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Hudson
 
PostPosted: Wed, Jul 09 2014, 21:22 PM 

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Joined: 22 Oct 2006
Location: Bendir's Dale

Two camps would be set up within the walls of the Dale, one by silver dragons and one by dwarves. Especially the latter camp got frequent visitors from the Dale.

_________________
Characters played:

Harold Kendry (Illusionist) -> see avatar
Elloanore (Travelling bard)


 
      
Jes
 
PostPosted: Thu, Jul 10 2014, 3:03 AM 

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Joined: 23 Aug 2006
Location: Camriiole

Young Pebbles Oldfur is a frequent visitor to both camps, always making sure the guests from Barak Runedar and Kohlingen have everything they could need. She is exceptionally friendly with them, but doesn't stick around so long that she gets in the way.

_________________
Login: The Copper Queen
Cromlech - The Best Copper This Side of Ruathym
Zelly Cys'dina - The Wounded Soul, Also Merchant

Aelynthi Nor'alei - The Bubbly Winged Elf


See me DM-side as:
[DM] Hlal | [DM] The Voice


 
      
Kamina
 
PostPosted: Fri, Jul 11 2014, 1:32 AM 

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Joined: 05 Jul 2007
Location: Kent, England.

--

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"Operating in the border between light and darkness, shadowdancers
are nimble artists of deception. They are mysterious and
unknown, never completely trusted but always inducing wonder
when met"


Last edited by Kamina on Thu, May 28 2015, 17:40 PM, edited 1 time in total.

 
      
TheCortroy
 
PostPosted: Fri, Jul 11 2014, 7:35 AM 

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Joined: 12 Jan 2008
Location: With my [AK]-47

Sullivan might be seen struggling to move furniture into a home on the far side of the village. It seems he finally considers himself a citizen.

Along with that he'd leave his contact information inside of the Town Hall.


 
      
Grymia
 
PostPosted: Fri, Jul 11 2014, 17:43 PM 

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Joined: 14 Dec 2004
Location: Kohlingen, and a Basement in Canada

A Gnome seems to poke about from the Treaty of Light Forces, seeming to get a feel for the lay of the land and terrain in the Dale as he begins to help the other Magicians from the Treaty of Light in preparation to ward the Dale and bolster it's defenses.


 
      
Rigela
 
PostPosted: Fri, Jul 11 2014, 17:47 PM 

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Joined: 16 Sep 2010
Location: Grimy Old England

After being directed by Whurak, men from the two camps could be seen starting to dig a ditch around the outside of Bendir's walls, packing the dirt into a small ramp before it. Starting on the western side first, they did their duty in shifts with one group of men doing the digging, another standing watch to keep guard from any of the local wildlife that may be stirred on up by the commotion.

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Signature by Maryn! <3 I am also seen as DM Snuffles.


 
      
Hudson
 
PostPosted: Sat, Jul 12 2014, 8:12 AM 

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Joined: 22 Oct 2006
Location: Bendir's Dale

The digging would be overseen by some Dale militia members, some dwarves and gnomes would pitch in with the digging, ussually when the dorfs have their digging shift. The hin would be content to watch and occasionally chat and ask some questions, but they do tend to bring a jar of cool apple juice or another treat with them for the 'tallers who do all that hard work'

_________________
Characters played:

Harold Kendry (Illusionist) -> see avatar
Elloanore (Travelling bard)


 
      
A Majestic Dwarf
 
PostPosted: Sat, Jul 12 2014, 10:57 AM 

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Joined: 09 Oct 2006
Location: Wales

The Figure of Whurak Valtensson can be seen around the dale almost permanently these days, usually involved in the military matters, be it overseeing the two camps of his men, pouring over maps and talking with officers in his personal camp between the Human and dwarven camps. With the Digging however, he can often be seen taking a shift in the ditch, either shovel in hand moving the earth or involved in hammering stakes into the sides of the ditch and ramp.

The One thing it seems the dwarf doesn't do these days.... is sleep, as a light can be seen in his camp well into the small hours of the morning.

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Player of:
- Whurak Thunderhammer
King of Barak Runedar and all round Vengeful Dwarf
- Alvian Tegleiwalla
Nerdy Painter Elf with a Silly hat


 
      
Grymia
 
PostPosted: Sat, Jul 12 2014, 18:59 PM 

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Joined: 14 Dec 2004
Location: Kohlingen, and a Basement in Canada

Tuomas can be seen beginning to work on some wardings for the Dale's defenses, quietly murmurming incantations which would bring a subtle green glow to the air.


 
      
Kudark
 
PostPosted: Sat, Jul 12 2014, 19:51 PM 

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Joined: 14 Dec 2009
Location: The Dark Side of the Moon

Whilst taking a break from helping dig trenches, Crow spots Tuomas preparing himself for his castings. He accompanies the mage, trying to be quiet, but curiosity got the better of the ranger, and he chatters along as Tuomas chooses his locations for the wards. Crow leans on his shovel handle and watches the effects, as the spells take affect, a green shimmer to the air and a language Crow is not used to hearing mages cast in.

