Thread made for discussion on evil druid philosophy/thoughts:
So, evil Druids. I know some people think 'evil druid' and might think Blighter, but that's more like playing an Anti-Paladin - you're an Anti-Druid. You're everything a Druid stands against, even evil Druids.
So I thought I might open a thread for discussion on what it means to be an evil Druid and see if we can get some talk going on the mindset of an evil Druid and the challenges that they face on the isle of Amia, as well as talk about what it might mean to play an evil Druid from my point of view - and my POV only, mind - something that isn't 'this is the lore, you stick with it or you suck', because people play characters, not classes!
To start with, I figure I'll go over what I think constitutes an evil Druid, or ED now for short. An ED is someone who worships nature and the darker aspects of it, the hunt, the kill, disease, poisons, all the sort of nasty things that nature itself provides and is completely natural and oft-times required for the betterment of the balance of nature. Some things have to die, some things need a good rot and disease to thin out the numbers so they don't eat a place empty and devoid of life, and so on. This obviously puts them into conflict with those more aligned to the 'good' side of nature, and I use 'good' sparingly as when you make a Druid mad, no matter the alignment, they're going to make your day rather awful.
That's my take on an evil druid. What's yours? If I'm wrong in some place, please critique! Correct me. I'm looking to spread some Druid love in general here, get some talk going. If you think this should be in the Lore thread, I'll happily move it there too.
The good druid encourages the wolf pack near civlized lands to move elsewhere, where there is abundant territory and prey.
The neutral druid watches passively, and only makes sure the humans and the wolves don't kill each other, or that the land becomes poached or overhunted.
The evil druids brought the wolves in to begin with.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
Evil druids in my eyes are the sort who may or may not give you a warning for breaching the natural laws of strength and balance, and if you deviate warned or otherwise pestilence, rot, and systematic slaughter with the agenda of returning to balance is brought. You can plead your case, but balance isn't stone walls defending humanized cattle grinding away at a system of shiny baubles.
I have ALWAYS wanted to play an evil druid... from the moment I came to Amia you can see me asking questions about druids, it's my favorite class
However I quickly found out they'd be very unpleasant to play socially in Amia. And having fun and having companions and a community is what really makes a character grow and keeps you from your alt-itis.
You're evil, or visibly hang around evil people, so the 'good' PCs will love to ostracize you, as well as the good druids. Malar or Talosians aren't even allowed in the Grove I think? If you explore the forest too much elves will beat your ass.
You're a druid though, so you can't stand to hang around necromancers and dusty old buildings where all the 'outcast' PCs go or just be all cool incognito and go hang out in cities.
What do you think about that?
Now that isn't to say you can't have fun being a villain, I fantasize about it often, but the attitude most people seem to have towards them here is unfortunate- it's not dynamic, playful, dramatic or story-driving, it's like "I win I killed u ur dead I am now messaging the DM to see how long I can permanently imprison you for". That coupled with being an outcast in 2 of the groups I might actually be able to RP in, just sounds exhausting. Who knows. Maybe I'll be brave enough one day.
I think I am brave enough to roll a neutral druid and hang out with you though.
_________________
Playing Jovianne Undon Devout of The Healer "[SocksOnFeet] Arabella Amakiir: [Talk] That girl got buns, hon. "
The laws of the grove prevent worship of 'vile' nature deities, so you couldn't worship any of the evil deities, so you'd probably play one of the evil 'good' nature deities? Which would probably result in the issues that Blue Moon brought up. You'd be ostricized. S'why my evil druid is a UD Druid. Not many people down there in the first place, but I get to do the culling the abominations / undead RP that I enjoy.
Honestly, I am playing my evil druid as a more 'cities are evil' sorta person, while planning down the line to do something to generally upset the goodies, but I know when that moment comes I'll probably end up having to hide in the UD, but that's something to plan and enjoy down the line.
Joined: 14 Dec 2009 Location: The Dark Side of the Moon
TormakSaber wrote:
Maverick00053 wrote:
Most of the grove is predominately neutral, just an fyi. An evil druid could work with in the current community if done right.
I would argue the Oakmist Vale has a very strong Good leaning bent due to its history and relations.
*smiles wryly* Ah, but you see, Mav is talking about the people in the Grove, and Tormak seems to be speaking of how the Grove in general, is perceived by others, based on the actions of the Grove as a whole. I'm glad to see the Grove is viewed this way, carry on.
I'm more talking about the fact that the Grove outright bans the worship of evil nature deities, so if you wanted to play a Druid of those, you're kinda right out.
I'm more talking about the fact that the Grove outright bans the worship of evil nature deities, so if you wanted to play a Druid of those, you're kinda right out.
I think it only bans a few, and of the 'furies' I think only malar and talos are banned.
Quote:
the Oakmist Vale Grove invites you to a public meeting inside the Grove. Please mind, that those of Malar, Talos or Talona do however not go well with the faiths of this Grove and are hence not invited.
Faiths: Talonites, Aurelites, Followers of Talos and Umberlee Banned From: Grove Closely Watched: Forest
Faiths: Vile and Destructive Deities Banned from: Grove Closely Watched: Forest
That's from the Oakmist Vale's ban list, which is what I was running offa. I didn't see that post you linked Commie before - but that's neat! Admittedly, I have actually been in the Grove more than once on my evil Druid, I'm just saying you can't be an 'open' worshipper otherwise yer in trouble long-term/can't be a member of the Grove.
I used to play on Amia awhile ago. I played an evil druid lycan known as Pantheros Sylvanight. It was one of the most rewarding experiences I have had role play wise and highly recommend it. A few insights into his mind might shed some light on the OPs question. Pantheros is a druid in service of Malar. He actually sees the world through the eyes of malarite dogma and actually believes he is doing nature a great service by culling the weak and ensuring the strong live. He hates anything to do with civilization and actively sought characters to kill that encroached on the Forest of Despair. It was a tough character to play socially, but I made it work by going undercover most of the time. The grove hated him and so did many more, but he supported the good guys as and when there were DM events that threatened nature. Ie. the war in Caraigh. So that actually left him in good stead with some neutral and good pcs. It was overall immensely rewarding. The trick to how I made it work was to act as if my character believed what he was going was ''good" and in natures best interest. Those that were blinded by zeal and religious fervor were disillusioned in their hatred to him. Ie. the followers of Silvanus/Grove etc. That was his viewpoint anyway and his role was to enlighten them.
_________________ Currently starring: Vinasis D'Magi- Calishite Merchant Pantheros Sylvanight- Lycanlord of Malar Artorious Godstrike- Paladin of Torm
Users browsing this forum: No registered users and 1 guest
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum