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Question about quality Roleplaying.
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Author:  psycho [ Mon, Jul 18 2011, 9:39 AM ]
Post subject:  Question about quality Roleplaying.

I am aware that excellent RP can be rewarded with Dreamcoins.

What's the most important is the pure -fun- of playing here. But DC seem like a nice way of rewarding players and allowing some RP items/races/powers/etc all the while.

On the other server I used to play, what was meant by "good Rp" was described, as without being described it can mean anything:

It can mean anything from:

- Complicated emotes
- Good vocabulary
- Staying in character at all times
- Few english errors
- Realistic roleplay with everyday, detailed descriptions
- Contributing to the server as a whole
- Fun to watch
- Capacity to convey the emotional aspects of the character
- Roleplaying the ability scores efficiently
- Capacity to "tell a story", fascinate the audience
- Ability to RP in a way that allows others to Shine through their RP
- Consistency regarding RP level
- Knowledge of FR lore

etc etc...

The reason I wish to know this, is, well at least I think, the things enumerated above are what -I- consider good Roleplay. That's what I thrive for. Well, as for "complicated emotes" and "few english errors" they're not -that- important, actually, they are definately -not- in order of importance for the record. Actually take the list with a grain of salt...

I would like to know what the DM's and players take is on this? Two questions:


What impresses -you-?
What do you consider "excellent Roleplaying"?
It might allow players to work on raising the bar in regards to their Roleplaying skills.

I have decided to post this as a constructive and positive solution to some things I did not understand. Everything is there.

Author:  Silent2001 [ Mon, Jul 18 2011, 9:48 AM ]
Post subject:  Re: Question about quality Roleplaying.

Depth and believable characters in a rather unbelievable world. Oh, and the ability to engage other characters!

Author:  Liz [ Mon, Jul 18 2011, 9:57 AM ]
Post subject:  Re: Question about quality Roleplaying.

Generosity.

The best RP is RP that helps everyone around it be awesomer. Being willing to share the spotlight, and even to give it up completely when it's appropriate, and help find ways to shine it on others. I could name names here, but it would just be a list of the same people I've called out in the RP Praise thread. Be willing to let other people be interesting, to let other people be awesome. Nothing turns me off to an RPer faster than selfish, one-upping, masturbatory, Mary Sue RP, seemingly calculated so that every keystroke is designed to puff up the person typing it.

Author:  P Three [ Mon, Jul 18 2011, 10:02 AM ]
Post subject:  Re: Question about quality Roleplaying.

Do not define good RP. Especially not along the lines of That Other Server, which is fraught with crap that the userbase is not aware of.

Are you having fun? Is anyone being -OOCLY- hurt? If the answers to those are yes, and no, respectively, that is good RP.
You enrich the server by your enjoyment, and enjoyment really is contagious. You, having fun, will cause others to do the same.

The issue I have with "defining good RP" is that (names at random) I may think it's something toooootally different than Tormak does. He, in turn, may think it's something toooootally different than Selvec or Silent or Mosh or anyone else does. Who's right? Who's wrong? No one.
Why should I be expected to play to what you think is "good", if I don't think you're right, and what I'm doing isn't hurting you?

Just my thoughts...but this isn't That Place. And there's a very good reason for it.

Author:  Kraniumbrud [ Mon, Jul 18 2011, 12:26 PM ]
Post subject:  Re: Question about quality Roleplaying.

stay ic and forget rl politics

Author:  Janna Ogder [ Mon, Jul 18 2011, 13:08 PM ]
Post subject:  Re: Question about quality Roleplaying.

Kraniumbrud wrote:
stay ic and forget rl politics


This, with the add that just play your character how you think he or she should be played, if you get a dc, fine, if not, fine. Sooner or later you will hit that golden moment and a DC will appear, but don't play hoping for them.

Author:  Elorathall [ Mon, Jul 18 2011, 13:25 PM ]
Post subject:  Re: Question about quality Roleplaying.

Staying IC even if -you-, the player, know it would impact the character negatively. If -you- know that pressing The Big Red Button will cause your character to lose a limb, and your character has a compulsion for pressing Big Red Buttons, don't suddenly have your character come up with a vague excuse to not do so.

Author:  ainjyll [ Mon, Jul 18 2011, 13:34 PM ]
Post subject:  Re: Question about quality Roleplaying.