When the mage is finished and sits to gather his notes, Crow gets him some cold water, and they head outside to the west wall, where the digging is going on. Tuomas gets a view of the work being done, and Crow hops back in the ditch to chuck dirt, like a woodchuck chucks wood, but they don't really chuck wood ..woodchucks, that is. By no means does this imply that Crow is a woodchuck, he's chucking dirt ...like a dwarf, but he's not a dwarf either.

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Grymia
 
PostPosted: Tue, Jul 15 2014, 23:29 PM 

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Joined: 14 Dec 2004
Location: Kohlingen, and a Basement in Canada

*Tuomas could be seen after a meeting and heading out with one of the Hersirs, and Whurak south of the Dale coming back, and examining the bridge on the road passing to the West and up North of the Dale , carefully trying to sketch the bridge itself before having to set his paper aside, unsatisfied with the Sketch. He then heads back into the Dale, borrowing a Knotted rope with weight and heading out to the River, taking the time to measure both ends of the Bridge, and pausing to measure the depth of the river in the centrepoint.

He then takes his measurements back with him in the Dale before leaving them in the Kohlinger camp, briefly heading off to the Holy City on the road.

It wasn't too long before he had returned, however going to his tent in the encampment to rest*


 
      
Grymia
 
PostPosted: Wed, Jul 23 2014, 0:01 AM 

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Joined: 14 Dec 2004
Location: Kohlingen, and a Basement in Canada

*After a visit to Kohlingen, the Gnomish Magician Tuomas would return and continue, the next day with his duties aiding in using his magics to help the Dale prepare it's defenses , though he would seem to have a slightly glazed look in his eyes, deeply thoughtful and with a fair amount on his mind. He would do his best to be somewhat social but even still, he was quiet and all the more subdued*


 
      
Kudark
 
PostPosted: Fri, Aug 01 2014, 17:11 PM 

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Joined: 14 Dec 2009
Location: The Dark Side of the Moon

Selune' peeks out from behind a thin layer of whispy clouds, and sheds light upon the village of Bendir Dale. A few travelers pause in their activity, to rest outside the gates of the sleeping town; a pair of elves on one side of the path, a small group on the other. The gate opens and a small man exits, heading to the carts, he does not make it that far. The red headed man, wearing his long hair braided, falters and collapses near to the elves, sitting on the bench.

The elves rise to investigate and call across the path for assistance, as they try to give the fallen man some water. One of the three by the cut off tree, a familiar face in the Dale, goes across to offer aid and is followed by another elf. The third of the three, another somewhat familiar face in the Dale, goes north back into the forest, from whence she came. Soon enough, the four decide some soup and rest at the Hinn Inn would be best, for the frail man lying on the ground. It also seemed to have been decided that the one human, of the four standing, would bear the work of transporting the emaciated little man to said Inn. The rest would follow in a trail of elvenness, the aura of it lighting the way. (Not really, the spell Crow had prayed for was lighting his way, but they can think what they want, they 'are' elves, after all). The long heavy braid of red hair flap flaps, against the ranger's leg, on the way to the inn.

Inside the Inn, one of the elves orders some soup and water from Fendel, while the others tend to the man, near the cozy fireplace. He awakens at the smell of the soup, devouring it amongst a flurry of questions. One of the pair of elves, both apparently males, due to the lack of little chest bumps common with females, seems to be clearing his throat, and quite often. This gains the attention of the human, known to many as Crow. Though the elf is elusive (are you surprised?), and reluctant to answer if he has any affliction, the ranger watches him regardless. The third elf, obviously a female, her name Cyrene being feminine and all, tends well to the weakened man, who manages to give his name as Katar. She prays for some healing over Katar, before he goes to rest.

After all is known to be well enough, the two male elves depart the Inn to continue about their own business, leaving three behind in their wake. Katar is helped to his feet and guided to the bar, where a room is rented, and Cyrene says her fair winds. The remaining two find the matching door to the key, and Katar is helped to rest, with the promise of a good meal in the morn. The soft soles of Crow's boots make little sound, if any, as he leaves the darkened room, and out of the Inn. The ranger has a look around the village, before the call of the forest lures him northward.

The thick deep bark of the old tree makes for easy climbing, and Crow reaches the door in the floor, of the treehouse overlooking the glacier fed pond in Amia Forest. He slumps down in the large seat and tilts his head back to look at the branches above, but his eyes are closed already. Clav, the ranger on duty, shakes his head with a chuckle, as Crow snorts a snore, mumbling something incoherent.

Selune' ducks behind another cloud, and a pale shadow creeps over the island.


// follow this trail to an amazing sketch! //
http://www.amiaworld.net/phpBB3/viewtopic.php?f=3&t=78190

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Last edited by Kudark on Mon, Aug 04 2014, 4:19 AM, edited 1 time in total.

 
      
Broldi
 
PostPosted: Fri, Aug 01 2014, 21:13 PM 

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Joined: 06 Dec 2012

Theadric is seen passing time this evening with a determined look on his face. Sat on the hill atop his house unloading loads of various logs out around him before the following:
Image
Once made, he gets help from the nearby camp of Silver Dragons to move them over to the camp which seemed heavier populated by dwarves as he discussed with Whurak for use when needed.

