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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 8 posts ] 
DukeDublin
 
PostPosted: Thu, Feb 23 2017, 17:39 PM 

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Joined: 10 May 2015

Saw some discussion on the spell changes thread, figured I'd open the topic here after some personal testing. Shades Fireball has some interesting bugs right now, I've found three unique states.

Base DC for a 6th level spell = DC23

No Spell Focus
[Functions as intended]
23

Illusion Spell Focus (Via Staff)
[Scaling Multihit DC, add two]
25
27
29
31
33
35
37


Evocation Spell Focus (Via Staff)
[Scaling Multihit DC, minus two, starts lower]
19
17
15
13
11
9
7

_________________
You will likely not see me as:

Fymor Trueshot


 
      
DukeDublin
 
PostPosted: Thu, Feb 23 2017, 17:58 PM 

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Joined: 10 May 2015

Additional Data Coming in: Greater Shadow Conjuration, Web

No Spell Focus
[Functions as intended]
22

Illusion Spell Focus (Via Staff)
[Add two]
24

Conjuration Spell Focus (Via Staff)
[Minus two]
20

_________________
You will likely not see me as:

Fymor Trueshot


 
      
DukeDublin
 
PostPosted: Thu, Feb 23 2017, 18:04 PM 

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Joined: 10 May 2015

Shades, Cone of Cold

[Functions as intended]

_________________
You will likely not see me as:

Fymor Trueshot


 
      
DukeDublin
 
PostPosted: Thu, Feb 23 2017, 18:14 PM 

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Player

Joined: 10 May 2015

Shades, Wall of Fire

On Cast, Checks for Focus

No Spell Focus
[Functions as intended]
23

Illusion Spell Focus (Via Staff)
[No change]
23

Evocation Spell Focus (Via Staff)

[Add two]
25

_________________
You will likely not see me as:

Fymor Trueshot


 
      
DukeDublin
 
PostPosted: Thu, Feb 23 2017, 18:48 PM 

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Player

Joined: 10 May 2015

Shadow Conjuration, Magic Missle

No Spell Focus
[Functions as intended]

Illusion Spell Focus (Via Staff)
[Additional Damage]

Evocation Spell Focus (Via Staff)
[No change]

_________________
You will likely not see me as:

Fymor Trueshot


Last edited by DukeDublin on Thu, Feb 23 2017, 19:34 PM, edited 2 times in total.

 
      
DukeDublin
 
PostPosted: Thu, Feb 23 2017, 19:32 PM 

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Player

Joined: 10 May 2015

Greater Shadow Conjuration, Melf's Acid Arrow

No Spell Focus
[Functions as intended]

Illusion Spell Focus (Via Staff)
[Additional Damage]

Conjuration Spell Focus (Via Staff)
[Additional Damage]

_________________
You will likely not see me as:

Fymor Trueshot


 
      
msheeler
 
PostPosted: Mon, Jun 12 2017, 14:27 PM 

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Player

Joined: 17 Dec 2008
Location: eastern USA

DukeDublin wrote:
Saw some discussion on the spell changes thread, figured I'd open the topic here after some personal testing. Shades Fireball has some interesting bugs right now, I've found three unique states.

Base DC for a 6th level spell = DC23

No Spell Focus
[Functions as intended]
23

Illusion Spell Focus (Via Staff)
[Scaling Multihit DC, add two]
25
27
29
31
33
35
37


Evocation Spell Focus (Via Staff)
[Scaling Multihit DC, minus two, starts lower]
19
17
15
13
11
9
7


got a fix ready for this in 5.16c


 
      
msheeler
 
PostPosted: Tue, Jun 13 2017, 0:16 AM 

User avatar

Player

Joined: 17 Dec 2008
Location: eastern USA

DukeDublin wrote:
Additional Data Coming in: Greater Shadow Conjuration, Web

No Spell Focus
[Functions as intended]
22

Illusion Spell Focus (Via Staff)
[Add two]
24

Conjuration Spell Focus (Via Staff)
[Minus two]
20


I checked this IG and the bug is that it figures conjuration spell focuses for the first save, then the saves for each round after that it uses the illusion focuses correctly.


 
      
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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 8 posts ] 


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