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Antoniius
 
PostPosted: Wed, Dec 25 2013, 17:10 PM 

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I was planning the build of my wizard (i would like to go full wiz, more or less) and i was wondering if there is a max bonus to DC on spell saves in Amia. I red somewhere that on vanilla NWN it is +35 or +45 (dont remember exactly).

Ty in advance

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Mobile_Svensk
 
PostPosted: Wed, Dec 25 2013, 17:11 PM 

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Antoniius wrote:
I was planning the build of my wizard (i would like to go full wiz, more or less) and i was wondering if there is a max bonus to DC on spell saves in Amia. I red somewhere that on vanilla NWN it is +35 or +45 (dont remember exactly).

Ty in advance


You really should not climb higher then 39 (14 Modifier) or 40 (15 modifier). After that it hurts your build to much.

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Antoniius
 
PostPosted: Wed, Dec 25 2013, 17:23 PM 

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Very_Svensk wrote:

You really should not climb higher then 39 (14 Modifier) or 40 (15 modifier). After that it hurts your build to much.


Can you please detail it better (what modifier are you talking about?), considering i am newbie in NWN too.
Ty

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Mobile_Svensk
 
PostPosted: Wed, Dec 25 2013, 17:40 PM 

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Antoniius wrote:
Very_Svensk wrote:

You really should not climb higher then 39 (14 Modifier) or 40 (15 modifier). After that it hurts your build to much.


Can you please detail it better (what modifier are you talking about?), considering i am newbie in NWN too.
Ty


The Ability modifier im referring to governs the number of spells you can use each day; The higher the number the more spells you get to cast.
Though since Amia is based on a max level of 30; There is a point upon which raising the modifier (Which governs your DC roll) isn't worth it. This, On amia, happens around modifier 14/15 (Aka when you have 38 / 40 INT Buffed)

This is due to the social norms by PC's to have a fortitude save around 38-39 even 40 and monsters being designed in the same fashion. (Though i do not understand why monsters need to have 40 fortitude, making caster one-hit spells and effects superfluous)

There also comes a line when there's simply better things to consider then three-four Great Intelligence feats.

Moshingchris could potentially provide a better answer on the Monster saves as he previously was the balancing guru of Amia.

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Antoniius
 
PostPosted: Wed, Dec 25 2013, 17:49 PM 

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Ty for the quick and clear answer. So, just to be "basic-user friendly" what is the INT basic (unbuffed) score i should aim at lvl 30? I have not a clear idea of item bonuses available in game

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Mobile_Svensk
 
PostPosted: Wed, Dec 25 2013, 17:57 PM 

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Antoniius wrote:
Ty for the quick and clear answer. So, just to be "basic-user friendly" what is the INT basic (unbuffed) score i should aim at lvl 30? I have not a clear idea of item bonuses available in game


You really should not climb higher then 39 (14 Modifier) or 40 (15 modifier) buffed. After that it hurts your build to much.

That's 26 Unbuffed + 12 Buffed = 38 = 14 Modifier.
Or 28 Unbuffed + 12 Buffed = 40 = 15 Modifier

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NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
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Antoniius
 
PostPosted: Wed, Dec 25 2013, 18:37 PM 

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Ol, ty again, i will plan the build consequently.

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Mobile_Svensk
 
PostPosted: Wed, Dec 25 2013, 19:11 PM 

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Antoniius wrote:
Ol, ty again, i will plan the build consequently.


This is the thread which the build-monkeys of amia pool their collective knowledge in: Where we try to support and provide help to new and old players building their concepts.

Tip - Try building yourself first then ask for advice. In my Signature are a few URL's you can make use of. Download the Character build calculator and open with excel. It's a great help. But remember the Class changes that have occurred on amia.

Happy building!

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NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
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