_________________
MAURICE "THE JUGGERNAUT" GRAFF


 
      
LeathanKayne
 
PostPosted: Wed, Aug 20 2014, 2:57 AM 

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Joined: 03 Apr 2005
Location: Ontario, Canada

[A letter is put up at the inn for display]

I'd like to apologize to friends and community for my behaviour before leaving the isle for some time. I became overzealous in my duty and allowed personal feelings to affect my judgement.
I would like to be part of this beautiful community again, good and bad times. I look forward to seeing you all, and offering some battle supplies for the times ahead.

Finntram Springhand

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Breazy Goldenleaf
 
PostPosted: Sat, Aug 23 2014, 8:11 AM 

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Joined: 02 Nov 2011
Location: USA

With a bright dimpled smile and numerous warm greetings to residence of Bendir Dale, in true hin fashion or perhaps magi fashion, Breazy seems to appear out of no where. She stops to speak to each hin, dwarf, and gnome that she sees with a great deal of open affection, and a bit of teasing before heading inside to speak with Cindle to learn the of any new developments for the community, then heads to the inn to do the same. After a great deal of laughter, sweetberry juice, and gossip she hopes a cart for Coridor with a rather sad and distracted look.

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"I don't know how you persist in being so stubborn-"
"It's a superpower. I was bitten by a radioactive mule."


 
      
Broldi
 
PostPosted: Mon, Aug 25 2014, 4:03 AM 

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Joined: 06 Dec 2012

A teary eyed Theadric is easily spotted sat on top of his door way, his cloak hanging off of his ankle looking across the Dale. Any that spoke to him would know he was angry, not sad. He would tell them simply that "She" left him for "Him", and that they're both dead to him. He'd leave names out. He'd tell them he'd had enough of the 'family' that surrounded him. He felt alone once more, but such is what he desired, at which point most talks would come to an end, leaving the hin staring at nothing in particular. He sits and sharpens his kukri to his hearts content, seeming to be the only thing that kept him calm.

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MAURICE "THE JUGGERNAUT" GRAFF


 
      
Broldi
 
PostPosted: Mon, Aug 25 2014, 9:11 AM 

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Joined: 06 Dec 2012

A few hours past since his teary self pity, and he's back on his feet, smiling away, seeming to not care about what happened. Though any that'd ask about what was up, would be met with a chuckle, and a dismissive wave. Usually pointing out that what had happened, happened and didn't need to be mentioned nor thought of again. The same would be said for those involved.

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MAURICE "THE JUGGERNAUT" GRAFF


 
      
Broldi
 
PostPosted: Thu, Aug 28 2014, 18:40 PM 

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Joined: 06 Dec 2012

Theadric is seen walking the Dale, toward his home. He leaves an hour later, locking the door behind him. He walks up to some of the commoners, he'd say sorry and that they can find and ask him for anything should they need him.

He heads to the town hall and hands a key to Cindle. He goes over to Nof and hands over a badge and tells him that he's going to join the fight. Sitting and watching from the middle of the island is not what he wants. But he'll still be in the fight when it happens. Fighting for the same side. With that, he drops a large bag of gold in the treasure chest. Says his goodbyes to friends he's made, same again to all the elders.

He wouldn't tell anyone where he was moving to, who he'd be fighting with, he'd simply assure them that he's going to do his part.

_________________
MAURICE "THE JUGGERNAUT" GRAFF


 
      
Kudark
 
PostPosted: Mon, Sep 01 2014, 15:31 PM 

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Joined: 14 Dec 2009
Location: The Dark Side of the Moon

Entering the North Gate of Bendir Dale, Crow slips into a wagon to change out of his well worn leather and cloth armor. The ranger dons his new casual clothes, and takes the long way around the back of the Dale, just in time to catch Rosary on her treasure hunt. He can hear the sounds of the festival going in full swing, as he skips across the rocks to the south shore.

Crow is told of Mayor Nof's kissing booth, and he chuckles, being glad to have missed it. His cheeks develop a slight blush as the Mayor's wife, Jillian, tells him he can come to her kissing booth...which she didn't have set up.

The pie eating contest, being most entertaining to watch, especially Kurchin. Who would imagine a kobold could eat so much pie, and not explode? Crow whispers a small prayer to Chauntea, for all of the innocent cherries devoured voraciously. The contestants attacked their prey with tenacity, peeking glances at each other, as they shoved their faces into pie plates. In the end, Toby claims victory for Bendir Dale, holding up his wheel of cheese prize into the air. The second place runner up lost more than the contest, seeing as how Rex was face down in the river, seeing if the fish like cherries, but his green face may have scared them away.

It was a good day, a lazy day, with lots of smiles, and a well deserved break from the stress of life. Crow enjoyed himself, though with a measure of loneliness, not having the lovely Noelle at his side. After the festivities are over, and the visitors, including a pair of drow from the Shrine, had left, Crow decides not to change back into his armor, and mills about in his casual clothes. He thinks it may have been a mistake though, having endured Rosary's comments about his somewhat exposed chest, but she was kidding...was she?

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Kamina
 
PostPosted: Sat, Sep 06 2014, 12:57 PM 

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Joined: 05 Jul 2007
Location: Kent, England.

Rico can be seen around the Dale more and more, almost as if something has peeked his interest in to coming back to the area.

