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colanah
 
PostPosted: Thu, Aug 13 2009, 8:29 AM 

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Selvec Darkon wrote:
Possibly one of the best visual overrides I have ever used. It's simple, it's clean. But damn does it make a huge difference. Try going into the outskirts and caraigh with this override and wow at the different.

Rural Tree's Override

http://nwvault.ign.com/View.php?view=Ha ... il&id=7802


OMG please please PLEASE install this into your files!! Then walk around Bendir, Uhm, Shrine, Nexus Hills especially. Just install it and GAWK!!!! It's not just the trees given a touch of polish and prettied up, it's the sky as well. The sunset was marvelous.


Image

Image

Image


Last edited by colanah on Sat, Aug 15 2009, 14:51 PM, edited 1 time in total.

 
      
Selvec Darkon
 
PostPosted: Thu, Aug 13 2009, 13:01 PM 

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Image

Amia Outskirts, just outside Cordor, this is with the Tree Override.

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Yurell
 
PostPosted: Thu, Aug 13 2009, 13:18 PM 

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I'm glad I installed it ... it really does look great.

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Uncle-Opustus
 
PostPosted: Thu, Aug 13 2009, 14:04 PM 

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You buffed up for Amia Outskirts?

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Peruppi
 
PostPosted: Thu, Aug 13 2009, 20:25 PM 



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Joined: 20 Jul 2008
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could we get some of these basic overrides put in a folder like the heads and hands are?

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colanah
 
PostPosted: Thu, Aug 13 2009, 21:37 PM 

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Anyone seeing a green moon should likely remove the file named wskyn_001.tga and skyn_001.tga from their override folder and it should go back to only a single moon!

Though it also seems to get rid of a fabulous sunrise/set. T.T


 
      
Selvec Darkon
 
PostPosted: Thu, Aug 13 2009, 23:35 PM 

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Uncle-Opustus wrote:
You buffed up for Amia Outskirts?


Just came back from a hunt prior to taking that screenie.

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Yurell
 
PostPosted: Sat, Aug 22 2009, 10:50 AM 

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Ever since I've installed the tree override, there stop being clouds when it rains.

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Gunz
 
PostPosted: Sat, Aug 22 2009, 11:27 AM 



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Yurell wrote:
Ever since I've installed the tree override, there stop being clouds when it rains.


Hallelujah!!! The days are brighter now, sister! Jesus has blessed us with eternal clear sky's! Hallelujah!!!... Sorry... I'm sleep deprived...

On a serious note, I haven't noticed that. I'll have a looksy for myself. Althoug, Raven did say that the moon was a crap color because of the override too. I haven't noticed that either.

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Mahtan
 
PostPosted: Sat, Aug 22 2009, 18:47 PM 

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Location: That place with the green grass and that blue sky.

I've had no issues with it either. Those are skyboxes, these are tree models and textures. They shouldn'y be conflicting with eachother.

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Yurell
 
PostPosted: Sun, Aug 23 2009, 0:13 AM 

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Hmmm, that's odd, because I definitely had really nice cloud-cover when it rained before I installed the override, and the only other thing I've installed since then are the heads.

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colanah
 
PostPosted: Sun, Aug 23 2009, 0:20 AM 

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it's weird but it's a second moon. very small (thumb sized) and green. Lower in the horizon than the full one and not sure which override did it.

Still...I wonder where the clouds are. *goes to see if any clouds are seen or not*


 
      
Gunz
 
PostPosted: Sun, Aug 23 2009, 2:33 AM 



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Okay, so I checked when it was raining and I saw plenty of clouds. ::shrug::

Dunno what the issue is for you guys. Maybe the Graphics card? Bad install? ::shrug::

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BlackDahlya
 
PostPosted: Sun, Aug 23 2009, 3:01 AM 

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Deactivated/Activated skyboxes?

Anyway, I tried Selvec's suggsted override, but this one was too heavy for my computer. =(

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IronAngel
 
PostPosted: Sun, Aug 23 2009, 10:48 AM 

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This one goes well with the Rural Trees, adding prettier roads and grass:
http://nwvault.ign.com/View.php?view=te ... ail&id=114

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Galenson
 
PostPosted: Mon, Aug 24 2009, 4:06 AM 

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A must have for all Underdark players who're traveling around in the caves and mines area lots:

http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=63095&id=6604


some pics:

http://nwvault.ign.com/fms/Image.php?id=65657

http://nwvault.ign.com/fms/Image.php?id=65660

http://nwvault.ign.com/fms/Image.php?id=65663



Use at your own risk. I haven't tested them yet.

