View unanswered posts | View active topics * FAQ    * Search
* Login 




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 12 posts ] 
Kudark
 
PostPosted: Sun, Feb 28 2016, 23:58 PM 

User avatar

Player

Joined: 14 Dec 2009
Location: The Dark Side of the Moon

I love how the NPCs are wandering around, and the commoners and animals in Wiltun is cool!

Any chance of getting the animals in Amia Forest: Oakmist Vale to wander like that too?

_________________
Image


 
      
Commie
 
PostPosted: Mon, Feb 29 2016, 0:05 AM 

User avatar

Player

Joined: 02 Dec 2015

I think Oakmist vale is a lot more 'congested' then Wiltun or even Cordor.

Given how often the Cordor guys get stuck on shit, I imagine Oakmist would be even worse.

_________________
ANT ALARM

Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer

ANT ALARM

MisterLich wrote:
First of all, my brain is one of the best here.


 
      
Kudark
 
PostPosted: Mon, Feb 29 2016, 3:26 AM 

User avatar

Player

Joined: 14 Dec 2009
Location: The Dark Side of the Moon

I believe there are set routines, and random 'patrols' to choose from. *shrugs*

_________________
Image


 
      
Commie
 
PostPosted: Mon, Feb 29 2016, 3:41 AM 

User avatar

Player

Joined: 02 Dec 2015

Kudark wrote:
I believe there are set routines, and random 'patrols' to choose from. *shrugs*


Yeah but Wiltun is a big open space, so is most of Cordor.

The grove is full of stuff for them to get hung up on, and narrow hallways. I'm sure you've seen the cordor guards stuck on pillars or bridges. That would be the whole of the grove after about 3 minutes of letting the ai maneuver around on its own.

_________________
ANT ALARM

Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer

ANT ALARM

MisterLich wrote:
First of all, my brain is one of the best here.


 
      
Kudark
 
PostPosted: Mon, Feb 29 2016, 3:45 AM 

User avatar

Player

Joined: 14 Dec 2009
Location: The Dark Side of the Moon

Well, it wouldn't be all of them, that would be a bit overkill. I'm suggesting a few though, as it would add a bit of flavor to the Grove.

_________________
Image


 
      
Riley
 
PostPosted: Mon, Feb 29 2016, 4:08 AM 

User avatar

Developer

Joined: 29 Oct 2015

A few moving animals would be cool, it doesn't have to be a big route like the guards, just a bit of wandering around, especially the white stags and a few animals in the festival grounds.

_________________
Image


 
      
That Guy
 
PostPosted: Mon, Feb 29 2016, 4:14 AM 

User avatar

Player

Joined: 13 Nov 2014

I'd think those that do these things would know best, but it's a cool idea. :)


 
      
Dark Immolation
 
PostPosted: Mon, Feb 29 2016, 7:40 AM 

User avatar

Tester

Joined: 20 Apr 2008
Location: The downeaster "Alexa"

Moving is fine for people, but I would actually rather see a fleeing AI for most animals. I guess they could be the sort of asshole deer that stand in my backyard and look at me like I'm crazy when I try to shoo them, but shouldn't most non-domesticated animals be a bit skittish of humans? Maybe not if they're hanging around druids all day, but still...

_________________
Image
You think Magic is your ally... but you merely adopted the Art. He was born in it. Molded by it.
Sometimes, an angel is simply a devil with better intentions.


 
      
Commie
 
PostPosted: Mon, Feb 29 2016, 7:43 AM 

User avatar

Player

Joined: 02 Dec 2015

Dark Immolation wrote:
Moving is fine for people, but I would actually rather see a fleeing AI for most animals. I guess they could be the sort of asshole deer that stand in my backyard and look at me like I'm crazy when I try to shoo them, but shouldn't most non-domesticated animals be a bit skittish of humans? Maybe not if they're hanging around druids all day, but still...


Good thing the Grove exists in harmony with nature. I can't imagine living a life where animals see me and run in fear. #druid

_________________
ANT ALARM

Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer

ANT ALARM

MisterLich wrote:
First of all, my brain is one of the best here.


 
      
Gers
 
PostPosted: Mon, Mar 07 2016, 4:20 AM 

User avatar

Player

Joined: 30 Apr 2005
Location: Kentucky, USA

The dogs in Wiltun honestly need to be calmed down a little, IMO. They're almost literally constantly on the move, like someone spiked their water with a red bull.

_________________
Image
Named Most Influential Character, Amia Awards 2011


 
      
Lilja_91
 
PostPosted: Mon, Mar 07 2016, 10:33 AM 

User avatar

Player

Joined: 15 Jul 2015

Gers wrote:
The dogs in Wiltun honestly need to be calmed down a little, IMO. They're almost literally constantly on the move, like someone spiked their water with a red bull.


( ´・___・) they're onto me


 
      
CrazyCatLady
 
PostPosted: Mon, Mar 07 2016, 11:26 AM 

User avatar

Player

Joined: 19 Nov 2014

Gers wrote:
The dogs in Wiltun honestly need to be calmed down a little, IMO. They're almost literally constantly on the move, like someone spiked their water with a red bull.


You should see the rat terrier when he's been hasted....not that anyone would do that OOCly *whistles innocently*

_________________
Image


 
      
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 12 posts ] 


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group