_________________
Image
"Operating in the border between light and darkness, shadowdancers
are nimble artists of deception. They are mysterious and
unknown, never completely trusted but always inducing wonder
when met"


 
      
Rigela
 
PostPosted: Mon, Sep 08 2014, 4:20 AM 

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Joined: 16 Sep 2010
Location: Grimy Old England

During the chaos of recent happenings in Cordor, near most of the Kohlingen troops would have departed to reinforce those in Cordor - leaving only 50 men behind. Commander Whurak would be informed to seek out Sir Robert as soon as he was able to further coordinate matters of defence.

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Signature by Maryn! <3 I am also seen as DM Snuffles.


 
      
Hudson
 
PostPosted: Fri, Sep 12 2014, 8:55 AM 

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Joined: 22 Oct 2006
Location: Bendir's Dale

Bendir Dale had an empty feel to it, most of the elderly residents had left as had the wee ones and their mothers leaving many adults or those with older children. The mood in the Dale had turned a bit grim now war had touched the Dale and no resident would walk around without atleast a dagger and sling on their person.

The garisson was doubled to about a hundred dragons though some were recuperating in the Inn and three were laid in a seperate room with white shrouds covering them along with a few smaller shrouds covering smaller bodies. Flowers provided by mourning residents surrounding all of the shrouds. Most hin would appreciate the brave Kohlingers visibly more after the blood they shed in their defense.

_________________
Characters played:

Harold Kendry (Illusionist) -> see avatar
Elloanore (Travelling bard)


 
      
Jes
 
PostPosted: Tue, Sep 16 2014, 19:10 PM 

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Joined: 23 Aug 2006
Location: Camriiole

One hin seems determined to keep a light shining in the otherwise darkened Dale. Pebbles Oldfur can be seen moving about Bendir Dale as she always had, often carrying some form of liquor. She spends a fair amount of time at the inn, as usual, assisting the Kohlingers and any others who were injured or who may just be a little hungry. She brings small baskets of food about the Dale proper, always offering a brilliant smile in addition to the baked goods or drinks. She blabbers on as if there's nothing at all wrong in the world, unable to help but try to make those around her just a little bit less grim.

Regardless of the results of her labors, she is persistent. While she never makes light of the situation, her words and gentle banter tend toward things far more mundane than ancient evils and impossible wars.

And she shares a slice of her mead-pies with those who look particularly dour.

_________________
Login: The Copper Queen
Cromlech - The Best Copper This Side of Ruathym
Zelly Cys'dina - The Wounded Soul, Also Merchant

Aelynthi Nor'alei - The Bubbly Winged Elf


See me DM-side as:
[DM] Hlal | [DM] The Voice


 
      
Tel'void
 
PostPosted: Thu, Sep 18 2014, 12:05 PM 

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Joined: 08 Oct 2011

Garret, can be seen less and less now, although not having left he seems to have kept to his and his mate's home in the orchard, he could be seen occasionally talking to the hin that work in the orchard saying

"Ey' make 'ure ta'keep tha'apples grow'un ye'unna stand? Ah been busy ta'do et' ma self.."

And with that the Axe-wielding Hin would disappear within his home, and the occasional loud bang or cursing in hin could be heard and the sound of what could best be described as a war heard every once in a while..

_________________
"Oi!" - Tel'Void

~Characters~

Noirel 'Whisper' Illith'vir - The Ex-Slave Tiefling
& 'Ghost' of Cordor's Underground

Zork Dreadtooth 'Skullbasher' - Skullbasher Goblin Shaman.

Cyril "Aabezeth" di'Wys'sparil d'Zau'lyl


 
      
Broldi
 
PostPosted: Thu, Sep 18 2014, 12:17 PM 

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Joined: 06 Dec 2012

From the frontier, a hin clad in taupe and green, his kukri sheathed in his shield as usualy, ioun dancing around his head.
He walks down the hill toward the gate, before taking a left and moving toward the graveyard.

He stops before one and simply kneels there for a good hour, gaze set on the grass before him. Seeming to clutch his arms and torso as he pondered something. Any that approached him would be met with silence, any that came in contact would have actually been able to get a polite chat out of him.

Finally, he glances back across the hin village, utters a few words in hin as he regards the recently made graves from the Amnish attack, then heads back out into the frontier, tugging his helmet on, then breaking into a full sprint as he drew his kukri just before leaving the sight of the Dale. Any that would enter the Frontier later that day, would find piles and piles of dead orcs that clearly met the hins blade.

_________________
MAURICE "THE JUGGERNAUT" GRAFF


 
      
Jes
 
PostPosted: Sun, Sep 21 2014, 1:36 AM 

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Joined: 23 Aug 2006
Location: Camriiole

In the early evening, Pebbles Oldfur was seen dragging her feet as she slowly made her way into the Hinn Inn. A cleric on her heels, she was ushered up the stairs inside by her mother, with her uncle calling out for someone to tell him what had happened to her.