When I'm looking for people to DC, I look for quality over quantity. I also look at the party chat going on. I like to see it when players are devoting their entire attention to the situation at hand and not one line of dialogue IC and then 8 in party chat while the other person they're RP'ing with sits there and waits for them to respond.

Author:  Ummma [ Mon, Jul 18 2011, 14:34 PM ]
Post subject:  Re: Question about quality Roleplaying.

I think that one DC awarded seemingly at random from a DM enjoying whatever scene they were watching at the time is worth an almost unlimited number of the toffee ones handed out after mass participation events. But my opinion is often met with hostility, so take from that what you will.
DC's are (again in my opinion) a rather unfortunate method for characters to get things that wouldn't be otherwise available, but this is how it is. RP is, and should be, it's own reward!!

Author:  Bini [ Mon, Jul 18 2011, 14:39 PM ]
Post subject:  Re: Question about quality Roleplaying.

I think it's all about effort, whereas if your really trying to engage the other person(s) then your doing your job. If your giving a one word answer to someones multiple paragraph question, and then bantering in partychat about arranging a grind, then your not roleplaying. :)

Author:  DCB [ Mon, Jul 18 2011, 15:01 PM ]
Post subject:  Re: Question about quality Roleplaying.

Part of excellent roleplay for me, is to involve other players with your character without dominating the scene, after all a story is a conglomerate of characters that each play their own part in moving the story along. I really love it when I'm left "breadcrumbs" that lead to a character's background as well, when instead of someone coming out and saying that they're the evil overlord's twice removed father, they drop hints and let me figure it out on my own. I think when everyone in the crowd remembers that they're an author and an audience, truly great scenes happen.

Author:  Uncle-Opustus [ Mon, Jul 18 2011, 15:24 PM ]
Post subject:  Re: Question about quality Roleplaying.

Who the DMs like best. That's why I never get any. Whores.

Personally, and terribly briefly, I'm impressed by roleplay that stimulates feelings, but I'd be lying if I said that absolutely horrid spelling wouldn't bring down the immersion. That's not to say a person with poor English couldn't be stellar in his role, of course, and it's not even a rarity.

Author:  Guardian [ Mon, Jul 18 2011, 15:37 PM ]
Post subject:  Re: Question about quality Roleplaying.

What do you consider "excellent Roleplaying"?

1, Character with flaws - alcoholism, drug addiction, some form of phobia, weaknesses - I hate 'perfect characters' and a fact is that "perfect" characters are often played by low-grade players (powerbuilding ((aka taking feats/stats that does not match the character (((aka one legged, one handed pirate with 30 dex.))).
2, Absolutely no IC - nothing ruins moment more than // lol, // roflmao, //u rock dood - it's the fastest ticket to my personal ignore list.
3, It may sound like an old coot ramble, but grammar. Sometimes it is painful to read.
4, If you want someone in party - speak with them for a while, learn something about them instead of a tell "ECL?" and asap accept if the ECL match. The other day I saw a paladin (yes, I KNOW he/she is playing a paladin) in a company of a wizard with Epic summon - Corruptor of Fate harvesting NPCs.
5, FR lore - Oh yes, as a FR fanatic, I totally respect anyone with deeper knowledge of FR settings.

But MOSTLY, please, stay IC all the time whilst in game, in IC area. Some people just do not care for reading your OOC thoughts, emotions, etc... I do not mind tells, I just hate the party chat or // blah blah, OOC blah kind of crap.

If I could put it bluntly, I work with people. When I get home with a mood to play a game, I want to play a game. I do not want to socialize with anybody, I want to play a game. There are some players I do not mind to chat anytime, because they are basically my blood types, but that's about it. Let the player pick if he/she wants to chat with you OOCly.

Author:  Janna Ogder [ Mon, Jul 18 2011, 16:27 PM ]
Post subject:  Re: Question about quality Roleplaying.

Ummma wrote:
I think that one DC awarded seemingly at random from a DM enjoying whatever scene they were watching at the time is worth an almost unlimited number of the toffee ones handed out after mass participation events. But my opinion is often met with hostility, so take from that what you will.
DC's are (again in my opinion) a rather unfortunate method for characters to get things that wouldn't be otherwise available, but this is how it is. RP is, and should be, it's own reward!!


I had an awesome experience the other day with that. James, Aylomen and Lilia were RPing and two things happened that were "*F*** yeah! moments", one of those was the unexpected dc. I have three of them that I got that way, unexpectedly. They are precious to me... yesss... preciousss...

Uncle-Opustus wrote:
That's not to say a person with poor English couldn't be stellar in his role, of course, and it's not even a rarity.


Yeah, it is a good thing to remember that we are on a server where a good percentage of the players do not speak English as the first language. I tend to ignore spelling and grammar mistakes.

Author:  Feonir [ Mon, Jul 18 2011, 16:42 PM ]
Post subject:  Re: Question about quality Roleplaying.

It's always a hard thing because on one side if I made a typo I would want to know I made a mistake to fix it in the RP (Big asterix here) unless its an accent then its totally supposed to be that way.

On the other hand I dont like correcting people because there is just no proper way to do it without sounding like a pretentious twat.

Author:  Naivatkal [ Mon, Jul 18 2011, 17:02 PM ]
Post subject:  Re: Question about quality Roleplaying.

Janna Ogder wrote:
I had an awesome experience the other day with that. James, Aylomen and Lilia were RPing and two things happened that were "*F*** yeah! moments", one of those was the unexpected dc. I have three of them that I got that way, unexpectedly. They are precious to me... yesss... preciousss...


Yes! Those are the best one, and that's how most of mine have been given to me XD

Feonir wrote:
It's always a hard thing because on one side if I made a typo I would want to know I made a mistake to fix it in the RP (Big asterix here) unless its an accent then its totally supposed to be that way.

On the other hand I dont like correcting people because there is just no proper way to do it without sounding like a pretentious twat.


This. If I make a spelling mistake I tend to OOC correct it (aka misspelling have as haev would get corrected as // *have), though only in certain situations. First, if it's dialogue from one of my characters that is not purposefully misspelled for whatever reason. However, I have also been known to play it off like my character was lacking sleep or something, so I don't always do it. The other reason is if, in reference to emoting, the misspelling makes the word completely bonkers. If you can still tell what that word is, though, I tend to just ignore it (since it's not like my character said that).

Author:  Fierene Havenstar [ Mon, Jul 18 2011, 17:28 PM ]
Post subject:  Re: Question about quality Roleplaying.

I am impressed by:

Players who have their characters arrange for ABC loot IC.

Players who have their characters ask mine where something can be found.

Players who walk their characters, giving mine time to comment or ask a question.

Players who give me an opportunity to think about my characters answer and allow that wall of text.

Players who’s characters know the lore they should and don’t know the lore they shouldn’t. OR if they don’t know the lore they should have a good reason ICly and take the time to ask.

Ie. I have an elf and I’m not up on a lot of elf history lore due to a tradgedy in her backstory. I have the basics but have made sure to ask other characters about it. I have found that elves are very opinionated so my characters learned a lot. :)

Ie. In my top 5 RP’s ever is a situation where my drow didn’t speak common and another character didn’t speak drow. The third character spoke both and translated. Since the translator was a CE drow the conversation was amazingly funny. BUT ONLY because my character didn’t pay attention to the Common and the other players character didn’t pay attention to the Drow. Our reactions were to what we heard translated.

Ie. My Hin ran into a bunch of Banites, she didn’t know they were Banites but guess what, there were a lot of them, they were using a lot of the weave, they had weapons out and she was scared. She ran, they caught her and instead of a PVP and a dead Hin, they brought her back to the main group and brought her up to speed on Bane. It was lovely RP, with my Hin stammering and quaking in her sandals the whole time.

Players who’s characters take the time to RP during hunting/training/monster killing/leveling.

And DM's who pop in and mess with the hunting party or grab an NPC to interact with characters. :)

Author:  Silent2001 [ Mon, Jul 18 2011, 18:03 PM ]
Post subject:  Re: Question about quality Roleplaying.

I dnt see the point in correcting your posts.

*don't

As it tends to break the flow of roleplay as opposed to help me reailise what the character is trying to say

*realise

Because anyone with half a brian can work out what the character was saying anyway.

*brain

See what I mean?

Author:  IronAngel [ Mon, Jul 18 2011, 18:06 PM ]
Post subject:  Re: Question about quality Roleplaying.

Non-conformism. If your character breaks preconceptions and outright pisses people off, I'm impressed. (And I don't mean you as a player pissing others off because of douchebaggery.) If your character is a sharp jab at stereotypical behaviour, ironic social commentary of the server's RP culture, or just something generally uncompromising, I'm very likely to enjoy playing with you. Be a rebel, even if you're one without a cause, IMO.

Edit: Fully agreed on the language thing, above and below. In fact, I don't care how elaborate and evocative your language is. Just use simple, effective words to say what's going on, it's probably way better than trying to write a level of prose far beyond your literary skills. I am an awful writer, so I tend to keep it short and sweet.

Author:  MoshingChris [ Mon, Jul 18 2011, 18:10 PM ]
Post subject:  Re: Question about quality Roleplaying.

As for spelling errors etc, don't really care. I don't need flk to go

*folk

when they make an error.

Poor english comprehension does not equate to poor Roleplaying.

An opinion I'd adhered to for two years now.

Author:  Lally [ Mon, Jul 18 2011, 18:30 PM ]
Post subject:  Re: Question about quality Roleplaying.

Ain't telling, but i will say its not at all complicated.

Author:  Guardian [ Mon, Jul 18 2011, 18:38 PM ]
Post subject:  Re: Question about quality Roleplaying.

Okay, I guess it is a clarification time.

By my point about grammar, I did not mean typos. Typos are okay.

What I was trying to say is, that I would like to see some writting etiquette. I do not think I can explain it, English is not my native as well. So example :

Painful : "i lik teh sword how much yo want for it im poor but i can pay later when i loot"
Pleasant : "I would like to buy that sword, however, I am a bit short on cash at the moment. I may stop by later and buy it, when I gather enough gold"

If you play an orc with 6 (-2) int - brilliant. But I am quite sure most of the players are having int mod. in plus condition. So act that way.

And mostly, I was trying to say that I really hate to see, for example, acronyms.

Merchant: "Here is your sword, sir!"
Sir : "Tyvm" or "Thx"

Or

Merchant : "Thank you for the business, sir"
Sir: "Yw!" *runs off*

See what I mean?

Author:  Lord-Hadeis [ Mon, Jul 18 2011, 18:42 PM ]
Post subject:  Re: Question about quality Roleplaying.

I'm not gonna list anything, tell you anything.

I'm just gonna RP the way I've always done. Live with it!

Author:  DustSpray101 [ Mon, Jul 18 2011, 18:53 PM ]
Post subject:  Re: Question about quality Roleplaying.

Quality RP is pretty much whatever you make of it. If you feel satisfied with your own or someone else's RP then I would think it would be of good quality.

My personal take on my own RP is this:
Nwn RP is as much text based as it is visual. Unless emoting, I tend to like to write as how things would sound if pronounced aloud. An English professor once drove that concept that English is a language meant to be spoken, and so I try to remain in good practice with that idea when RPing. This is abundantly evident when I play my characters that have strong accents.

The only exception is for my Kobold toons. With them I follow the rule of thumb given in their description that states they have mouths less suited to common and other tongues by rolling S's (though others will do the W's or something else to show the natural speach troubles when communicating outside Draconic). I do somewhat shortcut that though, as I don't elongate TH's as they would be phonetically speaking, but I find it hard to type replies quickly if focusing on altering more than one part of the language.

Author:  Selmak [ Mon, Jul 18 2011, 19:10 PM ]
Post subject:  Re: Question about quality Roleplaying.

I like it when another player picks up an idea from a previous RP and continues it, or builds on it. That they can keep such things in mind (or keep notes handy) for so long is really excellent.

Author:  Yossarin [ Mon, Jul 18 2011, 19:26 PM ]
Post subject:  Re: Question about quality Roleplaying.

Lally wrote:
Ain't telling, but i will say its not at all complicated.

Author:  Liz [ Mon, Jul 18 2011, 19:38 PM ]
Post subject:  Re: Question about quality Roleplaying.

IronAngel wrote:
Non-conformism. ... Be a rebel, even if you're one without a cause, IMO.

See, this is why most "How should I RP" advice threads are kind of silly: everybody has a different idea of what awesome RP should be, and you can't adjust your RP style to fit with someone else's preferences without that very same adjustment making you less likely to impress some other player.

Like IronAngel's thoughts here, for example. I could not possibly disagree more. A character who bucks the world-system and flies in the face of lore and expectations for no other purpose than "baby, I'm a firework, got to let my colors burst!" is a flat, uninteresting character, in my opinion. I'm far more impressed by a character who allows him/herself to be pigeonholed, but does it convincingly and interestingly. The world needs its stereotypical chivalrous shining-knight LG aasimar paladins of Torm; we need our stereotypical "four B's" dwarf (beer, beard, bluster, and bludgeon) who loves nothing more than bashing orcs in the name of Moradin; we need our happy-go-lucky halfling pickpockets and our scheming Banite warmongers and our bigoted sun-elven wizards.

