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Bobo_Underhill
 
PostPosted: Thu, Dec 05 2013, 3:14 AM 

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Joined: 21 Jul 2007
Location: The Drone Star State

Bobo_Underhill wrote:
This short announcement is left in fairly large quantities the Nomad. the Long and Short, the Theater and most other public gathering places in Cordor. A few are left in the Commonwealth Center. Surprisingly, exactly one finds its way to other locations: Bendir Dale, Uhm, Wharftown, Kampos, Guldorand and Nexus Falls.

PURPLE GHOSTS

Rumors abound about the appearance of purple spectres appearing in various locations around Cordor and in Amia in general. I will break down a bit of information about them and a few recommendations about how to deal with them:

What are they?

This is difficult to explain. They're temporal anomalies. I don't know any other way to explain it, but basically they aren't quite from our time, a hard as that is to understand. They're highly dangerous and hostile, but they seem to be, at least temporarily, tied to their manifesting location. At least some of them exhibit anti-magical capabilities. They don't exist, yet they do. They're paradoxes.

Recommendations: Civilians

Report sightings of the purple ghosts to the watch as soon as possible. By no means should they be engaged without proper preparation or protocol. It's best to remain evacuated from the general area until after the location and disturbance has been cleared.

Recommendation: Watch and Guard Units

When sightings of the purple paradoxes are reported in, quickly evacuate any civilians from the afflicted area and secure it until a powerful unit can be constructed. This unit should consisted of the strongest military or watch members available, with magical arms and equipment. It's recommended to conscript adventurers into the excursions to destroy the spectres.

The spectres are highly resistant to physical damage, but not invulnerable. Particularly, the warriors are resistant to pain. I've been told that cold can harm them however. The mages are roughly on par with arcanum mages and have traditionally relied a lot on missile storms. These represent the biggest threat and they should be dealt with quickly. They're prone to be knocked down with a stiff shoulder ram or being grappled and choke slammed. The warriors hit hard and are fairly hard to hit. In a few cases, the spectres have been able to anti-magic spells and protections off.

The spectres have been accompanied by a few different events: In smaller cases, the sound of indecipherable whisperings accompany the spectres and, once they're gone, the whisperings fade. In a few cases, they've been accompanied by a darkening sky or an open rift. These last two seem to constitute a larger scale attack and thus more precautions should be taken. It is recommended that all squads that are used to attack the spectres stay together to keep from being overwhelmed. Every guard and/or watch member in the area should be alerted to the disturbance as soon as possible.

-Andrew Fryar


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_________________
Andrew Fryar: Cordor's Folk Hero
Bobrin: Eccentric Avenging Executioner
Lyle Torrowfire: Retired badass
Marigold Cobcruncher: Perceptive Priestess


 
      
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