For the next day, Pebbles did not leave her room, though many went in and out otherwise. Throughout the night and morning, some may have heard the young prankster crying out in pain...

~~~

Her family remains hushed about what's causing the young Oldfur such physical agony.

_________________
Login: The Copper Queen
Cromlech - The Best Copper This Side of Ruathym
Zelly Cys'dina - The Wounded Soul, Also Merchant

Aelynthi Nor'alei - The Bubbly Winged Elf


See me DM-side as:
[DM] Hlal | [DM] The Voice


 
      
Jes
 
PostPosted: Tue, Sep 23 2014, 13:12 PM 

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Joined: 23 Aug 2006
Location: Camriiole

After some time, little Pebbles is seen again, running all about as she normally does - whether to harass or cheer up visitors and residents alike, or helping her Uncle Fendel out in the Hinn Inn. There's a rather noticeable difference to her now, though, after she was both cloistered away and just gone from the Dale for an undetermined time... It would seem she's grown a tail that's almost as long and unruly as she is tall and mischievous. She also has some fresh-grown copper scales that are quite thick (if patchy) in some places.

Her family doesn't seem particularly bothered by the change in her. She looks happy enough and that appears to be all that matters to them.

_________________
Login: The Copper Queen
Cromlech - The Best Copper This Side of Ruathym
Zelly Cys'dina - The Wounded Soul, Also Merchant

Aelynthi Nor'alei - The Bubbly Winged Elf


See me DM-side as:
[DM] Hlal | [DM] The Voice


 
      
Rigela
 
PostPosted: Fri, Oct 17 2014, 13:17 PM 

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Joined: 16 Sep 2010
Location: Grimy Old England

And so too did Kohlingens men make their leave. Bidding the hin farewell on good terms, they left on a merry note - having enjoyed their time with the jovial folk and with little incident thankfully. Their return home was a merry one, full of tearful reuniting with loved ones.

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Signature by Maryn! <3 I am also seen as DM Snuffles.


 
      
Rigela
 
PostPosted: Mon, Oct 20 2014, 0:42 AM 

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Joined: 16 Sep 2010
Location: Grimy Old England

A letter finds it way to the Dale.

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Signature by Maryn! <3 I am also seen as DM Snuffles.


 
      
Broldi
 
PostPosted: Mon, Oct 20 2014, 11:18 AM 

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Joined: 06 Dec 2012

A once familiar face walks toward the front gates of Bendir this early morning. He hands a letter to the gate guard to hand to Nof, sits and shares pleasantries with his former friend. He would inquire about several of the people inside and their well being, namely Jayek, Dirk Sashin, Fendel, and all of the elders, starting from Annalee Weatherbee and Lorablla Greenspan.

After asking, he'd hand a bag over to him, and would spend the next five minutes apologizing for being a child and weak. A load of words about not amounting to what he'd hoped for. It was clear though in his words he was still conflicted in his thoughts. What he wants is unclear, but he's sincere in his apology.

He gets up, shakes the hins hand, waves goodbye, then takes his leave east then north.

_________________
MAURICE "THE JUGGERNAUT" GRAFF


 
      
Elorathall
 
PostPosted: Tue, Oct 28 2014, 21:01 PM 

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Joined: 13 Mar 2011

In the past few days, the Sunmaster has been a more regular visitor to the Dale. Depending on the time of his presence, he conducts one of three rites.

Should he be present at dawn, he conducts the Morn Ritual, anointing those who wish it with a small circle of holy water on their foreheads, and inquiring as to their plans for the day - if only to encourage thought on the matter. He also makes an effort to bless any children. Perhaps more unusual for a priest of Lathander (at least to those unfamiliar with the Amaunatoran branch of the greater church), he also speaks on the importance of law.

True law, recorded and upheld fairly, empowers the community. It resolves conflict and brings equality. Strive always to live by the principles of order. Do not contradict yourself in word or action, nor spread lies and deceit - for these things erode all things. Law gives us the fortitude to endure what we must, and the strength of will to overcome our challenges.

If present at midday, Aurelius would conduct the Noontide Ritual.

"Not long past this Dale suffered under the malice of the Arcanum, as many did. I recall how the land was rendered barren by their foul magic, and I know of the suffering afflicted on shortfolk across this world. While we bear the scars of that long night with us, my believe in the greatest yet simplest truth remains strong. This truth is that of the sun. For even in the darkest day, when despair seems greatest, the sun rises still. It illuminates our path, warms our lives and grants us meaning. For by its endless cycle do we count the days, and all days bring hope anew. As all things whose purpose has ended are cast aside, so too was he-who-would-be-Karsus cast aside. And so it shall ever be for all those who turn to darkness and chaos - that they are culled from this world that we may be stronger without them."

Lastly, should the Sunmaster be present at sunset, he conducts the solemn Dusk Ritual. He enquires as to what was done during the day, and offers a quiet, patient ear to those who mourn friends or family recently lost. Mostly, he emphasizes the need for continued vigilance and communal strength.

"Bendir Dale is a good place. It stand at peace, and in harmony with this world. Yet shadows lurk within and without, ever seeking to corrupt and destroy. All must be vigilant, and must stand together. No individual is so strong he cannot be isolated, and no mortal is so strong to be immune to all challenge. But in community are the individuals bound, and by this bond is their strength enhanced beyond the mere sum of their numbers."

_________________
Aernoud Van Brabant: Heir of the House. Proprietor of the Beer Wagon.