Conform happily, and find something interesting or original to do within that form, and then portray it with conviction. *That's* an interesting character. Playing against type is very, very hard to do convincingly. I've rarely seen it done well, but I've seen it done badly many, many times. I gave up on a character who was pretty successfully integrating herself into a few social circles, making friends and finding a place for herself in the world, even earning a few DCs... but she was very against type, and I just couldn't convince myself that I was doing her justice.

But, neither Iron's opinion nor mine really matters, since whether you choose to play the sort of lore-drenched character who finds an established niche and embraces it, or the sort of special unique snowflake who refuses to fit into anybody's niche for two days in a row, you're still netting yourself one potential RP collaborator who thinks you're awesome and that you're doing things just perfectly. Odds are that, as long as you're adhering to a few very basic guidelines (all of which can be essentially boiled down to "don't be an jackass OOC"), it probably doesn't matter what you do IC. Someone somewhere will like it, and respond. If I were a DM, that's what I'd reward with DCs: people enjoying each others' RP.

Author:  Silent2001 [ Mon, Jul 18 2011, 19:47 PM ]
Post subject:  Re: Question about quality Roleplaying.

Roleplaying whilst hunting usually gets you a token DC from me. Only if I don't see any party chat tactics or loot division. Ribbing people for triggering that pyschopathic Babylon who then goes and hunts down every single party member is fine, and amusing. Was that a jibe at someone in particular?

Author:  Elorathall [ Mon, Jul 18 2011, 19:59 PM ]
Post subject:  Re: Question about quality Roleplaying.

Lizzie wrote:
IronAngel wrote:
Non-conformism. ... Be a rebel, even if you're one without a cause, IMO.

See, this is why most "How should I RP" advice threads are kind of silly: everybody has a different idea of what awesome RP should be, and you can't adjust your RP style to fit with someone else's preferences without that very same adjustment making you less likely to impress some other player.

Like IronAngel's thoughts here, for example. I could not possibly disagree more. A character who bucks the world-system and flies in the face of lore and expectations for no other purpose than "baby, I'm a firework, got to let my colors burst!" is a flat, uninteresting character, in my opinion. I'm far more impressed by a character who allows him/herself to be pigeonholed, but does it convincingly and interestingly. The world needs its stereotypical chivalrous shining-knight LG aasimar paladins of Torm; we need our stereotypical "four B's" dwarf (beer, beard, bluster, and bludgeon) who loves nothing more than bashing orcs in the name of Moradin; we need our happy-go-lucky halfling pickpockets and our scheming Banite warmongers and our bigoted sun-elven wizards.

Conform happily, and find something interesting or original to do within that form, and then portray it with conviction. *That's* an interesting character. Playing against type is very, very hard to do convincingly. I've rarely seen it done well, but I've seen it done badly many, many times. I gave up on a character who was pretty successfully integrating herself into a few social circles, making friends and finding a place for herself in the world, even earning a few DCs... but she was very against type, and I just couldn't convince myself that I was doing her justice.

But, neither Iron's opinion nor mine really matters, since whether you choose to play the sort of lore-drenched character who finds an established niche and embraces it, or the sort of special unique snowflake who refuses to fit into anybody's niche for two days in a row, you're still netting yourself one potential RP collaborator who thinks you're awesome and that you're doing things just perfectly. Odds are that, as long as you're adhering to a few very basic guidelines (all of which can be essentially boiled down to "don't be an jackass OOC"), it probably doesn't matter what you do IC. Someone somewhere will like it, and respond. If I were a DM, that's what I'd reward with DCs: people enjoying each others' RP.


This.

Author:  Lord-Hadeis [ Mon, Jul 18 2011, 20:19 PM ]
Post subject:  Re: Question about quality Roleplaying.

Well no love lost there is there?

Author:  Selvec Darkon [ Mon, Jul 18 2011, 21:32 PM ]
Post subject:  Re: Question about quality Roleplaying.

Not telling.

If I think your RP is good, you'll get a DC.

Author:  Feonir [ Mon, Jul 18 2011, 21:34 PM ]
Post subject:  Re: Question about quality Roleplaying.

