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Cratz
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Posted: Sun, Feb 12 2017, 19:28 PM |
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Player
Joined: 13 Mar 2009
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Is it me, or are the player tools not working. It claims I need to log in to see it, yet here I am posting.
_________________ I'm done. Goodbye.
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Richard_Edmund
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Posted: Sun, Feb 12 2017, 19:33 PM |
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Player
Joined: 23 Sep 2012 Location: Western Australia (+8 GMT)
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You have to click the tool twice before the conversation pops up.
_________________ Elwyn Sabel - Laura Jarshall - Mordoc Ebonhand
Discord: Bhaalorian#5715
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Cratz
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Posted: Sun, Feb 12 2017, 19:39 PM |
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Player
Joined: 13 Mar 2009
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I fixed it. Nevermind 
_________________ I'm done. Goodbye.
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NAUX
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Posted: Mon, Feb 13 2017, 11:04 AM |
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Player
Joined: 15 Mar 2010 Location: Norway
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Question on rebuilds/requests: Is a formal request needed for a single, non epic feat change? No other skills, abilities, class or level sequence changes would be performed. If a formal request is needed, would one be required to do a partial rebuild/incur DC costs for one feat and would associated RP be required with the request? In this example, it would be a DEX based character replacing Point Blank Shot for Weapon Finesse. Thanks.
_________________ The inspiration behind the character: - https://www.dandwiki.com/wiki/Grenadier_(3.5e_Class) - https://www.youtube.com/watch?v=UBjewxCxKLA
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Cratz
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Posted: Mon, Feb 13 2017, 13:47 PM |
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Player
Joined: 13 Mar 2009
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Single feat changes are free and don't need a proper request afaik
_________________ I'm done. Goodbye.
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Kamina
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Posted: Mon, Feb 13 2017, 14:07 PM |
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DM
Joined: 05 Jul 2007 Location: Kent, England.
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Prod one of us ingame and we'll do the feat swap for you! The less levels between when you took it and where you are now makes it quicker :p
_________________  "Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted but always inducing wonder when met"
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NAUX
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Posted: Mon, Feb 13 2017, 14:33 PM |
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Player
Joined: 15 Mar 2010 Location: Norway
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Thanks guys for the answer, I'll need to give it a good think before I make the change. I have more questions but I'll take it to the build forum!
_________________ The inspiration behind the character: - https://www.dandwiki.com/wiki/Grenadier_(3.5e_Class) - https://www.youtube.com/watch?v=UBjewxCxKLA
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LunarBloom
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Posted: Mon, Feb 13 2017, 20:52 PM |
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Player
Joined: 05 Jan 2015
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In regards to mythallable items, are Magic Staffs considered a weapon or an equippable item? I'm pretty sure they're a weapon but I would just like to confirm. Thanks!
_________________ Mary Beauchamp LesFleursDuMal ~,~'~{@ Skype: MaryOfWaterdeep
Last edited by LunarBloom on Mon, Feb 13 2017, 22:42 PM, edited 3 times in total.
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Commie
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Posted: Mon, Feb 13 2017, 21:05 PM |
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Player
Joined: 02 Dec 2015
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If you have a polymorph effect that's pierced by true sight is it on you to tell people what they see or on them to ask if they see a man instead of a deer or whatever the polymorph is
_________________ ANT ALARM Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer ANT ALARM MisterLich wrote: First of all, my brain is one of the best here.
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Kudark
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Posted: Mon, Feb 13 2017, 22:33 PM |
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Player
Joined: 14 Dec 2009 Location: The Dark Side of the Moon
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Commie wrote: If you have a polymorph effect that's pierced by true sight is it on you to tell people what they see or on them to ask if they see a man instead of a deer or whatever the polymorph is If I'm asked, I'll tell. And if I see the floaty eyes I'll ask if it's true seeing and hope for honesty.
