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JusticeXIII
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Posted: Fri, Jan 10 2014, 22:32 PM |
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Player
Joined: 09 Dec 2012 Location: Nor Cal
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Charles1810 wrote: JusticeXIII wrote: Not sure if it's been addressed yet, but cloaks aren't merging with shifter forms. Specific cloak or have you tried other cloaks and with a weapon equipped? I tried a few cloaks, same result. Seems like a pretty big bug!
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Pulawski
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Posted: Sat, Jan 11 2014, 22:34 PM |
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Player
Joined: 01 Nov 2005 Location: Slagelse, denmark
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The BG and monk changes are not functioning proberly.
With only 2 BG levels, i am still getting +9 to all my saves.
And the same with monk wis AC/level
_________________ Ssinssrin The Devout Scourge!
Zarsara. Drow ftw
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Charles1810
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Posted: Sun, Jan 12 2014, 4:30 AM |
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Player
Joined: 17 Sep 2007 Location: Hubbard, Ohio
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Can the bullets you now get for starter quest in corder already be ided?
_________________ Lieutenant Belalad Feiwallyan
((Please take note if you PM me and you are ignored resend to me in 1-3days, it is likely due to not realizing I got mail))
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Goldwater
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Posted: Sun, Jan 12 2014, 16:42 PM |
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Player
Joined: 19 Dec 2013
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When you are on A and encumbered, then you move to B (or vise versa) and lose some weight, when you return to A you are still movement speed reduced, despite not being encumbered, until you do something to slow and correct yourself, such as entering and exiting hide.
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Eizendur
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Posted: Tue, Jan 14 2014, 11:33 AM |
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Player
Joined: 29 Sep 2013
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JusticeXIII wrote: Charles1810 wrote: JusticeXIII wrote: Not sure if it's been addressed yet, but cloaks aren't merging with shifter forms. Specific cloak or have you tried other cloaks and with a weapon equipped? I tried a few cloaks, same result. Seems like a pretty big bug! Same here on my shifter.
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GreatPigeon
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Posted: Tue, Jan 14 2014, 12:44 PM |
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Player
Joined: 04 May 2009 Location: London, UK
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Pulawski wrote: The BG and monk changes are not functioning proberly.
With only 2 BG levels, i am still getting +9 to all my saves.
And the same with monk wis AC/level Is this showing up just in the character sheet or is it reflected in the battlelog as well?
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Eizendur
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Posted: Tue, Jan 14 2014, 18:39 PM |
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Player
Joined: 29 Sep 2013
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Just wanted to correct myself:
Cloaks don't transfer if you don't wield a weapon it seems. With a weapon it's fine.
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Pulawski
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Posted: Fri, Jan 17 2014, 8:30 AM |
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Player
Joined: 01 Nov 2005 Location: Slagelse, denmark
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Quote: Pulawski wrote: The BG and monk changes are not functioning proberly.
With only 2 BG levels, i am still getting +9 to all my saves.
And the same with monk wis AC/level
Is this showing up just in the character sheet or is it reflected in the battlelog as well? Haven't tested extensivly, but it does show up in the battlelog as well. 29 fort save vs poison, 27 fortitude on character sheet. 30 will vs fear, and so forth.
_________________ Ssinssrin The Devout Scourge!
Zarsara. Drow ftw
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Mc sparkus
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Posted: Sat, Jan 18 2014, 1:08 AM |
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Player
Joined: 07 Dec 2009
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Job log bug, I had 3 ranks in a job and so the master rank, now i went to get 2 ranks in explorer and instand got the master explorer rank (9points). Without needing the other ranks. Hope i was cleare if not let me know. 
_________________ Wheter i control the axewielding walking fridg or the arrow slinging maniac i wil annoy you at some way. Muhahahaha
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Kamina
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Posted: Sat, Jan 18 2014, 14:02 PM |
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DM
Joined: 05 Jul 2007 Location: Kent, England.
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Just to make it clear:
Instead of going:
3 Ranks Explorer 6 Ranks Explorer 9 Ranks Explorer
You managed to go:
3 Ranks Explorer 9 Ranks Explorer
?
Can you take a screenshot of your job log and post it here as well as your character's ECL?
