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[ 14 posts ] |
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Kaalnax
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Posted: Sat, Aug 20 2016, 17:38 PM |
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Player
Joined: 07 Aug 2016
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So last night Kaalnax finally got formally inducted into the Chromatic Covenant and it was a lot of fun. However, I noticed something that broke my immersion just slightly, and it was based on the altar that Stormwind placed on the ground for me to pray at. The altar says you need to continue praying for 120 seconds to receive an XP award. This is a cool feature and I really like it, however at the end of the 120 seconds your character stands up and emotes *ends the prayer* or something similar.
Suggestion:
Change it so that instead of ending the prayer at 120 seconds, you gain a 'mark' that stacks up every 120 seconds for as long as your character continues praying. Then when your character stops praying (either by emoting, cancelling the action by clicking the icon in the upper left of the screen, moving, or some other means) you gain an amount of XP equivalent to the number of marks you gained. So if you gained 3 marks during the course of the prayer, you get XP*3.
This way if your ritual lasts longer than the 120 seconds, which is likely will, your character doesn't stand up periodically throughout the RP.
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Kudark
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Posted: Sat, Aug 20 2016, 17:50 PM |
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Player
Joined: 14 Dec 2009 Location: The Dark Side of the Moon
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So a PC has a portable XP generator?
And now you want to make it so that people can click on it and go do their laundry, while their character stacks up XP?
_________________
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Commie
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Posted: Sat, Aug 20 2016, 17:52 PM |
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Player
Joined: 02 Dec 2015
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You can get an auto-clicker and do the same thing.
_________________ ANT ALARM Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer ANT ALARM MisterLich wrote: First of all, my brain is one of the best here.
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Kaalnax
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Posted: Sat, Aug 20 2016, 18:29 PM |
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Player
Joined: 07 Aug 2016
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Countermeasures can be put into place to prevent that from happening. Something along the lines of an AFK check where if the player has not spoken for two straight 120 second blocks then no marks are acquired. That way they have to RP a prayer of some sort.
Also, when I did it the XP gain was 30 XP per tick. If you want to level up by getting 30 XP every two minutes be my guest.
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Suhjet
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Posted: Sat, Aug 20 2016, 18:50 PM |
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Player
Joined: 05 Sep 2012
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Your issue: Character breaking worship/praying animation after 120 seconds.
Solution: Use the PC Emote widget for continuous worshiping animation.
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Kaalnax
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Posted: Sat, Aug 20 2016, 18:54 PM |
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Player
Joined: 07 Aug 2016
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Does the emote work in conjunction with the altars XP tick?
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Suhjet
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Posted: Sat, Aug 20 2016, 19:03 PM |
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Player
Joined: 05 Sep 2012
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No. But you aren't asking for XP. This solution keeps immersion intact.
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Kaalnax
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Posted: Sat, Aug 20 2016, 19:29 PM |
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Player
Joined: 07 Aug 2016
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True but the inclusion of the altars is a nice little bonus for the RP involved.
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Suhjet
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Posted: Sat, Aug 20 2016, 20:06 PM |
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Player
Joined: 05 Sep 2012
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The altars are still spawnable. The RP is still possible. The XP is a bonus. But anything related to gaining XP that doesn't involve murdering monsters gets far more scrutinized, especially considering how exploitable certain job systems have been in the past (leveling from 2 to 30 in less than an hour, for instance).
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#StraightOutaAvernus
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Posted: Sat, Aug 20 2016, 20:25 PM |
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Player
Joined: 10 Nov 2015 Location: WHY SHOULD I TELL YOU WHERE WHEN YOU'RE ABOUT TO DIE?! NGAAAAAAAAAH!!!!!
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Suhjet wrote: The altars are still spawnable. The RP is still possible. The XP is a bonus. But anything related to gaining XP that doesn't involve murdering monsters gets far more scrutinized, especially considering how exploitable certain job systems have been in the past (leveling from 2 to 30 in less than an hour, for instance). The mechanics involved behind that were a touch more complicated than a "if you move or don't talk you get no XP" implementation, though. There's a difference between this and the old job exploits. This is suggesting an improvement to an existing job mechanic in role-play, whereas the old exploits were a result of the system being unapologetically terrible; and completely untouched from the day of their implementation. Besides. By damn it if someone is actually doing religious RP I say give some bone to them. The next time I see a Lathandrite defending sharrans I'm gonna puke. #Thread
_________________ Playing: Tanar'i Shit Disturbers
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Suhjet
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Posted: Sat, Aug 20 2016, 20:57 PM |
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Player
Joined: 05 Sep 2012
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Quote: There's a difference between this and the old job exploits. This is suggesting an improvement to an existing job mechanic in role-play, whereas the old exploits were a result of the system being unapologetically terrible; and completely untouched from the day of their implementation. This is true, but it still has to be scrutinized for potential XP exploits. I'll note there's been a reluctancy for anyone to actually mess with the job system beyond fixing exploits. Quote: if someone is actually doing religious RP I say give some bone to them Nothing is preventing RP here. Quote: The next time I see a Lathandrite defending sharrans I'm gonna puke. Ok ay.
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TormakSaber
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Posted: Sat, Aug 20 2016, 21:02 PM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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This sits a couple miles down on the priority list, i'm afraid, with everything else we need to get done.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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#StraightOutaAvernus
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Posted: Sat, Aug 20 2016, 21:37 PM |
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Player
Joined: 10 Nov 2015 Location: WHY SHOULD I TELL YOU WHERE WHEN YOU'RE ABOUT TO DIE?! NGAAAAAAAAAH!!!!!
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Yeah. Understandable. 'Course, honestly, can't hurt getting it out there right? Suhjet wrote: Quote: The next time I see a Lathandrite defending sharrans I'm gonna puke. Ok ay. ; ] LATE EDIT: Kaalnax, maybe move this to the old Job System improvement thread? I 'swear' something for listing down job system ideas (like condensing it) already is out there!
_________________ Playing: Tanar'i Shit Disturbers
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Kaalnax
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Posted: Sun, Aug 21 2016, 1:37 AM |
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Player
Joined: 07 Aug 2016
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Didn't know this was part of a job D:
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