"Go to the Mayfields, have a pint, and wait for this to blow over."

Aurelius: Sunmaster of Amaunator. Contemplative. Aspirant to Transcendance.
"Sol Invictus"


 
      
LifeSpeech68
 
PostPosted: Sun, Nov 02 2014, 2:41 AM 

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Joined: 26 Sep 2011

In between his smithing jobs around the island, the Dwarven Priest of Moradin would be seen in the Hin Inn enjoying his fine Dwarven Spirits. Redelin Flintfar would also be seen praying and giving praise to his god at the alter of Moradin.

_________________
I Play.....
Zeo, Great Kobold Sorcerer
Taal Datton, Half-Elven Ranger of Mielikki
Redelin Flintfar goodly cleric of Moradin.
Alaund Lolarox, enigmatic Weapon Master.

...on Amia


 
      
Anderson
 
PostPosted: Wed, Nov 05 2014, 12:27 PM 



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Joined: 29 Oct 2013

A blue haired hin, recently returned to the island, can be seen making visits to the hin inn, most likely for a bed to rest upon.

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Glim
 
PostPosted: Wed, Nov 12 2014, 21:18 PM 

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Joined: 13 Jul 2010
Location: British Columbia

Around fifty or so ex-slaves of Underport, freed by Tarkuul and ferried to Cordor by the Moorhound Company some weeks later, arrive by cart at Bendir Dale. Mostly liberated hin and a gnome or two, they begin making inquiries at the Town Hall or with any residents they might encounter upon arrival, as to how they might start their new lives in the Dale. They are reasonably well clothed and in good health, seeming to have been brought to a modicum of stability during their stay in Tarkuul, meaning that they will not be a burden but a boon upon wherever they stay.


 
      
Hudson
 
PostPosted: Thu, Nov 13 2014, 10:17 AM 

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Joined: 22 Oct 2006
Location: Bendir's Dale

*The new comers would be heartily welcomed by the town with the gnomes being taken care of by the Cappelcylls and the hin by their kinsmen as well. While the Tarkuul story would cause some amazement in Bendir residents the welcome wouldn't be any less warm because of it.

Later that day a swift courier would be dispatched to Tarkuul.

Housing would be a problem so the group would be housed in two larger communal burrows untill they decide if they want to move in with another clan or settle on their own. The Greenspans, as usual, are the most eager to take in new blood.

After all preferances are known some new burrows are dug as needed.

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Characters played:

Harold Kendry (Illusionist) -> see avatar
Elloanore (Travelling bard)


 
      
Glim
 
PostPosted: Sat, Nov 15 2014, 17:19 PM 

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Joined: 13 Jul 2010
Location: British Columbia

Given the tight quarters they no doubt lived in during their enslavement in Underport, they seem not to mind the temporary communal burrows, recognizing gratefully that they are finally among kin again and are safe once more.

The majority of the hardy, light-hearted hinfolk would seem to begin to bounce back quite readily from their ordeals, integrating into the small community quite readily. Some few of the hin and most of the gnomes however would remain rather dour, perhaps even shattered. Flinching every time the gate opens at a memory of a slavepen door opening, jumping whenever a stray bird flutters suddenly out of the tall grass, it is clear that some of their new kin yet have demons that will need time and a loving community in order to be healed; if at all.


 
      
Elyon
 
PostPosted: Sat, Nov 15 2014, 21:40 PM 



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Joined: 01 Mar 2012
Location: UK

Rosary welcomes the liberated hin and gnomes with a friendly smile and a wave. She'd introduce herself with her usual lively personality, be that knocking onto their doors or bumping into them, and would tell them that she's frequently around if they needed anything.
Expanding someone's comfort zone was what she did best, whilst consciously remaining sensitive throughout light-chitchat. Conversations would be short but helpful for those who she felt was feeling awkward around her. However it was clear that she wouldn't give up in making all of the newcomers feel right at home, as she continues to do this.

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Rosary Doodlekins - Hin Candy WitchImage


 
      
Murkoph
 
PostPosted: Sun, Nov 16 2014, 6:59 AM 



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Joined: 28 Sep 2011

In a slightly different turn, the Town Treasurer made herself known to these newcomers in a different manner: Jannah made it quite clear to any of those more willing to talk, the ones who were perhaps weathering this better, that she was willing to fund expeditions to see that these Hin and Gnomes weren't only allowed to stay free, that she'd do anything in her power to see to it that they made it to their original homes should they wish to return.

Of course, she wasn't tactless enough to mention this to folk who could well remember a horrible fate that had befallen their old homes. She'd mention this to only those most willing to engage with the Dale community, the most stable, and merely ask them politely to let this fact be known amongst those who had come from that awful place.

_________________
Player of:
Asya Goodmonsdottir - Knight of Lesser Gods.
-Winner of 2014's "Razored Tongue" Award, and Emcee's pick "Authoritarian of the year".
Jannah Vindle - Mistress of Coin.


 
      
Kudark
 
PostPosted: Fri, Nov 28 2014, 7:58 AM 

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Joined: 14 Dec 2009
Location: The Dark Side of the Moon

