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Impknightofireland
 
PostPosted: Fri, Jul 05 2019, 1:23 AM 

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1.Major Nobility factor.
2.Power struggle for new Land.
3.Forgotten Realms Godly appearance and influence.

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Impknightofireland
 
PostPosted: Fri, Jul 05 2019, 2:25 AM 

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Oh and more custom characterization. That never hurts.

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Budly
 
PostPosted: Fri, Jul 05 2019, 9:52 AM 

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1: Hips for Rangers in nature
2: Favoured Soul! :shock:

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Galenson
 
PostPosted: Sat, Jul 06 2019, 13:34 PM 

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Impknightofireland wrote:
1.Major Nobility factor.


Can't hurt. If you have to request it, there might as well be some benefit.

Impknightofireland wrote:
2.Power struggle for new Land.


I can see the appeal of this, but allow me to express an alternative opinion:

At this time, Amia is like the expansion of the universe: the server continues to expand, but the matter inside it (ie the players) is not. There are more starting locations then there are players, more faction areas then there are players to run them. Essentially, if you were to compare it to astro-physics, its heading down the arrow of time towards heat death.

nwn:ee will provide a renaissance period: server numbers will likely increase and old players will return whether it be due to nostalgia or improved accessibility and compatibility with modern technology. But, the renaissance period won't last: being pragmatic, it'll be a temporary boost at best. So the server's future should plan for this. Focus on a handful of areas, concentrate interest around them and circulate the competition between the factions over these points.

In fact, we could look to the server's past and undo a few advancements to capitalise on the less is more approach: go back to two and only two starting locations. Shoehorn people through certain points like the old Temple of Torm / Temple of Waukeen in Cordor did. Cut back on the duplicate hunting areas to direct people into encountering each other etc.

Being a wish list thread, that is what I would like to see. A handful of places of importance rather then a server that catered for every niche environment.

Impknightofireland wrote:
3.Forgotten Realms Godly appearance and influence.


This happened in the past. There is a reason it stopped. That's all I will say on the matter.

Budly wrote:
1: Hips for Rangers in nature.


As per the book, hell yeah I'd love to see it.

Mechanically though, there's no way to differentiate between "nature" like you can with "interior" and "exterior" ie how light sensitivity works from my knowledge. If it were possible, I'm guessing that you'd have to implement a check for specific area tags on using HiPS which would require alot of coding lines. You'd have to make the decision on whether just to give them HiPS or not: if you were, then what level would be appropriate.

I'd rather see the proper implementation of the 3.5 ranger focuses ie choosing between ranged weapons or dual wielding. That's more likely to be possible.

Budly wrote:
2: Favoured Soul! :shock:


Coming from someone who has a grandfathered Favoured Soul character that's been around on Amia longer then my youngest siblings have been alive, I would love to see Favoured Souls implemented.

However, the team have already stated that they're not doing custom spellbooks from scratch which means (at least at this time) no favoured souls, spirit shamans, assassin spellbooks, blackguard spellbooks, war mages, wild mages, necromancers, Lyric Thamateurges etc.

[edit]

And just coz this is a wishlist thread....

[*] It would be nice to finally see a fix of wizard specialisations in nwn. Amia's done a good job in giving some benefits to specialist wizards, but actually having a reason to take a specialisation as intended, with the spell limitations and extra spells of the chosen school would be amazing. You could then start looking at implementing the archmage, master specialist and red wizard prestige classes that focus on being a specialist.

[*] Prestige Classes that benefited taking more then one spellcaster class type. Thaumateurge, True Necromancer, Ultimate Magus etc.

[*] Stormlord, sacred purifier, and Warpriest prestige classes.

[*] Turning shifter into a base class, 3.5 edition style.

[*] Finding a way to give divination and illusion schools, within the limitations of the aurora engine, some love. You can't alter landscapes or scry on people mechanically, but spells like disguise self and shadow walk come to mind due to already existing widgets and feats that do the same thing. The shadow conjuration spells could be fixed and all of them implemented etc. Simulacrum even could be possible. Then you can start looking at the Shadowcrafter and Nightmare Spinner classes.

[2nd edit]

There's too many possibilities and not enough time, developers or players.

