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DukeDublin
 
PostPosted: Fri, Sep 02 2016, 4:55 AM 

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#StraightOutaAvernus wrote:
I am embarrassed to confess that I am primarily a Mac OS user; and until such time as that can be changed, could anyone put up a visual reference for all the item models that aren't accessible through normal IG crafting means?

Just so I know what's there for requests D:


This took a hell of a lot longer than I expected! You darned Amia players, you, yes you! Enjoy!
Hopefully I didn't cross any modpacks...

Colour LegendCloth 1: Shiny Green
Cloth 2: Pink
Leather 1: Olive Brown
Leather 2: Dark Grey
Metal 1: Silver
Metal 2: Gold


034 has Particles! How Fancy.
Image


Image


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________________________________________ 248 has a blue shadowing in-game, be warned!

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Last edited by DukeDublin on Fri, Sep 02 2016, 19:07 PM, edited 1 time in total.

 
      
DukeDublin
 
PostPosted: Fri, Sep 02 2016, 4:56 AM 

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I am so sorry for the terrible lines and the unaligned mess it turned out to be. Maybe someone can clean it up (like me >.<)


Male Torso PiecesImageImageImage


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Female Torso PiecesImageImageImage


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Leg PiecesImageImageImage


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Maybe I'll actually edit the weapon pieces. :?

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Last edited by DukeDublin on Fri, Sep 02 2016, 22:41 PM, edited 1 time in total.

 
      
SamTheGiantSlayer
 
PostPosted: Fri, Sep 02 2016, 5:33 AM 

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This would be great to add to the request section. If you wouldn't mind me stealing your work! Your name will be on it ofc~

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bobofwestoregonusa
 
PostPosted: Fri, Sep 02 2016, 6:54 AM 

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You're wonderful for this sir!

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DukeDublin
 
PostPosted: Fri, Sep 02 2016, 19:02 PM 

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SamTheGiantSlayer wrote:
This would be great to add to the request section. If you wouldn't mind me stealing your work! Your name will be on it ofc~


Sticky it, steal it, move it, taste it, lick it, drop it. Whatever is good with me!

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Maverick00053
 
PostPosted: Fri, Sep 02 2016, 19:11 PM 

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It is appreciated.

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PassionateShadow
 
PostPosted: Fri, Sep 02 2016, 19:34 PM 

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// Posting armors

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DukeDublin
 
PostPosted: Mon, Sep 05 2016, 13:47 PM 

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Armours got added, like a few days ago.

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That Guy
 
PostPosted: Mon, Sep 05 2016, 14:22 PM 

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Maybe a dumb question, and I'll probably get lambasted by.. someone for it, but.. why aren't these just in the crafting system and have to be requested?


 
      
PassionateShadow
 
PostPosted: Mon, Sep 05 2016, 15:47 PM 

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most of the new chests are to prevent people from just having a code of arms of a city faction on their chest model... the others... No real good reason in my opinion. I believe some scripting would have to be toyed with our craft system to make them available.

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TormakSaber
 
PostPosted: Mon, Sep 05 2016, 15:48 PM 

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no good reason to restrict any of them imho

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Jes
 
PostPosted: Mon, Sep 05 2016, 16:03 PM 

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I agree. City/Faction coat of arms shouldn't be restricted, either. Anyone can forge a coat of arms tabard, after all. Or use one similar with different colors to make a new "coat of arms". And then such instances can be targeted IC'ly! If anyone ever really cared to. xD

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Kudark
 
PostPosted: Mon, Sep 05 2016, 16:45 PM 

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Could you please add the numbers of the armor pieces?

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PassionateShadow
 
PostPosted: Mon, Sep 05 2016, 18:39 PM 

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Kudark wrote:
Could you please add the numbers of the armor pieces?

Right click image hit view image read adress bar they have numbers

alternatively right click hit save image as you'll see the numbers

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Last edited by PassionateShadow on Mon, Sep 05 2016, 18:41 PM, edited 1 time in total.

 
      
PassionateShadow
 
PostPosted: Mon, Sep 05 2016, 18:40 PM 

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TormakSaber wrote:
no good reason to restrict any of them imho


I agree. I think stuff should be all open for crafting imo.