_________________  "Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted but always inducing wonder when met"
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Mc sparkus
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Posted: Sat, Jan 18 2014, 14:57 PM |
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Player
Joined: 07 Dec 2009
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A screenshot is not posable any more sinds the dm who i reported it to had me wipe my job log but i got:
Ecl 24
3 rank spy 6 rank spy 9 rank spy 9 rank explorer
_________________ Wheter i control the axewielding walking fridg or the arrow slinging maniac i wil annoy you at some way. Muhahahaha
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Naivatkal
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Posted: Sat, Jan 18 2014, 18:24 PM |
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Player
Joined: 26 May 2010
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Should wyrmling shapes merge weapons? Because they clearly are. Just used white wyrmling with a 1d4 Acid +1 weapon and a FW scroll on it, hit with acid and fire damage.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Kamina
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Posted: Sat, Jan 18 2014, 18:25 PM |
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DM
Joined: 05 Jul 2007 Location: Kent, England.
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It says it shouldn't on NWN wiki.
_________________  "Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted but always inducing wonder when met"
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Naivatkal
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Posted: Sat, Jan 18 2014, 19:26 PM |
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Player
Joined: 26 May 2010
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Kamina wrote: It says it shouldn't on NWN wiki. Yeah, I just wasn't sure if we altered and I was overlooking that haha. We should probably fix that! Sorry to all my shifter friends Glim wrote: Kamina wrote: Yup, it's been reported several times as well I think.
Been this way since august, perhaps even before that! Actually it was fixed. Someone broke it again. Clearly it's G-orgy's fault.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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GreatPigeon
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Posted: Mon, Jan 20 2014, 3:58 AM |
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Player
Joined: 04 May 2009 Location: London, UK
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 You can see that the Bulwark of Vigilance was dispelled. I have pointed out that KC aura's are dispellable before. They are not supposed to be.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Charles1810
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Posted: Tue, Jan 21 2014, 21:23 PM |
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Player
Joined: 17 Sep 2007 Location: Hubbard, Ohio
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Quest convo for show me what your made of seems broken. After defeating burgh n getting his tooth, you can not turn it in to the quest giver in wiltun shop. The convo just loops with no reward or toot taken away.
_________________ Lieutenant Belalad Feiwallyan
((Please take note if you PM me and you are ignored resend to me in 1-3days, it is likely due to not realizing I got mail))
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Naivatkal
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Posted: Tue, Jan 21 2014, 21:25 PM |
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Player
Joined: 26 May 2010
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Weird, it worked a couple of days ago for me.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Kamina
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Posted: Tue, Jan 21 2014, 21:56 PM |
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DM
Joined: 05 Jul 2007 Location: Kent, England.
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Prismatic EDK now has the Black Dragon portrait.
_________________  "Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted but always inducing wonder when met"
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BoogieBard Jaks
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Posted: Wed, Jan 22 2014, 11:04 AM |
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Player
Joined: 07 Dec 2009 Location: Westeros
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Magical Vestements spell:-
The Cleric one that adds Armour enchantment to Armour and / or shield.. This is not too much of a problem but when targeted on my armour in my Inventory screen it doesn't work. Does with the shield but not the armour.
It does work to enchant the armour if I target my avatar directly or targeting the portrait way just not if I target the armour in the inventory screen. Then I can go into the inventory screen to target the shield.
It used to work to enchant both in the inventory screen but not now. My Cleric wears the Sally (Salandran) armour, best one, for reference reasons in case its just the fact its that armour.
_________________ Login:- Winter shere Gelfort Barrelblower. "Aye but paper's always needed for the washroom". Dwarf Priest Aeradwyn Jalacia. "I'm proud. I just do not feel the need to bully others with my pride". Sun Elf Enchantress
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Naivatkal
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Posted: Wed, Jan 22 2014, 14:48 PM |
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Player
Joined: 26 May 2010
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Just target both spells on your character ;p
But that is weird, though.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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BoogieBard Jaks
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Posted: Wed, Jan 22 2014, 23:20 PM |
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Player
Joined: 07 Dec 2009 Location: Westeros
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Naivatkal wrote: Just target both spells on your character ;p
But that is weird, though. Could do but in my experience this bugs and sometimes doesn't auto target the shield.. instead just recasts on your armour.
