The Practitioners of Magic
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The WizardA Wizard is an adept of magic who has earned their right to practice the arcane not through blood, but through rigorous study. Wizards are usually calmer than their sorcerer counterparts, and rely on logic and reason, rather than sheer emotion. A wizard keeps with them a substantial spell book, each spell being practiced to perfection or at least near enough to be cast.
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The SorcererA Sorcerer or Sorceress is an arcane Magi who does not practice magic through books and study, but through natural means, such as a sorcerer with a drop of draconic blood flowing in their veins uses it as a catalyst to power their spells. They are seen to be more headstrong, and less controlled with their magic, often scorned upon by Wizards, irritated that they can do what they do without such study, some deeming them unworthy of having access to such magic.
Spell Schools
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AbjurationAbjuration is the school of protection. Spells such as shield, and Mage armour are found within this school.
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TransmutationTransmutation is the school of change. Spells such as Bulls strength, and Polymerisation are found within this school.
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ConjurationConjuration is the school of summoning, all circles of summoning are found within this school, as are all spells of planar binding.
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DivinationDivination is the school of information and fate. Spells such as true strike, and true seeing are found in this school.
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EnchantmentEnchantment is the school of control. Spells such as charm, and Domination are found in this school.
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EvocationEvocation is the school of energy. Offensive spells such as fireball, flame weapon, and magic missile are found in this school.
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IllusionIllusion is the school of altered perceptions and illusions. Spells such as Invisibility and Shadow Shield, and found in this school.
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NecromancyNecromancy is the school of manipulation of life, creating, and destroying. There are three different areas of necromancy, white necromancy, spells such as healing and ressurection, Grey necromancy, spells such as negative energy burst and harming spells, and black necromancy, spells of horrible consequences, the control and creation of undead.