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JusticeXIII
 
PostPosted: Fri, Jan 10 2014, 22:32 PM 

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Joined: 09 Dec 2012
Location: Nor Cal

Charles1810 wrote:
JusticeXIII wrote:
Not sure if it's been addressed yet, but cloaks aren't merging with shifter forms.

Specific cloak or have you tried other cloaks and with a weapon equipped?


I tried a few cloaks, same result. Seems like a pretty big bug!


 
      
Pulawski
 
PostPosted: Sat, Jan 11 2014, 22:34 PM 



Player

Joined: 01 Nov 2005
Location: Slagelse, denmark

The BG and monk changes are not functioning proberly.

With only 2 BG levels, i am still getting +9 to all my saves.

And the same with monk wis AC/level

_________________
Ssinssrin The Devout Scourge!
Zarsara. Drow ftw


 
      
Charles1810
 
PostPosted: Sun, Jan 12 2014, 4:30 AM 

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Joined: 17 Sep 2007
Location: Hubbard, Ohio

Can the bullets you now get for starter quest in corder already be ided?

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((Please take note if you PM me and you are ignored resend to me in 1-3days, it is likely due to not realizing I got mail))


 
      
Goldwater
 
PostPosted: Sun, Jan 12 2014, 16:42 PM 

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Joined: 19 Dec 2013

When you are on A and encumbered, then you move to B (or vise versa) and lose some weight, when you return to A you are still movement speed reduced, despite not being encumbered, until you do something to slow and correct yourself, such as entering and exiting hide.


 
      
Eizendur
 
PostPosted: Tue, Jan 14 2014, 11:33 AM 



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Joined: 29 Sep 2013

JusticeXIII wrote:
Charles1810 wrote:
JusticeXIII wrote:
Not sure if it's been addressed yet, but cloaks aren't merging with shifter forms.

Specific cloak or have you tried other cloaks and with a weapon equipped?


I tried a few cloaks, same result. Seems like a pretty big bug!


Same here on my shifter.


 
      
GreatPigeon
 
PostPosted: Tue, Jan 14 2014, 12:44 PM 

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Joined: 04 May 2009
Location: London, UK

Pulawski wrote:
The BG and monk changes are not functioning proberly.

With only 2 BG levels, i am still getting +9 to all my saves.

And the same with monk wis AC/level



Is this showing up just in the character sheet or is it reflected in the battlelog as well?

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Eizendur
 
PostPosted: Tue, Jan 14 2014, 18:39 PM 



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Joined: 29 Sep 2013

Just wanted to correct myself:

Cloaks don't transfer if you don't wield a weapon it seems.
With a weapon it's fine.


 
      
Pulawski
 
PostPosted: Fri, Jan 17 2014, 8:30 AM 



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Joined: 01 Nov 2005
Location: Slagelse, denmark

Quote:
Pulawski wrote:
The BG and monk changes are not functioning proberly.

With only 2 BG levels, i am still getting +9 to all my saves.

And the same with monk wis AC/level



Is this showing up just in the character sheet or is it reflected in the battlelog as well?


Haven't tested extensivly, but it does show up in the battlelog as well. 29 fort save vs poison, 27 fortitude on character sheet. 30 will vs fear, and so forth.

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Ssinssrin The Devout Scourge!
Zarsara. Drow ftw


 
      
Mc sparkus
 
PostPosted: Sat, Jan 18 2014, 1:08 AM 

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Joined: 07 Dec 2009

Job log bug,

I had 3 ranks in a job and so the master rank, now i went to get 2 ranks in explorer and instand got the master explorer rank (9points). Without needing the other ranks.

Hope i was cleare if not let me know. :D

_________________
Wheter i control the axewielding walking fridg or the arrow slinging maniac i wil annoy you at some way. Muhahahaha


 
      
Kamina
 
PostPosted: Sat, Jan 18 2014, 14:02 PM 

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Joined: 05 Jul 2007
Location: Kent, England.