_________________ Login:- Winter shere Gelfort Barrelblower. "Aye but paper's always needed for the washroom". Dwarf Priest Aeradwyn Jalacia. "I'm proud. I just do not feel the need to bully others with my pride". Sun Elf Enchantress
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lilmarcat
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Posted: Sat, Jan 25 2014, 9:28 AM |
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Player
Joined: 27 Dec 2013
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On the note of KC auras. Using a restore removes the Vehement Charge aura, this is most likely due to the -discipline skill the aura gives
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MyOwnDestiny
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Posted: Mon, Jan 27 2014, 17:12 PM |
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Player
Joined: 28 Nov 2012 Location: Louisiana, USA (GMT -6, CST)
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Not a bug as it is always like this but an issue of placement. The chest is facing the corner and cannot be reached to open. Can only bash which usually destroys whatever is inside. Oh.. this is in the Fire Giants.. believe it is second level. 
_________________ Isys ~ Daughter of Earth and Life Ronnie ~ Without darkness, one cannot full appreciate the light [MIA]Walker ~ Priestess of the Helping Hand
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Kamina
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Posted: Mon, Jan 27 2014, 20:29 PM |
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DM
Joined: 05 Jul 2007 Location: Kent, England.
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I'll confirm above's post, has happened to me twice in the past, though I was lucky with bashes.
_________________  "Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted but always inducing wonder when met"
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Naivatkal
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Posted: Thu, Jan 30 2014, 20:51 PM |
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Player
Joined: 26 May 2010
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When you exit the Beastmen caves after killing the leader it came to my party's attention last week that you are see-through while standing on the grass around it, and down the way to the slope that leads to the road as well.
Also the tilesets int he Shekat Queen Consort room are still a bit iffy, also. Are they basically as good as they can get? I noticed the spawn to the left can be partially see-through.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Laiquendi Ohtar
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Posted: Sat, Feb 01 2014, 22:15 PM |
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Player
Joined: 12 Feb 2013
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I enter Greater Sanctuary, run for a while and try to open the Kohlingen gate from Greengarden District (the westernmost on the map) and I get hit by negative energy (as in the log on the screenshot). Is this a penalty for forgetting to take off hood before entering?  No hostiles around, no one hostiled me on the list, and I was under GS. http://i1318.photobucket.com/albums/t64 ... g~original
_________________ 
Last edited by Laiquendi Ohtar on Sat, Feb 01 2014, 23:19 PM, edited 2 times in total.
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Richard_Edmund
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Posted: Sun, Feb 02 2014, 10:16 AM |
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Player
Joined: 23 Sep 2012 Location: Western Australia (+8 GMT)
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The Wheep (Death Domain: 17-21) only has 27 AB at two APR which for it's level (21) isn't going to hit the broad side of a barn, let alone any monsters. And it's not wearing gloves so you can't add GMW or Darkfire. It also still has Aribeth's voice. 
_________________ Elwyn Sabel - Laura Jarshall - Mordoc Ebonhand
Discord: Bhaalorian#5715
Last edited by Richard_Edmund on Sun, Feb 02 2014, 14:46 PM, edited 1 time in total.
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Naivatkal
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Posted: Sun, Feb 02 2014, 14:36 PM |
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Player
Joined: 26 May 2010
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Something is broke with the quest Poetic Justice. I did what you are supposed to do, the person died, yet my quest didn't update, the special item is gone, and I can't turn it in.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Xenos
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Posted: Tue, Feb 04 2014, 19:23 PM |
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Player
Joined: 03 Jan 2007
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The Vamps in Manor are not actually Vamps. Exordius wrote: For some reason i can't get my mage's intelligence higher then 33... even with items that should get it higher? You can only get +12 total from gear.
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Xenos
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Posted: Thu, Feb 06 2014, 9:33 AM |
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Player
Joined: 03 Jan 2007
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Mercedes wrote: Xenos wrote: The Vamps in Manor are not actually Vamps. Elaborate I expect they know what i mean. But their not actually Vampires and are unaffected by spells that kill vampires. Being Sunburst.
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MoshingChris
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Posted: Thu, Feb 13 2014, 2:35 AM |
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Player
Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Quote: For this spell, vampires are all creatures with either a case-insensitive subrace of "vampire" or a vampire appearance. That is the reason why Manor Vampires aren't affected properly.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Q't'ulu
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Posted: Thu, Feb 13 2014, 16:43 PM |
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Player
Joined: 20 Jun 2012 Location: Russia, St.Petersburg
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Spell 'Death Armor' (Necromancy) not counts PM levels (e.g. W3/PM1 output is 2..5, but not 3..6 (and so on)).