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bobofwestoregonusa
 
PostPosted: Mon, Sep 05 2016, 22:23 PM 

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I would love to see these added into the modle for general use. They're very good.

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DukeDublin
 
PostPosted: Sat, Sep 10 2016, 1:30 AM 

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Kudark wrote:
Could you please add the numbers of the armor pieces?


Yeah just give me a while to do it and I'll make everything neat. A recent HDD failure has sent me back and it takes a good chunk of my free time to compile these.

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DukeDublin
 
PostPosted: Fri, Jan 27 2017, 4:25 AM 

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Incase this was lost to time, here you go. A helpful bump for those who may not have seen this.

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Amarice-Elaraliel
 
PostPosted: Fri, Jan 27 2017, 8:43 AM 

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I should prolly re-post this in the DC request section.

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Amarice-Elaraliel
 
PostPosted: Tue, Aug 15 2017, 11:40 AM 

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viewtopic.php?f=151&t=84930

Updated, much thanks to DukeDublin again.

If anyone has time and is in the mood to do this with the shields and/or not available to craft in game and wants to earn a couple of DC for it, you're welcome to do so!

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Richard_Edmund
 
PostPosted: Tue, Aug 15 2017, 11:58 AM 

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Is there actually a reason those models aren't available? The city-specific armour models I can understand wholly, but with the armour smithing system being as useless as it is, it just comes across as pointless locking those things away for DC-requests only.

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Tarnus
 
PostPosted: Tue, Aug 15 2017, 12:11 PM 

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To my knowledge these simply have never been added to the crafting menu and it mostly comes down to no one having taken the time to adjust the script involved, might be mistaken there though.

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Richard_Edmund
 
PostPosted: Tue, Aug 15 2017, 13:15 PM 

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Those models aren't new, and the newer hak models were scripted into the crafting menu. It might have still been an oversight, however, which I can understand. But honestly those models aren't anything special, not enough to warrant having to spend 1 DC and trying to catch a DM in game with the time to change it.

Don't get me started on this gemstone of an armour model. http://i588.photobucket.com/albums/ss32 ... so_018.png

Nipples? On armour? Seriously!? If I wanted to see fake 2D nipples I'll just hop over to Sinfar and save myself the 1 DC cost. :lol:

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Tarnus
 
PostPosted: Tue, Aug 15 2017, 13:17 PM 

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They have great uh, tactical value for uh... something?

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Amarice-Elaraliel
 
PostPosted: Tue, Aug 15 2017, 13:22 PM 

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I personally would not mind removing the 1 DC cost, honestly.

It would still require a DM though unless we find the time to update the radial, which likely isn't high on the priority list, when we still have a lot of bugs to fix and areas to work on.

The faction and city armors, aswell as helmets that are more a "head" than a helmet I prefer they remain request only with an explanation of what it is/how it was done (for the "head/monster" helmets), though I still do not mind nixing the cost.

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Dunecat
 
PostPosted: Sun, Aug 20 2017, 12:26 PM 

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Richard_Edmund wrote:
Those models aren't new, and the newer hak models were scripted into the crafting menu. It might have still been an oversight, however, which I can understand. But honestly those models aren't anything special, not enough to warrant having to spend 1 DC and trying to catch a DM in game with the time to change it.

Don't get me started on this gemstone of an armour model. http://i588.photobucket.com/albums/ss32 ... so_018.png

Nipples? On armour? Seriously!? If I wanted to see fake 2D nipples I'll just hop over to Sinfar and save myself the 1 DC cost. :lol:

Not without historical precedents. Compare with: https://en.wikipedia.org/wiki/File:Greek_bronze_panoply_in_RMO_AvL.JPG

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Richard_Edmund
 
PostPosted: Sun, Aug 20 2017, 13:07 PM 

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We have similar such models that do a far better job of looking like your linked armour than that thing I linked does. :D

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Jes
 
PostPosted: Sun, Aug 20 2017, 13:15 PM 

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That thing you linked doesn't even have a belly button.

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