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SheRises
 
PostPosted: Wed, Sep 19 2012, 22:18 PM 



Player

Joined: 06 Apr 2012

A demure drow would be seen posting up the following.

SheRises wrote:
A series of notices are placed around the afformentioned settlements. The notice in Wiltun will be delievered to Master Parricco for prior approval, if approved, it is posted.

Quote:
Weapons!

Place your orders for custom designed and enchanted weaponary now, our smiths offer a wide range of enchantments dependant on the abilities of the individual adventurer. We cater from the beginner right up to the peerless master with a plethora of elemental enhancements to maximise your effectiveness against the variety of foes that haunt the Underdark, Surface and beyond!

Tier one weaponary offer a minor elemental enchantment and a enhancement to breach the resistance of most creatures. This tier of weapon costs ten thousand gold.
(OOC: +1/1d6)

Tier two weaponary offers a greater enhancement but the same elemental potency. This tier of weapon costs fifteen thousand gold coins.
(OOC: +2/1d6)

Tier three weapons offer a greater enhancement coupled with a keen/compact weapon capable of delievering more critical strikes. The elemental enhancement is of the same potency. This tier of weapon costs twenty-two thousand gold coins.
(OOC: +3/1d6/Keen)

Tier four weapons offer an enhancement and keeness similar to the third tier, but offer a greater elemental enhancement capable of devestating foes more readily! This tier of weapon costs thirty thousand gold coins.
(OOC: +3/1d8/Keen)

Tier five weapons are anything not currently listed. To request something beyond the current tiers individual comissions with a negotated price are required.

The elements our smiths currently hold master over are as follows: Acid, Cold, Sonic, Fire, Electricity.

Our enchantments are applied to custom models crafted in our workshop, undergoing a lengthy and lasting enchantment process that ensures your weapon is as packing a punch! Our artisans also cater to the aesthetic desires of each individual customer to ensure your weapon is unique.

Do'Virr currently takes outfitting comissions for standing armies and militias. These, again, are negotiated with one of our representatives.


Quote:
Armour
Currently enchanted armour is dealt with on a comission basis. Artifact quality armour can be crafted and enchanted but due to the nature of enchantments it must be done personally by our head artisan. Prices vary.


Quote:
The Bombs


Shrapnel Shell - Perfect for riddling your foes in a burst of serrated spikes.

Compression Grenade - A burst of energy that triggers nearby traps, ensuring your foes cunning plan to ensare you fails.

Kaleidoscope Bomb - A burst of colour that confuses and deafens opponents, perfect for rendering enemy spellcasters useless.

Don't delay, buy your bombs today!


Quote:
Mythalling!


The merchant house Do'Virr now offers its expertise at mythalling, weapons, armour and trinkets can be enchanted with ease due to the skills of our resident smith and arcanists. Provide the mythal and pay a 15% comission on the crafting, if one or more item requires to be enhanced then the cost goes down to 10% comission.


Quote:
Wands and Scrolls!

We currently craft wands and scribe scrolls for a nominal fee of one thousand gold per spell circle provided the customer has a blank scroll/wand. Blank scrolls and wands can be provided for a fee of two thousand gold.

For example:

Wand of invisibility would cost you the component fee plus four thousand gold.



To contact Do'Virr industries leave responses for Mal'dra Do'Virr at L'obsul Trade house, Iniquity (Edonil), The Noway Inn (Wiltun), or the Gates of Elysium (Underport.)



 
      
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