Just to make it clear:

Instead of going:

3 Ranks Explorer
6 Ranks Explorer
9 Ranks Explorer

You managed to go:

3 Ranks Explorer
9 Ranks Explorer

?

Can you take a screenshot of your job log and post it here as well as your character's ECL?

_________________
Image
"Operating in the border between light and darkness, shadowdancers
are nimble artists of deception. They are mysterious and
unknown, never completely trusted but always inducing wonder
when met"


 
      
Mc sparkus
 
PostPosted: Sat, Jan 18 2014, 14:57 PM 

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A screenshot is not posable any more sinds the dm who i reported it to had me wipe my job log but i got:

Ecl 24

3 rank spy
6 rank spy
9 rank spy
9 rank explorer

_________________
Wheter i control the axewielding walking fridg or the arrow slinging maniac i wil annoy you at some way. Muhahahaha


 
      
Naivatkal
 
PostPosted: Sat, Jan 18 2014, 18:24 PM 

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Joined: 26 May 2010

Should wyrmling shapes merge weapons? Because they clearly are. Just used white wyrmling with a 1d4 Acid +1 weapon and a FW scroll on it, hit with acid and fire damage.

_________________
Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
Kamina
 
PostPosted: Sat, Jan 18 2014, 18:25 PM 

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Joined: 05 Jul 2007
Location: Kent, England.

It says it shouldn't on NWN wiki.

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Image
"Operating in the border between light and darkness, shadowdancers
are nimble artists of deception. They are mysterious and
unknown, never completely trusted but always inducing wonder
when met"


 
      
Naivatkal
 
PostPosted: Sat, Jan 18 2014, 19:26 PM 

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Joined: 26 May 2010

Kamina wrote:
It says it shouldn't on NWN wiki.

Yeah, I just wasn't sure if we altered and I was overlooking that haha. We should probably fix that!

Sorry to all my shifter friends :mrgreen:

Glim wrote:
Kamina wrote:
Yup, it's been reported several times as well I think.

Been this way since august, perhaps even before that!

Actually it was fixed. Someone broke it again.

Clearly it's G-orgy's fault.

_________________
Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
GreatPigeon
 
PostPosted: Mon, Jan 20 2014, 3:58 AM 

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Joined: 04 May 2009
Location: London, UK

Image

You can see that the Bulwark of Vigilance was dispelled. I have pointed out that KC aura's are dispellable before. They are not supposed to be.

_________________
The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Charles1810
 
PostPosted: Tue, Jan 21 2014, 21:23 PM 

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Joined: 17 Sep 2007
Location: Hubbard, Ohio

Quest convo for show me what your made of seems broken. After defeating burgh n getting his tooth, you can not turn it in to the quest giver in wiltun shop. The convo just loops with no reward or toot taken away.

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((Please take note if you PM me and you are ignored resend to me in 1-3days, it is likely due to not realizing I got mail))


 
      
Naivatkal
 
PostPosted: Tue, Jan 21 2014, 21:25 PM 

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Weird, it worked a couple of days ago for me.

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Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
Kamina
 
PostPosted: Tue, Jan 21 2014, 21:56 PM 

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Joined: 05 Jul 2007
Location: Kent, England.

Prismatic EDK now has the Black Dragon portrait.

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Image
"Operating in the border between light and darkness, shadowdancers
are nimble artists of deception. They are mysterious and
unknown, never completely trusted but always inducing wonder
when met"


 
      
BoogieBard Jaks
 
PostPosted: Wed, Jan 22 2014, 11:04 AM 

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Joined: 07 Dec 2009
Location: Westeros

Magical Vestements spell:-

The Cleric one that adds Armour enchantment to Armour and / or shield.. This is not too much of a problem but when targeted on my armour in my Inventory screen it doesn't work. Does with the shield but not the armour.

