View unanswered posts | View active topics * FAQ    * Search
* Login 




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 7728 posts ]  Go to page Previous  1 ... 128, 129, 130, 131, 132, 133, 134 ... 155  Next
Cratz
 
PostPosted: Sun, Feb 12 2017, 19:28 PM 

User avatar

Player

Joined: 13 Mar 2009

Is it me, or are the player tools not working. It claims I need to log in to see it, yet here I am posting.

_________________
I'm done. Goodbye.


 
      
Richard_Edmund
 
PostPosted: Sun, Feb 12 2017, 19:33 PM 

User avatar

Player

Joined: 23 Sep 2012
Location: Western Australia (+8 GMT)

You have to click the tool twice before the conversation pops up.

_________________
Elwyn Sabel - Laura Jarshall - Mordoc Ebonhand

Discord: Bhaalorian#5715


 
      
Cratz
 
PostPosted: Sun, Feb 12 2017, 19:39 PM 

User avatar

Player

Joined: 13 Mar 2009

I fixed it. Nevermind :oops:

_________________
I'm done. Goodbye.


 
      
NAUX
 
PostPosted: Mon, Feb 13 2017, 11:04 AM 

User avatar

Player

Joined: 15 Mar 2010
Location: Norway

Question on rebuilds/requests: Is a formal request needed for a single, non epic feat change? No other skills, abilities, class or level sequence changes would be performed. If a formal request is needed, would one be required to do a partial rebuild/incur DC costs for one feat and would associated RP be required with the request? In this example, it would be a DEX based character replacing Point Blank Shot for Weapon Finesse. Thanks.

_________________
Image


The inspiration behind the character:
- https://www.dandwiki.com/wiki/Grenadier_(3.5e_Class)
- https://www.youtube.com/watch?v=UBjewxCxKLA


 
      
Cratz
 
PostPosted: Mon, Feb 13 2017, 13:47 PM 

User avatar

Player

Joined: 13 Mar 2009

Single feat changes are free and don't need a proper request afaik

_________________
I'm done. Goodbye.


 
      
Kamina
 
PostPosted: Mon, Feb 13 2017, 14:07 PM 

User avatar

DM

Joined: 05 Jul 2007
Location: Kent, England.

Prod one of us ingame and we'll do the feat swap for you! The less levels between when you took it and where you are now makes it quicker :p

_________________
Image
"Operating in the border between light and darkness, shadowdancers
are nimble artists of deception. They are mysterious and
unknown, never completely trusted but always inducing wonder
when met"


 
      
NAUX
 
PostPosted: Mon, Feb 13 2017, 14:33 PM 

User avatar

Player

Joined: 15 Mar 2010
Location: Norway

Thanks guys for the answer, I'll need to give it a good think before I make the change. I have more questions but I'll take it to the build forum!

_________________
Image


The inspiration behind the character:
- https://www.dandwiki.com/wiki/Grenadier_(3.5e_Class)
- https://www.youtube.com/watch?v=UBjewxCxKLA


 
      
LunarBloom
 
PostPosted: Mon, Feb 13 2017, 20:52 PM 

User avatar

Player

Joined: 05 Jan 2015

In regards to mythallable items, are Magic Staffs considered a weapon or an equippable item? I'm pretty sure they're a weapon but I would just like to confirm. Thanks!

_________________
Mary Beauchamp
LesFleursDuMal ~,~'~{@ Skype: MaryOfWaterdeep


Last edited by LunarBloom on Mon, Feb 13 2017, 22:42 PM, edited 3 times in total.

 
      
Commie
 
PostPosted: Mon, Feb 13 2017, 21:05 PM 

User avatar

Player

Joined: 02 Dec 2015

If you have a polymorph effect that's pierced by true sight is it on you to tell people what they see or on them to ask if they see a man instead of a deer or whatever the polymorph is

_________________
ANT ALARM

Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer

ANT ALARM

MisterLich wrote:
First of all, my brain is one of the best here.


 
      
Kudark
 
PostPosted: Mon, Feb 13 2017, 22:33 PM 

User avatar

Player

Joined: 14 Dec 2009
Location: The Dark Side of the Moon

Commie wrote:
If you have a polymorph effect that's pierced by true sight is it on you to tell people what they see or on them to ask if they see a man instead of a deer or whatever the polymorph is

If I'm asked, I'll tell. And if I see the floaty eyes I'll ask if it's true seeing and hope for honesty.

_________________
Image


 
      
Commie
 
PostPosted: Tue, Feb 14 2017, 0:35 AM 

User avatar

Player

Joined: 02 Dec 2015

Kudark wrote:
Commie wrote:
If you have a polymorph effect that's pierced by true sight is it on you to tell people what they see or on them to ask if they see a man instead of a deer or whatever the polymorph is

If I'm asked, I'll tell. And if I see the floaty eyes I'll ask if it's true seeing and hope for honesty.


yeah lots of people do that. I just don't know what the official rule is.

_________________
ANT ALARM

Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer

ANT ALARM

MisterLich wrote:
First of all, my brain is one of the best here.


 
      
bobofwestoregonusa
 
PostPosted: Tue, Feb 14 2017, 2:30 AM 

User avatar

Player

Joined: 09 Jun 2012
Location: Eastern Washington

Is it possible to re-skin the weapon that a summon is holding as long as it is the same weapon type?

_________________
Image
Gerald Edmund
Discord: Metal Viking Guy #5433

DC taxation is theft!


 
      
Amarice-Elaraliel
 
PostPosted: Tue, Feb 14 2017, 2:33 AM 

User avatar

DM

Joined: 20 Jan 2006

bobofwestoregonusa wrote:
Is it possible to re-skin the weapon that a summon is holding as long as it is the same weapon type?


No

_________________
Image
Image


 
      
Eltryptich
 
PostPosted: Tue, Feb 14 2017, 7:14 AM 

User avatar

Player

Joined: 02 Mar 2016

I need help with the faction forums. I need to get leadership privilege over my faction to remove inactive players or players who should not have access to it. When I ask, I was placed in the (mods) version of my faction giving me the ability to moderate post but apparently nothing else. Am I missing something or can I get leadership privilege?

_________________
Plays Yoweth'Ssissth Kelia


 
      
Richard_Edmund
 
PostPosted: Tue, Feb 14 2017, 7:18 AM 

User avatar

Player

Joined: 23 Sep 2012
Location: Western Australia (+8 GMT)

Head into your User Control Panel > usergroups > Manage groups > select "manage users" on the option that doesn't have (Mods) fixed to it and from there you can add or remove members.

_________________
Elwyn Sabel - Laura Jarshall - Mordoc Ebonhand

Discord: Bhaalorian#5715


 
      
Eltryptich
 
PostPosted: Tue, Feb 14 2017, 7:23 AM 

User avatar

Player

Joined: 02 Mar 2016

Yeah that's just it, it's the only option as I have apparently not been given leadership privilege in the faction forum proper of my faction.

_________________
Plays Yoweth'Ssissth Kelia


 
      
lilmarcat
 
PostPosted: Tue, Feb 14 2017, 7:31 AM 



Player

Joined: 27 Dec 2013

Your listed as being a member of the Moderator group of your factions forms. This is actually a completely different group, but has the same access your normal faction members have PLUS moderator privileges on those forums.

To add/remove members from a specific group you need to be listed as a Group leader within that group.

To get the permissions you want you need to be added to the base Chromatic Covenant group then be made a Group leader of that group. Hope this helps!


 
      
Commie
 
PostPosted: Tue, Feb 14 2017, 15:46 PM 

User avatar

Player

Joined: 02 Dec 2015

lilmarcat wrote:
Your listed as being a member of the Moderator group of your factions forms. This is actually a completely different group, but has the same access your normal faction members have PLUS moderator privileges on those forums.

To add/remove members from a specific group you need to be listed as a Group leader within that group.

To get the permissions you want you need to be added to the base Chromatic Covenant group then be made a Group leader of that group. Hope this helps!


pretty sure that's what they're asking for

_________________
ANT ALARM

Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer

ANT ALARM

MisterLich wrote:
First of all, my brain is one of the best here.


 
      
ZoltanTheRed
 
PostPosted: Tue, Feb 14 2017, 17:28 PM 

User avatar

DM

Joined: 03 Jul 2008
Location: USA

Eltryptich wrote:
Yeah that's just it, it's the only option as I have apparently not been given leadership privilege in the faction forum proper of my faction.


Try it now. Think I did it correctly this time. :P


 
      
Commie
 
PostPosted: Tue, Feb 14 2017, 18:03 PM 

User avatar

Player

Joined: 02 Dec 2015

Is terrifying rage and other aura vs fear effects being looked into? Being made to make five or six DC vs intimate saves in a second due to aura wiggling is not fun (and you can breach off mind black and then wiggle in the half round it takes them to quaff a new mind blank forcing several unprotected saves vs fear), and iirc you can no longer request fear immunity on items.

So what do we do about this?

_________________
ANT ALARM

Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer

ANT ALARM

MisterLich wrote:
First of all, my brain is one of the best here.


 
      
lilmarcat
 
PostPosted: Tue, Feb 14 2017, 18:10 PM 



Player

Joined: 27 Dec 2013

Limit terro-rage DC to Barbarian levels x 2 - 10? :D

Standard Barbarian has 24 levels due to all the rages mostly capping out at that point. 24 x 2 -10 = 38DC. Max DC is 50 with a pure Barbarian.


 
      
Opustus
 
PostPosted: Tue, Feb 14 2017, 18:42 PM 

User avatar

Developer

Joined: 18 Jun 2006
Location: Finland

A cap to the Terrifying fear DC sounds like an easy fix insofar as Barbie is concerned. However, it doesn't fix the same issue with the dragon and wraith auras, if indeed that is considered problematic at all. I for one think that the check triggering every so often in the attack animation tango is bothersome, though it doesn't carry the same PvP implications as the Barbie aura does.

Can't think of any other auras that would pose the same problem. Can you guys?

_________________
Every time you clock in the morning, I feel you just want to kill
All my innocence while ignoring my purpose to persevere as a better person
I know you heard this and probably in fear
-Kendrick Lamar, good kid


 
      
Terallis
 
PostPosted: Tue, Feb 14 2017, 19:54 PM 

User avatar

Player

Joined: 30 Oct 2014
Location: Ontario, Canada

Well, the DC would be one thing. However, I honestly see no problem with the Terrifying Rage DC at the current time. Immunity to Fear items may no longer be requested, but you can very easily get stuff to do Remove Fear in all honesty. Blank Wand + Mage with the Spell and feat = Profit. Hell, there are other things that can prevent it as well. Of course preventing getting dispelled is also not the hardest thing. Though is a bit more difficult to find. The best being a Tome of Mystra with Greater Spell Mantle. Or even scrolls of the same. Maybe a wand? Not sure if GSM can be put on a wand. But there are ways to go against it.

For the repetitive saves being dished out, that's actually something hardcoded in the game, if I recall correctly. It's not something that can really be changed. Maybe with a hak update and a metric ton of work. It's just how fear auras as a whole are. However, I could also be wrong about that. Either way, staying inside the aura will generally not prompt multiple saves. If you stand at the very edge of the aura and the person moves or whatever, then yeah.

_________________
Image


 
      
Commie
 
PostPosted: Tue, Feb 14 2017, 20:14 PM 

User avatar

Player

Joined: 02 Dec 2015

lilmarcat wrote:
Limit terro-rage DC to Barbarian levels x 2 - 10? :D

Standard Barbarian has 24 levels due to all the rages mostly capping out at that point. 24 x 2 -10 = 38DC. Max DC is 50 with a pure Barbarian.


Yeah the plan was to make it like ten plus one half barb plus con. But it never went in.

Wondering if it could go in or if T. Rage could be changed so you can't wiggle and force someone to make seven or eight saves a round d.

_________________
ANT ALARM

Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer

ANT ALARM

MisterLich wrote:
First of all, my brain is one of the best here.


 
      
Commie
 
PostPosted: Tue, Feb 14 2017, 20:17 PM 

User avatar

Player

Joined: 02 Dec 2015

Terallis wrote:
Well, the DC would be one thing. However, I honestly see no problem with the Terrifying Rage DC at the current time. Immunity to Fear items may no longer be requested, but you can very easily get stuff to do Remove Fear in all honesty. Blank Wand + Mage with the Spell and feat = Profit. Hell, there are other things that can prevent it as well. Of course preventing getting dispelled is also not the hardest thing. Though is a bit more difficult to find. The best being a Tome of Mystra with Greater Spell Mantle. Or even scrolls of the same. Maybe a wand? Not sure if GSM can be put on a wand. But there are ways to go against it.

For the repetitive saves being dished out, that's actually something hardcoded in the game, if I recall correctly. It's not something that can really be changed. Maybe with a hak update and a metric ton of work. It's just how fear auras as a whole are. However, I could also be wrong about that. Either way, staying inside the aura will generally not prompt multiple saves. If you stand at the very edge of the aura and the person moves or whatever, then yeah.

You can use a breach scroll or Wand and run at them. Even if they queue up a mind blank cast or pot instantly you can easily cause them to make three or four saves vs fear.