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TormakSaber
 
PostPosted: Mon, Aug 24 2009, 4:37 AM 

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Looks nice, but do many people really play from a very low angle like that? Most people I know play top-downish.

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Galenson
 
PostPosted: Mon, Aug 24 2009, 4:57 AM 

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Ah well. That's the great thing about overides, they're optional.

You wouldn't notice them when you're killing things but like with skyboxes, you can switch the camera angle when you're RPing.

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Mahtan
 
PostPosted: Mon, Aug 24 2009, 5:13 AM 

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That was one fo the first overrides I ever got. But that computers harddrive desided to die and I never found this again. Thanks for posting it! :D

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Galenson
 
PostPosted: Mon, Aug 24 2009, 5:26 AM 

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I'm looking for an underdark reskin override but I'm not having much luck.

Anyone got any or know any links?

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Gunz
 
PostPosted: Mon, Aug 24 2009, 6:25 AM 



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I tried to look for some nice Underdark reskin overrides too. Sad to say, nothing good was found.

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Yurell
 
PostPosted: Mon, Aug 24 2009, 11:20 AM 

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IronAngel wrote:
This one goes well with the Rural Trees, adding prettier roads and grass:
http://nwvault.ign.com/View.php?view=te ... ail&id=114


I just went to Amia Frontier and ... gosh.

I've got to say, this with tree override is damn awesome.

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Pony
 
PostPosted: Mon, Aug 24 2009, 11:25 AM 



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Yep, the tree override is awesome. Gonna add the cavern one soon and am hoping that someone stumbles upon a desert override, but I doubt it. So far I only found haks for the desert, and they were not that grand.


 
      
Selvec Darkon
 
PostPosted: Mon, Aug 24 2009, 11:28 AM 

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Underdark thing won't work to, as the underdark on Amia is made up of more then just the underdark tileset, rather made up of other tilesets to a believe.

Also, this is a desert one...but the TGA files to be used for the override are packed inside the dds. I'm to lazy to pull them out and take a look.

http://nwvault.ign.com/View.php?view=Te ... etail&id=5

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Pony
 
PostPosted: Mon, Aug 24 2009, 13:24 PM 



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Selvec Darkon wrote:
Underdark thing won't work to, as the underdark on Amia is made up of more then just the underdark tileset, rather made up of other tilesets to a believe.

Also, this is a desert one...but the TGA files to be used for the override are packed inside the dds. I'm to lazy to pull them out and take a look.

http://nwvault.ign.com/View.php?view=Te ... etail&id=5


I have no idea how to do that, meh.


 
      
Mahtan
 
PostPosted: Mon, Aug 24 2009, 16:44 PM 

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Location: That place with the green grass and that blue sky.

Got to utilities and find NWHak. Run that and then load that Hak file into it. Looks like it is saying to pull out all the TGA or DDS. One or the other.

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Galenson
 
PostPosted: Wed, Aug 26 2009, 14:31 PM 

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Did you get that creature override to work Tormak?

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Herr Delta Houdini
 
PostPosted: Thu, Aug 27 2009, 12:34 PM 

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I went and cleared my over-ride of most these, except the wolves. Seems one of them was causing my game to crash, though with no signs of lag before hand. I never deleted the Wolves since I had them well before all other Over-rides, so I thought that was a sign it wern't those causing it. (The wolves with the Greeny-yellow like glowing eyes)

The Weapon VFX's often glitched and I'd see big white rectangles flying of some weapons, mostly happened at the Bastion with the Kaz'horks.

I downloaded those tree Over-rides and the ones for the Roads and cliff sides to look like rocks, i think it was one of those which made me crash, though if it's one and not the other I'm not sure, I DL'ed them around the same time.

I experienced areas glitching, the textures all turning to a Solid white colour, cloaks turning a metallic shiny colour, though see through, then I would crash. Also when people opened portals, moreso greaters to the opposite server, I would see two massive white squares, over-lapping each other and spinning around, where the circle should have been.

So, since I downloaded alot of them within short time spaces between, im not too sure which did deffinately cause this and which didn't, other than the obvious weapon glitches.

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Mahtan
 
PostPosted: Thu, Aug 27 2009, 17:58 PM 

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Location: That place with the green grass and that blue sky.

Sounds like a video card issue. Though I had the same problem with those visual effects. Something with the negative energy one.

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555444333
 
PostPosted: Fri, Sep 25 2009, 17:05 PM 

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Joined: 08 Oct 2005
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So yeah, I installed the BG2 override, and tried removing it. Now all my background boxes are pure white.

Anyone got another GUI override I can use? Like a full one? I'm using the Aenea transparent one currently but it's not cured my malady.

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colanah
 
PostPosted: Fri, Sep 25 2009, 18:53 PM 

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for the rural trees...I love it though I hate the crab grass look of the roads and cliffs. I like the green of bioware grass, not tufts of desert bushes.


 
      
Dark Immolation
 
PostPosted: Fri, Sep 25 2009, 20:21 PM 

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Joined: 20 Apr 2008
Location: The downeaster "Alexa"

Selvec Darkon wrote:
Better Bodies wrote:
http://nwvault.ign.com/View.php?view=Models.Detail&id=434


Also this one has better proportioned bodies. Just a warning, the screenies contain nudity. I apologise for this, but it's an optional install.


...

*gives selvec a compulsive bro-hug, whether he wants it or not*

These work. They make the human/half-elf body graphics look smooth like they should, not all blocky. I approve of teh jiggleh on the female "#0" torso as well. It's not overdone, but just smooth and slightly more realistic like you'd expect irl or something. Nothing ridiculous. And the male chests have curvatures like from a cologne commercial, lol.

As a note, there is no nudity in the actual override, that's just "sneak peaks" of another project the guy who made these things is working on, apparently.

My only complaint is that the tattooed #0 female now looks like a bowl of jelly or something. *shrug* Win some, loose some.


 
      
Selmak
 
PostPosted: Sat, Sep 26 2009, 0:02 AM 

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If you notice the heads there look as though they're pretty good resolution.


 
      
Stealth_Vicious
 
PostPosted: Sat, Sep 26 2009, 2:23 AM 

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Wow that tree override is ridiculously awesome, but it created to much lag for my computer to handle. sad day. but that issue tormak was having with the creature overides and breath weapons, is it only him or everyone is having that issue?

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TormakSaber
 
PostPosted: Sat, Sep 26 2009, 4:00 AM 

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Stealth_Vicious wrote:
Wow that tree override is ridiculously awesome, but it created to much lag for my computer to handle. sad day. but that issue tormak was having with the creature overides and breath weapons, is it only him or everyone is having that issue?


Leggomi has the issue too, and I continue to have the issue even on my new computer.

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Stealth_Vicious
 
PostPosted: Sat, Sep 26 2009, 4:29 AM 

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TormakSaber wrote:

Leggomi has the issue too, and I continue to have the issue even on my new computer.


but it has worked fine with some people? or has no one else just chimed in on the matter?

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Ambrosius -The Cursed Crusader
Cáedere -The Emissary of Velsharoon
Lance Elliot Honestfellow The 3rd -The Scoundrel
Serwin of The Bloodfire Clan -The Bloodfire Dwarf
Solace -The Tainted Ranger
Weir- The Archer Hireling


 
      
TormakSaber
 
PostPosted: Sat, Sep 26 2009, 4:34 AM 

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No one else has chimed in.

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Yurell
 
PostPosted: Sat, Sep 26 2009, 5:20 AM 

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I've not noticed a problem, but I've also not been faced with breath attacks often ... so far everything seems alright.

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Stealth_Vicious
 
PostPosted: Sat, Sep 26 2009, 6:27 AM 

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i installed a was able to test it, it did exactly as tomak said it did, i'm trying to see if i can find where the guy who put together that override pack got it from and maybe find a fix, hopefully it will work


-edit-

i was unable to tell if there was a difference between the breath effects, but this seem to be where the guy who create the creature back lifted the dragon override from
http://nwvault.ign.com/View.php?view=Ha ... 99&id=7636

its the file titled Override_Dragons.zip

if someone has the patients to test it

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Alastrine -The Sword Mage
Ambrosius -The Cursed Crusader
Cáedere -The Emissary of Velsharoon
Lance Elliot Honestfellow The 3rd -The Scoundrel
Serwin of The Bloodfire Clan -The Bloodfire Dwarf
Solace -The Tainted Ranger
Weir- The Archer Hireling


 
      
IronAngel
 
PostPosted: Sat, Sep 26 2009, 8:17 AM 

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Joined: 29 Sep 2005
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Yep, cold breath looks very retro, with those squares. Kind of cool!

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TormakSaber
 
PostPosted: Sat, Sep 26 2009, 8:33 AM 

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IronAngel wrote:
Yep, cold breath looks very retro, with those squares. Kind of cool!


... the squares are the bug. -.-

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IronAngel
 
PostPosted: Sat, Sep 26 2009, 8:39 AM 

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I know, I'm just trying to see the glass half-full!