It does work to enchant the armour if I target my avatar directly or targeting the portrait way just not if I target the armour in the inventory screen. Then I can go into the inventory screen to target the shield.

It used to work to enchant both in the inventory screen but not now. My Cleric wears the Sally (Salandran) armour, best one, for reference reasons in case its just the fact its that armour.

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Gelfort Barrelblower. "Aye but paper's always needed for the washroom". Dwarf Priest
Aeradwyn Jalacia. "I'm proud. I just do not feel the need to bully others with my pride". Sun Elf Enchantress


 
      
Naivatkal
 
PostPosted: Wed, Jan 22 2014, 14:48 PM 

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Just target both spells on your character ;p

But that is weird, though.

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Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
BoogieBard Jaks
 
PostPosted: Wed, Jan 22 2014, 23:20 PM 

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Naivatkal wrote:
Just target both spells on your character ;p

But that is weird, though.


Could do but in my experience this bugs and sometimes doesn't auto target the shield.. instead just recasts on your armour.

_________________
Login:- Winter shere

Gelfort Barrelblower. "Aye but paper's always needed for the washroom". Dwarf Priest
Aeradwyn Jalacia. "I'm proud. I just do not feel the need to bully others with my pride". Sun Elf Enchantress


 
      
lilmarcat
 
PostPosted: Sat, Jan 25 2014, 9:28 AM 



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Joined: 27 Dec 2013

On the note of KC auras. Using a restore removes the Vehement Charge aura, this is most likely due to the -discipline skill the aura gives


 
      
MyOwnDestiny
 
PostPosted: Mon, Jan 27 2014, 17:12 PM 

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Joined: 28 Nov 2012
Location: Louisiana, USA (GMT -6, CST)

Not a bug as it is always like this but an issue of placement. The chest is facing the corner and cannot be reached to open. Can only bash which usually destroys whatever is inside.

Oh.. this is in the Fire Giants.. believe it is second level.

Image

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Ronnie ~ Without darkness, one cannot full appreciate the light
[MIA]Walker ~ Priestess of the Helping Hand


 
      
Kamina
 
PostPosted: Mon, Jan 27 2014, 20:29 PM 

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Joined: 05 Jul 2007
Location: Kent, England.

I'll confirm above's post, has happened to me twice in the past, though I was lucky with bashes.

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Image
"Operating in the border between light and darkness, shadowdancers
are nimble artists of deception. They are mysterious and
unknown, never completely trusted but always inducing wonder
when met"


 
      
Naivatkal
 
PostPosted: Thu, Jan 30 2014, 20:51 PM 

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Joined: 26 May 2010

When you exit the Beastmen caves after killing the leader it came to my party's attention last week that you are see-through while standing on the grass around it, and down the way to the slope that leads to the road as well.

Also the tilesets int he Shekat Queen Consort room are still a bit iffy, also. Are they basically as good as they can get? I noticed the spawn to the left can be partially see-through.

_________________
Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
Laiquendi Ohtar
 
PostPosted: Sat, Feb 01 2014, 22:15 PM 

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Joined: 12 Feb 2013

I enter Greater Sanctuary, run for a while and try to open the Kohlingen gate from Greengarden District (the westernmost on the map) and I get hit by negative energy (as in the log on the screenshot).
Is this a penalty for forgetting to take off hood before entering? ;)

No hostiles around, no one hostiled me on the list, and I was under GS.

http://i1318.photobucket.com/albums/t64 ... g~original

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Image


Last edited by Laiquendi Ohtar on Sat, Feb 01 2014, 23:19 PM, edited 2 times in total.

 
      
Richard_Edmund
 
PostPosted: Sun, Feb 02 2014, 10:16 AM 

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Joined: 23 Sep 2012
Location: Western Australia (+8 GMT)

The Wheep (Death Domain: 17-21) only has 27 AB at two APR which for it's level (21) isn't going to hit the broad side of a barn, let alone any monsters. And it's not wearing gloves so you can't add GMW or Darkfire.

