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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 9 posts ] 
punisher75
 
PostPosted: Thu, Jul 07 2011, 0:30 AM 



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Joined: 06 Jul 2011

I reposted the message here cause I think it might warrent its own thread. Does anyone have some advice about what character class would be a good one to start with? What I mean by that is. Are there any classes that are deficiant in numbers? What I would like to play I think is a guy who has just finished up his inital schooling to be a mage. The character "disposition" if you will is that while he is supposed to be traveling around to gain some practical experience he tends to spend most of his time with a fishing rod in the water and a book on philosophy or formal logic in his hands. Does this character sound like someone who would fit in? Of. Course I the player intend to havve him engage in some adventures himself however he would definatly be something of a "reluctant hero" a little too cerebral and bookish for the trouble he finds himself in but able to get by through reason instead of brawn. If you can imagine ca sherlock holmes type of mage but a bit more blushing and shyin his interpersonal interactions having spent too much time locked away in a library someplace. :roll:


 
      
Mobile_Svensk
 
PostPosted: Thu, Jul 07 2011, 0:33 AM 

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Sounds like a mage. But this should've been posted in the build advice topic imo, We do stuff like this there =)

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punisher75
 
PostPosted: Thu, Jul 07 2011, 0:40 AM 



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Very_Svensk wrote:
Sounds like a mage. But this should've been posted in the build advice topic imo, We do stuff like this there =)

Yes I saw that you had responded to my other thread with that advice but I did not read it till I got done typing in this new thread LOL I am currently posting via phone so my typing is super slow right now. :-(


 
      
Mobile_Svensk
 
PostPosted: Thu, Jul 07 2011, 0:42 AM 

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punisher75 wrote:
Very_Svensk wrote:
Sounds like a mage. But this should've been posted in the build advice topic imo, We do stuff like this there =)

Yes I saw that you had responded to my other thread with that advice but I did not read it till I got done typing in this new thread LOL I am currently posting via phone so my typing is super slow right now. :-(


:mrgreen:

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LetumLux
 
PostPosted: Thu, Jul 07 2011, 0:45 AM 

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Honestly, I don't think this is really for the Build topic anyway - it's more demographics (what is needed? what is over-saturated?) concept than a build at this point.

That said, I wouldn't worry too much about what classes are/n't well represented. It'd be pretty hard to track because people often have multiple characters with varying degrees of play time dedicated to them. I'd say go with what you really want to play first, then from there you can get some first hand observation of the "climate" and decide for yourself where and what you want to play to help bolster an idea or group, or whatnot. :D

I dig the concept you've put forward. There's a lot of Holmesing about to be bad, and mages (wizards in particular, with their versatility of spells) are perfect for that, I think.


 
      
punisher75
 
PostPosted: Thu, Jul 07 2011, 1:00 AM 



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I agree with you however I took their advice anywayupon the reckoning that having a good build can't hurt. LOL


 
      
Mobile_Svensk
 
PostPosted: Thu, Jul 07 2011, 1:01 AM 

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punisher75 wrote:
I agree with you however I took their advice anywayupon the reckoning that having a good build can't hurt. LOL


Word! :)

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LetumLux
 
PostPosted: Thu, Jul 07 2011, 1:06 AM 

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Definitely. Haha. That said, don't let a build hinder your concept. You can always make friends to fill in the weak spots of your build, but you can't really do the same with a concept.

... I mean, unless the concept is based on having friends for that. You know... ahem.


 
      
PaladinOfSune
 
PostPosted: Thu, Jul 07 2011, 1:07 AM 

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Nah, it works for the build thread - it isn't just about numbers, it's a nice place for discussing thematics and concepts as well.

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