_________________ 
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Commie
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Posted: Tue, Feb 14 2017, 0:35 AM |
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Player
Joined: 02 Dec 2015
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Kudark wrote: Commie wrote: If you have a polymorph effect that's pierced by true sight is it on you to tell people what they see or on them to ask if they see a man instead of a deer or whatever the polymorph is If I'm asked, I'll tell. And if I see the floaty eyes I'll ask if it's true seeing and hope for honesty. yeah lots of people do that. I just don't know what the official rule is.
_________________ ANT ALARM Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer ANT ALARM MisterLich wrote: First of all, my brain is one of the best here.
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bobofwestoregonusa
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Posted: Tue, Feb 14 2017, 2:30 AM |
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Player
Joined: 09 Jun 2012 Location: Eastern Washington
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Is it possible to re-skin the weapon that a summon is holding as long as it is the same weapon type?
_________________ Gerald EdmundDiscord: Metal Viking Guy #5433 DC taxation is theft!
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Amarice-Elaraliel
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Posted: Tue, Feb 14 2017, 2:33 AM |
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DM
Joined: 20 Jan 2006
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bobofwestoregonusa wrote: Is it possible to re-skin the weapon that a summon is holding as long as it is the same weapon type? No
_________________  
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Eltryptich
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Posted: Tue, Feb 14 2017, 7:14 AM |
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Player
Joined: 02 Mar 2016
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I need help with the faction forums. I need to get leadership privilege over my faction to remove inactive players or players who should not have access to it. When I ask, I was placed in the (mods) version of my faction giving me the ability to moderate post but apparently nothing else. Am I missing something or can I get leadership privilege?
_________________ Plays Yoweth'Ssissth Kelia
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Richard_Edmund
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Posted: Tue, Feb 14 2017, 7:18 AM |
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Player
Joined: 23 Sep 2012 Location: Western Australia (+8 GMT)
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Head into your User Control Panel > usergroups > Manage groups > select "manage users" on the option that doesn't have (Mods) fixed to it and from there you can add or remove members.
_________________ Elwyn Sabel - Laura Jarshall - Mordoc Ebonhand
Discord: Bhaalorian#5715
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Eltryptich
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Posted: Tue, Feb 14 2017, 7:23 AM |
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Player
Joined: 02 Mar 2016
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Yeah that's just it, it's the only option as I have apparently not been given leadership privilege in the faction forum proper of my faction.
_________________ Plays Yoweth'Ssissth Kelia
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lilmarcat
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Posted: Tue, Feb 14 2017, 7:31 AM |
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Player
Joined: 27 Dec 2013
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Your listed as being a member of the Moderator group of your factions forms. This is actually a completely different group, but has the same access your normal faction members have PLUS moderator privileges on those forums.
To add/remove members from a specific group you need to be listed as a Group leader within that group.
To get the permissions you want you need to be added to the base Chromatic Covenant group then be made a Group leader of that group. Hope this helps!
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Commie
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Posted: Tue, Feb 14 2017, 15:46 PM |
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Player
Joined: 02 Dec 2015
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lilmarcat wrote: Your listed as being a member of the Moderator group of your factions forms. This is actually a completely different group, but has the same access your normal faction members have PLUS moderator privileges on those forums.
To add/remove members from a specific group you need to be listed as a Group leader within that group.
To get the permissions you want you need to be added to the base Chromatic Covenant group then be made a Group leader of that group. Hope this helps! pretty sure that's what they're asking for
_________________ ANT ALARM Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer ANT ALARM MisterLich wrote: First of all, my brain is one of the best here.
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ZoltanTheRed
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Posted: Tue, Feb 14 2017, 17:28 PM |
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DM
Joined: 03 Jul 2008 Location: USA
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Eltryptich wrote: Yeah that's just it, it's the only option as I have apparently not been given leadership privilege in the faction forum proper of my faction. Try it now. Think I did it correctly this time. 
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Commie
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Posted: Tue, Feb 14 2017, 18:03 PM |
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Player
Joined: 02 Dec 2015
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Is terrifying rage and other aura vs fear effects being looked into? Being made to make five or six DC vs intimate saves in a second due to aura wiggling is not fun (and you can breach off mind black and then wiggle in the half round it takes them to quaff a new mind blank forcing several unprotected saves vs fear), and iirc you can no longer request fear immunity on items.
