Joined: 09 May 2010 Location: Canada Ontario, GMT -5
I know I've brought this up in the past but can we get an option to turn "Attack of Opportunity" off on a character? This makes no sense what-so-ever on a character that does not ever engage in melee combat. You end up wasting a couple rounds to get out of "fight mode" till you can cast a spell. I'm also finding that it really breaks immersion for me personally. Why would a character with a whopping 8 Strength and 40 Intelligence ever think its a clever idea to drop out of invisibility to slap a fire giant with his staff? Now not just that one spawn knows your there but all his buddies do too, that's using your noggin. Coupled by the fact that I personally lag for 1-3 seconds when a spawn point is set off just to find I've apparently engaged in melee combat during those seconds of lag.
I've seen it done on other servers, an option in the rest menu to simply turn it off on that character.
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