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RollerToaster
 
PostPosted: Wed, Aug 12 2015, 13:20 PM 

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Hello I'm just starting on the Amia server, and was wondering if there were any Races/Classes/Alignments that are over used on the server. I understand that obviously there will be a lot more of certain types by default (Such as normal Humans), but I was just wondering if there were a lot of anything in particular. I didn't want to make (For example) an Evil Wizard only to find out most people are Evil Wizards and there is no one to RP the good guys.


 
      
LunarBloom
 
PostPosted: Wed, Aug 12 2015, 13:35 PM 

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I would say that everything is rather varied and to play anything you would enjoy ! :) I am sure you can find a spot where most if not all concepts can be integrated.

Welcome to Amia! Enjoy your stay and visit Ruathym! :D

LB

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Silkelock
 
PostPosted: Wed, Aug 12 2015, 13:38 PM 

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The chaotic neutral stat dumped PC is sometimes seen.

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Genar_Detkasa
 
PostPosted: Wed, Aug 12 2015, 14:56 PM 

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There's way too many surfacer scum PCs. 8)

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nadzieja7
 
PostPosted: Wed, Aug 12 2015, 14:58 PM 

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Too many good guys !

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LunarBloom
 
PostPosted: Wed, Aug 12 2015, 15:04 PM 

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nadzieja7 wrote:
Too many good guys !


There is that, too! :p

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Akhlys
 
PostPosted: Wed, Aug 12 2015, 15:12 PM 

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think most important thing is to make something you want to play
if that means you have to be unlike someone else id avoid making a wizard or a weapon master

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T0mc4t89
 
PostPosted: Wed, Aug 12 2015, 15:42 PM 



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nadzieja7 wrote:
Too many good neutral guys !


FTFY! >.>

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Naivatkal
 
PostPosted: Wed, Aug 12 2015, 15:44 PM 

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Genar_Detkasa wrote:
There's way too many surfacer scum PCs. 8)

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LunarBloom
 
PostPosted: Wed, Aug 12 2015, 15:46 PM 

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T0mc4t89 wrote:
nadzieja7 wrote:
Too many good neutral guys !


FTFY! >.>


But they all act too good :twisted:

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Raua
 
PostPosted: Wed, Aug 12 2015, 16:37 PM 

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Boxing Day wrote:
think most important thing is to make something you want to play
if that means you have to be unlike someone else id avoid making a wizard or a weapon master


QFT!

Even then, You could make a Wizard with a weird Spell school focus, or A weapon master with something silly like a club that's reskinned as a fish.

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Analog Kid
 
PostPosted: Wed, Aug 12 2015, 17:29 PM 

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Class/race aside, I think the evil character pretending to be good so they can be evil is WAY over done. :/

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LunarBloom
 
PostPosted: Wed, Aug 12 2015, 17:40 PM 

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Analog Kid wrote:
Class/race aside, I think the evil character pretending to be good so they can be evil is WAY over done. :/


That's true. Lots of IC is too often put aside for the sake of OOC wellbeing.

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Nalkanar
 
PostPosted: Wed, Aug 12 2015, 18:54 PM 

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Do I understand this right that there is not enough of "direct" evil?

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Suhjet
 
PostPosted: Wed, Aug 12 2015, 19:10 PM 

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"Direct" evils have short lifespans.

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renyk
 
PostPosted: Wed, Aug 12 2015, 19:19 PM 

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Analog Kid wrote:
Class/race aside, I think the evil character pretending to be good so they can be evil is WAY over done. :/


that's a FANTASTIC!® point, but I think it's not even close to as bad as people pretending to be good (even using game's mechanics to uphold their deception) just to kill evil people.


 
      
Analog Kid
 
PostPosted: Wed, Aug 12 2015, 19:23 PM 

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Lets not loose sight of the OP's question with a debate over semantics and technicalities.

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Derrin: 'Nothing to see here'
Beck: Hard working dwarf paladin.
Naela 'Widow': Wandering priestess.
Celinor Triellian: Paladin of Corellon.


 
      
Ts_
 
PostPosted: Wed, Aug 12 2015, 21:01 PM 

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Hey,

I think you will find almost any character on Amia, so you really should play a character that you find interesting and feel confident to play. As a secondary goal, I suggest you make a character that other characters can interact with easily and not a loner. Neutral or good characters have it easier, too, and surface characters definitely have it much much easier.