So what do we do about this?
_________________ ANT ALARM Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer ANT ALARM MisterLich wrote: First of all, my brain is one of the best here.
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lilmarcat
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Posted: Tue, Feb 14 2017, 18:10 PM |
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Player
Joined: 27 Dec 2013
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Limit terro-rage DC to Barbarian levels x 2 - 10? Standard Barbarian has 24 levels due to all the rages mostly capping out at that point. 24 x 2 -10 = 38DC. Max DC is 50 with a pure Barbarian.
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Opustus
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Posted: Tue, Feb 14 2017, 18:42 PM |
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Developer
Joined: 18 Jun 2006 Location: Finland
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A cap to the Terrifying fear DC sounds like an easy fix insofar as Barbie is concerned. However, it doesn't fix the same issue with the dragon and wraith auras, if indeed that is considered problematic at all. I for one think that the check triggering every so often in the attack animation tango is bothersome, though it doesn't carry the same PvP implications as the Barbie aura does.
Can't think of any other auras that would pose the same problem. Can you guys?
_________________ Every time you clock in the morning, I feel you just want to kill All my innocence while ignoring my purpose to persevere as a better person I know you heard this and probably in fear -Kendrick Lamar, good kid
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Terallis
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Posted: Tue, Feb 14 2017, 19:54 PM |
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Player
Joined: 30 Oct 2014 Location: Ontario, Canada
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Well, the DC would be one thing. However, I honestly see no problem with the Terrifying Rage DC at the current time. Immunity to Fear items may no longer be requested, but you can very easily get stuff to do Remove Fear in all honesty. Blank Wand + Mage with the Spell and feat = Profit. Hell, there are other things that can prevent it as well. Of course preventing getting dispelled is also not the hardest thing. Though is a bit more difficult to find. The best being a Tome of Mystra with Greater Spell Mantle. Or even scrolls of the same. Maybe a wand? Not sure if GSM can be put on a wand. But there are ways to go against it.
For the repetitive saves being dished out, that's actually something hardcoded in the game, if I recall correctly. It's not something that can really be changed. Maybe with a hak update and a metric ton of work. It's just how fear auras as a whole are. However, I could also be wrong about that. Either way, staying inside the aura will generally not prompt multiple saves. If you stand at the very edge of the aura and the person moves or whatever, then yeah.
_________________ 
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Commie
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Posted: Tue, Feb 14 2017, 20:14 PM |
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Player
Joined: 02 Dec 2015
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lilmarcat wrote: Limit terro-rage DC to Barbarian levels x 2 - 10? Standard Barbarian has 24 levels due to all the rages mostly capping out at that point. 24 x 2 -10 = 38DC. Max DC is 50 with a pure Barbarian. Yeah the plan was to make it like ten plus one half barb plus con. But it never went in. Wondering if it could go in or if T. Rage could be changed so you can't wiggle and force someone to make seven or eight saves a round d.
_________________ ANT ALARM Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer ANT ALARM MisterLich wrote: First of all, my brain is one of the best here.
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Commie
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Posted: Tue, Feb 14 2017, 20:17 PM |
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Player
Joined: 02 Dec 2015
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Terallis wrote: Well, the DC would be one thing. However, I honestly see no problem with the Terrifying Rage DC at the current time. Immunity to Fear items may no longer be requested, but you can very easily get stuff to do Remove Fear in all honesty. Blank Wand + Mage with the Spell and feat = Profit. Hell, there are other things that can prevent it as well. Of course preventing getting dispelled is also not the hardest thing. Though is a bit more difficult to find. The best being a Tome of Mystra with Greater Spell Mantle. Or even scrolls of the same. Maybe a wand? Not sure if GSM can be put on a wand. But there are ways to go against it.
