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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 10 posts ] 
Pony
 
PostPosted: Mon, Jan 26 2015, 0:42 AM 



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Joined: 07 May 2005

There are quite a few bugs, as it went straight in and not on the test server first. Write up the stuff you encounter, and we will see it fixed soon! Here are the things I found so far myself!


- Naked Orog Blackguard (L'Obsul Buttom)
- Slave outside of cage (L'Obsul Buttom)
- Transition to Sea-Cavern broken (L'obsul Buttom)
- Map Markers Missing (All)
- Blocking placeable on top, near crane - caused by mushrrom (L'Obsul top)
- Blocking placable near svirv district - caused by mushrrom (L'Obsul top)
- Pull chain plcs useable (L'obsul top)
- Svirv-gem lore description on alchemist merchant (L'obsul top)
- Kobold home -> L’obsul transition broken


- L'Obsul top - Elithrar shop broken
- L'Obsul top - Amilmar'ar shop broken
- L'Obsul top - Tailor shop broken
- L'Obsul top - Lomylith shop broken
- L'Obsul top - Captured gnome shop broken
- L'Obsul top - old gnome shop broken

- Charnag Mines - svirvneblin voice sets wrong
- Charnag Mines - kobold missing convo
- Charnag Mines covos - not random
- L'Obsul top - Leyline node broken


- Sacred pool plc on top L'obsul bridge
- Leyline wand does not port to new L'obsul
- Old L'obsul areas are still in mod
- Fence pillar missing (top L'obsul)
- Mushroom Tree lore plc (broken)


Last edited by Pony on Mon, Jan 26 2015, 15:47 PM, edited 7 times in total.

 
      
Galenson
 
PostPosted: Mon, Jan 26 2015, 0:48 AM 

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Joined: 26 May 2006
Location: Down Under, calculating your demise with blunt expressions.

First I would like to know how I'm supposed to log in. You guys didn't update the whole hakfile without telling anyone did you?

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Rigela
 
PostPosted: Mon, Jan 26 2015, 0:53 AM 

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Joined: 16 Sep 2010
Location: Grimy Old England

viewtopic.php?f=1&t=80225

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Pony
 
PostPosted: Mon, Jan 26 2015, 0:59 AM 



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Joined: 07 May 2005

There are more bugs than expected. We will be going back to the previous module for Amia B in a little while, and hopefully re-update tommorow.


 
      
Genar_Detkasa
 
PostPosted: Mon, Jan 26 2015, 2:11 AM 

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Joined: 22 Sep 2006
Location: Melbourne, Australia [GMT +10]

Misplaced Svirf Sacred pool description, its on the bridge leading to Svirf zone instead at the pool itself.

Naked Miner Instructor in Charnag Mines.

Mispelt Faerie Fire as Fearie Fire on the description thing on the bridge to the Svirf zone.

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Arekkusu
 
PostPosted: Mon, Jan 26 2015, 5:16 AM 

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Joined: 15 Oct 2014
Location: (GMT -3)

You seem to have covered most of the bugs I found, Pony.
The only ones left I can think of are:
The black mushroom collectable item not working. The one past the Duergar pedlar.
One of the tables near the counter at the Zau'tar house can be walked through. I mentioned the bar counter too but you said that was how it worked before.

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Glim
 
PostPosted: Mon, Jan 26 2015, 6:30 AM 

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Joined: 13 Jul 2010
Location: British Columbia

Galenson wrote:
First I would like to know how I'm supposed to log in. You guys didn't update the whole hakfile without telling anyone did you?

The new haks have been posted for a good week and a half. Check the sidebar.


 
      
Carnivorous
 
PostPosted: Mon, Jan 26 2015, 8:24 AM 

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Joined: 05 Dec 2006

The Tunnel Morels next to the Endless Stairs transition to L'Obsul - Bottom isn't working. Probably a positioning issue.

I know this one was mentioned but I don't know if to this extent:
The Underdark: Kobold Home is completely seperated from the rest of the underdark, along with two levels of the mines it connects with making it impossible for players to go
in and out if they end up there. I don't know if you guys had replaced the caves with something else but Karif got stuck in Kobold Home when I got him killed and respawned.
Had to wand out.

Journal Entries into some underdark destinations are missing. (Probably not a new bug, probably not even a bug, but worth a mention.)

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Pony
 
PostPosted: Mon, Jan 26 2015, 13:58 PM 



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Joined: 07 May 2005

Big thanks to you all for your bug testing!


 
      
Arekkusu
 
PostPosted: Sat, Jan 31 2015, 21:07 PM 

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Joined: 15 Oct 2014
Location: (GMT -3)

Puccor the NPC seems to be naked in the caves.
The treadmills are spelled as "tredmill" through the city.

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