View unanswered posts | View active topics * FAQ    * Search
* Login   * Register




Post new topic Reply to topic  [ 5 posts ] 
robbi320
 
PostPosted: Sun, Feb 11 2018, 15:00 PM 



Player

Joined: 04 Jan 2015

Hey everyone,

Lately, I've been wondering about mages a bit. I know mages have some pretty powerful PvP abilities. I'm mostly going into the details of casters, since Battlemages don't have the arsenal that a blastercaster has. But I still wouldn't know how to PvP as (or against) one. If any of my statments are wrong, please crrect me as well.

As far as I know, you always focus the mage over the summon. If the summon dies, the mage gets a new one. If the mage dies, the PvP is over.

Blastercleric seems pretty obvious, with the most important, relevant spells being "just" straight damage spells, Earthquake, Searing Light, stuff like that. It's good damage epr round, but they mostly have damage, and not too many other effects (I think). The effects they do have, saves cancel most of them.

Wizards (and sorcs) on the other hand have a lot more utility, in a way. Timestop can be used easily to buff to have all defenses up, or to set up AoE effects, like grease and Evards, which is, afaik, a pretty popular combo. It forces enough reflex saves (a low save for many) against KD, which makes them tke all the damages, and the Evards deal decent damage if you're not geared against it.

Wizards also tend to be more likely to dispel effects, especially since they have Mords, leaving you wanting Mind Blanks, Death Wards, ImpInvis, See Invis and a few other buffs.

Lastly, Wizards have straight damage effects (especially now, with the new spell changes, there's more that reflex doesn't protect against) like Fireball, IGMS, and all of those.

Now, the latter two issues seems counterable (mostly) by just having high saves and hp. Yeah, enough spells and you will eventually roll a 1, but that can always happen. Even a single roll won't always do much, enless it's a mind effect or a save versus death.
However, the former tactic seems kind of... problematic. Grease can be countered (partially) by a high save, SR and/or Freedom, but at four (or more) greases, it seems like those won't do much.
Now, the source of damage, in my example Evards, can be countered with 10 or 15 DR to bludgeon.

Alternatives seem to mostly deal acid damage, but it still would stack up. Besides, if you are blocked by the grease, it would mean the mage can just hit you with the straigt damage spells and whittle down your hp.

So, I'm just curious: Amd I thinking of this wrong? Is there a flaw in my logic? Or is that just how mages are? Are there counters to it? Any other spell combos you can use?


 
      
TheCortroy
 
PostPosted: Thu, Mar 15 2018, 7:36 AM 

User avatar

Player

Joined: 12 Jan 2008
Location: With my [AK]-47

In the regards of pvping against the mage the number one option is killing them before they cast any spells. It's bad advice but .. its what works.

Otherwise, another tactic I used was to beat them at their own game. If they have a spell mantle, use a spell breach wand then hit them with a bigby crushing scroll. Close the gap/execute.

Any other situation your pretty much fucked.

_________________
Named self proclaimed badass, Cortroy awards 2015


 
      
bobofwestoregonusa
 
PostPosted: Sun, Jul 01 2018, 23:11 PM 

User avatar

Player

Joined: 09 Jun 2012
Location: Southern Florida

If you know someone doesn't have spell resistance hit them with iron horn. Then you can take them to

_________________
Image
Gerald Edmund
Discord: Flannel Beard #5433


 
      
bobofwestoregonusa
 
PostPosted: Sun, Jul 01 2018, 23:12 PM 

User avatar

Player

Joined: 09 Jun 2012
Location: Southern Florida

F L A V O R T O W N

_________________
Image
Gerald Edmund
Discord: Flannel Beard #5433


 
      
Lutra
 
PostPosted: Wed, Jul 04 2018, 17:52 PM 



DM

Joined: 13 Feb 2008

bobofwestoregonusa wrote:
If you know someone doesn't have spell resistance hit them with iron horn. Then you can take them to


This. Glendil can annoy the shit out of any mages even with SR. Aside from that, there are possibilities to work with, depending on the class. If you have an iron horn item, then yeah go for it. If you are an str meele person with the ability to devcrit or knockdown then haste -> true strike potion -> go. Much the same applies to paladins or blackguards with the smite abilities or in their case it might be worth pimping up with a non-dispellable buff and pray that the alignment of the caster is the opposite of theirs in the good/evil scale (if you don't already know that!). Also, it is useful to stack up with potions of reality or with mord scrolls, just to be sure!

TheCortroy wrote:
Otherwise, another tactic I used was to beat them at their own game. If they have a spell mantle, use a spell breach wand then hit them with a bigby crushing scroll. Close the gap/execute.


This is also great and almost 100% sure if you don't freeze oocly suddenly and if you don't lag.

_________________
Lord Hector Sylgerand Image
Glendil Fettian, the black bard Image


 
      
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group