For the repetitive saves being dished out, that's actually something hardcoded in the game, if I recall correctly. It's not something that can really be changed. Maybe with a hak update and a metric ton of work. It's just how fear auras as a whole are. However, I could also be wrong about that. Either way, staying inside the aura will generally not prompt multiple saves. If you stand at the very edge of the aura and the person moves or whatever, then yeah. You can use a breach scroll or Wand and run at them. Even if they queue up a mind blank cast or pot instantly you can easily cause them to make three or four saves vs fear. It's flat busted. Been flat busted. Wasn't really a big issue as no one was really riding the fear aura. But you really can't win against it. It's trivial to get a will vs fear with a DC of over sixty and you can make people make that save many many times a round. It's busted, needs to be fixed.
_________________ ANT ALARM Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer ANT ALARM MisterLich wrote: First of all, my brain is one of the best here.
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Commie
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Posted: Tue, Feb 14 2017, 20:18 PM |
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Player
Joined: 02 Dec 2015
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Terallis wrote: Well, the DC would be one thing. However, I honestly see no problem with the Terrifying Rage DC at the current time. Immunity to Fear items may no longer be requested, but you can very easily get stuff to do Remove Fear in all honesty. Blank Wand + Mage with the Spell and feat = Profit. Hell, there are other things that can prevent it as well. Of course preventing getting dispelled is also not the hardest thing. Though is a bit more difficult to find. The best being a Tome of Mystra with Greater Spell Mantle. Or even scrolls of the same. Maybe a wand? Not sure if GSM can be put on a wand. But there are ways to go against it.
For the repetitive saves being dished out, that's actually something hardcoded in the game, if I recall correctly. It's not something that can really be changed. Maybe with a hak update and a metric ton of work. It's just how fear auras as a whole are. However, I could also be wrong about that. Either way, staying inside the aura will generally not prompt multiple saves. If you stand at the very edge of the aura and the person moves or whatever, then yeah. Also you could make the fear save happen when the rage is activated instead of just always on. Then it would fix it.
_________________ ANT ALARM Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer ANT ALARM MisterLich wrote: First of all, my brain is one of the best here.
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Opustus
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Posted: Tue, Feb 14 2017, 22:14 PM |
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Developer
Joined: 18 Jun 2006 Location: Finland
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For me the rationale to changing Barbie aura is not a matter of nerfing - I believe the class could use a buff strictly in terms of class balance -, but it's a question of how much sense does it make to encourage a way of combat wherein people continually cast and dispel, and find yet more ways of continuing this tedious loop; and further, how this wars against the concept of the barbarian's preternatural and rampant ken of battle? It's not a question of if it's broken, but does it encourage a style of gameplay we can enjoy.
_________________ Every time you clock in the morning, I feel you just want to kill All my innocence while ignoring my purpose to persevere as a better person I know you heard this and probably in fear -Kendrick Lamar, good kid
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lilmarcat
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Posted: Tue, Feb 14 2017, 22:30 PM |
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Player
Joined: 27 Dec 2013
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Eltryptich
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Posted: Wed, Feb 15 2017, 0:39 AM |
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Player
Joined: 02 Mar 2016
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ZoltanTheRed wrote: Eltryptich wrote: Yeah that's just it, it's the only option as I have apparently not been given leadership privilege in the faction forum proper of my faction. Try it now. Think I did it correctly this time.  Yes you did, thank you very much 
_________________ Plays Yoweth'Ssissth Kelia
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Commie
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Posted: Wed, Feb 15 2017, 2:32 AM |
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Player
Joined: 02 Dec 2015
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do shifters always get the bonus shifter dodge ac on top of any dodge gear that merges edit; Quote: Goblin Mage Requires 1 level of Shifter.
Faerie Dragon Requires 3 levels of Shifter; DM given.
Faerie Requires 12 level of Druid or 4 levels of Shifter.
Ettercap Requires 5 levels of Shifter.
Nymph Requires 12 levels of Druid or 5 levels of Shifter.
Dryad Requires 12 levels of Druid or 6 levels of Shifter; DM given.
Mummy Requires 7 levels of Shifter; DM given.
Succubus Requires 9 level of Shifter; DM given. How do I get the 'dm given' ones? Learn it from a pc or npc?
_________________ ANT ALARM Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer ANT ALARM MisterLich wrote: First of all, my brain is one of the best here.
