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SamTheGiantSlayer
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Posted: Sat, Jan 28 2017, 22:02 PM |
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Player
Joined: 31 Mar 2014
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Live Update- Howling Breath Widget fixed
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msheeler
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Posted: Thu, Feb 02 2017, 3:22 AM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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5.15lModule AModule BGeneral- Fix for Greater Shadow Conjuration: Web - Now uses Illusion feats to calculate spell save DC.
- Shades Cone of Cold - Deals half cold and half negative energy damage, Will Save for half instead of Reflex. Each Spell Focus adds +2d6 to dice cap for damage (1d6 of each element). Epic Spell Focus applies http://nwn.wikia.com/wiki/Freeze on a failed save, uses Illusion spell feats to calculate spell save DC
- Shades Fireball - Deals Cold damage with a Will Save for half damage. Each Spell Focus adds +2d6 to dice cap for damage, Epic Focus adds 10% Cold vulnerability and d3 rounds of slow on failed save, non-stacking. Also uses Illusion spell feats to calculate spell save DC.
- mod_mod_load - repaired over written script to fix module time updates correctly. Should now use the current RL server day on module load and keep continuous time between module crashes.
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msheeler
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Posted: Wed, Feb 08 2017, 18:53 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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5.15mModule AModule BGeneral- Fixed bug with Fireball BoT
- Properly included new mod_mod_load version
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msheeler
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Posted: Wed, Feb 08 2017, 18:55 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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5.15nModule AModule BGeneral- Pulsar DC widget fixed
- Updated Boss critters to include identifying variable
- Repair to mod_acq_item
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msheeler
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Posted: Sat, Mar 11 2017, 22:37 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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5.15oModule AModule B- Ruathym: Fortress Wiltun - all areas area Half or Full Dynamic now.
- Ruathym: Caraigh - All areas are Half of Full Dynamic now.
General- BG summons rebalanced and tweaked - NE got an adjustment and CE isn't garbage anymore.
- Demon Flesh - Caps at 5 AC, progress is 1 AC per 3 BG levels and duration is hours/lvl.
- Vein of Shadow -
BG level 3: 20% Conceal BG level 6 - 30% Conceal BG level 9 - 40% Conceal BG level 12 - 50% Conceal - UnHoly Avenger - Duration changed to 2 rounds/level.
- Barbarian Fear Aura - New DC calculation: Base intimidation (no gear)/3 + Barbarian Level/2 + Con Modifier + 1 (if you have skill focus intimidation) + 3 (if you have Epic skill focus intimidation). If the save is made the target then gets temporary immunity to avoid shuffle stepping and spamming the aura.
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msheeler
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Posted: Sun, Mar 12 2017, 21:40 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Ruathym: Fortress Wiltun - all Fort Wiltun areas work dynamically now.
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msheeler
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Posted: Mon, Mar 13 2017, 14:34 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Ruathym: Caraigh - Coast Road, Finnag's Pass, Blackmoor, Stormy Cliffs, Lands End Inn, Tidal Cavern, Tidal Cavern - Deeper, Goblin Caves, and Black Hills are all working dynamically now.
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Maverick00053
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Posted: Sun, Mar 19 2017, 22:11 PM |
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DM
Joined: 13 Oct 2006
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Maverick00053
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Posted: Tue, Mar 21 2017, 23:08 PM |
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DM
Joined: 13 Oct 2006
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msheeler
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Posted: Wed, Mar 22 2017, 18:46 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Updates to fix dynamic settings on the following areas:
- Ruathym: Cariagh, Fortress of The Thane
- Ruathym: Caraigh, Father Darian's Asylum
- Ruathym: Caraigh, Father Darian's Asylum - Caverns
- Ruathym: Caraigh, Father Darian's Asylum - Indoors
- Ruathym: Caraigh, Northern End
- Ruathym: Caraigh, The Lighthouse
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SamTheGiantSlayer
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Posted: Wed, Mar 22 2017, 22:11 PM |
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Player
Joined: 31 Mar 2014
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Module UpdateAmia B 5.15p- (25) Areas made dynamic: - Frozenfar
- Fort Summer - Gates put on 'plot', NPCs put on 'plot'
- Inside Fort Summer
- Fogwood, North
- Fogwood, South
- Fogwood, South Road
- Fogwood, North Foothills
- Eldfell, Bleak Ridge
- Fogwood, Spider Barrows
- Fernor Road, Pine Valley
- Fernor Road, Coast
- Fernor Road, Trollcaves
- Fernor Road, Trollcaves, Upper
- Fernor Road, Trollcaves, Deeper
- Fogwood, Dense Forest
- Fogwood, Ogre Cave
- Fogwood, Treetops
- Endir's Point
- Endir's Point, Northgarn