Regards
Ts

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DireCorbie
 
PostPosted: Wed, Aug 12 2015, 21:08 PM 

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Raua wrote:
... or A weapon master with something silly like a club that's reskinned as a fish.

There is nothing silly about the smackerel 8)

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Raua
 
PostPosted: Wed, Aug 12 2015, 21:22 PM 

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Shhhh they're not supposed to know about my secret Character conception!

>.>

<.<

>.>

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serbiris
 
PostPosted: Wed, Aug 12 2015, 21:52 PM 

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Good and Evil on Amia react like matter and antimatter, partly due to the nature of the setting. We do have a saturation of matter, so an evil PC without any sort of sugar coating is likely to pop. If people want fewer evil PCs masquerading as good, they should do something to allow those PCs to openly display their nature :wink:

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Liz
 
PostPosted: Wed, Aug 12 2015, 22:34 PM 

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Wasn't directly part of the question, but it seems to me like maybe two-thirds of PCs are female. Seems like lots of male players are cross-gendering and not a lot of female players are. If you want to play something unusual, roll up a male elf or halfling.

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Raua
 
PostPosted: Wed, Aug 12 2015, 23:16 PM 

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Liz wrote:
Wasn't directly part of the question, but it seems to me like maybe two-thirds of PCs are female. Seems like lots of male players are cross-gendering and not a lot of female players are. If you want to play something unusual, roll up a male elf or halfling.


Half my Active PCs are male

; - ;

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nadzieja7
 
PostPosted: Thu, Aug 13 2015, 8:26 AM 

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Analog Kid wrote:
Class/race aside, I think the evil character pretending to be good so they can be evil is WAY over done. :/


I think plenty of those "evil that pretend to be good" simply believe they really are good, while their deeds/alignment says otherwise.

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Dergaii
 
PostPosted: Thu, Aug 13 2015, 19:08 PM 

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We could also state what is underused instead of overused:
- gnomes
- archmages without moustaches (even Aiseth sports one!)
- drow
- beggars


 
      
Dark Immolation
 
PostPosted: Thu, Aug 13 2015, 19:54 PM 

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I'd say gnomes are easily the rarest out of that list. Poor little gorilla-armed things.

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walnutboy
 
PostPosted: Thu, Aug 13 2015, 20:09 PM 

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Liz wrote:
Wasn't directly part of the question, but it seems to me like maybe two-thirds of PCs are female. Seems like lots of male players are cross-gendering and not a lot of female players are. If you want to play something unusual, roll up a male elf or halfling.


That is simply because a woman with a Halberd or Bastard sword not only looks frightening but also strangely attractive!
Only characters i've played that are male was a dwarf (lets face, male/female its really hard to tell there!) and an overweight sorcerer!

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Spirit of Rock
 
PostPosted: Wed, Aug 19 2015, 17:58 PM 

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Play a fat evil Svirfneblin beggar.

Sounds like one of my old characters...


 
      
Ulir
 
PostPosted: Thu, Oct 08 2015, 14:05 PM 

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A mentally and physically broken male or female dwarf that was discarded by Underdark captors, and tossed out like yesterdays paper, suddenly finding his/her way to the upper world. Mangled and broken. Only knowing to obey commands and getting experimented on.

That's too overused.

You can't really go wrong.

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maglorine
 
PostPosted: Thu, Oct 08 2015, 15:10 PM 

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Dark Immolation wrote:
I'd say gnomes are easily the rarest out of that list. Poor little gorilla-armed things.


We like it that way. Both the rarity and the long arms. We barely have to bend over to pickup that fallen widget from our fiendish experiments. Besides if there were more gnomes, particularly female ones, the consequences could be earth shattering.

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Estara
 
PostPosted: Thu, Oct 08 2015, 15:18 PM 



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I'm pretty impressed with the question. I thought I was so creative when I first started and quickly realized that creativity (here) is best done by making something that seems boring into something with far more depth. I'd suggest starting simple. A human, elf, half-elf, dwarf. There are definitely less male PCs overall. There is a distinct lack of paladins right now (both good ones and crazy ones) and a distinct lack of assassins (both lawful ones and chaotic ones).

I think both of those got a little bit of their heart beat out of them (as you might be able to tell by some posts in this thread already). But like Akhlys said, the most important part is picking something you WANT to play, too! You're the one who has to live with the concept inside your head all the time. :)


 
      
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