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SamTheGiantSlayer
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Posted: Wed, Feb 15 2017, 2:47 AM |
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Player
Joined: 31 Mar 2014
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I think you can either learn it from PCs who have it or study NPCs with the shapes. So like for example you go out into the Abyss and study the form of the Succubus, submit screenshots of doing so and ask for permission to be granted the shape.
_________________ Thats the way it crumbles ... cookie-wise!
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Amarice-Elaraliel
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Posted: Wed, Feb 15 2017, 11:59 AM |
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DM
Joined: 20 Jan 2006
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Normally from a PC. NPC only when there really is no PC to be found over a time.
_________________  
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Cracked Red Eye Orb
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Posted: Wed, Feb 15 2017, 16:06 PM |
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Player
Joined: 24 Sep 2015
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That's good to know, since I don't think I've ever interacted with anyone who actually has those forms.
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Commie
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Posted: Wed, Feb 15 2017, 16:08 PM |
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Player
Joined: 02 Dec 2015
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Cracked Red Eye Orb wrote: That's good to know, since I don't think I've ever interacted with anyone who actually has those forms. Basically.
_________________ ANT ALARM Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer ANT ALARM MisterLich wrote: First of all, my brain is one of the best here.
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Amarice-Elaraliel
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Posted: Wed, Feb 15 2017, 18:31 PM |
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DM
Joined: 20 Jan 2006
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Succubus and Mummy, I do not know any characters which are still active who have that. So I am def fine with NPC learned, though in this case I would prefer maybe a few people getting together trying to learn it together, instead of everyone doing it one after another.
Faerie Dragon and Dryad I know a few charas who are active and have it.
_________________  
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corypx
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Posted: Wed, Feb 15 2017, 20:54 PM |
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Player
Joined: 14 Oct 2006
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Yeah I remember back in the day I tried to learn it and they said I needed to find a PC and no one had them and as time went on I just stopped trying to learn them because they are near unusable as they don't merge items...ect
_________________ ================-<Cory ShadowFlame>-================ Risenlord-Shifter(OMG a Non-Dragon Shifter that can hold his own in PvE) 
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TormakSaber
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Posted: Wed, Feb 15 2017, 21:07 PM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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In the past those were almost entirely only given out by DMs, from my experience.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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corypx
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Posted: Wed, Feb 15 2017, 21:25 PM |
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Player
Joined: 14 Oct 2006
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TormakSaber wrote: In the past those were almost entirely only given out by DMs, from my experience. Given out by DMs with RP from players was the way they like, much like 1k faces. In some rare cases you could do it solo RP and the DM would hand it out, but I think they were trying to foster RP by getting people to interact with each other by teaching it (((not a bad thing to try and bring players togather and create RP)))
_________________ ================-<Cory ShadowFlame>-================ Risenlord-Shifter(OMG a Non-Dragon Shifter that can hold his own in PvE) 
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NAUX
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Posted: Thu, Feb 16 2017, 13:43 PM |
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Player
Joined: 15 Mar 2010 Location: Norway
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So I've been peddling Master Scout wares for some time now, I've kept my prices the same pretty much throughout my time trading, only to lower the prices for certain discounted patrons. I'm curious, how much would most people would be willing to pay in general for the following goods per item? I doubt I would change my current pricing model without considerable IC development, but I can't help think on an OCC level that I'm probably selling myself short  Confusion Grenade / Trap Finding Grenade Weapon Essence (Acid/Sonic/Neg) Improved Ability Potion (Str/Dex/Con)
_________________ The inspiration behind the character: - https://www.dandwiki.com/wiki/Grenadier_(3.5e_Class) - https://www.youtube.com/watch?v=UBjewxCxKLA
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Amarice-Elaraliel
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Posted: Thu, Feb 16 2017, 13:46 PM |
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DM
Joined: 20 Jan 2006
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corypx wrote: Yeah I remember back in the day I tried to learn it and they said I needed to find a PC and no one had them and as time went on I just stopped trying to learn them because they are near unusable as they don't merge items...ect So? They are still great for RP and are free of DC cost.