_________________ Evolution by any means!
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Q't'ulu
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Posted: Fri, Feb 14 2014, 18:42 PM |
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Player
Joined: 20 Jun 2012 Location: Russia, St.Petersburg
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B - Frozenfar - Barren Hills - The High Gates
Road placement issue. If any creature comes too close to road, it can not be targetted. Summoning spells fails either.
_________________ Evolution by any means!
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Naivatkal
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Posted: Sun, Feb 23 2014, 0:16 AM |
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Player
Joined: 26 May 2010
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So this was weird to see:  Closed it out, went back in, same thing. Char uses handaxes, though, and it applied the feat to them (I picked the first one). So, I dunno?
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Suhjet
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Posted: Tue, Feb 25 2014, 21:04 PM |
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Player
Joined: 05 Sep 2012
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Forgive me if this is already known. 1000 Faces related. - If I am using kobold bodyparts (hands, feet, pelvis-tail, armor cosmetic #2 in most cases), changing into other "standard races" such as human, elf, etc., limbs (feet, shins, hands) do not appear. Swapping clothes temporarily replaces my missing parts with that clothes' cosmetic. Otherwise, I have to manually craft-armor and swap the limbs to fix it.
 - Skin color also messes up occasionally when shifting between standard races and original form, e.g. human-flesh tone kobold when I should be charcoal or vice versa. Shifting back and forth a few times while swapping armor, or reconnecting, seems to fix it. Semi-related suggestion here.
 - There appear to be more than one head on a single head choice sometimes. E.g. I turn into a human and have human-male head 1 on the reference sheet or I get a half-elf head I can't even find on the reference list.
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Ice
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Posted: Wed, Feb 26 2014, 6:44 AM |
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Player
Joined: 10 Feb 2013 Location: Usa
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The Vehement Charge of the dragon knight commander is removed by lesser restoration potions. And it may not be the only aura which does, but I'll confirm that later.
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cagus
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Posted: Sun, Mar 02 2014, 16:18 PM |
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Player
Joined: 30 Dec 2013 Location: Pilsen
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Hello, this may not be bug, so I am asking first if it is intended or not. Having fun around with my little shifter I have found out, that you do this Quote: Ability Overwriting: If a Shifter shifts into a form with a physical ability higher than their own (for instance, a Shifter with 12 Strength shifts into Drow with 20 Strength), then the higher value will overwrite. This works in reverse, too: if a Shifter with 24 Strength shifts into Drow with 20 Strength, then their Strength would remain at 24 as it is the superior amount. as bonus which subject to CAP +12. That can cause problem with some builds, for example I have base STR 26. But if I shift in gargoyle, my STR goes down to 24 and never can go over this. Gargoyle has STR 12 and then it gets 12+12=24 no matter if I buff myself, wear STR item, (probably use Ioun Stone - not tested). So my question is, if this was intended or not. Thanks for answer.
_________________ Ashi | Baga | Charva CET timezone
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Naivatkal
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Posted: Sun, Mar 02 2014, 17:06 PM |
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Player
Joined: 26 May 2010
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That sounds highly unintentional. I'm pretty sure your STR should just stay at whatever your base STR is. But, I didn't come up with it so that's just my interpretation. It could also be something stupid with Bioware and all that 
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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serbiris
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Posted: Sun, Mar 02 2014, 17:35 PM |
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Player
Joined: 14 Sep 2010 Location: Sydney, Australia
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I think that's a design limitation. Mechanically overwriting the scores set by a form (to an unfixed variable no less) can't actually be done easily, but what they can do is buff the score up to the right amount, subject to the standard +12 cap on ability score modifications.
_________________ @Thanatopsis#6293
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babycakes
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Posted: Wed, Mar 05 2014, 2:25 AM |
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Player
Joined: 28 Jan 2014
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The transition from Ruathym: Ostland, Havskar to Ruathym: Ostland, Foothills is buggered. You jump straight to Ruathym: Ostland, Crossroads and skip the foothills altogether. *cough* Nevermind about that. Apparently I flaked out and completely forgot travelling back through the foothills. Transition works fine. Also, in Ruathym: Ostland, Havskar, the door to the building northwest of the village wall opens, but with no transition. Maybe lock it unless/until there's a transition planned for the building's interior? One last note just to mention that none of the NPCs in Havskar have any kind of conversation included, unlike all the other NPCs on Ostland. No "I got nuttin' te say te ye" or anything. Possibly just an oversight, perhaps?
