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Naivatkal
 
PostPosted: Tue, Jan 07 2014, 22:33 PM 

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Says the one that build a Shifter with Dragon Shape and no Construct and Outsider shapes :p

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MoshingChris
 
PostPosted: Tue, Jan 07 2014, 23:18 PM 

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Says Svensk.

Needs no explanation. :wink:

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Flameborn
 
PostPosted: Tue, Jan 07 2014, 23:55 PM 

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Can Divine Champion get Divine Shield and Divine Might feats on Amia?

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MoshingChris
 
PostPosted: Wed, Jan 08 2014, 0:08 AM 

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No.

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Very_Svensk
 
PostPosted: Wed, Jan 08 2014, 1:01 AM 

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Naivatkal wrote:
Says the one that build a Shifter with Dragon Shape and no Construct and Outsider shapes :p


DRAGON OR NOTHING! <3

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tucz
 
PostPosted: Wed, Jan 08 2014, 10:57 AM 

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So I have mainly WIS cleric with EMD, evocation. It's not great, but whatever.
I have one feat on epic free. What do you think about those options and how useful are here on server: greater ruin, hellball, epic fortitude, epic spell penetration, something?
From epics I already will have: armor skin, EMD, epic spell focus.


 
      
IronAngel
 
PostPosted: Wed, Jan 08 2014, 11:11 AM 

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Greater Ruin is useful for boss hunting. Not so much otherwise, though it's decent in RP if you're of the mind to destroy weaklings with a point of your finger. Hell Ball is not very good. Spell penetration is situational, and not needed if you're pureclass with the basic feats already. Of those listed, I would pick Epic Fortitude if you're ending with even Wisdom and not doing any fighting. If you do fight for more than just show, pick up Epic Weapon Focus (assuming you have the basic one).

If you started with 17 Wisdom, you'll end up even. But if you went 18, as a caster probably should, pick up Great Wis I obviously.

Epic Skill Focus in Spot or Discipline?

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Uncle-Opustus
 
PostPosted: Wed, Jan 08 2014, 13:29 PM 

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Muspelkvist wrote:
Naivatkal wrote:
Says the one that build a Shifter with Dragon Shape and no Construct and Outsider shapes :p


DRAGON OR NOTHING! <3

I concur. A fat ugly lizard in a tutu? C'mon guys! Bahamut approves this.

Though you should still definitely have Construct in there.

Tucz: Greater Ruin is awesome for PvP, too. Unavoidable devastating damage to low HP opponents? Low maximum HP enemies rely on their other antics like Epic Dodge, spell shields, immunities, and high AC to keep them from harm's way. Consequently, Greater Ruin is an extremely powerful spell in terms of PvP because it just so happens that AC, immunities, Epic Dodge, and spell shields are the best forms of defence on Amia. HP and damage resistances have always been secondary stats no-one in their right mind would ever build on.

But yeah, there are other solid, all-round choices as well, but I'd not exclude Greater Ruin from that list. But out of personal preference and its empirically tested reliability and usefulness, I'd opt for that, hands down.

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Uberuce
 
PostPosted: Wed, Jan 08 2014, 13:36 PM 

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I love my Evo caster Cleric. Admittedly, he's only level 22, so he's not having to crack open the really big saves, but between Hammer of Gods, Storm of Vengeance and Earthquake, he's pretty tasty as a status caster. I didn't use much Storm back when I started him off in 2011, but it's plainly awesome. Do I remember right that it used to be discouraged due to lag?

Earthquake doesn't check for SR, so it's not fun for drow with low Reflex who rely on their racial SR to see them through. That may or may not affect your choice.

Epic Skill Focus in Discipline is pretty handy for a caster; dem brutes will IKD anything that looks twiddly of finger.


 
      
Mobile_Svensk
 
PostPosted: Wed, Jan 08 2014, 13:37 PM 

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Uberuce wrote:
I love my Evo caster Cleric. Admittedly, he's only level 22, so he's not having to crack open the really big saves, but between Hammer of Gods, Storm of Vengeance and Earthquake, he's pretty tasty as a status caster. I didn't use much Storm back when I started him off in 2011, but it's plainly awesome. Do I remember right that it used to be discouraged due to lag?

Earthquake doesn't check for SR, so it's not fun for drow with low Reflex who rely on their racial SR to see them through. That may or may not affect your choice.

