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PaladinOfSune
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Posted: Tue, Oct 04 2011, 20:39 PM |
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Joined: 15 Dec 2004 Location: England, UK
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No, it doesn't stack.
_________________ "Let's unwrite these pages and replace them with our own words."
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Dead
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Posted: Tue, Oct 04 2011, 23:22 PM |
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Player
Joined: 26 Apr 2009 Location: Tarkuul
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and if the AC vs alignment or race or class is +5 i still get 1 AC bonus on top if my regular AC on armor is +4?
_________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman~~~~~~~~~~~~~~~~~~~~~~~ ╬ Join the Magisterium Mortis ╬
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PaladinOfSune
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Posted: Tue, Oct 04 2011, 23:22 PM |
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Joined: 15 Dec 2004 Location: England, UK
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Yep.
_________________ "Let's unwrite these pages and replace them with our own words."
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Liz
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Posted: Thu, Oct 06 2011, 20:28 PM |
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Joined: 28 May 2010 Location: Smallville
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This is only tangentially a build question, but I didn't think it deserved its own thread.  Does Bioware-standard True Seeing defeat blindness? i.e., if my SD somehow manages to blind your pseudodragon familiar, will it still be able to see normally (not with the screen blacked out, I mean) and spot me freely through my stealth? EDIT to add that yes, I did RTFW, and I see that Bioware TS does allegedly beat blindness. I'm asking just to confirm, since I've been told that lots of things related to darkness and blindness are massively glitchy.
_________________ Winner of Amia's "Most Ethical Time Traveler" award 2026 Character Portraits!
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Naivatkal
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Posted: Thu, Oct 06 2011, 22:51 PM |
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Joined: 26 May 2010
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So. Trying to make a melee cleric and for the life of me I cannot get it work work right! At least, I think so. Maybe I am doing it right after all? Human, Cleric 25/Fighter 4/Rogue 1 I can see advantages of taking the fighter levels in both pre and post epic levels. Pre epic nets four APR and a discipline dump (Bard is a no-go for this, btw, -maybe- Monk) yet post epic nets the ability to snag Great Wisdom (for ending 24 WIS), Epic Weapon Focus, and Epic Weap Spec. However, not quite sure if that matters. So here's the build with pre and post epic feats: Abilities STR: 13 DEX: 10 CON: 10 WIS: 16 (24) INT: 14 CHA: 13
Skills Concentration 33(33), Discipline 33(44), Heal 17(24), Spellcraft 28(30), Tumble 30(30), UMD 30(31)
Human: (Quick to Master) 01: Cleric(1): Power Attack, Divine Might 02: Cleric(2) 03: Cleric(3): Weapon Focus 04: Cleric(4): WIS+1, (WIS=17) 05: Cleric(5) 06: Cleric(6): Extend Spell 07: Cleric(7) 08: Cleric(8): WIS+1, (WIS=18) 09: Cleric(9): Maximize Spell 10: Cleric(10) 11: Cleric(11) 12: Cleric(12): WIS+1, Divine Shield, (WIS=19) 13: Cleric(13) 14: Cleric(14) 15: Cleric(15): Knockdown 16: Cleric(16): WIS+1, (WIS=20)
FIGHTER PRE EPIC FEATSCode: 17: Fighter(1): Improved Critical 18: Fighter(2): Blind Fight 19: Fighter(3) 20: Fighter(4): WIS+1, Weapon Specialization, (WIS=21) 21: Cleric(17): Epic Weapon Focus 22: Cleric(18) 23: Cleric(19) 24: Cleric(20): WIS+1, Armor Skin, (WIS=22) 25: Cleric(21) 26: Cleric(22) 27: Cleric(23): Epic Spell: Mummy Dust, Great Wisdom I, (WIS=23) 28: Cleric(24): WIS+1, (WIS=24) 29: Rogue(1) 30: Cleric(25) FIGHTER POST EPIC FEATSCode: 17: Cleric(17) 18: Cleric(18): Blind Fight 19: Cleric(19) 20: Cleric(20): WIS+1, (WIS=21) 21: Cleric(21): Epic Spell: Mummy Dust 22: Fighter(1): Epic Weapon Focus 23: Fighter(2): Improved Critical 24: Fighter(3): WIS+1, Armor Skin, (WIS=22) 25: Cleric(22) 26: Cleric(23): Great Wisdom