On a day, a fine sunny late autumn day, a golden leaf wiggles free in the breeze from its tree. The leaf floats downwards, curled up as it is, twirling and spiraling to the ground, where it drifts between two people, standing outside of a gate. One of them may be scratching himself, the other may be eating an apple, but who is to say what people do, when standing guard at the north gate, watching travelers going under the canopy of trees to the north, or emerging from the path, and into the Dale they call home. The leaf hits the ground without a sound, but if it could hear, it might hear "scritch scritch" - "munch munch" - "sniff?" But leaves can't hear, can they?

Sometime after a fellow hin took her single ox drawn cart north, into the forest, where sometimes bears can be found, big brown bears, hungry and looking for food, so they can be fat and lazy all winter long bears, a human, who was not there just a moment ago, was now standing very near to the apple eater, who was too preoccupied with his tasty treat to notice. But who could blame the apple eating guard? The human almost looked like a tree, or a bush, or the grass, let's face it, he was just plain hard to see out here. But there he was, none-the-less, or regardless, or even either way, for that matter, standing there, looking like a big dumb taller. Probably has big feet too, clumsy feet, couldn't dance if you shot flaming arrows at those big ole' floppers. And that bow, did he just pick some random branch, and tie his codpiece string to it? Oh, he doesn't have a codpiece, he must be a dumb taller.

So there they were, two hins and a human, but they didn't walk into a bar. They were just standing there, waiting. So the human says to the apple eater, "You know what's worse than finding a worm in your apple?" By this time the scratcher has turned to regard the human, wait, where did the human come from? But his partner has already shrugged, and said "Wha?", to the human. To which the human lifts his bow arm, and uses the toy bow to point at the half eaten apple, and reply "Finding half a worm in your apple." This big flat footed human must have good eyes, to see the wiggling little piece of worm, barely hanging from the apple, at that distance, the apple eater notices, as he looks to the apple in his hand. "Nah..." the apple eating guard says to the human, as he takes a bite of the apple, "...dere ain't no worm in dis apple." He grins a mouthful of apple chunks at the human, who slips the beaten up branch into a holster, and flips his hood back. The human grins to the apple eater, and the scratcher, stepping closer and sharing a laugh.

Of course it is Crow, who else would dress like that? The man really does look like he let a tree dress him, or a druid, but no one with any sense of fashion. It has been wondered what they grow in that "Grove" of theirs, and what sampling all those herbs does to a person. They are a bit flighty. But this one is at least tolerable, and will somehow 'try' not to step on your young'uns. And he must want something, tallers always want something, Tell me a story, Do something funny, Make some magic, Give me back my gold pouch!..., always something. But Crow doesn't ever ask for anything, he must be up to something, and should be carefully watched, at all times. Maybe it's that blank stare he sometimes gets, almost like the bird, does he eat seeds too? And what are those rolled up parchments he's carrying? Oh, right, he must want something. But the guards would be very unlikely to sign anything, unless the General Mayor Nof Sir, said they should sign something that he wanted them to sign. So what does he want?

Crow shows the two guards the parchment, even as the apple eater finishes his apple, down to the very core, leaving it hang from the stem, the air already turning the white, to brown. But what he shows them is nothing new, just the warning signs put up a few days ago, about the dead rotting animals, stinking up the pond to the north. The apple eater flicks the apple seed pack towards the forest line, it sails up and hangs a second. Then falls to the ground, with a bounce, or two. Yeah, alright, they seen these already, so what does he want?

These tallers seem to take forever to get to the point, I mean really, just say it for Dah...er Yondalla's sake. Then Crow goes into this spiel about the girl and the cart, who went north earlier, and how her ox ate some of the new herb, but a few there were able to save it, so it's alright, and the girl went on her way. But...she said, that she didn't see the signs, so could he put up signs here at the gate, and then he said he put up more signs in the forest, even lower, so's that we could see 'em easier. Is that what he wanted?

He could have just said that from the very beginning, but what fun would that be?

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Tyrak
 
PostPosted: Tue, Dec 02 2014, 6:43 AM 

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Joined: 31 Oct 2014
Location: In Falsetto

Over the past week or two, residents have noticed a small trading camp frequently being set up just outside of Bendir Dale. This would be rather typical, save for the fact that it's owned by, of all things, kobolds.

The leader of the traders appears to be the large, abnormally-overweight black-blood known as Vuthamolik, who appears to be selling ores, metal, and gems, along with some other miscellaneous goods for various crafts, such as wand-working. He appears entirely peaceful, and often makes pots of stew in his camp, freely offering it to passersby.

The black-scaled dragonwrought does not appear alone in the camp, either, with at least one or two smaller, more typical kobolds helping him out around the camp with various tasks. His helpers are frequently less sociable and friendly than Vuthamolik himself, often appearing suspicious of potential treachery from the surface people. However, Vuthamolik tends to keep them in check, and they rarely initiate any form of open hostility.

The kobolds sometimes show up without Vuthamolik, as well. In these cases, their paranoia is amplified, and they usually keep their distance. There are occasionally exceptions to this rule of thumb, but it tends to be pretty consistent with many of the shady little reptiles.

_________________
Currently Playing:
  • Krel'xiekiv - Kobold Scout
  • Aldriano Alode'tnen - Fabulous Bard

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Izzzt
 