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Impknightofireland
 
PostPosted: Sat, Jul 06 2019, 16:39 PM 

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Galenson-I don't know what really will transpire when the move to EE happens. But I'll make an ass out of myself and say The main Amia Island will blow up and sink to the seas. Guldorand will survive, Snake Island and Demons Reach. Perhaps a few more Post Arelith additions. I hope the Electric Castle will transport some where. I'll shed a tear if Forest of Despair ceases to exist. The focus will become Ruathym. Sever A what's left will blend into one Mod with B. Dm's will focus on their first major plot, the Amia Humans (Khol,Cordor) and Hin Race moving to a new land as refugees and trying to establish new settlements. Clashes with the Jarls. *Shrugs* That's my guess on what's going to happen. Whatever is in store for us it looks like a new beginning an a awesome adventure ahead of us. :D

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Impknightofireland
 
PostPosted: Tue, Jul 09 2019, 2:48 AM 

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Being a wish list thread, that is what I would like to see. A handful of places of importance rather then a server that catered for every niche environment.-Galenson

+1

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Impknightofireland
 
PostPosted: Thu, Jul 18 2019, 4:51 AM 

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4.DM PC Faction support. I would love to see this thrive more. Jes has eluded to another post I made in the past that they are making an effort. I hope to see that continue.

5.More DM OOC Transparency towards trouble Makers-If there's bad apples in the barrell, and they dance Meta, or cheat a thin line, or just are trying to get there jollies off on ruining others fun, i think as a playerbase we should have the right to know who and be given a chance to judge for ourselves who we decide to Rp with. I know this is taboo, calling folks out, but OOC hear say and Gossip from third fourth or fifth mouth parties the truth gets lost. The unknown makes your mind wonder, be guarded, hold back from a lack of trust and Rp in my mind. I know it opens a can of worms, but in my thoughts, the server base will shun folks to keep them in line. Let the playerbase have a hand in keeping them in check. OOC Bullshit in my opinion has crippled Amia.

6.Thin Skin-got's to thicken up!-Suck it up Buttercups. The truth hurts. It may not seem this way, but I have had to put a filter on my drunken Irish German ghetto arse over the years. Good lord the things I would actually like to say. What I have said over the years has been said with kid gloves. Imagine that! LOL Because I have been pretty blunt quite a few times and ruffled a lot of feathers. I think folks walk on egg shells afraid to hurt anyones fragile feelings. Plain and simple, to many folks get hurt in there butt with feelings at the slighest pricieved slight. Folks talk about taking a "L" but never take that "L".

7.A more challanging Amia-it's a old game, many folks are close friends over the long years, hook eachother up because of OOC friendships. Player Base is small, Dm's turn a blind eye to cheaters. A hope and glimmer of a boost from a move to EE. In my opinion... FUCK my opinion. I'm drunk, High, stoned and walking on the MOON! , no ones cares. Amia has become Disney World. There is no challenge, just a stroking of egos. I hope that changes on EE.


P.S. I am on peyote and cruising the Spirit World so take this with a grain of Salt. LOL i hope! You guy's see the size of that CHICKEN!

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Impknightofireland
 
PostPosted: Thu, Jul 18 2019, 5:25 AM 

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8.Amia blows arse without Evil PC's-Deck seemed stacked against them. I hope they get more support.
I miss the old school PC's who held the dark torch against the LIGHT! When it was a unpopular choice, They brought the game alive.

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Impknightofireland
 
PostPosted: Thu, Jul 18 2019, 6:03 AM 

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9.PC PvP. Cops and robbers, cowboys and Indians. Highwayman versus those who dare risk a path for great rewards. Like a Silk road danger zone for travelers. I would like to see some form of this chase and catch have a dynamic. Trade hostages .Jail time. Escapes. Conflict, grudges. Give and take. One city gate and a frontier zone where this would be acceptable.

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Revak
 
PostPosted: Thu, Jul 18 2019, 10:43 AM 

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Impknightofireland wrote:
Stuff


Don't smoke/drink and play, folks! :lol: Thought i'd answer these though with my own thoughts as it's a very slow day in work oh god help me

4. DM Faction Support - As someone who experienced a multitude of DM shifts during the WK days post-Ostland event, I can understand where this is coming from. I do agree though and will also say that the current incarnation of the DM team have been doing spectacular with support for the most recent groups, not to mention plot progressions.

5. Transparacy for troublemakers - That would just be a stage for vocal drama on the forum. Most of the time the playerbase already knows what went down from either the person or from those who used to RP with them. Blasting their name on the forum won't really help at all, not to mention opening up the players to judge those offenders would just turn into name calling or bringing up even older dramas from previous cases.

6. Thin Skin - This one seems more of a.. Eh? Forum etiquette my dude. We're a small but public community and the forums act as an insight to how the community acts and behaves. My own personal opinion is I think it's less about hurting people's feelings and more about having common courtesy to each other. By all means you can chat to people via PMs, Discord or external chats but keep it off the forum. No one wants to log into the forum and see people having heated arguements, just shines a bad spotlight on a server that has been notorious for drama in the past.