I, (WIS=23) 27: Cleric(24): Epic Skill Focus: Discipline 28: Cleric(25): WIS+1, (WIS=24) 29: Rogue(1) 30: Fighter(4): Weapon Specialization, Epic Weapon Specialization In the Post Epic Fighter section, I added ESF: Disc because I was at a loss for what else to take (Epic Prow, perhaps?). T'would this be the general layout for a melee cleric? Looking for a mix of Dispel immunity, awesome bonus slots, and enough BAB in the end. As far as I know, Divine Power will offset the lack of STR (though maxed Bull's does as well, plus gear), same with CHA. I should also state that the UMD is just base what I put in a build concept. I can easily lower it to 15/20 and be happy (or drop it entirely for Monk). I do believe the char I am thinking about will be LG/LN anyways sooooo Monk would work. And make more sense with a cleric in general. And for the stats, I'm not a fan of min/maxing (unless we're talking a char that's supposed to be a jerk so he's struck with 8 CHA for dickery purposes), so get those 8 DEX's outta here. edit: Also considering dunking some WIS for more CON and such, say STR: 13 DEX: 10 CON: 12 WIS: 15 (22) INT: 14 CHA: 13 Allows me to get rid of Great WIS (unless I drop twp epics for Great WIS x2), gains +30 HP, and an extra epic feat.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Feonir
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Posted: Thu, Oct 06 2011, 22:57 PM |
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Joined: 14 Dec 2004 Location: Lookin at folks like a son-of-a-bitch.
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Take the three fighter pre-epic and set yourself up for WS and EWS then all you need to do for maximum cheese is take the last fighter level on a feat level I.E 21,24,27,30 and you can use the first feat for weapon spec and the second the fighters one for epic spec.
_________________  "I'm going to spend all my money on ale and whores." "Okay roll for whores." "That's 1d4 whores right?"
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Naivatkal
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Posted: Thu, Oct 06 2011, 23:00 PM |
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Joined: 26 May 2010
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Well yes, though that defeats the purpose of trying for 4 APR. At that point, might as well take all the Fighter levels in post epic. Ends up with the same BAB in the end as well ;D
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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MoshingChris
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Posted: Thu, Oct 06 2011, 23:48 PM |
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Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Well I can see your problem right there.
At end you want
14 STR 10 DEX 10 CON 14 INT 20 WIS 16 CHA
On a Melee Cleric anything over 20 Wisdom is considered pointless.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Naivatkal
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Posted: Fri, Oct 07 2011, 0:48 AM |
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Joined: 26 May 2010
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Mmkay that's what I was wondering, if WIS should be over 20 or not. I was guessing 20.
What about this for the added HP? +30 before equip/buffs is always nice. STR: 14 DEX: 10 CON: 12 WIS: 15 (20) INT: 14 CHA: 14
Also, I took the liberty to decide on the build:
Cleric 25/Fighter 4/Monk 1
Power Attack, Divine Might, Weapon Focus, Extend Spell, Maximize Spell, Divine Shield, Knockdown, Improved Critical, Great Fortitude, Blind Fight, Weapon Specialization, Epic Weapon Focus, Epic Fortitude, Epic Mummy Dust, Epic Skill Focus: Discipline
Concentration 33(34), Craft Armor 9(11), Craft Weapon 9(11), Discipline 33(45), Heal 25(30), Spellcraft 28(30), Tumble 30(30)
ESF: Disc for the sexy resistance to Knockdown, and Great/Epic Fort for extra DevCrit nigh-immunity I think that covers it, ends with this as well: Hitpoints: 278 Skillpoints: 167 Saving Throws (Fortitude/Will/Reflex): 26/21/11 Saving Throw bonuses: Spells: +6 BAB: 21
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Naivatkal
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Posted: Fri, Oct 07 2011, 23:36 PM |
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Joined: 26 May 2010
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Bumpin my build q. How's it looking?