It also still has Aribeth's voice. :lol:

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Discord: Bhaalorian#5715


Last edited by Richard_Edmund on Sun, Feb 02 2014, 14:46 PM, edited 1 time in total.

 
      
Naivatkal
 
PostPosted: Sun, Feb 02 2014, 14:36 PM 

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Something is broke with the quest Poetic Justice. I did what you are supposed to do, the person died, yet my quest didn't update, the special item is gone, and I can't turn it in.

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Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
Xenos
 
PostPosted: Tue, Feb 04 2014, 19:23 PM 

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Joined: 03 Jan 2007

The Vamps in Manor are not actually Vamps.


Exordius wrote:
For some reason i can't get my mage's intelligence higher then 33... even with items that should get it higher?


You can only get +12 total from gear.

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House Auvrea'Kan Crafts and Services is now open and prepared to discuss orders.


 
      
Xenos
 
PostPosted: Thu, Feb 06 2014, 9:33 AM 

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Mercedes wrote:
Xenos wrote:
The Vamps in Manor are not actually Vamps.


Elaborate


I expect they know what i mean. But their not actually Vampires and are unaffected by spells that kill vampires. Being Sunburst.

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House Auvrea'Kan Crafts and Services is now open and prepared to discuss orders.


 
      
MoshingChris
 
PostPosted: Thu, Feb 13 2014, 2:35 AM 

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Joined: 04 Sep 2007
Location: Down South and Bent Edge

Quote:
For this spell, vampires are all creatures with either a case-insensitive subrace of "vampire" or a vampire appearance.


That is the reason why Manor Vampires aren't affected properly.

_________________
I play: Gage le Gris
Socially and recently politically Inept Knight of Xymor


 
      
Q't'ulu
 
PostPosted: Thu, Feb 13 2014, 16:43 PM 

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Joined: 20 Jun 2012
Location: Russia, St.Petersburg

Spell 'Death Armor' (Necromancy) not counts PM levels (e.g. W3/PM1 output is 2..5, but not 3..6 (and so on)).

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Evolution by any means!


 
      
Q't'ulu
 
PostPosted: Fri, Feb 14 2014, 18:42 PM 

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Joined: 20 Jun 2012
Location: Russia, St.Petersburg

B - Frozenfar - Barren Hills - The High Gates

Road placement issue. If any creature comes too close to road, it can not be targetted. Summoning spells fails either.

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Evolution by any means!


 
      
Naivatkal
 
PostPosted: Sun, Feb 23 2014, 0:16 AM 

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Joined: 26 May 2010

So this was weird to see:

Image

Closed it out, went back in, same thing. Char uses handaxes, though, and it applied the feat to them (I picked the first one). So, I dunno?

_________________
Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
Suhjet
 
PostPosted: Tue, Feb 25 2014, 21:04 PM 

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Joined: 05 Sep 2012

Forgive me if this is already known.

1000 Faces related.
  • If I am using kobold bodyparts (hands, feet, pelvis-tail, armor cosmetic #2 in most cases), changing into other "standard races" such as human, elf, etc., limbs (feet, shins, hands) do not appear. Swapping clothes temporarily replaces my missing parts with that clothes' cosmetic. Otherwise, I have to manually craft-armor and swap the limbs to fix it.
    Image
  • Skin color also messes up occasionally when shifting between standard races and original form, e.g. human-flesh tone kobold when I should be charcoal or vice versa. Shifting back and forth a few times while swapping armor, or reconnecting, seems to fix it. Semi-related suggestion here.
    Image
  • There appear to be more than one head on a single head choice sometimes. E.g. I turn into a human and have human-male head 1 on the reference sheet or I get a half-elf head I can't even find on the reference list.

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Melsa

There are horrors beyond life's edge that we do not suspect,
and once in a while, man's evil prying calls them just within our range.