7. More Challenging Amia - I get where you're coming from and it's one of the reasons why I voted for the apocalypse scenario, seeing post-Reyes Amia felt like a museum. With the current plotlines and the move to AmiaEE though hopefully there'll be new challenges and dilemmas to encounter. I know the Kohlingen folks will have it rough for a bit trying to rebuild what was lost, but beyond that we'll have to wait and see.

8. I'm not touching this with a fifty foot pole as it gives me flashbacks to the old threads which repeated themselves.

9. Demonsreach fills this niche pretty well. The PvP rules are more lax when compared to anywhere else on the server. The only problem is making sure all sides consent to it, as i've seen what happens when shit hits the fan. One thing that would probably make this more acceptable these days on Amia would be the Discord, as it's helped to really bring down the Us vs Them mentality of different players as we're usually memeing or posting in there daily.


My own personal wishes for EE? Draw in new blood and lure older players back to us and more opportunities for new factions to blossom. The only thing that i'm really undecided about? Another overarching plotline. I'd like this as it'd give a main narrative for Amia but at the same time I remember how draining the Reyes plotline was for a lot of people.

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freaxxshow1338
 
PostPosted: Thu, Jul 18 2019, 12:25 PM 

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The Thin Skin part is just plain wrong. If you cant bring your point across in a civil manner you probably dont have a point at all.

And that is Coming from one of the most vulgar members of this community.

And with your "Calling out Bad Apples" you'll cause a gang mentality. A really bad one.

The rest I can kinda see where you're coming from - But I cant comment on all of them rn.

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Angelis96
 
PostPosted: Thu, Jul 18 2019, 13:23 PM 

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My general views on said points:

4: DM Faction Support: There has been a lot of this fairly actively over the last few years. Between The Fellowship, Cliffside, Frea's new faction (Riptide Pirates?) and others. They have been fairly proactive in assisting factions of various alignments in an attempt to shine their own light in the setting of Amia without letting everything else overshadow them.

5: Transparency for Troublemakers: This is probably coming from one of the most avid personal supporters for communication between the administration and the playerbase - There is absolutely no way shape or form that literally any of that, in my personal opinion, is a good idea. It doesn't solve anything for you to know, particularly when it has absolutely nothing to do with you. All it can accomplish is hateful behavior to one another and escalated drama between members for absolutely no reason.

I am a believer in giving people the benefit of the doubt, despite whatever they may have done in the past. The past does not define our future, the present does. But, without being given oppurtunity for the present to change the afflictions of the past, it never will.

If you have nothing to do with the events that transpired than there is nothing to gain other than negativity for you being in the know about another player, or group of players, personal business.

6: Thick skin: I'm probably one of the most direct and blunt people in this community about what I say and what I mean, for my own personal reasons. That being said, given that I do agree with Revak and Frea on that notion. There are some things that simply do not belong on the forums. Such as but not limited to: Excessive vulgarity, hate speeches towards one another, threats, et cetera.

Whenever a new player comes into our community, the forums is quite aptly the first place they get a view of what we are about. If, that being said, they see nothing but vulgarity and hatefulness towards one another in not one, but several posts throughout the forums....

I don't know about yourself, but me personally, I'd be deterred and simply find somewhere else to play.

8: I've pretty much stated my own expressions on that topic in spades in previous chats about a similar concept, not particularly any reason to repeat it.

9: That is honestly a system that is more made by the playerbase than the DMs. It's not a dynamic the DMs can particularly enforce. It's up to the playerbase to make scenarios such as those happen. Given the fact that they have not, it stands to argue that the majority of the playerbase does not want that as a common dynamic on the server. Given the fact that it is a Roleplay server first and foremost with PvE and PvP behind that, unless it is something the majority of the playerbase actually wants happening on an active basis, I do not see it happening.

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Impknightofireland
 
PostPosted: Thu, Jul 18 2019, 13:54 PM 

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Drugs are bad mmmmkay?

5.I know this policy will never change, I personally would rather have someone talk shit to my face than behind my back.

6.I would just like to see folks not be hurt so easily and laugh and shrug shit off. I think my view stems from my childhood. I got so used to being shitted on that there's nothing that really bothers me anymore.

7.I would like to see folks on Amia EE take "L's" more gracefully. The game should be more challenging. If you win every time, well where's the fun in that? To succeed, one must fail many times.

10.Impknight needs to stop tipsy posting-Yeah, moving forward I'm going to try and curb this. I might even earn a few claps for this one! lol

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freaxxshow1338
 
PostPosted: Thu, Jul 18 2019, 14:00 PM 

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oh Yeah, DM Faction support.

Kamina has been killing it with the Riptide. Weve got a shitton of Plots planned out and coming, and one from Kamina running along.

Also look at Kohlingen.