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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QuietRiot
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Posted: Fri, Oct 07 2011, 23:45 PM |
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Joined: 06 Oct 2011
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Would a build that never reaches epic in a class but nets epic dodge be decent? The idea behind the character can be summed up by the duel in the series Game of Thrones for Tirion's life. The winner fights a man dressed in plate with a shield and wins via moving out of the way and according to the onlookers less than honorably. If more specifics for the build are required I wouldn't mind pming it to someone. I just don't know who would be best to pm it to. The idea isn't to have a super powerful character that can not die and can kill everyone. It is more about a girl who is very hard to hit that can do enough.damage she isn't a liability when not forced to.tank. The classes involved would be rogue for epic dodge dighter for background and divine champion to give her life a depth of purpose.
Edit: Sorry for errors. English isn't my first language and I am using my phone to post.
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TormakSaber
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Posted: Sat, Oct 08 2011, 1:55 AM |
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Joined: 16 Dec 2004 Location: Somewhere
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You'll do just fine. Many great builds don't go epic in a single class, due to multiclassing.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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tsukasa1991
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Posted: Sat, Oct 08 2011, 1:57 AM |
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Joined: 18 Jul 2009
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what would be a good spread for a character with shado dancer 6 and maximum wiz/sorc possible?
_________________ Plays- Maggot Bucktooth (Retired) Giando Paladrious (Retired)
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TormakSaber
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Posted: Sat, Oct 08 2011, 1:59 AM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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23 arcane/1rogue 6/sd.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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tsukasa1991
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Posted: Sat, Oct 08 2011, 2:01 AM |
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Joined: 18 Jul 2009
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as i suspected, thank you muchly
_________________ Plays- Maggot Bucktooth (Retired) Giando Paladrious (Retired)
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Uncle-Opustus
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Posted: Sat, Oct 08 2011, 13:02 PM |
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Joined: 10 Jul 2007 Location: Finland
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Lizzie wrote: [...]Does Bioware-standard True Seeing defeat blindness?[...] There's no way to completely annul the blind effect, so it is perhaps one of the most reliable ways in which to mar your enemy. Blind is one of the two effects laid by Darkness. That said, no TS doesn't defeat blindness; the screen is still blacked out, but as with the True seeing spell, you can still target red glowy things in darkness. On Arcane23/Rogue1/SD6: Bard is plainly better because of Discipline and it fits the theme just as nicely.
_________________ UCE THIS, YOU COW.
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TeroSNS
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Posted: Sat, Oct 08 2011, 13:40 PM |
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Joined: 26 Jan 2009
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I've searched these forums all around is there anywhere to see class progression and abilities for knight commander?
_________________ My favourite sniper loadout: Huntsman, jarate, bushwacka. Team Fortress 2 is FREE TO PLAY! 
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Uncle-Opustus
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Posted: Sat, Oct 08 2011, 14:03 PM |
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Joined: 10 Jul 2007 Location: Finland
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Hasn't been updated on the forum yet, I think. Everything essential is shown in the IG class description when deciding on your level, though.
_________________ UCE THIS, YOU COW.
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Naivatkal
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Posted: Sat, Oct 08 2011, 16:17 PM |
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Joined: 26 May 2010
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Naivatkal wrote: Mmkay that's what I was wondering, if WIS should be over 20 or not. I was guessing 20.