 
      
Ice
 
PostPosted: Wed, Feb 26 2014, 6:44 AM 

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Joined: 10 Feb 2013
Location: Usa

The Vehement Charge of the dragon knight commander is removed by lesser restoration potions. And it may not be the only aura which does, but I'll confirm that later.

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Womans in your town


 
      
cagus
 
PostPosted: Sun, Mar 02 2014, 16:18 PM 

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Joined: 30 Dec 2013
Location: Pilsen

Hello,
this may not be bug, so I am asking first if it is intended or not.

Having fun around with my little shifter I have found out, that you do this
Quote:
Ability Overwriting:
If a Shifter shifts into a form with a physical ability higher than their own (for instance, a Shifter with 12 Strength shifts into Drow with 20 Strength), then the higher value will overwrite. This works in reverse, too: if a Shifter with 24 Strength shifts into Drow with 20 Strength, then their Strength would remain at 24 as it is the superior amount.

as bonus which subject to CAP +12.
That can cause problem with some builds, for example I have base STR 26. But if I shift in gargoyle, my STR goes down to 24 and never can go over this. Gargoyle has STR 12 and then it gets 12+12=24 no matter if I buff myself, wear STR item, (probably use Ioun Stone - not tested).

So my question is, if this was intended or not.

Thanks for answer.

_________________
Ashi | Baga | Charva
CET timezone


 
      
Naivatkal
 
PostPosted: Sun, Mar 02 2014, 17:06 PM 

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Joined: 26 May 2010

That sounds highly unintentional. I'm pretty sure your STR should just stay at whatever your base STR is.

But, I didn't come up with it so that's just my interpretation. It could also be something stupid with Bioware and all that :(

_________________
Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
serbiris
 
PostPosted: Sun, Mar 02 2014, 17:35 PM 

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Joined: 14 Sep 2010
Location: Sydney, Australia

I think that's a design limitation. Mechanically overwriting the scores set by a form (to an unfixed variable no less) can't actually be done easily, but what they can do is buff the score up to the right amount, subject to the standard +12 cap on ability score modifications.

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@Thanatopsis#6293


 
      
babycakes
 
PostPosted: Wed, Mar 05 2014, 2:25 AM 



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Joined: 28 Jan 2014

The transition from Ruathym: Ostland, Havskar to Ruathym: Ostland, Foothills is buggered. You jump straight to Ruathym: Ostland, Crossroads and skip the foothills altogether. *cough* Nevermind about that. Apparently I flaked out and completely forgot travelling back through the foothills. Transition works fine. :oops:

Also, in Ruathym: Ostland, Havskar, the door to the building northwest of the village wall opens, but with no transition. Maybe lock it unless/until there's a transition planned for the building's interior?

One last note just to mention that none of the NPCs in Havskar have any kind of conversation included, unlike all the other NPCs on Ostland. No "I got nuttin' te say te ye" or anything. Possibly just an oversight, perhaps?


 
      
Kamina
 
PostPosted: Fri, Mar 14 2014, 19:49 PM 

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DM

Joined: 05 Jul 2007
Location: Kent, England.

This is weird.

Lately, as in for the past month, my portal wand has not been allowing me to portal back to location about 70% of the time. It seems random whether or not the option appears at all on the menu after portalling within the 10 minute mark.

_________________
Image
"Operating in the border between light and darkness, shadowdancers
are nimble artists of deception. They are mysterious and
unknown, never completely trusted but always inducing wonder
when met"


 
      
linlan
 
PostPosted: Mon, Mar 17 2014, 21:07 PM 

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Joined: 24 May 2009
Location: South of Grumdek Murr

After latest module update, one of the Master Scout essences is not properly created.
(Edit: ) On A (AmiaA_4.20k), the Wyvern Bile shows up as a non-identified potion of Mage Armor, named itm_sc_wyvernbil. The max stack is 10.
(Edit: ) On B (AmiaB_4.20j), we get an error message specifying "itm_sc_wyvernbil does not exist".