Epic Skill Focus in Discipline is pretty handy for a caster; dem brutes will IKD anything that looks twiddly of finger.


I think earthquake also penetrates Lesser, Medium and greater spell mantle, too - Without even checking it :D (Which i think is a bug?)

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Uncle-Opustus
 
PostPosted: Wed, Jan 08 2014, 13:41 PM 

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Not a bug. Mr. Wiki says it don't give a fudge, "Mantles do not absorb all spells, just the ones that check spell resistance."

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Pulawski
 
PostPosted: Wed, Jan 08 2014, 15:25 PM 



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Quote:
I love my Evo caster Cleric. Admittedly, he's only level 22, so he's not having to crack open the really big saves, but between Hammer of Gods, Storm of Vengeance and Earthquake, he's pretty tasty as a status caster. I didn't use much Storm back when I started him off in 2011, but it's plainly awesome. Do I remember right that it used to be discouraged due to lag?

Earthquake doesn't check for SR, so it's not fun for drow with low Reflex who rely on their racial SR to see them through. That may or may not affect your choice.

Epic Skill Focus in Discipline is pretty handy for a caster; dem brutes will IKD anything that looks twiddly of finger.


Other than +12 wisdom in items, what do you do for feats and items? I can't eally seem to find many caster items tbh

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tucz
 
PostPosted: Wed, Jan 08 2014, 16:35 PM 

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Thanks you all for answers.
Currently I'm thinking more about Greater Ruin thanks to Uncle-Opustus and because it's cool spell.
I may end up around 35 fortitude at best, depending on the items, which seems good enough to me.
And spot would be 68 (10 from items so far). Is it good or is epic focus in spot necessary?


 
      
GreatPigeon
 
PostPosted: Wed, Jan 08 2014, 16:43 PM 

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tucz wrote:
Thanks you all for answers.
Currently I'm thinking more about Greater Ruin thanks to Uncle-Opustus and because it's cool spell.

It's lovely for the reasons he posted, yes.

Quote:
I may end up around 35 fortitude at best, depending on the items, which seems good enough to me.

It's not. 40 or bust. Trust me.

Quote:
And spot would be 68 (10 from items so far). Is it good or is epic focus in spot necessary?

There are three types of hiders. There are those that don't try at all. Those who dump their skill points in it and maybe an item or two or those that are go full bore and get 100+.

You will see most who is not the typical giganto awesome hider with your 68... And you're going to get far from than 10 from items or fail.

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Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Noct'uul
 
PostPosted: Wed, Jan 08 2014, 17:31 PM 



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An assassin question: are the widget spells affected by arcane spell failure? It appears the default assassin spells are not...


 
      
Kamina
 
PostPosted: Wed, Jan 08 2014, 17:32 PM 

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No.

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mirvala-
 
PostPosted: Wed, Jan 08 2014, 18:11 PM 

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What would be good pre-epic feats for a shifter? (19 levels investment, not roleplaying past 5 levels of druid).

As of right now, I have saves, and of course, alertness. What else?

(All my epic ones are placed.)

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GreatPigeon
 
PostPosted: Wed, Jan 08 2014, 18:16 PM 

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Whats the third class. How many more levels of druid are you taking. Whats the characters theme. Gotta give us some more.

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Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Uncle-Opustus
 
PostPosted: Wed, Jan 08 2014, 18:31 PM 

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I'm making a fairly straight-forward diviner build. Have I got all the feats sorted?

10 feats pre-epic = blind fight, power attack, cleave, great cleave, wf, imp crit, kd, ikd, divine shield, divine might
7 epic = ewf, ws, ews, overwhelming, dev, esf, armour skin

Sorry, I've gotten so rusty over my hiatus.

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mirvala-
 
PostPosted: Wed, Jan 08 2014, 18:40 PM 

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GreatPigeon wrote:
Whats the third class. How many more levels of druid are you taking. Whats the characters theme. Gotta give us some more.


5 "Druid" / 19 Shifter / 6 Bard

General shifter, no focus on a particular shape. Diversity in transformation. Circus freak/performer.

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Uberuce
 
PostPosted: Wed, Jan 08 2014, 19:10 PM 

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As fate would have it, I just dusted off an old Druid/Shifter/Bard I started, but never got round to completing before I left, so that I could test Blinding Speed for Opustus.