It's flat busted. Been flat busted. Wasn't really a big issue as no one was really riding the fear aura. But you really can't win against it. It's trivial to get a will vs fear with a DC of over sixty and you can make people make that save many many times a round. It's busted, needs to be fixed.

_________________
ANT ALARM

Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer

ANT ALARM

MisterLich wrote:
First of all, my brain is one of the best here.


 
      
Commie
 
PostPosted: Tue, Feb 14 2017, 20:18 PM 

User avatar

Player

Joined: 02 Dec 2015

Terallis wrote:
Well, the DC would be one thing. However, I honestly see no problem with the Terrifying Rage DC at the current time. Immunity to Fear items may no longer be requested, but you can very easily get stuff to do Remove Fear in all honesty. Blank Wand + Mage with the Spell and feat = Profit. Hell, there are other things that can prevent it as well. Of course preventing getting dispelled is also not the hardest thing. Though is a bit more difficult to find. The best being a Tome of Mystra with Greater Spell Mantle. Or even scrolls of the same. Maybe a wand? Not sure if GSM can be put on a wand. But there are ways to go against it.

For the repetitive saves being dished out, that's actually something hardcoded in the game, if I recall correctly. It's not something that can really be changed. Maybe with a hak update and a metric ton of work. It's just how fear auras as a whole are. However, I could also be wrong about that. Either way, staying inside the aura will generally not prompt multiple saves. If you stand at the very edge of the aura and the person moves or whatever, then yeah.


Also you could make the fear save happen when the rage is activated instead of just always on. Then it would fix it.

_________________
ANT ALARM

Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer

ANT ALARM

MisterLich wrote:
First of all, my brain is one of the best here.


 
      
Opustus
 
PostPosted: Tue, Feb 14 2017, 22:14 PM 

User avatar

Developer

Joined: 18 Jun 2006
Location: Finland

For me the rationale to changing Barbie aura is not a matter of nerfing - I believe the class could use a buff strictly in terms of class balance -, but it's a question of how much sense does it make to encourage a way of combat wherein people continually cast and dispel, and find yet more ways of continuing this tedious loop; and further, how this wars against the concept of the barbarian's preternatural and rampant ken of battle? It's not a question of if it's broken, but does it encourage a style of gameplay we can enjoy.

_________________
Every time you clock in the morning, I feel you just want to kill
All my innocence while ignoring my purpose to persevere as a better person
I know you heard this and probably in fear
-Kendrick Lamar, good kid


 
      
lilmarcat
 
PostPosted: Tue, Feb 14 2017, 22:30 PM 



Player

Joined: 27 Dec 2013

Terrifying Rage tangent discussion. Cause cluttering General is bad for us.

viewtopic.php?f=4&t=88473


 
      
Eltryptich
 
PostPosted: Wed, Feb 15 2017, 0:39 AM 

User avatar

Player

Joined: 02 Mar 2016

ZoltanTheRed wrote:
Eltryptich wrote:
Yeah that's just it, it's the only option as I have apparently not been given leadership privilege in the faction forum proper of my faction.


Try it now. Think I did it correctly this time. :P


Yes you did, thank you very much :)

_________________
Plays Yoweth'Ssissth Kelia


 
      
Commie
 
PostPosted: Wed, Feb 15 2017, 2:32 AM 

User avatar

Player

Joined: 02 Dec 2015

do shifters always get the bonus shifter dodge ac on top of any dodge gear that merges

edit;

Quote:
Goblin Mage
Requires 1 level of Shifter.


Faerie Dragon
Requires 3 levels of Shifter; DM given.


Faerie
Requires 12 level of Druid or 4 levels of Shifter.


Ettercap
Requires 5 levels of Shifter.


Nymph
Requires 12 levels of Druid or 5 levels of Shifter.


Dryad
Requires 12 levels of Druid or 6 levels of Shifter; DM given.


Mummy
Requires 7 levels of Shifter; DM given.


Succubus
Requires 9 level of Shifter; DM given.


How do I get the 'dm given' ones? Learn it from a pc or npc?

_________________
ANT ALARM

Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer

ANT ALARM

MisterLich wrote:
First of all, my brain is one of the best here.


 
      
SamTheGiantSlayer
 
PostPosted: Wed, Feb 15 2017, 2:47 AM 

User avatar

Player

Joined: 31 Mar 2014

I think you can either learn it from PCs who have it or study NPCs with the shapes. So like for example you go out into the Abyss and study the form of the Succubus, submit screenshots of doing so and ask for permission to be granted the shape.