PostPosted: Thu, Dec 04 2014, 15:19 PM 



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Joined: 15 Dec 2008
Location: Rochester, New York, USA

Another non-halfling has become increasingly common in the Dale over the last few days: a blonde human man (presumably a Helmite, from the holy symbol tied to his belt) of remarkable ugliness whose already coarse features are further marred by faded scars and hints of old war wounds, giving him an almost sinister appearance. Still, he has a kind word and a smile (which is less than warming, despite his best efforts) to offer any who need it.

He offers up "Richard" when asked for a name, and seems to have spent the majority of his time tilling a small plot of land outside of the town's walls, claiming the land to be some of the most fertile he's seen in a long while. Upon request, he distributes small parcels of his produce to halflings and the needy, and he's already weathered several pranks and shenanigans with patience and good spirit.

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Plays as:
Richard Branno: Helmite Turnipfarmer
Herial Ghalen: The Merriest Man on Amia


 
      
fairdady
 
PostPosted: Sun, Dec 07 2014, 3:09 AM 

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Joined: 10 Apr 2011

Reddok makes the rounds hanging the final poster announcing Barak Runedar's Coin Festival.

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fairdady..
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Loyal Dwarf of Barak Runedar
Sig by Jaydn- Dragon by Jes


 
      
Tyrak
 
PostPosted: Tue, Dec 16 2014, 5:05 AM 

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Joined: 31 Oct 2014
Location: In Falsetto

After a number of recent violent threats, attacks, and even murders against both customers and staff of Vuthamolik's trading camp (usually by violent passersby unhindered by the local authorities), the kobolds appear to have moved their business elsewhere, and their trading camp is no longer seen near Bendir Dale. Though the occasional reptile is sometimes seen passing by outside the town, they appear to be very intentionally avoiding it and its people.

Local opinion seems to be split as to whether or not this is actually a bad thing.

_________________
Currently Playing:
  • Krel'xiekiv - Kobold Scout
  • Aldriano Alode'tnen - Fabulous Bard

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Hudson
 
PostPosted: Tue, Dec 16 2014, 9:46 AM 

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Joined: 22 Oct 2006
Location: Bendir's Dale

Local residential (especially gnome) opinion is quite glad to see the 'troublemakers' left.

_________________
Characters played:

Harold Kendry (Illusionist) -> see avatar
Elloanore (Travelling bard)


 
      
Elyon
 
PostPosted: Sun, Dec 21 2014, 23:48 PM 



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Joined: 01 Mar 2012
Location: UK

During the Winter Solstice festival, in honour of Dallah Thaun, A certain pink Halfling had already given into the hedonistic behaviours usually frowned upon.

Early in the morning, many residents may have found their doors covered in splattered egg and mud, an obvious trace of a menace. In the evening, loud crackles of thunderstones can be heard and screeching fireworks bursting into sky. Screams of angry prank victims and laughter filled the air outside the walls. The trace from smell to sight of cotton candy lingers across many places around the Dale.

As the day moved forward, Rosary had gradually settled down from the joy and excitement. It had been a festive day of releasing tensions and having fun for the young Hin (Possibly a good excuse for her to cause mischief too!). The free spirit inside of her never seemed to fade away.

_________________
Rosary Doodlekins - Hin Candy WitchImage


 
      
That Guy
 
PostPosted: Wed, Jan 14 2015, 14:37 PM 

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Joined: 13 Nov 2014

*Inside the Hin Inn*

A rather dishevelled looking Chance wanders down the stairs of the Hin Inn to greet Fendel. Obviously he woke up just moments ago. He sits at the bar, orders coffee and some eggs. While Fendel remained quiet, hopefully listening, Chance on the other hand, talked up a storm about loving Bendir Dale life, opening a shop, selling his divine wands, and, with a gravely serious tone, helping to protect the citizens of the Dale.

"I keep hearing of folks being harassed by these Banites, getting silly if you ask me. I talked to a hin the other day, young girl, sweet as can be. She said she's getting death threats now. Really? Death threats? Why pick on these people? I don't know what difference I can really make, but I'm hoping just being present and aware is enough."

He scarfs down the eggs, ant takes the coffee back up stairs, but not before getting another cup to bring with him.


 
      
Hudson
 
PostPosted: Fri, Jan 16 2015, 14:32 PM 

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Joined: 22 Oct 2006
Location: Bendir's Dale

Fendel would not with sympathy in his eyes and warn about staying within the walls, should any Banite enter the standard procedure is warn Nof, point at the Banite and taking cover. He'd grin then, trying to brighten his customers dour mood.

_________________
Characters played:

Harold Kendry (Illusionist) -> see avatar
Elloanore (Travelling bard)


 
      
That Guy
 
PostPosted: Wed, Jan 21 2015, 14:37 PM 

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Joined: 13 Nov 2014

In the Hin Inn

Chance would go through his morning ritual of coming downstairs, greeting Fendel, ordering two coffees, and two plates of eggs and bacon, yawning while he waits for them, smiling to Fendel, paying for the food and coffee, and heading back up stairs.


 
      
That Guy
 
PostPosted: Wed, Jan 21 2015, 16:31 PM 

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Joined: 13 Nov 2014

In the middle of the day, Chance would be seen resting in the shade of a tree, writing in a leatherbound book, and occasionally simply looking out at the surroundings in Bendir Dale, a contented expression on his face.


 
      
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