I have forgotten the exact ideas behind it, aside from checking out Outsider and Construct shapes(since he'd already done that as Druid29/Ranger1). I didn't like the idea of someone who was still a Druid using Undead even as a shift, so skipped 'em.

From the ugly 8/10/2 I must have done pre-epic, he was going Druid8/Shifter19/Bard3.

Pre-epic feats:

Alertness: pre-req
Improved Knockdown: I must have hoped he'd hit a barn door with low Discipline every so often. Can only assume this for the kobold commando vs mages.
Brew Potion: I checked this out to make sure still using it wasn't an exploit(it isn't/wasn't and this may in any case have been fixed) when one wasn't in possession of Druid12, but brewed Barkskin weighs in at 12 CL, aka +4AC.
Blindfight: See above re: belief in hitting barn doors.
Heavy Armour Prof: he's a Druid of Mielikki, so metal armours are tolerated. As it turns out, I virtually never wear anything on him but Kumakawa for the Improved Evasion, so Druids of other gods need not feel jealous.
Extend Spell: Yes please.
Empower Spell: Definitely the best choice for a Druid who intends to fight in either Shifter or Dragonshape, for reasons of ability buff.

Given the teensy amount of actual combat he's done, if the high epic shapes don't turn out to be brutes, then IKD was totes wasted.


 
      
Naivatkal
 
PostPosted: Wed, Jan 08 2014, 20:12 PM 

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Fer teh giggles:

Quote:
Druid(6), Shifter(10), Fighter(14), Human

STR: 18 (26)
DEX: 9
CON: 12
WIS: 11
INT: 14
CHA: 8

01: Druid(1): Toughness, Alertness
02: Druid(2)
03: Druid(3): Knockdown
04: Druid(4): STR+1, (STR=19)
05: Druid(5)
06: Shifter(1): Blind Fight
07: Shifter(2)
08: Shifter(3): STR+1, (STR=20)
09: Shifter(4): Power Attack
10: Shifter(5)
11: Shifter(6)
12: Shifter(7): STR+1, Improved Knockdown, (STR=21)
13: Shifter(8)
14: Shifter(9)
15: Fighter(1): Weapon Proficiency Exotic, Weapon Focus: Scythe
16: Fighter(2): STR+1, Improved Critical: Scythe, (STR=22)
17: Fighter(3)
18: Fighter(4): Cleave, Weapon Specialization: Scythe
19: Fighter(5)
20: Fighter(6): STR+1, Great Cleave, (STR=23)
21: Shifter(10): Undead Shape
22: Fighter(7)
23: Fighter(8): Epic Weapon Focus: Scythe
24: Fighter(9): STR+1, Great Strength I, (STR=25)
25: Fighter(10): Epic Weapon Specialization: Scythe
26: Fighter(11)
27: Fighter(12): Epic Prowess, Overwhelming Critical: Scythe
28: Fighter(13): STR+1, (STR=26)
29: Druid(6)
30: Fighter(14): Epic Fortitude, Devastating Critical: Scythe

Hitpoints: 328
Skillpoints: 203
Saving Throws (Fortitude/Will/Reflex): 25/14/13


Risen Lord focus, obviously. The CON is basically just for moar HP when not shifted and in other forms. Tankiness, mmm.

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Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
Very_Svensk
 
PostPosted: Wed, Jan 08 2014, 20:38 PM 

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The risen lord already have weapon focus, Epic weapon focus and other feats. Technically you are wasting 2 feats, but then again - Overwhelming/dev requires Epic weapon focus, too ...

In fact many of the forms already have focuses.


I was wrong. Risen lord does not have ANY focus. Not even imp.crit

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Naivatkal
 
PostPosted: Wed, Jan 08 2014, 20:52 PM 

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I know, right? Probably to make people have to invest for it to be too badass, lol

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Khasir :: From the East a storm is coming


 
      
Uberuce
 
PostPosted: Wed, Jan 08 2014, 22:12 PM 

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The levelling screen strips off all the feats from items and hides, so even if you could level up when Shifted(and you can't) you'd not have them there to take Dev.

Weapon Focus/Epic Focus aren't pre-reqs of Dev; Improved Critical is.