So long as your character isnt named Sepiroth Goku the Stampede. The angel demon vampire buff wizard.

Author:  Sunkin Sheep [ Mon, Jul 18 2011, 21:43 PM ]
Post subject:  Re: Question about quality Roleplaying.

Yeah, I don't know.

I read this thread, and I think to myself, maybe I'm not being useful enough as a player.
And it's true, as a player, I would like to feel useful to the rest of the community,
or else, one could be wasting their time. But I would not be so quick to judge the quality of role play
based on the distribution of dream coins. There are only so few who can give them away, and they
are busy being useful elsewhere at most times. It should be left to the player to ask themselves,
what is my characters role here? I can say, that having multiple characters tends to weaken the role
of any specific character, as time is usually the catalyst that makes your character a figure of note.
Meanwhile, some of us are lost as to what to do, with so many faces to wear. I only comment here,
because I feel like I've lost touch as to how to role play well, and how I feel about it.

Author:  Charles1810 [ Mon, Jul 18 2011, 21:48 PM ]
Post subject:  Re: Question about quality Roleplaying.

Roleplaying I personally do not feel you can rate, as it is similar to art each to their own. One persons treasure is another persons junk. My largest regret within my roleplaying is often my spelling and grammar mistakes, though I am happy a large group of people know I fail at these two things and when possible spell check for me. :D

Author:  Silent2001 [ Mon, Jul 18 2011, 21:51 PM ]
Post subject:  Re: Question about quality Roleplaying.

Yeah. And if you think someone deserves a DC theres this handy tool you can use that we can see for up to 3 hours (and I do check it, and then check out the player.)

Author:  Gunz [ Mon, Jul 18 2011, 21:54 PM ]
Post subject:  Re: Question about quality Roleplaying.

What qualifies as "good RP," for me, is very simple. If you're pulling off your character believably, you've got me.

I don't care if it's mostly or all emotes and literal movements because your character is shy/anti-social/mad at the time/scared/etc. As long as it's believable, you've nailed it, imo. But I do have to admit to having a thing for "background" characters, the unspoken heros/villians/anti-heros.

There is no character class, build, RP hub, friend network within the game, personality type, nothing, that get's an edge over the other for me -- though, as I said, I have a thing for the "background" characters. If you do what you do and do it believably, you've won me over. It's really that simple.

That's good RP to me.

Author:  DustSpray101 [ Mon, Jul 18 2011, 21:55 PM ]
Post subject:  Re: Question about quality Roleplaying.

Silent2001 wrote:
Yeah. And if you think someone deserves a DC theres this handy tool you can use that we can see for up to 3 hours (and I do check it, and then check out the player.)

It's true! He does google searches as well! :lol: but yes, The DC wand is there for a reason. We may not all agree on what 'Quality' RP is, but if you are having a good time and like the RP going on around you, don't hesitate to whip out the wand!

Author:  ainjyll [ Mon, Jul 18 2011, 22:17 PM ]
Post subject:  Re: Question about quality Roleplaying.

I'm another compulsive wand manipulator (Just not the same wand that Silent compulsively toys with. :D ). The first thing I get into the client and have free time is check to see who's been recommended and check them out. So, use that damn wand, you fiends! We really do check it.

Author:  Feonir [ Mon, Jul 18 2011, 22:24 PM ]
Post subject:  Re: Question about quality Roleplaying.

And use it early in the RP not at the end, because as much as they claim to be they arent precognitive and wont know its going on until they've had time to know its going on.

Author:  P Three [ Tue, Jul 19 2011, 0:33 AM ]
Post subject:  Re: Question about quality Roleplaying.

Feonir wrote:
So long as your character isnt named Sepiroth Goku the Stampede. The angel demon vampire buff wizard.



Ahhahahahahahhahaha

Author:  Selvec Darkon [ Tue, Jul 19 2011, 0:42 AM ]
Post subject:  Re: Question about quality Roleplaying.

Feonir wrote:
So long as your character isnt named Sepiroth Goku the Stampede. The angel demon vampire buff wizard.


Might get away with the Goku bit. I have a fondness for paraody.

Author:  Janna Ogder [ Tue, Jul 19 2011, 0:48 AM ]
Post subject:  Re: Question about quality Roleplaying.