What about this for the added HP? +30 before equip/buffs is always nice. STR: 14 DEX: 10 CON: 12 WIS: 15 (20) INT: 14 CHA: 14
Also, I took the liberty to decide on the build:
Cleric 25/Fighter 4/Monk 1
Power Attack, Divine Might, Weapon Focus, Extend Spell, Maximize Spell, Divine Shield, Knockdown, Improved Critical, Great Fortitude, Blind Fight, Weapon Specialization, Epic Weapon Focus, Epic Fortitude, Epic Mummy Dust, Epic Skill Focus: Discipline
Concentration 33(34), Craft Armor 9(11), Craft Weapon 9(11), Discipline 33(45), Heal 25(30), Spellcraft 28(30), Tumble 30(30)
ESF: Disc for the sexy resistance to Knockdown, and Great/Epic Fort for extra DevCrit nigh-immunity I think that covers it, ends with this as well: Hitpoints: 278 Skillpoints: 167 Saving Throws (Fortitude/Will/Reflex): 26/21/11 Saving Throw bonuses: Spells: +6 BAB: 21 le bump for learnins
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Lord-Hadeis
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Posted: Sat, Oct 08 2011, 20:41 PM |
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Joined: 02 Feb 2009 Location: Netherlands, Schoonhoven
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Say what's that standard 16 weapon master 12 fighter 2 rogue build I was told to ask about? I need to know the proper line up, was thinking of using it for a shortsword human build
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tsukasa1991
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Posted: Sat, Oct 08 2011, 23:05 PM |
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Joined: 18 Jul 2009
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ive dropped the idea of using arcane with SD, instead id like more of a str&dex melee build i was thinking something along the lines of 6sd/1rog/23ftr but i really dont know how to optimize this. i basically do not want any more than 6 sd and i would like as much dmg output as it can, which is why i figured a lot of ftw for the Ab? is this even close?
_________________ Plays- Maggot Bucktooth (Retired) Giando Paladrious (Retired)
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Blackdragon12121
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Posted: Sun, Oct 09 2011, 0:43 AM |
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Joined: 12 Jun 2006
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I'd go heavy on the rogue for SA and nab IKD at the same time. Add enough fighter for 4APR and dual wield feats if that's the angle you wanna go.
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Liz
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Posted: Sun, Oct 09 2011, 2:23 AM |
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Joined: 28 May 2010 Location: Smallville
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hadeismetirion wrote: Say what's that standard 16 weapon master 12 fighter 2 rogue build I was told to ask about? I need to know the proper line up, was thinking of using it for a shortsword human build Here's one I cribbed from the previous build advice thread, but haven't gotten around to pondering yet. 1 Ftr 1 Weapon Focus, Powerattack, Dodge 2 Ftr 2 Mobility 3 Ftr 3 Expertise 4 Ftr 4 Spring Attack 5 Ftr 5 6 Ftr 6 Whirlwind Attack 7 Ftr 7 8 WM 1 9 WM 2 Improved Critical 10 WM 3 11 WM 4 12 WM 5 Cleave 13 WM 6 14 WM 7 15 WM 8 Great Cleave 16 WM 9 17 Ftr 8 Weapon Spec 18 Ftr 9 Blindfight 19 Ftr 10 Knockdown 20 Ftr 11 21 Ftr 12 Epic Weapon Focus, Epic Weapon Spec 22 WM 10 23 WM 11 24 WM 12 Great STR 1 25 WM 13 Overwhelming Crit 26 WM 14 27 WM 15 Epic Prowess 28 Rogue 1 (Tumble / UMD dump) 29 Rogue 2 30 WM 16 Devastating Crit, Armor Skin
_________________ Winner of Amia's "Most Ethical Time Traveler" award 2026 Character Portraits!
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Arcadence
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Posted: Sun, Oct 09 2011, 3:01 AM |
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Joined: 09 May 2010
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@naivatkal
Firefox crashed and I'm drunk and deleted 4 paragraphs of ranting about what you did, so I'll try to just put it as clear as possible:
-Drop dex to 8 and con to 10 to boost cha to 16 so it ends at 18 and you can buff to get +10 AC/bonus damage. (Personal preference) -Power Attack serves no purpose at all, replace it with IKD which you really really really really need. -Personal preference again, but I'd drop Great Fortitude for Extra Turning or something like that. -Epic Mummy Dust is going to be really lame without Epic Spell Focus. Be content with Summon IX or Gate and get a nuke instead (or Epic Prowess, trollface.jpg), or fit in Spell/Epic Spell Focus so your Epic Mummy Dust outlasts Bob Dole. -It's basically 102% certain with a 2% margin of error you aren't taking monk for the Unarmed AB (wisdom to AC bonus is at level 3 on Amia), so replace it with rogue at say level 29 or so for a skill dump and access to the almighty UMD. -I'm only counting 4 epic feats on your list, and there should be (?) 5. That'd probably make room for your stuff and things. -You should also be at 11 feats pre-epic, unless you're not going human. That'd probably make room for Spell Focus at the end of the day.