 
      
Solvaras
 
PostPosted: Thu, Jan 09 2014, 4:04 AM 

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With your con at 12, you'll only have the extra hit points in drow and kobold forms. If you make your first level fighter, you can have wisdom at 8 and con at 10 to give you an Intellegence of 16 giving you 30 more skill points. (it also lets you use heavy armor earlier making leveling a bit easier)

Making it 7 fighter/5 druid/8 shifter pre-epic gives you an extra attack, though it puts undead form at level 24.


 
      
mirvala-
 
PostPosted: Thu, Jan 09 2014, 16:24 PM 

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So, no generally good feats for a non-druid shifter?

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Naivatkal
 
PostPosted: Thu, Jan 09 2014, 16:41 PM 

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It's kinda open, I think. Expertise is good for use when tanking (like in gargoyle) just can't use shape abilities while using Expertise (but if you are tanking in gargoyle or whatever that doesn't matter). Knockdown and IKD are good, Toughness as well. Could take SF: Spot if you wanna be a spotter, too. Blind Fight, also. Generic melee feats are good.

Mostly want to stay away from Imp Crit and WF unless it's in a weapon that a shape has and the shape doesn't get ti (check the shifter xls for that).

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Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
mirvala-
 
PostPosted: Thu, Jan 09 2014, 16:52 PM 

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Good!

I took out Luck of Heroes and Alertness on first level, so that'd give me 6 feats to spend. Expertise would require ability investment, though. Mmmh, I'll have to think about that.

Thanks! :D

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Naivatkal
 
PostPosted: Thu, Jan 09 2014, 17:06 PM 

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Yep. Skillpoints are always good, and Shifters generally don't need anything besides high WIS and some STR for carrying stuff. Remember all of their states are overwritten by a shape's stats unless a shifter's stat is higher than the shape's. SO, like with the Dev Crity one I posted the STR would stay because the Risen Lord only has base 20 STR.

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Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
mirvala-
 
PostPosted: Thu, Jan 09 2014, 17:15 PM 

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Coolbeans! Thanks <3

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mirvala-
 
PostPosted: Thu, Jan 09 2014, 17:36 PM 

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Gaaaah, it's complicated to distribute ability points... I think I'll just leave CON at -8 and take Toughness to make up for that.

Should I aim for Improved Expertise, or just stay with the +5 one?

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O'Raghailligh
 
PostPosted: Thu, Jan 09 2014, 17:38 PM 

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Seems a bit of a waste to take expertise if you can't use it while shifted.


 
      
mirvala-
 
PostPosted: Thu, Jan 09 2014, 17:46 PM 

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You can, you just interrupt it with abilities

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O'Raghailligh
 
PostPosted: Thu, Jan 09 2014, 17:51 PM 

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Ah, I see.


 
      
Mercedes
 
PostPosted: Thu, Jan 09 2014, 22:04 PM 

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Messing around with old ideas I never got working for fun... What's a good way to make thrown weapons or whips viable? Not optimal, just workable?

I was thinking an Assassin or Wizard-based melee whip user could dish out enough damage with death attacks or buffs to make it worth the flavor, but I haven't been able to get great AB in that route for reasons I can't understand. As for thrown weapons like darts and shurikens, I can't think of anything outside Assassin/SD/______(fighter?) that would work, namely due to the lack of ImpKD while being ranged.

Anyone have any ideas?


 
      
Falling Spider
 
PostPosted: Thu, Jan 09 2014, 22:12 PM 

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I used to run a 21 ranger/assassin with throwing axes, back when PvP servers were populated. Halfling for the bonus. The AB was hilarious and the damage pretty great, so it's doable.

As for whips, man pile on sneaks so the base weapon doesn't matter.

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Pulawski
 
PostPosted: Thu, Jan 09 2014, 22:44 PM 



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Just how good is Blind-Fight?

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Mercedes
 
PostPosted: Thu, Jan 09 2014, 22:45 PM 

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Falling Spider wrote:
I used to run a 21 ranger/assassin with throwing axes, back when PvP servers were populated. Halfling for the bonus. The AB was hilarious and the damage pretty great, so it's doable.

As for whips, man pile on sneaks so the base weapon doesn't matter.



What's the best way to set up sneaks in melee? Kiting sneaky shit with SD, or more like a Rogue/BG/Assassin route with Imp KD?