Jes is doing Cordor. Idk what more you want, I dont know a single active Faction atm that hasn't gotten DM attention

And again, I was one of the most pissed people on that front a while ago for reasons that are obvious to those who saw it all.

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Impknightofireland
 
PostPosted: Thu, Jul 18 2019, 14:07 PM 

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freaxxshow1338 wrote:
oh Yeah, DM Faction support.

Kamina has been killing it with the Riptide. Weve got a shitton of Plots planned out and coming, and one from Kamina running along.

Also look at Kohlingen.

Jes is doing Cordor. Idk what more you want, I dont know a single active Faction atm that hasn't gotten DM attention

And again, I was one of the most pissed people on that front a while ago for reasons that are obvious to those who saw it all.


I was just saying I like the Path and how DM support is going now and would like to see it continue to thrive.

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E'Milliah Emberwatch follower of Helm the Vigilant One
Milly can run the Mino Maze in under 12 Parsecs
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freaxxshow1338
 
PostPosted: Thu, Jul 18 2019, 14:10 PM 

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And to go off topic for a bit, i play piss drunk very often

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Impknightofireland
 
PostPosted: Thu, Jul 18 2019, 14:16 PM 

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freaxxshow1338 wrote:
And to go off topic for a bit, i play piss drunk very often


Drinking should be an Olympic Sport! BeerFest!!!

And did anyone get my Young Guns refereance in my earlier post? I really do need a butterfly. lol

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Kamina
 
PostPosted: Thu, Jul 18 2019, 16:18 PM 

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Lemme address some points, at least any I can without spoilers.

1. Nobility is as powerful as the people who listen to them make it. You could start a noble PC of any known or unknown faction yet if every PC refuse to accept the nobility, it's worthless. Nobility is something you can request right now and there's a good few PCs who have used it to fuel RP. On the other hand, some players believe that the title is something to cause others to submit to them, or that their quality of RP is above those without the title.

2. We've got the island of Chalkcliff coming out which, while it won't outright conflict and power grabbing, is by no means the only new land set to come out. We've used Demonreach as a bit of a metric to see how people interaction with truly open world areas, so we've got some things cooked up.

3. Gods have made appearances be it in avatar form or via prayer. The issue is, if we just do it en masse, it loses its charm. Currently, recent appearances have been in extreme circumstances to the plot.

4. I hope I'm misreading the wording, but at least from myself pushing DM-faction involvement has been paramount. However. the key to both Kohlingen's and the Riptide's success hasn't been my direct involvement, but rather aiding in overseeing what's going on with a plot being the driving point. Personally I would like to see more DMs join the team who can help continue that ideology with other factions, however there are more qualities to a DM especially when it comes to OOC conduct and integrity.

5. No. We have done so in extreme circumstances, where offending players have put people in to vulnerable or dangerous situations, but there does not need to be a peanut gallery for every offence.

6. There's a difference between having Thin Skin and outright reporting OOC Toxicity. There's a difference between playful banter and outright bullying or aggressive manners. Playing on this server, be it as Player, Dev or DM, is a privilege, the moment people bring not just "offensive" comments but outright toxic comments in a non-IC perspective, they are dealt with swiftly. If people can't anything constructive without it being covered in an attack, they don't get to play on this server.

7. The Unique Boss Drop system will aid in this. Right now there's not much reward in difficulty aside from the generic epic loot bin, however once we have this system up and running, we can run higher difficulty bosses and areas for people to run with rewards. In a Plot-sense, it's hard to explain. The DM's main folly is by obscuring challenge to the extent things will be missed and eventually bite them later. The amount of details, some obvious and some obscured, that people missed during my Dragonbane plot led to several flankings which could have been predicted. It's a hard balance in that sense.

8. Evil exists, some hidden in plain sight. Don't assume every ally is truly on your side.

9. Again, Demonreach offers this but not many take it up. If you were to see people hunting on Demonreach and you wished to take it over, you can offer them a PvP warning and take the spot if they don't budge. Not many people do this for a multitude of reasons, so maybe it's something we can look in to. It also didn't score very highly when I did the Dev survey when it came to making new areas with the same ruleset.






And some responses to Gelmar

1. I'm completely happy to raise this to the team.

2. Oof. It's tough. If we could lock certain classes the same way we could lock certain subraces needing DM approval that'd be great. Unfortunately it will still need to be an emulated PRC. Perhaps once our general PRC additions have been finalised, we can put some time to script some emulations for request-only classes.

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freaxxshow1338
 
PostPosted: Thu, Jul 18 2019, 17:50 PM 

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@Kamina and Gelmar: Problem with HIPS for Rangers in Wilderness is that almost every map is wilderness last I checked

but idk if that has been sneaky-fixed

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