That being said, you reminded me of my desire for a melee caster, and cleric26/monk3/rogue1 seems to fit just fine. I'm just wondering if anyone can clarify if Divine Power always boosts your strength to 18 base regardless of buffs, or if you simply get nothing out of it should your buffs and gear pass 18 strength.
_________________ Who are you. What are you. Why do you scream at me?
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DerkDerkistan
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Posted: Sun, Oct 09 2011, 3:07 AM |
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Joined: 18 Jan 2009 Location: Earth
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Arcadence wrote: -Power Attack serves no purpose at all, replace it with IKD which you really really really really need.
Power Attack is required for Divine Might/Shield Arcadence wrote: -Epic Mummy Dust is going to be really lame without Epic Spell Focus. Be content with Summon IX or Gate and get a nuke instead (or Epic Prowess, trollface.jpg), or fit in Spell/Epic Spell Focus so your Epic Mummy Dust outlasts Bob Dole. Mummy Dust is great even without epic spell focus. My level 23 cleric uses it and it lasts plenty long enough.
_________________ Remember when I knew a boxer, baby
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MoshingChris
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Posted: Sun, Oct 09 2011, 3:09 AM |
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Joined: 04 Sep 2007 Location: Down South and Bent Edge
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If you buff correctly you can get it to increase to 18 then add +5 from maxed strength and then add +4 from Aura of Vitality. It only lasts for aslong as that first casting of Divine Power Lasts for.
Also yeah pretty much ignore everything Arcadence wrote because its. . .ugly.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Naivatkal
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Posted: Sun, Oct 09 2011, 3:23 AM |
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Joined: 26 May 2010
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.Right. So.
Should have mentioned my original stipulations, no 8 DEX and such. Oh well, no big deal. He's not supposed to be uber badass cleric, he will be badass enough without super tweaking the stats lol
Also, I was wondering about the Divine Power thing, too. So basically don't put STR on gear, use Divine Power first, then other STR boosters? Or does Divine Power only care about base STR (ie ignores gear so if you have +7 STR gear you end up with 25 STR). And does the STR bonus count towards the +12 max? Don't see NWN wiki stating it does or doesn't.
All in all, I think the build is fine as is as far as for what I'm going for.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Arcadence
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Posted: Sun, Oct 09 2011, 3:31 AM |
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Joined: 09 May 2010
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DerkDerkistan wrote: Power Attack is required for Divine Might/Shield At least I can blame beer on that one. Quote: Mummy Dust is great even without epic spell focus. My level 23 cleric uses it and it lasts plenty long enough. I remember it lasting through about five mob packs before expiring, but that was a year ago. Quote: Also yeah pretty much ignore everything Arcadence wrote because its. . .ugly. We can't all be pretty, but I don't have a real excuse for the Power Attack mistake.  That's what I thought on Divine Power though, thanks for confirming it.
_________________ Who are you. What are you. Why do you scream at me?
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tsukasa1991
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Posted: Sun, Oct 09 2011, 4:54 AM |
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Joined: 18 Jul 2009
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Blackdragon12121 wrote: I'd go heavy on the rogue for SA and nab IKD at the same time. Add enough fighter for 4APR and dual wield feats if that's the angle you wanna go. im looking for less of a hips spamming ftr as i want a meleer with the ability to sneak away/ shadow away from battle for dramatic effect. i should elaberate my idea, im planning on making a desert warrior, someone who wears loose clothes and is used to harsh climates where you dont always have the option to win. think arabian knights in look. i want to be using at least one scimitar, though i may take up two if feats allow (for authenticity to the whole arabian idea) and or a large shield. im not too worried for AC though i dont want to die as soon as i get into melee obv. but i would like a high enough AB i can hit most things. i do NOT want to rely on spamming hips to fish for hits, that is the ultimate in lame to me. i know you cant finesse a scimitar but im not too interested in light weapons, he should be more about strength and big cuting edges. that said, i was looking at ranger, and it looks like if i just went ranger/sd with something tossed in, i should be better suited than fighter, no? edit : should i throw in 4ftr to get weapon spec?
