wisdom I
Cleric 24 Epic Spell Greater Ruin
Ranger 26 Epic Spell Focus Evocation
Cleric 27 Automatic Quicken Spell I, Automatic Quicken Spell II
Cleric 30 Automatic Quicken Spell III, Epic Spell Hellball
All attribute increases to Wisdom
Dwarf and War Domains for Cat's Grace and free Skill Focus Discipline feat.
Build revised again as per Commie's suggestions With the removal of Rogue skill dumps was able to reduce INT down to 12 from 14 and this raise CON from 14 up to 16.
Substituted the Necromancy feats for Toughness and Craft Wand as they are crucial to the concept and also as a Dwarf the character lacks the racial bonus feat in any case.
The above revision of the revision does effectively remove the Dwarf from the front line and place him in the caster line but as I think about it this suits better to the concept.