The other two essences work perfectly on both servers, with proper stacks of 20 and updated inventory icon. Nice!

_________________
Nana Anvilmar - Slower Talking, Faster Running
Lester, Jester, Chandler, Alchemister !
Pauris Sennemen de Laelith - Merchant (currently in Suzail, Cormyr)
Metzlitemoctzin - Payit slave, now freed from Silent's sadostyle of plotting !


 
      
Silent2001
 
PostPosted: Thu, Mar 20 2014, 10:52 AM 

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Joined: 19 Jun 2007
Location: United Kingdomshire

For some reason the Dire Wolf animal companion has 16 skill points in heal.

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Image<3 Maryn
We are going to die and that makes us the lucky ones.


 
      
Silvarus
 
PostPosted: Fri, Mar 21 2014, 16:27 PM 

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Joined: 23 Sep 2005
Location: Jyväskylä, Finland, Europe

The transition to underwater in the gulf of lumorier only works if you first try it without underwater gear and then put gear on. If you use it with gear already on, the transition fails to work.

This makes the pirate guestline impossible to complete unless the player thinks of trying it without an underwater item to activate the transition.

_________________
Gagis Silvarna, the Robocop with wings who shoots lasers from his fingertips
Lily Havthorn, the Waukeenar
Silwe, the elf


 
      
jimbono1
 
PostPosted: Sat, Mar 22 2014, 6:08 AM 

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Joined: 30 Sep 2007
Location: England

Item reference itm_sc_wyvrnbil is invalid for the Wyvern Bile essence from Master Scout crafting.

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Khaldun Menetnashte Khalfani
Victor Wilkinson
Silent2001 wrote:
Jimbono1 is my favourite.

^totally not a lie or anything.


 
      
jimbono1
 
PostPosted: Sat, Mar 22 2014, 6:15 AM 

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Joined: 30 Sep 2007
Location: England

Not sure if it's a bug, but the prison doors in Nec'perya Vanguard Headquarters have a Lockpick DC of 1, which seems pretty redundant to have a lock on them.

_________________
Khaldun Menetnashte Khalfani
Victor Wilkinson
Silent2001 wrote:
Jimbono1 is my favourite.

^totally not a lie or anything.


 
      
Naivatkal
 
PostPosted: Mon, Mar 24 2014, 15:38 PM 

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Joined: 26 May 2010

So I was in beholders with my pally and a KC and we noticed some weirdness: The behobos were stripping his Bulwark. Pretty sure Ordinance was as well.

I know I've heard of KC aura bugginess, can't find it though.

_________________
Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
wolfurt
 
PostPosted: Sat, Mar 29 2014, 11:36 AM 

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Joined: 26 Feb 2010
Location: equestria ;]

Naivatkal wrote:
So I was in beholders with my pally and a KC and we noticed some weirdness: The behobos were stripping his Bulwark. Pretty sure Ordinance was as well.

I know I've heard of KC aura bugginess, can't find it though.


Yep. Both of the offensive auras get dispelled, however the defensive auras do not.

plzfix

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The Grizzly is Back.


 
      
msheeler
 
PostPosted: Fri, Apr 11 2014, 23:50 PM 

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Joined: 17 Dec 2008
Location: eastern USA

666WaysToHell wrote:
Everytime I log in on Jacia, my Paldin/Divine Champion I get a debug message in my combat window stating;

"Tried to verify that a feat was added but failed."

Is this right, or not?


This is a bug, not rainy day thing


 
      
msheeler
 
PostPosted: Fri, Apr 11 2014, 23:52 PM 

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Joined: 17 Dec 2008
Location: eastern USA

This is a bug, not rainy day item.

Richard_Edmund wrote:
Clerics who try to scribe scroll a spell from one of their domains is unable to use the scroll because it is listed as only usable by arcane casters despite being scribed by a cleric.


 
      
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