_________________ Plays- Maggot Bucktooth (Retired) Giando Paladrious (Retired)
Last edited by tsukasa1991 on Sun, Oct 09 2011, 5:15 AM, edited 1 time in total.
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DerkDerkistan
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Posted: Sun, Oct 09 2011, 5:01 AM |
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Joined: 18 Jan 2009 Location: Earth
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Arcadence wrote: DerkDerkistan wrote: Quote: Mummy Dust is great even without epic spell focus. My level 23 cleric uses it and it lasts plenty long enough. I remember it lasting through about five mob packs before expiring, but that was a year ago. It's at least turns per level, and it's hours per level with epic focus. You need at least 21 caster levels to take it, so it's a 21 minute summon at the very minimum. You might be thinking of Dragon Knight, which is rounds per level without epic conjuration.
_________________ Remember when I knew a boxer, baby
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TeroSNS
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Posted: Sun, Oct 09 2011, 7:42 AM |
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Joined: 26 Jan 2009
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Blackdragon12121 wrote: i know you cant finesse a scimitar but im not too interested in light weapons, he should be more about strength and big cuting edges. You cannot finesse scimitars, you're mixing it up with rapier.
_________________ My favourite sniper loadout: Huntsman, jarate, bushwacka. Team Fortress 2 is FREE TO PLAY! 
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666WaysToHell
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Posted: Sun, Oct 09 2011, 9:13 AM |
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Joined: 22 Nov 2010 Location: Western Australia
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Is there any difference between 9 DD and 10 DD?
_________________ Aoth Nathandem - Wizard of house Tholaunt and chosen of Ma'at.
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Jes
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Posted: Sun, Oct 09 2011, 9:23 AM |
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DM
Joined: 23 Aug 2006 Location: Camriiole
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Really? Look here first! Also, check this for reference. There is a very stark difference between the two, RP-wise but especially Build-wise. I assume you're looking at the latter, considering you put it in this thread. (That isn't to say they need to be mutually exclusive, of course. The difference is just explained differently for either one.)
_________________ Login: The Copper Queen Cromlech - The Best Copper This Side of Ruathym Zelly Cys'dina - The Wounded Soul, Also Merchant Aelynthi Nor'alei - The Bubbly Winged Elf
See me DM-side as: [DM] Hlal | [DM] The Voice
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666WaysToHell
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Posted: Sun, Oct 09 2011, 9:36 AM |
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Joined: 22 Nov 2010 Location: Western Australia
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On the rare chance my computer actually decided to load NWNwiki, thanks! Im assuming a character definately does not become a half dragon though 
_________________ Aoth Nathandem - Wizard of house Tholaunt and chosen of Ma'at.
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Liz
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Posted: Sun, Oct 09 2011, 9:39 AM |
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Joined: 28 May 2010 Location: Smallville
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According to Amia lore, that's true. Getting the "Half-Dragon" ability doesn't actually turn you into a biological half-dragon, it just turns you into a really dedicated RDD.
_________________ Winner of Amia's "Most Ethical Time Traveler" award 2026 Character Portraits!
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Jes
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Posted: Sun, Oct 09 2011, 9:44 AM |
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DM
Joined: 23 Aug 2006 Location: Camriiole
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They don't become a true half-dragon. It's not just Amia lore. They only gain the half-dragon template, which means they have all the abilities of a half-dragon. But as has been said a million times before, nothing goes back in time and turns your character's mother into a dragon.
_________________ Login: The Copper Queen Cromlech - The Best Copper This Side of Ruathym Zelly Cys'dina - The Wounded Soul, Also Merchant Aelynthi Nor'alei - The Bubbly Winged Elf
See me DM-side as: [DM] Hlal | [DM] The Voice
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Uncle-Opustus
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Posted: Sun, Oct 09 2011, 15:02 PM |
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Joined: 10 Jul 2007 Location: Finland
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Naivatkal, drop Great Fort for IKD and Epic Fort for Armour Skin.
_________________ UCE THIS, YOU COW.
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Falling Spider
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Posted: Sun, Oct 09 2011, 15:39 PM |
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Player
Joined: 29 Mar 2009
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This is less build-y and more mechanical, but is there a way to set the changes on the Book of Transmutation as permanent, or at least only have them revert back when they're done manually?