_________________
Image

Thats the way it crumbles ... cookie-wise!


 
      
Amarice-Elaraliel
 
PostPosted: Wed, Feb 15 2017, 11:59 AM 

User avatar

DM

Joined: 20 Jan 2006

Normally from a PC. NPC only when there really is no PC to be found over a time.

_________________
Image
Image


 
      
Cracked Red Eye Orb
 
PostPosted: Wed, Feb 15 2017, 16:06 PM 



Player

Joined: 24 Sep 2015

That's good to know, since I don't think I've ever interacted with anyone who actually has those forms.


 
      
Commie
 
PostPosted: Wed, Feb 15 2017, 16:08 PM 

User avatar

Player

Joined: 02 Dec 2015

Cracked Red Eye Orb wrote:
That's good to know, since I don't think I've ever interacted with anyone who actually has those forms.


Basically.

_________________
ANT ALARM

Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer

ANT ALARM

MisterLich wrote:
First of all, my brain is one of the best here.


 
      
Amarice-Elaraliel
 
PostPosted: Wed, Feb 15 2017, 18:31 PM 

User avatar

DM

Joined: 20 Jan 2006

Succubus and Mummy, I do not know any characters which are still active who have that. So I am def fine with NPC learned, though in this case I would prefer maybe a few people getting together trying to learn it together, instead of everyone doing it one after another.

Faerie Dragon and Dryad I know a few charas who are active and have it.

_________________
Image
Image


 
      
corypx
 
PostPosted: Wed, Feb 15 2017, 20:54 PM 

User avatar

Player

Joined: 14 Oct 2006

Yeah I remember back in the day I tried to learn it and they said I needed to find a PC and no one had them and as time went on I just stopped trying to learn them because they are near unusable as they don't merge items...ect

_________________
================-<Cory ShadowFlame>-================
Risenlord-Shifter(OMG a Non-Dragon Shifter that can hold his own in PvE)
Image


 
      
TormakSaber
 
PostPosted: Wed, Feb 15 2017, 21:07 PM 

User avatar

Player

Joined: 16 Dec 2004
Location: Somewhere

In the past those were almost entirely only given out by DMs, from my experience.

_________________
Davion Telemos - Monk of the Four Winds
Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
corypx
 
PostPosted: Wed, Feb 15 2017, 21:25 PM 

User avatar

Player

Joined: 14 Oct 2006

TormakSaber wrote:
In the past those were almost entirely only given out by DMs, from my experience.


Given out by DMs with RP from players was the way they like, much like 1k faces. In some rare cases you could do it solo RP and the DM would hand it out, but I think they were trying to foster RP by getting people to interact with each other by teaching it (((not a bad thing to try and bring players togather and create RP)))

_________________
================-<Cory ShadowFlame>-================
Risenlord-Shifter(OMG a Non-Dragon Shifter that can hold his own in PvE)
Image


 
      
NAUX
 
PostPosted: Thu, Feb 16 2017, 13:43 PM 

User avatar

Player

Joined: 15 Mar 2010
Location: Norway

So I've been peddling Master Scout wares for some time now, I've kept my prices the same pretty much throughout my time trading, only to lower the prices for certain discounted patrons. I'm curious, how much would most people would be willing to pay in general for the following goods per item? I doubt I would change my current pricing model without considerable IC development, but I can't help think on an OCC level that I'm probably selling myself short :P

Confusion Grenade / Trap Finding Grenade

Weapon Essence (Acid/Sonic/Neg)

Improved Ability Potion (Str/Dex/Con)

_________________
Image


The inspiration behind the character:
- https://www.dandwiki.com/wiki/Grenadier_(3.5e_Class)
- https://www.youtube.com/watch?v=UBjewxCxKLA


 
      
Amarice-Elaraliel
 
PostPosted: Thu, Feb 16 2017, 13:46 PM 

User avatar

DM

Joined: 20 Jan 2006

corypx wrote:
Yeah I remember back in the day I tried to learn it and they said I needed to find a PC and no one had them and as time went on I just stopped trying to learn them because they are near unusable as they don't merge items...ect


So? They are still great for RP and are free of DC cost.

