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| Player Factions https://amiaworld.net/phpBB3/viewtopic.php?f=110&t=55959 |
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| Author: | PaladinOfSune [ Wed, Feb 23 2011, 22:27 PM ] |
| Post subject: | Player Factions |
On Amia, players can freely start IC factions for their characters, whatever their goal may be. This thread includes vital information and rules regarding factions. Factions: General For Faction Leaders New Faction Proposals UD Drow House Faction Item - House Insignia |
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| Author: | PaladinOfSune [ Wed, Feb 23 2011, 22:28 PM ] |
| Post subject: | Re: Rules: PLAYER FACTIONS |
------------------------------------------------------------------------------------- Factions: General ------------------------------------------------------------------------------------- |
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| Author: | PaladinOfSune [ Wed, Feb 23 2011, 22:28 PM ] |
| Post subject: | Re: Rules: PLAYER FACTIONS |
------------------------------------------------------------------------------------- For Faction Leaders ------------------------------------------------------------------------------------- There are certain rules and expectations that leaders of established factions face. Whether a faction is "established" is determined by the Staff when necessary, but a good rule of thumb is that any organized group of more than a handful of people and no NPC relations is an established faction subject to these rules. [Edited from MagnumMan's announcement.] |
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| Author: | Khylaria [ Sat, Feb 26 2011, 21:57 PM ] |
| Post subject: | Re: Rules: PLAYER FACTIONS |
------------------------------------------------------------------------------------- New Faction Proposals -------------------------------------------------------------------------------------
* Group home location * Group leader's info (character name, forum username, and log-in account/GameSpy ID) * A brief mission statement * A brief history of the group (to include how long it's been around, and activities the group has been involved in) * A list of allowed classes/races/alignments for your group (if there are such restrictions) * A list of all current members (to include character name, forum username, and log-in account/GameSpy ID) |
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| Author: | Selvec Darkon [ Sun, Jul 10 2011, 14:08 PM ] |
| Post subject: | Re: Rules: PLAYER FACTIONS |
So you’re a faction leader. You've likely inherited the role from someone else, or possibly even created your own successful group from scratch. This means your likely looking at a host of lovely new things you have to do. Well this thread is to explain to you how you can control your whiny little minions, and add new ones to the fold. How to control your faction First, UCP. UCP, otherwise known as the User Control Panel, is your place of call to moderate the groups your leader of. To access this page in the UCP, you must click the left menu link known as "Usergroups". When doing this you'll find yourself on a page with a list of the groups your apart of. First things you should note are that each faction has two groups, those being your primary faction list, and your moderators list. Your moderator group is the group your apart of as the faction "owner", it also lets you appoint moderators to your faction. That will be explained later. For now, take note of the left menu again. Edit Memberships This page is actually a little confusing to anyone reading the title. It doesn't actually let you edit the membership of your group. Rather, this page lets you apply to join a group, resign a group, or demote it. Quite frankly you should ignore this page and its options, as doing any of this should theoretically require informing the DM team of the factions demise, and from there it will be handled by the DM team. So this page is pretty useless to you unless you wish to check out a faction’s membership by clicking a faction link. Doing so will show you the membership of any faction who has their group type set to "open" or "request". It will also show the membership of the faction you are currently a part of. Manage Groups You'll see in the left menu a link called "Manage groups.". Clicking this will take you to a page that shows your groups again. But this time, on the right side of each name will be the choices of edit, and options. Edit will take you to a page that contains the faction's optional details, mostly name and description, but also a few other selections that will be detailed in the Edit Faction Options section. Click Manage Users will take you to a page that will allow you to essentially add and remove users to the group. Edit Faction Options Clicking edit faction options will bring up a window with a bunch of information. Here's a list of what each does:
Group description: Description that appears for each faction. Example: The Anti-Bird Brigade is an Earth Genasai only faction dedicated to the eradication of all flying creatures Group type: Open, Request, Closed & Hidden are the types you can choose.