_________________  
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walnutboy
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Posted: Thu, Feb 16 2017, 14:34 PM |
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Player
Joined: 22 Jul 2015 Location: Lincolnshire, United Kingdom
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NAUX wrote: So I've been peddling Master Scout wares for some time now, I've kept my prices the same pretty much throughout my time trading, only to lower the prices for certain discounted patrons. I'm curious, how much would most people would be willing to pay in general for the following goods per item? I doubt I would change my current pricing model without considerable IC development, but I can't help think on an OCC level that I'm probably selling myself short  Confusion Grenade / Trap Finding Grenade Weapon Essence (Acid/Sonic/Neg) Improved Ability Potion (Str/Dex/Con) All mine were sold at cost, usually free to those from the Elven city... but then I have IC reasons why I don't actively sell lots to the general public or make money from them!
_________________ When it rains, look for rainbows. When it's dark, look for stars.
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PassionateShadow
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Posted: Thu, Feb 16 2017, 15:48 PM |
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Player
Joined: 06 Jun 2014
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Question I kinda need clarified.
The shop keepers of the Gauntlet Abyss and Electric castle are like all undead or some such... Is it 'OKAY' for 'good characters' such as pallys or clerics to purchase items from these shop keepers?
Should this be taken IC or ignored for ooc convenience?
_________________ ❤ Amia is Fun Again! ❤ #GreenisNotACreativeColour "It's easy to feel like a hero. It's a little harder to be one."
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T0mc4t89
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Posted: Thu, Feb 16 2017, 15:55 PM |
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Player
Joined: 17 Oct 2012 Location: A hut in Howness. (GMT+2)
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I've been buying and selling in Abyss and Barrows shops with my paladin for a long time now. I remember that associating with them is not an issue to goodly chars and that the stores themselves have also a bit of an ooc gimmick hidden into them.
_________________ Characters: Elder Torsten Eadgarsson "He’d only shown the best of intentions. Firm but not unreasonable. Eager to protect what was his but not eager to overextend his reach, to push himself on to others."
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Commie
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Posted: Thu, Feb 16 2017, 18:35 PM |
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Player
Joined: 02 Dec 2015
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also;
do shifters always get the bonus shifter dodge ac on top of any dodge gear that merges
_________________ ANT ALARM Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer ANT ALARM MisterLich wrote: First of all, my brain is one of the best here.
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Suhjet
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Posted: Thu, Feb 16 2017, 20:35 PM |
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Joined: 05 Sep 2012
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Commie
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Posted: Thu, Feb 16 2017, 21:22 PM |
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Player
Joined: 02 Dec 2015
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Suhjet wrote: [Dodge] AC doesn't merge with shifters, at least at 19CL+, that is, the shifter AC overrides AC on boots and such from my testing. So I don't need +5 dodge boots? At any point? They won't work?
_________________ ANT ALARM Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer ANT ALARM MisterLich wrote: First of all, my brain is one of the best here.
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Suhjet
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Posted: Thu, Feb 16 2017, 21:24 PM |
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Player
Joined: 05 Sep 2012
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Dodge AC doesn't stack into shifter forms, if that's what you're asking.
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Commie
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Posted: Thu, Feb 16 2017, 21:26 PM |
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Player
Joined: 02 Dec 2015
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but my +5 dodge boots should over-write the dodge bonus, if the boots dodge is higher then the shifter form, right?
_________________ ANT ALARM Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer ANT ALARM MisterLich wrote: First of all, my brain is one of the best here.
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SamTheGiantSlayer
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Posted: Thu, Feb 16 2017, 21:27 PM |
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Joined: 31 Mar 2014
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Pretty sure Shifters usually go with the Healing Step boots instead, for the regen per round, for that reason.
_________________ Thats the way it crumbles ... cookie-wise!
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Gribbo
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Posted: Thu, Feb 16 2017, 21:31 PM |
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Joined: 08 Nov 2015
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I believe it is supposed to use the higher of your gear or merged items, if it does is another question.
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