- Endir's Point, Frostbite Mines
- Endir's Point, Ralten's
- Endir's Point, Shops
- Endir's Point, Shrine to Shaundakul
- Raider's Village
- Raider's Storage Tunnel
- Raider's Docks
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msheeler
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Posted: Sat, Mar 25 2017, 1:12 AM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Updates to fix dynamic settings on the following areas:
- Ruathym: Cariagh, Aiden's Tower
- Ruathym: Caraigh, Aiden's Tower Indoors
- Ruathym: Caraigh, Cloudfen
- Ruathym: Caraigh, Cloudfen Grove
- Ruathym: Caraigh, Cloudfen Grove Plateau
- Ruathym: Caraigh, Creepy Barrows
- Ruathym: Caraigh, Elderstones
- Ruathym: Caraigh, Foirnbridge
- Ruathym: Caraigh, Foirnbridge Grove
- Ruathym: Caraigh, Mushroom Lane
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msheeler
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Posted: Mon, Mar 27 2017, 19:28 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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5.15oModule A- Shield of the Triad replaced with Heckton Shield
- New Areas and creatures added - Hidden Valley
Module B- Caraigh creatures updated to reflect story line
General
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msheeler
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Posted: Mon, Apr 24 2017, 20:56 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Updates to fix dynamic settings on the following areas:
- Ruathym: Cariagh, Aigheshed
- Ruathym: Cariagh, Aigheshed Cellars
- Ruathym: Cariagh, Aigheshed Crypts
- Ruathym: Cariagh, Aigheshed Outskirts
- Ruathym: Caraigh, Field of The Lost
- Ruathym: Caraigh, The Dark Path
- Ruathym: Caraigh, The Haunted Wood
- Ruathym: Caraigh, The Haunted Wood - Bottom of the Well
- Ruathym: Caraigh,The Windmill
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msheeler
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Posted: Mon, Apr 24 2017, 21:00 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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5.15rModule AModule B- Fey Portal - fixed dynamic settings
- Hidden Path - fixed dynamic settings
General- mod_cli_enter & nwn_ev_toggle - Changed HiPS to properly work for druid_hc_custom skin.
- cs_inc_xp - Fixed multi-classing to properly not penalize XP gains.
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msheeler
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Posted: Wed, Apr 26 2017, 12:26 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Updates to fix dynamic settings on the following areas:
- Ruathym: Cariagh, Blackmoor Keep
- Ruathym: Cariagh, Ceyren's Mill
- Ruathym: Cariagh, Finnag's Pass
- Ruathym: Cariagh, Forest Cliffs
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msheeler
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Posted: Wed, Apr 26 2017, 13:41 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Updates to fix dynamic settings on the following areas:
- Ruathym: Cariagh, Blackmoor Keep
- Ruathym: Cariagh, Blackmoor Keep I
- Ruathym: Cariagh, Blackmoor Keep II
- Ruathym: Cariagh, Blackmoor Keep III
- Ruathym: Cariagh, Blackmoor Keep IV
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msheeler
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Posted: Wed, Apr 26 2017, 16:34 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Updates to fix dynamic settings on the following areas:
- Ruathym: Cariagh, Hunting Grounds
- Ruathym: Cariagh, Hunting Grounds - The Lodge
- Ruathym: Cariagh, The Black Library
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msheeler
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Posted: Sat, Apr 29 2017, 19:00 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Moved the following areas from full-dynamic to half-dynamic to eliminate rental housing issues:
- Corder: Central
- East Coast: Sandy Beach Cliffs
- Kohlinggen: Fey Lake District
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msheeler
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Posted: Sat, Apr 29 2017, 20:13 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Underdark: Hollow Cavern - Added way point b_89 for UD Drow starting point
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msheeler
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Posted: Sat, Apr 29 2017, 22:42 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Quagmires: Temple of Sseth - Thama Oreb - Removed fail rate for Babylon.
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msheeler
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Posted: Sun, Apr 30 2017, 20:45 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Ruathym: Caraigh, Ceyren's Mill - Added Water fountain as per PC request.
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msheeler
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Posted: Sun, Apr 30 2017, 21:59 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Frozenfar: Fogwood: Fort Summer - Fixed floating trees, floating flag, removed crates from the roof,
adjusted floating torches and fixed the gates to auto close and lock.
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msheeler
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Posted: Mon, May 01 2017, 12:07 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Cordor East: Blue Skies Academy - fixed interior doors that were locking.
- Frozenfar: Foggwood, Fort Summer - Fixed floating rock, floating trees and gate fixed.
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msheeler
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Posted: Wed, May 03 2017, 1:06 AM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Cordor East: Interior - Fixed description on the sign for the Finance Minister's office.
- Kohlingen: Tritemple District - Removed extra bulletin boar and moved bower work bench to make it accessible.
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msheeler
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Posted: Mon, May 08 2017, 17:10 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Tarkuul: Court of the Undying - Fixed seats in the market area.
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msheeler
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Posted: Mon, May 08 2017, 18:58 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Actand: Caves, deeper - Typo corrections.
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msheeler
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Posted: Thu, May 11 2017, 18:41 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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5.15sModule AModule B- Djinn Oasis: Added the shop for THe Djinn's First Wife
- Brogendenstein: Barak Runedar, The Citadel - Fixed Guige for Large Shield B in the quartermaster's shop.
General- ds_trans_actions: fixed light page reporting green as gray when using the Book of Transmutation
- car_keeptrap - fixed bug in script
- rua_triggers - some bug fixes
- ds_db_spawner - fixed familiars spawning things
- ds_boss_spawn - fixed familiars spawning things
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msheeler
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Posted: Fri, May 12 2017, 17:02 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Frozenfar: Fogwood, Fort Summer - Correctly placed tons of PLC's that where missed placed.
- Frozenfar: Endirs Point - Added 4 militia from fort summer and upped the local militia a bit
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msheeler
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Posted: Fri, May 12 2017, 18:20 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Cordor: West, Pinky's Pawn - moved NPC's around so they are not affected by door opening and closing.
- Bitter Coast: South - added pop-up text to clarify why door glows.
- Ruins of Udos Dro'xun, Duergar Hold - Set all NPC prisoners in area to immortal and plot. Fixed Bioware barrels.
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msheeler
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Posted: Tue, May 16 2017, 16:36 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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5.15tModule AModule B- Underdark: L'Obsul Top - various bug fixes.
General- nw_ch_ac1 -
- x3_pl_tool0 -
- inc_ds_j_lib -
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msheeler
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Posted: Tue, May 23 2017, 18:27 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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5.15uModule AModule BBaraxat Trophy Hunter - Bug fix, may be a touch tougher now.
General- bbs_post_notice - Changed to send a message to all players when a new message is added to the in game bulletin boards.
- ds_emotes, inc_ds_summons, inc_td_rest, mod_pla_levelup, playerrest - Can now chose EMD summon type from rest menu option like Summoning I-IX.
- Delay Blast Fireball - fixed bug where it wouldn't fire sometimes.
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msheeler
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Posted: Sun, May 28 2017, 16:47 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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5.16aModule AModule BRuins of The Underkingdom, Lava Depths - fixed abandoned sack.
General- Area update to Welcome to Amia - long overdue memorial for Selvec Darkon added.
- i_timeessence: Fixed quest reward giving out divine resistance, replaced with +5 Lore skill bonus
- inc_dispel: Updated library with reverse engineered dispel
- nw_s0_dismagic, nw_s0_grdispel, nw_s0_lsdispel, nw_s0_mordisj: When a victim rolls a saving throw, they now do so with their hit dice, and not their highest CL. Also, notifications of what was dispelled to both victim and caster.
- nw_s0_fireshld: Fixed stacking issue with Mestils
- nw_s0_harm: Harm for healing now follows the same rules as Heal.
- fw_fulldynamic, mod_mod_load: fixing to cycle dynamic area for server parsing.
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msheeler
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Posted: Mon, May 29 2017, 0:05 AM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Cordor: South, Trade Federation - Fixed lock on interior door.
- Cordor: North - added scribe and bulletin board outside the Rusty Hoe.
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msheeler
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Posted: Fri, Jun 02 2017, 22:00 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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live Update
[list][*]Stinkpot Warrens: Underground Pass - Fixed bad transition from Underground Pass to Amia Frontier: Orc Caves
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RaveN
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Posted: Sun, Jun 04 2017, 0:49 AM |
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Administrative Developer
Joined: 08 Jun 2010
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msheeler
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Posted: Sun, Jun 11 2017, 16:38 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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5.16aModule AModule BGeneral- Eagle Claw - fixed calculation error for damage amounts
- Haela Brightaxe - Swapped Elven domain for Dwarven domain
- Added new script for Dicey
- i_ds_onequip, ca_rest_rest - added checks to run death script properly if player dies due to de-buffs.
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msheeler
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Posted: Sun, Jun 25 2017, 12:01 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Cordor: East - Tweaked the size of starting trigger for the Courier Quest.
- Cordor: East, Okappa Ottama'ss - Fixed Mrs. Cheng.
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msheeler
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Posted: Sun, Jun 25 2017, 15:34 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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5.16cModule AModule B- Frozenfar: Barren Hills, Chillroad & Cillroad Base - Added door and linked areas
General- nw_s0_fireball - fixed DC calculation for Shadow Fireball.
- ds_j_plc_act - Fix for job system bullet creation put in.
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msheeler
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Posted: Tue, Jun 27 2017, 13:03 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Tarkuul: Temple of Jergal - Fixed scripts on priestess of Jergall
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msheeler
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Posted: Tue, Jun 27 2017, 14:23 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Amia Frontier: Trader's Refuge - Set area PvP setting to server default.
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msheeler
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Posted: Sun, Jul 09 2017, 14:45 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Bendir Dale - Updates to some NPCs
- Cordor South: Fixed transition that wasn't working properly.
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msheeler
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Posted: Sun, Jul 09 2017, 15:25 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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5.16dModule AModule B- Ruathym: Caraigh, Huntin Lodge - Updated variables on door to fix broken transition.
GeneralThese two were actually slated for the 5.16d update, not 5.16c
- nw_s0_fireball - fixed DC calculation for Shadow Fireball.
- ds_j_plc_act - Fix for job system bullet creation put in.
Also added- balista - Script updated for DM event area balistas.
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msheeler
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Posted: Fri, Jul 14 2017, 18:42 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Uploaded .bmp files for the explored job to show mini maps for the following areas - Beastmen Caves (all), Frozenfar: Fogwood Ogerhills North, Timberlands (East and West)
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msheeler
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Posted: Sun, Jul 30 2017, 22:26 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Mylock Hills - Updated area to reflect plot developments
- Mylock Hills: Dragon's Junction - Updates area to reflect plot developments
- Mylock Hills: Wyrmhold Ruins - Updated area to reflect plot developments
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msheeler
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Posted: Sun, Aug 13 2017, 14:56 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Gulf of Lumorier: Uhm Depression - updated to reflect plot development.
- Gulf of Lumorier: North Coast - updated to reflect plot development.
Gulf of Lumorier: Coast - updated to reflect plot development.
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msheeler
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Posted: Sun, Aug 13 2017, 15:39 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Mylock Hills: Dragon's Junction: fixed transition to Mylock Hills: Wyrmhold
- Benwick Hallow: Silent Bay, Kampo's Trading Post - removed conversation from NPC.
- Cordor South: Amian Crafters and Federation Office - removed conversation from NPC.
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msheeler
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Posted: Sun, Aug 13 2017, 16:58 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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5.16eModule AModule B- Critter Adjustments - factions for all snakes in Khem to Hostile. Removed greater dispel from Sahuagin Raider, Shahuagin Priest, Fire Giant Witches
General- Dispel - Re-balance done by RaveN
- i_ds_visualizer - Added a check to stop removal of Ioun Stone VFX.
- Ammo Bags - i_repammo to charge a flat rate of 100gp per use and changed the ammo refill bag property to unlimited uses per day instead of 2. Note - to get a bag with unlimited uses per day you will need to purchase a new bag from the usual locations.
- Shapechange -
- Red Dragon now a Fang Dragon melee oriented form.
- Balor now a Janni, a multi elemental damage dealer form.
- Iron Golem is the same, still a tank form.
- Death Slaad had minor changes, now is ranged using acid spells. Chaos spittle was removed.
- Fire Giant had minor changes. A Heavy maul and cleric healing spells added.
- **Epic Transmutation now adds +6 to Str Con and Dex to all forms across the line.
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Maverick00053
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Posted: Sun, Aug 20 2017, 19:23 PM |
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DM
Joined: 13 Oct 2006
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5.16fGeneral - Shapechange
- Janni - Resists changed from fire to cold, granted invisibility spell, and given a weapon to better fit the mele warrior theme.
- Fang - Has been changed into a Rust. Fang skin was causing massive crashing among most people.
- Dead Slaad - Given point blank shot, and rapid shot. Abilities changed to acid cone, and slow bolt.
- Fire Giant - Abilities revamped. Lesser body adjustment, inflict wounds ray, and throw rock.
- Epic Transmutation - Error was causing the epic transmutation forms to be flipped with the normal forms. This bug has been fixed.
_________________ ActiveLevexal Techsmith Tokas Tokersun - http://amiaworld.net/phpBB3/viewtopic.php?f=3&t=88661
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msheeler
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Posted: Sun, Aug 20 2017, 20:05 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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Live Update- Cordor East: Fixed autolocking script on doors to Blue Skies Academy.
- Cordor East, Blue Skies Academy: Fixed autolocking script on doors to prevent Player traps
- Tarkuul: Court of The Living: Fixed autolocking script and moved Barracks doors to proper location
- Tarkuul: Undercroft: Fixed Transition destination to align with proper door
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