Request makes people request to join, but they can still see your membership list. Closed won't let anyone in except via invite, and you can still see the membership list. Hidden hides the group from people, and hides the membership list. Group rank: Touch this and die. Simple. Basically you’re not allowed to change your group rank, and why this is even an option is beyond me. Current image: Image used for your group. So have a group devote to Shar? Put an emblem in for that group here, maybe a dagger over a purple/black circle. Avatar dimensions: Just what it says, the size of your avatar. Manage User's: Okay, this is the all important window you'll spend most of your time in when doing faction leader stuff. Here you can add users, remove them, accept them and deny them. Basically this is your control window.
To add a user is actually very simple. Simply type in the blank box at the bottom under "Add User" the name of the user you want. Commas separate the names, so you can put more than one name into the box. Make sure the name is spelt right, and is the user's forum name. Putting in their NWN account name will not invite them if their username on the forum is different. Click submit, and they will be added. Below the box is the find user link. Click that to find a user on the forum if you can't quite spell the name right. Put an asterisk at the end of the name to do a wildcard search. Lots of other details you can search here, all pretty self explanatory. Deleting a User Select the circle beside the user you want to delete. Select the option at the bottom of the list, before the add user box, select "Remove Member from Group", then click submit. Bam! the little plonker is gone. Approving a User Only useful if your group is set to request. If someone requests to join your faction, they will appear here. Simply do the same as deleting a user, except when you select an option, change it to "Approve Member", and then click submit. |
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| Author: | Selvec Darkon [ Sun, Jul 10 2011, 14:09 PM ] |
| Post subject: | Re: Rules: PLAYER FACTIONS |
Moderating your Forum. It's highly likely that up till this point you've never moderated a forum before. This mostly being the domain of DM's or Administrators. Well first things to note are the edit commands. So what's a moderator? A moderator helps maintain the threads in your faction forum. He/she has no control over who is added to your group, who's deleted or the faction’s preferences. What the moderator can do is merge topics, delete them, and lock them. They can assign stickies and such. Think of a moderator like your secretary, they do all the paperwork. Why should I assign someone as a moderator? Well this is a good idea simply because if the owner goes on an extended hiatus, the faction forum can still be run by someone. Even if that person never does any moderator work up until that point, it will mean there is at least one person who is able to deal with the day to day paper work. Its probably also going to be the person that the DM team is likely to make owner of a faction till the leader gets back, simply because they know what they are doing. Its good practice to put your factions second in command as a moderator. Edit Commands When you edit a post or make a new post, on your faction forum, you'll notice that some of the boxes below have appeared. The main ones you need to be aware of are Lock Topic and Lock Post. Lock topic does exactly what it says. It locks the topic so nobody can post in it again except a moderator or owner. Lock Post does the same thing, but only to a post. Which is useful if you want to take control of another users topic without stopping replying. Clicking either of these boxes before clicking submit will put it into effect. Moderator Control Panel At the bottom of your page when you open up your faction for the first time is a link saying "Moderator Control Panel". Clicking this link will take you into a window with a HEAP of information. A gigantic list of threads will be on the right, and a few extra options will be on the left.
Main page, shows all the threads that are in your faction forum. Here you can select the threads you want and do what you wish with them. Its the easiest way to merge threads, or delete them. Basically select the box on the side, then go down to the options toolbar, and select the option you wish to take.
Move is not needed as any faction forum should have no sub-forums. There will also be a bunch of other options on the left side of the screen. Again, these are not required, as Amia doesn't really use them for moderating faction groups. If for some reason you think it's essential you know how these are done, say in the odd situation that a player is put in charge of moderating an open forum, please contact me or another member of the DM team for instructions. |
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| Author: | Silent2001 [ Fri, Mar 15 2013, 15:56 PM ] |
| Post subject: | Re: Player Factions |
Silent2001 wrote: Alts and You
Players are limited to having one character in one specific faction. This means:
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| Author: | Khylaria [ Tue, Apr 21 2020, 14:07 PM ] |
| Post subject: | Re: Player Factions |
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