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Gremin
 
PostPosted: Wed, Jan 08 2014, 6:29 AM 



Player

Joined: 18 Aug 2011

Noble Que'llaren:
Recognized with a seat on the council. Must remain active meaning seen on a regular basis (I.E. At least two times a week for a considerable time online, exceptions being holiday seasons). Must meet Faction requirements(same requirements as required to become an official faction of Amia).

Ust Qu'ellar d'Nec'perya:
[First House]
Ussen d'Vhid
Ust'Ilharess d'Nec'perya: Miz'ri Ussen d'Vhid
House Colors: Purple and Black

Drada Que'llar d'Nec'perya:
[Second House]
Lolarox
Il'haress Lolarox: G'eld'ardul Lolarox
House Colors: Red, Gold and Black

Llarnbuss Que'llar d'Nec'perya:
[Third House]


Council:
Council Meetings will be every month as decided by the Ust'Il'haress and Ul'Ath'tallar
Council Chair:
Ust'Il'haress Miz'ri Ussen d'Vhid
Hand of the Dread Queen:
Ul'Ath'tallar Zrae'a'stra'fryn (In the absence of the Ust'Il'haress the council will be lead by the Ul'ath'tallar.)
Noble Que'llaren:
G'eld'ardul Lolarox
Lord Commander of the Vanguard
Naltyrr Lolarox

No one but the Council Members will be allowed to attend Council meetings with the exception of the Lord Commander of the Vanguard; he will be called regularly to keep the Council informed of Vanguard actions and receive any changes in Orders. If desired the council may ask for others to attend to address certain questions or actions as needed.

*Sticky Please*


Last edited by Gremin on Thu, Jan 30 2014, 2:14 AM, edited 2 times in total.

 
      
Very_Svensk
 
PostPosted: Mon, Jan 13 2014, 6:27 AM 

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Player

Joined: 13 Oct 2010
Location: (Sweden +1GMT)

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Complied Information about Nec'Pereya; The jewel of the underdark.

Herein lies information about the structure and chain of command likewise the laws governing the settlement.
Upon setting foot upon the island of Nec'pereya: Citizen and visitor alike are obligated to understand and obey the rules of the settlement.
Visitors and citizen's alike are expected to follow the norm of Lolth's society. Being oblivious to the laws of the dread queen's domain does not count as an excuse.

Foreigners beware.


A Laws
    A.1 Religious Laws
      A.2 High Heresy
        A.3 Low Heresy
          A.4 Civil Laws
            A.5 Technicalities involving properity, Ley-Line node and merchants.

B.1 Vanguard Application (In defence of Nec'pereya)
    So far there is no application form for applying to the Vanguard.
    Send the application in whatever form to the current commander/regent of the Vanguard and submit yourself to an interview.
    Serving in Nec'pereya's military is honourable and provides better status, food supply and housing.






OOC Information regarding the Underdark (Recommended read for new players)


_________________
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://neverwintervault.org/project/nwn2/other/tool/characterbuildcalculator-nwn2-cbc2


Last edited by Very_Svensk on Mon, Jan 20 2014, 23:13 PM, edited 9 times in total.

 
      
Very_Svensk
 
PostPosted: Mon, Jan 13 2014, 6:28 AM 

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Joined: 13 Oct 2010
Location: (Sweden +1GMT)

A: Laws

Quote:
A.1: Religious Laws
The Religious Laws take precedence over Civil Laws, the Religious Law are what protects the fabric of our society and is essential to retain favour of the Dread Queen. Breaking of these laws, whether it is Low or High Heresy, is a serious offense. Give their severity, cases of these are bought before the Priestesses.

All Heresy charges require the testimony of a "Credible Witness," this being someone of good standing in the Temple and not part of the offended House.



A.2: High Heresy
To commit High Heresy is one of the gravest offenses one can do, consequently the punishments are fittingly among the harshest one can recieve.
Sacrilege and Defilement of Sacred Sites
Examples: Despoilment of the Temple, defacement of Holy Icons
Punishment: Death, Exile

Treason against the Dread Queen
Examples: Conspiring with enemies of the Dread Queen, rebellion against the Temple
Punishment: Re-education, Death, Exile

Harming Spiders
Examples: Stepping on a spider, stabbing a spider
Punishment: First offense is Re-education, second offense is Death
Further Details: Summoners are held responsible for the actions of what they bind, therefore any drow who summons will be responsible for any Laws it breaks and will face the brunt of punishment. The summoned spider is not to be harmed however, the summoner is also held responsible for the wellbeing of the spider

Harming a Priestess
Examples: Assaulting a Priestess, killing a Priestess
Punishment: Re-education, Death, Exile

Insolence towards a Priestess
Examples: Insulting behaviour, Refusal to obey
Punishment: Physical punishment, re-education, death; Exile if the offender flees punishment
Further Details: Exemptions are made to the 'Refusal to obey' when following a higher order or mandate by the Vanguard, Temple or House. In these instances no punishments will apply for the male disobeying a personal order of a priestess, if the priestess in question chooses to push this and punishes him anyway, the Temple will decide a fitting punishment. The offended priestess may choose which punishment, barring the Exile option unless they flee, or they may show "mercy" on the male and not issue any punishment.

Male Harming a Female
Examples: Assaulting a Female, killing a female
Punishment: Physical punishment, re-education, death
Further Details: Exemptions are made in the case of self-defense, except in the case where the male was being punished for an offense .


A.3: Low Heresy
Heresy is an enemy of Nec'perya that must be te treated like any other enemy, every step given to heresy is another weakness in the battleline. Therefore anyone guilty of Low Heresy is punished accordingly as a soldier should be for giving in.

Consorting with enemies of the Dread Queen
Examples: Socialising with Eilistraeen whores and surfacers, dealing with those banished and disgraced
Punishment: Physical punishment, re-education, a third offense of this will be construed as High Heresy and the punishment will match that of as Treason against the Dread Queen
Further Details: Continued consorting with these enemies can be later be construed as Treason against the Dread Queen.

Male Insolence towards Females
Examples: Insulting behaviour, not bowing
Punishment: Physical punishment, a third offense of this will be construed as High Heresy and the punishment will match that of a Male Harming a Priestess


A.4: Civil Laws
The Civil Laws, much like the Religious Laws, are to maintain stability and the peace in Nec'perya. However breaking of a Civil Law is not necessarily blasphemous and can be handled by the rank and file of the Vanguard.

Treason against the Establishment
Examples: Undermining the security of Nec'perya
Punishment: Severe physical beatings, exile

Murder
Punishment: Physical beatings

Assaulting others without proper cause
Punishment: Physical beatings

Theft
Punishment: Monetary payment, physical punishment
Further Details: A fine equal to double the value of the stolen items

Trespassing on Private property
Punishment: Physical beatings
Further Details: Residents of the property being trespassed against are free to depose of intruders as they see fit


A.5: Technicalities

Merchants- If you wish to come to Nec'perya for the sale of goods, all you need do is contact a citizen of our grand city and ask them to bring you there. You are limited to the sale of goods in our merchant hall at one of the empty stalls. Sale of goods by roaming of the city is not approved. Your stay is limited to one cycle, but may ask to be brought again the following cycle. This status as a merchant wishing to use the stalls only applies to non-drow, as a drow is now allowed to come and go as they please within the city.

Citizenship-Non-Drow wishing to become a citizen of our city will only be allowed to do so by serving our city. Doing so within the Vanguard or a House will be the fastest route to citizenship. Once the leader of the establishment you are a part of feels you have earned your citizenship they will allow you to bind to the node, and inform the council of such. A list of non-drow citizens will be kept in the council notes.

_________________
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://neverwintervault.org/project/nwn2/other/tool/characterbuildcalculator-nwn2-cbc2


Last edited by Very_Svensk on Mon, Jan 13 2014, 7:15 AM, edited 7 times in total.

 
      
Very_Svensk
 
PostPosted: Mon, Jan 20 2014, 23:14 PM 

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Player

Joined: 13 Oct 2010
Location: (Sweden +1GMT)

Quote:

DECLARATION

"It is decreed that the application process for citizenship and merchant is no longer required. In order to ensure our rules of our city are followed the following is listed:

Drow may now come as go as they please, including the binding to the Leyline node. If you require such bind you just need ask a current citizen to bring you to the city for a bind. As a reminder, all drow who are a citizen of the city should still be on the lookout for surface drow looking for ways into our city. If you feel such a drow is trying to infiltrate our city you are to immediately report such instance immediately to the temple and not allow them to bind. Be sure you get a concise report of their looks, clothes, weapons etc.
The ban list by the temple is still in effect in regards to this posting.

Merchants- If you wish to come to Nec'perya for the sale of goods, all you need do is contact a citizen of our grand city and ask them to bring you there. You are limited to the sale of goods in our merchant hall at one of the empty stalls. Sale of goods by roaming of the city is not approved. Your stay is limited to one cycle, but may ask to be brought again the following cycle. This status as a merchant wishing to use the stalls only applies to non-drow, as a drow is now allowed to come and go as they please within the city.

Citizenship-Non-Drow wishing to become a citizen of our city will only be allowed to do so by serving our city. Doing so within the Vanguard or a House will be the fastest route to citizenship. Once the leader of the establishment you are a part of feels you have earned your citizenship they will allow you to bind to the node, and inform the council of such. A list of non-drow citizens will be kept in the council notes.

Ust'Ill'haress (First matron) Tal'vyrae Lolarox

_________________
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://neverwintervault.org/project/nwn2/other/tool/characterbuildcalculator-nwn2-cbc2


 
      
RaveN
 
PostPosted: Fri, Apr 04 2014, 16:26 PM 

User avatar

Administrative Developer

Joined: 08 Jun 2010

// Since OP can't be edited, I will begin saving posts and make my own thread.

_________________
a.k.a. Audrey Zinata


 
      
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