View unanswered posts | View active topics * FAQ    * Search
* Login 




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 10 posts ] 
Guardian
 
PostPosted: Sun, Jan 24 2016, 14:37 PM 

User avatar

Player

Joined: 15 Dec 2009
Location: The Sky Above The Rain.

I've noticed a horrible lack of solid bolts and bullets on the server. We have tons of awesome arrows, but slim pickings on the rest of ranged ammo. And throwing stuff as well.

Is there any chance to have some new ammo implemented?

_________________
Mercadier - *sleeps six feet under the warm sands of Khem*
Alex - Life is adventure or nothing!
Eddie - Sex, drugs and rock'n... more sex.
=========
Obsidian (inactive)


 
      
Bertnard
 
PostPosted: Sun, Jan 24 2016, 14:38 PM 

User avatar

Player

Joined: 15 Jul 2011
Location: Under the bridge

Use bow with AA, other weapons sux.


 
      
maglorine
 
PostPosted: Sun, Jan 24 2016, 15:08 PM 

User avatar

Player

Joined: 13 Oct 2006

In terms of Bolts, the Flying Dwarven Fist, Bolts of Dwarven Wrath, and the Wharftown Explosive Quarrels are the best I've found. Nothing amazing but they are useful in the right situation.

Bullets? No idea if there's anything outside the basic 1d8 Elemental stuff. I'm hoping to build a Hin Warsling Sniper and find out, but what I've seen is pretty bland.

_________________
Tark Hammerfeast - Immovable Object
True Greenspan - Bendir's Boy Wonder


 
      
Ulir
 
PostPosted: Mon, Feb 01 2016, 19:27 PM 

User avatar

Player

Joined: 09 Mar 2009

There definitely needs more types of each launcher/thrown weapon with the exception of arrows, I agree.

The bullets are probably in the worst spot, next to throwing axes, which is a shame. Their poor damage alongside bad crit potential and damage makes people avoid them. How about x3 crit on the axes with better enchantments? It would fit the axe family crit multiplier.

Then we have bolts, which tops at 2d6 slashing damage (you can craft 1d10 positive, 1d6 fire damage bolts for undead hunting if need be). Almost every bolt does x amount of slashing damage, which limits damage variety greatly. Perhaps make it possible to craft d10 or d12 physical bolts with the right job. Then you'd be able to create d10/d12 bludgeoning, slashing OR piercing arrows, and further add 1d6 elemental damage via mythal crafting.

There are some quite nice throwing darts out there, but nothing too impressive. I suppose they work well enough for sneak damage builds, but otherwise there's not much to get out of it, considering the cost of replenishing them.

On-hit properties would be welcome too.

_________________
Image


 
      
Ulir
 
PostPosted: Mon, Feb 01 2016, 19:49 PM 

User avatar

Player

Joined: 09 Mar 2009

maglorine wrote:
In terms of Bolts, the Flying Dwarven Fist..


Despite the name, these do 1d10 slashing damage. Seems wrong.

_________________
Image


 
      
TormakSaber
 
PostPosted: Tue, Feb 02 2016, 7:18 AM 

User avatar

Player

Joined: 16 Dec 2004
Location: Somewhere

Ulir wrote:
maglorine wrote:
In terms of Bolts, the Flying Dwarven Fist..


Despite the name, these do 1d10 slashing damage. Seems wrong.


All physical damage is converted to the damage type of the weapon anyways, i.e. piercing, and must simply not match the base damage type of the weapon.

_________________
Davion Telemos - Monk of the Four Winds
Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
Ulir
 
PostPosted: Tue, Feb 02 2016, 12:17 PM 

User avatar

Player

Joined: 09 Mar 2009

Alright. The name just seem to imply blunt damage to some degree.

Edit: Wait, so if arrows say 2d6 blugeoning, it is in fact piercing? Interesting.

_________________
Image


 
      
MightNMagic
 
PostPosted: Tue, Feb 02 2016, 20:56 PM 

User avatar

Player

Joined: 30 Jul 2013
Location: Space Australia

When I last did a survey and post about ammo, bolts and arrows were on pretty even terms, actually.

It was just about everything else that was pretty lackluster in comparison.

_________________
Rashad the Azure, Zakharan Merchant-lord Most Fair and Master of the Desert Wind
Loremaster Tukson Devers, Oghmanyte Wrestler of Knowledge and Child of the Passive Voice

(No tells for Rashad while I'm playing other characters please.)


 
      
Guardian
 
PostPosted: Tue, Feb 02 2016, 20:57 PM 

User avatar

Player

Joined: 15 Dec 2009
Location: The Sky Above The Rain.

Nah, arrows are far, far superior to any other ammunition, both in power and numbers. Bullets are sucking the last place.

_________________
Mercadier - *sleeps six feet under the warm sands of Khem*
Alex - Life is adventure or nothing!
Eddie - Sex, drugs and rock'n... more sex.
=========
Obsidian (inactive)


 
      
Ulir
 
PostPosted: Wed, Feb 03 2016, 0:19 AM 

User avatar

Player

Joined: 09 Mar 2009

There is quite the variety of useful arrows out there (not counting AA arrows), where you will only find a small handful of bolts that are "special". Three or four I believe, and one of the four is good.

_________________
Image


 
      
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 10 posts ] 


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group