 
      
GreatPigeon
 
PostPosted: Thu, Jan 09 2014, 22:55 PM 

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Knockdown or Have friends who tank.

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[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Mercedes
 
PostPosted: Thu, Jan 09 2014, 23:26 PM 

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GreatPigeon wrote:
Knockdown or Have friends who tank.


Oh, that works too. Fighter/Rogue/Assassin might get me 4 attacks per round, but I don't want to take too much non-sneak unless I end up mixing in SD for HIPS cheese


 
      
MisterLich
 
PostPosted: Thu, Jan 09 2014, 23:32 PM 

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Pulawski wrote:
Just how good is Blind-Fight?


Let's say you're fighting a guy with improved invisibility, and you can't purge it or anything.

If you get, say, 300 damage per round on average (there's an online calculator to help you figure out your damage/round), you'll now get ~150 damage per round. With blind fight, you'll get 225 damage per round. That's a pretty big increase. The difference between killing a Brogendenstein archer in one round (I think they have less than 225 hp?), or two rounds, and letting him get off another attack on your friends.

Your damage per round could also be much worse; what if your first two attacks, the ones at highest AB per round, are the ones that miss because someone's concealed? You'll have only low AB attacks that have a chance to hit now. With blind fight, you have a much better chance of hitting someone with your big attacks, and if you knock them down, you'll destroy them, because of their less effective concealment and now low AC.


So basically: To destroy a concealed tank, down a TS pot, have the blind fight feat, and use IKD on him as fast as possible. Hasting yourself is even better so you can IKD more.

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GreatPigeon
 
PostPosted: Thu, Jan 09 2014, 23:40 PM 

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Mercedes wrote:
I end up mixing in SD for HIPS cheese


Now you build your own! Here's where Pigeon checks out. Also, its not as cheesey anymore.

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[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Mercedes
 
PostPosted: Fri, Jan 10 2014, 0:37 AM 

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GreatPigeon wrote:
Mercedes wrote:
I end up mixing in SD for HIPS cheese


Now you build your own! Here's where Pigeon checks out. Also, its not as cheesey anymore.


Thanks! I'll play around with it for a time. There are a few neat enchanted whips on Amia, right?


 
      
Bobo_Underhill
 
PostPosted: Fri, Jan 10 2014, 1:10 AM 

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Is there any real way to make a melee druid viable?

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Lyle Torrowfire: Retired badass
Marigold Cobcruncher: Perceptive Priestess


 
      
Goldwater
 
PostPosted: Fri, Jan 10 2014, 1:16 AM 

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Joined: 19 Dec 2013

Longbow sucka.


 
      
Bobo_Underhill
 
PostPosted: Fri, Jan 10 2014, 2:11 AM 

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Joined: 21 Jul 2007
Location: The Drone Star State

Longbows aren't melee.

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Andrew Fryar: Cordor's Folk Hero
Bobrin: Eccentric Avenging Executioner
Lyle Torrowfire: Retired badass
Marigold Cobcruncher: Perceptive Priestess


 
      
GreatPigeon
 
PostPosted: Fri, Jan 10 2014, 2:30 AM 

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Joined: 04 May 2009
Location: London, UK

Bobo_Underhill wrote:
Is there any real way to make a melee druid viable?


Yes! Dragon Shape with your pets to do the dirty work :)

I've messed around with this concept myself to make a Jaheiraesque prude. But nothing a cleric can't do and do far better.

A Cleric with Animal and Plant Domains?

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Bobo_Underhill
 
PostPosted: Fri, Jan 10 2014, 3:12 AM 

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Joined: 21 Jul 2007
Location: The Drone Star State

GreatPigeon wrote:
Bobo_Underhill wrote:
Is there any real way to make a melee druid viable?


Yes! Dragon Shape with your pets to do the dirty work :)


I already have a cleric. I can't tell if you're being facetious with your recommendation or not.

_________________
Andrew Fryar: Cordor's Folk Hero
Bobrin: Eccentric Avenging Executioner
Lyle Torrowfire: Retired badass
Marigold Cobcruncher: Perceptive Priestess


 
      
Goldwater
 
PostPosted: Fri, Jan 10 2014, 3:19 AM 

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Joined: 19 Dec 2013

Ranger is the melee druid. Wisdom based demands zen archery or divine power.


 
      
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