_________________ Gahnn Bluetusk Aleksandr Vespermouth II "Malnutrition is scarier than any beastie."
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Mobile_Svensk
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Posted: Sun, Oct 09 2011, 15:52 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Falling Spider wrote: This is less build-y and more mechanical, but is there a way to set the changes on the Book of Transmutation as permanent, or at least only have them revert back when they're done manually? Nope. Resets upon server reset :/
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Naivatkal
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Posted: Sun, Oct 09 2011, 16:46 PM |
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Player
Joined: 26 May 2010
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Uncle-Opustus wrote: Naivatkal, drop Great Fort for IKD and Epic Fort for Armour Skin. ... I forgot to list Armor Skin. Safe to say I have that haha And is IKD really that much better than the extra fort? Guessing so, just checking.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Arcadence
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Posted: Sun, Oct 09 2011, 17:44 PM |
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Player
Joined: 09 May 2010
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It opens up being able to knock over huge monsters and actually gives you a bonus to your roll against discipline on other medium-size critters (and pcs). +4 and being able to knock over giants doesn't seem like much, but you'll feel it as you go higher in levels (I know I do).
_________________ Who are you. What are you. Why do you scream at me?
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Uncle-Opustus
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Posted: Mon, Oct 10 2011, 14:22 PM |
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Player
Joined: 10 Jul 2007 Location: Finland
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Wisely spoken. Definitely worth +2 scrubby Fort. I'd even contemplate on having Greater Ruin into the mix.
_________________ UCE THIS, YOU COW.
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Mobile_Svensk
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Posted: Mon, Oct 10 2011, 14:23 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Guys, Do you know if there's been a change to the Cooldown of the Cleric 'Prayer' ? Is it still once every IRL Hour?
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Uncle-Opustus
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Posted: Mon, Oct 10 2011, 14:51 PM |
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Player
Joined: 10 Jul 2007 Location: Finland
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Just checked. It's not working as it should, at least. I think. Chris, go fix.
_________________ UCE THIS, YOU COW.
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PaladinOfSune
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Posted: Mon, Oct 10 2011, 15:21 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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I think you have the wrong guy there. It'll be fixed later on today, anyway.
_________________ "Let's unwrite these pages and replace them with our own words."
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Mobile_Svensk
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Posted: Mon, Oct 10 2011, 15:51 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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PaladinOfSune wrote: I think you have the wrong guy there. It'll be fixed later on today, anyway. Yeah OK. But will it still be 1 IRL hour cooldown?
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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PaladinOfSune
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Posted: Mon, Oct 10 2011, 16:05 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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Yes
_________________ "Let's unwrite these pages and replace them with our own words."
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Naivatkal
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Posted: Mon, Oct 10 2011, 22:56 PM |
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Player
Joined: 26 May 2010
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Uncle-Opustus wrote: Wisely spoken. Definitely worth +2 scrubby Fort. I'd even contemplate on having Greater Ruin into the mix. I was considering that, I'll see what I can come up with. Greater Ruin, I mean
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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tsukasa1991
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Posted: Tue, Oct 11 2011, 12:31 PM |
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Player
Joined: 18 Jul 2009
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just a question, i heard something about the unique spells on another topic.. do you need to take them on level up to be able to utilize them for custom spells? or what, ive never really understood what those placeholder slots were for but in the case that theyre needed that will greatly aid me when i rebuild
_________________ Plays- Maggot Bucktooth (Retired) Giando Paladrious (Retired)
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maglorine
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Posted: Tue, Oct 11 2011, 16:48 PM |
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Player
Joined: 13 Oct 2006
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Two questions, three actually. Dex Monk with high 60s AC and epic dodge.
1) Does this character need discipline? With low Str and no spare feats its an awfully long road to climb and I'm not sure he'll be getting hit much at all. I remember my fully buffed hin paladin sparring Ukre and barely hitting him ever, even without the AB penalty from spamming KD.
2) Will maxing out parry have any uses for him?
3). Are the two questions above related?
Thanks
_________________ Tark Hammerfeast - Immovable Object True Greenspan - Bendir's Boy Wonder
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