Personally, I think everyone fitting into a niche is boring. I don't mean that negatively. some people are good in a niche, and perform that role admirably. I've never been a conformist, however and my characters aren't. Oh, I've tried to be and the characters die a death of inactivity.

Author:  wereguy2 [ Tue, Jul 19 2011, 7:40 AM ]
Post subject:  Re: Question about quality Roleplaying.

Ultimately, some form of believability is best, frequently coming from descriptive emotes and, strangely enough, a good control over the game's UI. This can be found in unrealistic characters, mind you, I just tend to dislike overly pulpy ones.
Dodgy typing, be it in the form of bad grammar, typos or anything else irritates me, but doesn't imply bad RP - it's just that a lot of people who can't be bothered typing properly can't be bothered RPing properly.

Author:  IronAngel [ Tue, Jul 19 2011, 12:44 PM ]
Post subject:  Re: Question about quality Roleplaying.

Lizzie wrote:
Like IronAngel's thoughts here, for example. I could not possibly disagree more. A character who bucks the world-system and flies in the face of lore and expectations for no other purpose than "baby, I'm a firework, got to let my colors burst!" is a flat, uninteresting character, in my opinion. I'm far more impressed by a character who allows him/herself to be pigeonholed, but does it convincingly and interestingly. The world needs its stereotypical chivalrous shining-knight LG aasimar paladins of Torm; we need our stereotypical "four B's" dwarf (beer, beard, bluster, and bludgeon) who loves nothing more than bashing orcs in the name of Moradin; we need our happy-go-lucky halfling pickpockets and our scheming Banite warmongers and our bigoted sun-elven wizards.

Conform happily, and find something interesting or original to do within that form, and then portray it with conviction. *That's* an interesting character. Playing against type is very, very hard to do convincingly. I've rarely seen it done well, but I've seen it done badly many, many times. I gave up on a character who was pretty successfully integrating herself into a few social circles, making friends and finding a place for herself in the world, even earning a few DCs... but she was very against type, and I just couldn't convince myself that I was doing her justice.

But, neither Iron's opinion nor mine really matters, since whether you choose to play the sort of lore-drenched character who finds an established niche and embraces it, or the sort of special unique snowflake who refuses to fit into anybody's niche for two days in a row, you're still netting yourself one potential RP collaborator who thinks you're awesome and that you're doing things just perfectly. Odds are that, as long as you're adhering to a few very basic guidelines (all of which can be essentially boiled down to "don't be an jackass OOC"), it probably doesn't matter what you do IC. Someone somewhere will like it, and respond. If I were a DM, that's what I'd reward with DCs: people enjoying each others' RP.


Mind that playing an unpredictable, attention-whoring unique snowflake is conformism at its worst. Isn't that exactly what you'd expect from antisocial teenagers in an online fantasy game with wizards and boobylicious elves?

In practice, I think our preferences are quite close to eachother. I'm a lore addict, so all my characters have extensive background research by default, and whatever irritating quirks they have should be justified. Not that I'm saying my characters actually adhere to the standards I outlined above. I'm an average role-player at best. I'm describing an ideal few people will reach. In daily RP, I'm impressed by people who don't go with the Flavor Of The Month, who don't make stereotypical characters just to fit in with others in their faction - making a PC according to preset specifications just to join a faction is the lamest thing I can imagine. If you play a stereotypical dwarf or elf, try to add some twist that will cause friction and disagreement with other PCs (and players, on the latter part) and make things difficult. I'm impressed by people who do their own thing, play very down-to-earth or original concepts that I wouldn't have thought can be cool. The old gnomish granny who turns out to be a secretive paladin of Baravar comes to mind!

But yeah, there's no reason we must agree, and no reason anyone should really care about our preferences, so I just hope somebody is at least a little inspired by our posts.

Author:  chumpe [ Wed, Jul 20 2011, 2:43 AM ]
Post subject:  Re: Question about quality Roleplaying.

Selvec Darkon wrote:
Feonir wrote:
So long as your character isnt named Sepiroth Goku the Stampede. The angel demon vampire buff wizard.


Might get away with the Goku bit. I have a fondness for paraody.


Would have to be some kind of raging caster lol.

Author:  ChickenChaser63 [ Wed, Jul 20 2011, 4:43 AM ]
Post subject:  Re: Question about quality Roleplaying.

Silent2001 wrote:
Depth and believable characters in a rather unbelievable world. Oh, and the ability to engage other characters!


This.