_________________
Image
Image


 
      
walnutboy
 
PostPosted: Thu, Feb 16 2017, 14:34 PM 

User avatar

Player

Joined: 22 Jul 2015
Location: Lincolnshire, United Kingdom

NAUX wrote:
So I've been peddling Master Scout wares for some time now, I've kept my prices the same pretty much throughout my time trading, only to lower the prices for certain discounted patrons. I'm curious, how much would most people would be willing to pay in general for the following goods per item? I doubt I would change my current pricing model without considerable IC development, but I can't help think on an OCC level that I'm probably selling myself short :P

Confusion Grenade / Trap Finding Grenade

Weapon Essence (Acid/Sonic/Neg)

Improved Ability Potion (Str/Dex/Con)


All mine were sold at cost, usually free to those from the Elven city... but then I have IC reasons why I don't actively sell lots to the general public or make money from them!

_________________
When it rains, look for rainbows.
When it's dark, look for stars.


 
      
PassionateShadow
 
PostPosted: Thu, Feb 16 2017, 15:48 PM 

User avatar

Player

Joined: 06 Jun 2014

Question I kinda need clarified.

The shop keepers of the Gauntlet Abyss and Electric castle are like all undead or some such... Is it 'OKAY' for 'good characters' such as pallys or clerics to purchase items from these shop keepers?

Should this be taken IC or ignored for ooc convenience?

_________________
❤ Amia is Fun Again! ❤
#GreenisNotACreativeColour

Image
"It's easy to feel like a hero. It's a little harder to be one."


 
      
T0mc4t89
 
PostPosted: Thu, Feb 16 2017, 15:55 PM 



Player

Joined: 17 Oct 2012
Location: A hut in Howness. (GMT+2)

I've been buying and selling in Abyss and Barrows shops with my paladin for a long time now. I remember that associating with them is not an issue to goodly chars and that the stores themselves have also a bit of an ooc gimmick hidden into them.

_________________
Characters:
Elder Torsten Eadgarsson
"He’d only shown the best of intentions. Firm but not unreasonable. Eager to protect what was his but not eager to overextend his reach, to push himself on to others."


 
      
Commie
 
PostPosted: Thu, Feb 16 2017, 18:35 PM 

User avatar

Player

Joined: 02 Dec 2015

also;

do shifters always get the bonus shifter dodge ac on top of any dodge gear that merges

_________________
ANT ALARM

Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer

ANT ALARM

MisterLich wrote:
First of all, my brain is one of the best here.


 
      
Suhjet
 
PostPosted: Thu, Feb 16 2017, 20:35 PM 

User avatar

Player

Joined: 05 Sep 2012

[Dodge] AC doesn't merge with shifters, at least at 19CL+, that is, the shifter AC overrides AC on boots and such from my testing.

_________________
Melsa

There are horrors beyond life's edge that we do not suspect,
and once in a while, man's evil prying calls them just within our range.


 
      
Commie
 
PostPosted: Thu, Feb 16 2017, 21:22 PM 

User avatar

Player

Joined: 02 Dec 2015

Suhjet wrote:
[Dodge] AC doesn't merge with shifters, at least at 19CL+, that is, the shifter AC overrides AC on boots and such from my testing.


So I don't need +5 dodge boots? At any point? They won't work?

_________________
ANT ALARM

Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer

ANT ALARM

MisterLich wrote:
First of all, my brain is one of the best here.


 
      
Suhjet
 
PostPosted: Thu, Feb 16 2017, 21:24 PM 

User avatar

Player

Joined: 05 Sep 2012

Dodge AC doesn't stack into shifter forms, if that's what you're asking.

_________________
Melsa

There are horrors beyond life's edge that we do not suspect,
and once in a while, man's evil prying calls them just within our range.


 
      
Commie
 
PostPosted: Thu, Feb 16 2017, 21:26 PM 

User avatar

Player

Joined: 02 Dec 2015

but my +5 dodge boots should over-write the dodge bonus, if the boots dodge is higher then the shifter form, right?

_________________
ANT ALARM

Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer

ANT ALARM

MisterLich wrote:
First of all, my brain is one of the best here.


 
      
SamTheGiantSlayer
 
PostPosted: Thu, Feb 16 2017, 21:27 PM 

User avatar

Player

Joined: 31 Mar 2014

Pretty sure Shifters usually go with the Healing Step boots instead, for the regen per round, for that reason.

_________________
Image

Thats the way it crumbles ... cookie-wise!


 
      
Gribbo
 
PostPosted: Thu, Feb 16 2017, 21:31 PM 



Player

Joined: 08 Nov 2015

I believe it is supposed to use the higher of your gear or merged items, if it does is another question.


 
      
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 7728 posts ]  Go to page Previous  1 ... 128, 129, 130, 131, 132, 133, 134 ... 155  Next


Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group