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Kamina
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Posted: Fri, Mar 14 2014, 19:49 PM |
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DM
Joined: 05 Jul 2007 Location: Kent, England.
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This is weird.
Lately, as in for the past month, my portal wand has not been allowing me to portal back to location about 70% of the time. It seems random whether or not the option appears at all on the menu after portalling within the 10 minute mark.
_________________  "Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted but always inducing wonder when met"
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linlan
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Posted: Mon, Mar 17 2014, 21:07 PM |
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Player
Joined: 24 May 2009 Location: South of Grumdek Murr
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After latest module update, one of the Master Scout essences is not properly created. (Edit: ) On A (AmiaA_4.20k), the Wyvern Bile shows up as a non-identified potion of Mage Armor, named itm_sc_wyvernbil. The max stack is 10. (Edit: ) On B (AmiaB_4.20j), we get an error message specifying "itm_sc_wyvernbil does not exist".
The other two essences work perfectly on both servers, with proper stacks of 20 and updated inventory icon. Nice!
_________________ Nana Anvilmar - Slower Talking, Faster Running Lester, Jester, Chandler, Alchemister ! Pauris Sennemen de Laelith - Merchant (currently in Suzail, Cormyr) Metzlitemoctzin - Payit slave, now freed from Silent's sadostyle of plotting !
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Silent2001
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Posted: Thu, Mar 20 2014, 10:52 AM |
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Player
Joined: 19 Jun 2007 Location: United Kingdomshire
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For some reason the Dire Wolf animal companion has 16 skill points in heal.
_________________ <3 MarynWe are going to die and that makes us the lucky ones.
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Silvarus
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Posted: Fri, Mar 21 2014, 16:27 PM |
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Player
Joined: 23 Sep 2005 Location: Jyväskylä, Finland, Europe
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The transition to underwater in the gulf of lumorier only works if you first try it without underwater gear and then put gear on. If you use it with gear already on, the transition fails to work.
This makes the pirate guestline impossible to complete unless the player thinks of trying it without an underwater item to activate the transition.
_________________ Gagis Silvarna, the Robocop with wings who shoots lasers from his fingertips Lily Havthorn, the Waukeenar Silwe, the elf
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jimbono1
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Posted: Sat, Mar 22 2014, 6:08 AM |
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Player
Joined: 30 Sep 2007 Location: England
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Item reference itm_sc_wyvrnbil is invalid for the Wyvern Bile essence from Master Scout crafting.
_________________ Khaldun Menetnashte KhalfaniVictor WilkinsonSilent2001 wrote: Jimbono1 is my favourite. ^totally not a lie or anything.
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jimbono1
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Posted: Sat, Mar 22 2014, 6:15 AM |
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Player
Joined: 30 Sep 2007 Location: England
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Not sure if it's a bug, but the prison doors in Nec'perya Vanguard Headquarters have a Lockpick DC of 1, which seems pretty redundant to have a lock on them.
_________________ Khaldun Menetnashte KhalfaniVictor WilkinsonSilent2001 wrote: Jimbono1 is my favourite. ^totally not a lie or anything.
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Naivatkal
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Posted: Mon, Mar 24 2014, 15:38 PM |
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Player
Joined: 26 May 2010
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So I was in beholders with my pally and a KC and we noticed some weirdness: The behobos were stripping his Bulwark. Pretty sure Ordinance was as well.
I know I've heard of KC aura bugginess, can't find it though.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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wolfurt
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Posted: Sat, Mar 29 2014, 11:36 AM |
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Player
Joined: 26 Feb 2010 Location: equestria ;]
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Naivatkal wrote: So I was in beholders with my pally and a KC and we noticed some weirdness: The behobos were stripping his Bulwark. Pretty sure Ordinance was as well.
I know I've heard of KC aura bugginess, can't find it though. Yep. Both of the offensive auras get dispelled, however the defensive auras do not. plzfix
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msheeler
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Posted: Fri, Apr 11 2014, 23:50 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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666WaysToHell wrote: Everytime I log in on Jacia, my Paldin/Divine Champion I get a debug message in my combat window stating;
"Tried to verify that a feat was added but failed."
Is this right, or not? This is a bug, not rainy day thing
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msheeler
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Posted: Fri, Apr 11 2014, 23:52 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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This is a bug, not rainy day item. Richard_Edmund wrote: Clerics who try to scribe scroll a spell from one of their domains is unable to use the scroll because it is listed as only usable by arcane casters despite being scribed by a cleric.
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