Issue; 'Captured' neutral NPC's in the Duergar area take aoe damage, others don't. It's inconsistent.
Repo steps; Lob hellballs in there. Some captured npc's die and become hostile. Others take 0 damage.
Recommend fix; Adjust them to not take aoe damage, or make them all take aoe damage.
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Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer
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MisterLich wrote:
First of all, my brain is one of the best here.