Author:  TYP [ Wed, Jul 20 2011, 4:58 AM ]
Post subject:  Re: Question about quality Roleplaying.

The best characters are regular people who grow into greatness, rather than starting out special or chosen or with some dark secret. Without exception, all the truly heroic characters from my PnP games were schlubs who didn't make any claim to being anything other than what they were: one adventurer/mercenary/cleric/whatever among many. When they did great things they become worthy of mention.

The best role play begins with great characters with real human motivations, not silly cartoon plot points.

Author:  boobookittyscrew [ Wed, Jul 20 2011, 9:24 AM ]
Post subject:  Re: Question about quality Roleplaying.

I think good RP should have a couple things:

1. Charcters with character. Be it a cartoony villain, a sullen teen-ager, even a non conformist. If you are those things, be those things. However this leads to my second point:

2. Evolving characters. There's nothing I hate more than someone who has been the same from start as they are at their end. Real characters, like real people, evolve. If you spend the whole life of this character being a sullen teenager, I will not be impressed. One caveat to that is the stubborn old bastard.....may he always be stubborn and a bastard. Old people don't evolve as much as the young.

3. I hate to say this but....intelligence or lack there of. I truly do hate it when someone types: "Me am genius an me no everything there is to no".....I am unconvinced usually this character is a genius. On the other hand I have seen some well played orcs who scream stupidity....they don't speak in the vernacular using their extended vocabularies though...they speak like the above....and if a stupid orc says the genius statement.....I would laugh..and find it to be well RP'd...if a mage does it..not so much.

4. Lore. Knowing about your characters race etc will help you know and play well your own character.

5. Lies. I like liars. No one actually tells the truth all the time even in the real world...why should they do it here?

6. Mannerisms. If you don't emote something...then you will be doing nothing. Emotes are the only way to express feelings and movements we can't see technically. Emotes are everything....and when a person doesn't emote they stand there like a statue to me.


But the most important thing I could say matters to me more than anything when it comes to Amia and Rp is:

*7* Immersion. When I come to Amia I want to feel like I am entering another realm. I ignore most OOC friends and comments because of it. I avoid party chat altogether and usually send party messages to the right side of the screen to be ignored. OOC is like nails on a chalkboard to me. Nothing screams " I am not fully immersed in my character" like "//LOL that's so funny". I throw my fingers up in a cross and scream "Keep it away from me!"

Whether you're a super villain bent on world conquest, a sullen teenager who mopes and pouts in the rain, a hero or anti-hero that strives to cleanse the world of evil and such....be immersed in your character...play pretend and pretend well. Pretending is not that hard to do.....I did all the time as a child. Stop playing pretend and I get upset.

Author:  Dwagin [ Thu, Jul 21 2011, 22:22 PM ]
Post subject:  Re: Question about quality Roleplaying.

Quote:
What impresses -you-?


Being true to their character's ethos, even if that ethos is to have no ethos, regardless of OOC connections, while adhering to the server rules and pulling it off believably.
Taking the IC route inspite of OOC convenience.
Never taking anything done IC, out of character.
Characters which can be affected by the environ and others when it seems logical.
Willingness to lose.
Little things that bring the characters depth and life.

Quote:
What do you consider "excellent Roleplaying"?It might allow players to work on raising the bar in regards to their Roleplaying skills.


If I answered that then one'd have to assume they're an expert then to offer advice. However lucky for me everyone's an expert of their own opinions.. ..anyway.

Its a game. Have fun. Don't hold OOC grudges. Give everyone a chance. Several in fact, if they are contrite. Everyone does screw up now and then, being anal about it won't make it stop happening and only makes things worse. That doesn't mean there aren't consequences though. Secondly, stick with what you know, make up something that sounds good for the stuff that you don't. Keep a character journal of their thoughts/history even if its private, it helps you to ruminate and get to know your creation. So does being insane. But I'm not sure that's for everyone. Some people prefer 'Eccentric'.

Author:  Valve [ Thu, Jul 21 2011, 23:23 PM ]
Post subject:  Re: Question about quality Roleplaying.

I usually like minimum party chat in the middle of RP. I like it when people react IC and not OOCly, in any situation. Although, I don't mind some mild discussion after the RP is over. The only time I fix my typos or grammar is when it drastically changes the sentence. And I usually do that in party chat or a tell. I love seeing all different styles of RP and I don't think I could place what I consider quality RP as long as you actually RP. Simple as that.

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