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On Joon, Kjetta wrote:
The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!


 
      
Mahtan
 
PostPosted: Sat, Sep 26 2009, 15:17 PM 

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Joined: 28 May 2006
Location: That place with the green grass and that blue sky.

OMG! Ceilings! *Yoink*

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TormakSaber
 
PostPosted: Sat, Sep 26 2009, 20:06 PM 

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Stealth_Vicious wrote:
i installed a was able to test it, it did exactly as tomak said it did, i'm trying to see if i can find where the guy who put together that override pack got it from and maybe find a fix, hopefully it will work


-edit-

i was unable to tell if there was a difference between the breath effects, but this seem to be where the guy who create the creature back lifted the dragon override from
http://nwvault.ign.com/View.php?view=Ha ... 99&id=7636

its the file titled Override_Dragons.zip

if someone has the patients to test it


Works perfect superdupery, though I imagine it may jar some people because he's made all the dragons their correct draconomicon sizes for Adults, as in, whites are smaller than reds, golds and silvers and reds are the biggest, etc.

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Stealth_Vicious
 
PostPosted: Sat, Sep 26 2009, 20:34 PM 

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yeah went to darkhold trying to test it out myself, and the black dragon was so small lol. was i different breath fx though tormak? cause i couldn't really tell if it was as nice as the creature override pack ones

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Ambrosius -The Cursed Crusader
Cáedere -The Emissary of Velsharoon
Lance Elliot Honestfellow The 3rd -The Scoundrel
Serwin of The Bloodfire Clan -The Bloodfire Dwarf
Solace -The Tainted Ranger
Weir- The Archer Hireling


 
      
TormakSaber
 
PostPosted: Sat, Sep 26 2009, 20:37 PM 

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Fire's different and the rest aren't gigantic squares of doom. I consider it a success.

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Stealth_Vicious
 
PostPosted: Sat, Sep 26 2009, 20:44 PM 

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cool, i keep the fire and electric files from it the creature override though, i figured you might do the same.

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Ambrosius -The Cursed Crusader
Cáedere -The Emissary of Velsharoon
Lance Elliot Honestfellow The 3rd -The Scoundrel
Serwin of The Bloodfire Clan -The Bloodfire Dwarf
Solace -The Tainted Ranger
Weir- The Archer Hireling


 
      
swe_west_coast
 
PostPosted: Mon, Sep 28 2009, 22:22 PM 

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Joined: 19 Jan 2006

I emptied the override map and I've installed these overrides:
Caves (nat_caves_tga.rar) - but I can't see any differences in the caves though
Forest (forrest_override.rar)
Rural override (toro_ttr01override.rar)
Tree override (bioware_rural_trees.zip)
Goblins (Goblins_Override.rar)
Kobold_reskin (high_res.rar)
Redux2 (undead package)
Zombie override (Zombie_Override.rar) - since zombies weren't on the list in Redux2.

I'm very pleased. The whole game feels a lot better. Entering Kohlingen mansion is a much more eerie experience and overall, the outdoor maps feel new and exciting.

Two oddities though:

The winterlings in Endirs Point are gone. They hit me but I can only hit them in self defence. Somehow the winterling bodies are gone. I suspect the kobold override since I got an error message when installing it (the only error), asking me if it was okay to overwrite another (override) file. I said yes. I hunted down the winterlings in two different occasions with the same result of non existing winterling bodies even though I saw the winterspiders in the same area fine.

All areas that I've entered this far in Amaia (A and B) after installing the overrides have been fabulous - with no lag on top of that. All except the one between Minmir Bridge and Kohlingen. There, my PC had a serious low frame rate. I don't know why.


 
      
Stealth_Vicious
 
PostPosted: Tue, Sep 29 2009, 0:43 AM 

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TormakSaber wrote:
Works perfect superdupery, though I imagine it may jar some people because he's made all the dragons their correct draconomicon sizes for Adults, as in, whites are smaller than reds, golds and silvers and reds are the biggest, etc.


OMG prismatic dragons are scary with that override

Image

Image

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Alastrine -The Sword Mage
Ambrosius -The Cursed Crusader
Cáedere -The Emissary of Velsharoon
Lance Elliot Honestfellow The 3rd -The Scoundrel
Serwin of The Bloodfire Clan -The Bloodfire Dwarf
Solace -The Tainted Ranger
Weir- The Archer Hireling


 
      
Yurell
 
PostPosted: Tue, Sep 29 2009, 3:44 AM 

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I was going to download it, but as correct as that is it looks awful, considering there are a large amount of people that can summon prismatics.

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