View unanswered posts | View active topics * FAQ    * Search
* Login 




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 4 posts ] 
Garnith
 
PostPosted: Wed, Jan 15 2014, 4:34 AM 

User avatar

Player

Joined: 22 Jan 2008

So apparently since the last time I've been around, there's been significant changes to the starting quests on A. Most surprising to me was the new sewer system, which I love, as it now seems less like a giant underwater temple and more like a tight claustrophobic sewer. However, a few things were missing that I rather liked in the old underground, so I decided to pop on here and ask the Devs the following.

1. Are all those locked doors going to be unlockable?

I assume there was some raid or something of the sewers while I was away, and the city locked off large portions of the sewers (presumably those paths leading to the crypts). Will these locked doors be unlockable at some point? Placing signs saying "Authorized Personnel Only" in front of any rogue and then making the door require a key is just mean, really.

2. Have the Crypts been scrapped?

I was rather saddened when I couldn't find any way to the old Crypts from the sewers. The crypts of Cordor were one of my favorite areas; plenty of room, ominous atmosphere, traps and locked doors for the whole family, fun, fun, fun. Not to mention that it served as an excellent place for private meetings of the dubiously legal sort. As it stands, eventually managed to find one of the alternate entrances to the crypts that still functioned; me and a friend had a wonderful time in there sneakin' about. Though certain other areas seemed to have been made inaccessible, judging by the inoperable doorways (most notably the "floating shield" room). So, as for my question: Have the crypts been scrapped? Are they being replaced?

Finally, not really a question, but the tunnel from the western sewers that leads to the swamp has an appearance that made me go "OOH, underwater area, yes!". Of course, there isn't one there, but are there plans for such areas?

Apologies for any oddities in this post; it's been a while since I've used forums. Or posted anything on the internet, really.

_________________
"Hi, I'm Garnith, and I'm an Invisophile."
Garnith, Ranth, Rick, Burick, Elail, Deryl, Kane, Rini.
Suggestion Rule of Thumb: Don't think about how neat it would be to use, think about how neat it would be for people to use against you.


 
      
Yossarin
 
PostPosted: Wed, Jan 15 2014, 7:20 AM 



Player

Joined: 23 Jan 2006

Welcome back, Garnith!

If you pay close attention to the map of the sewers and the placement of the locked doors and the map of the surface city above, you can extrapolate why the doors are locked and "key only". While this does not mean they are impossible for rogues to get into, it does imply that in order to do so you may want to have a DM assist you in doing so. Just to make sure your locksmith or sneak doesn't get himself in over his or her head!

I feel pretty sure the Crypts have been scrapped in some way or another, or may be getting a facelift (but I'm pretty sure it was scrapped). They've been around since Arelith days, if I'm not mistaken, and you're right, they were well designed and fun. But Amia is a dynamic world and things change. In fact, if you want a cool new quest/area, be sure to follow the starter quest chain that leads you to a little hole in the ground northwest of Cordor...I don't think you'll be disappointed!

As for what looks like an underwater transition, well, there might be something there someday, but if you properly guess what that stuff is clogged up and caking that entire area around that transition, you may realize you really probably don't wanna go in there.

If you have any other questions, feel free to ask either here or in the DM Channel IG if a DM is on. Or your fellow players.


 
      
Glim
 
PostPosted: Wed, Jan 15 2014, 7:33 AM 

User avatar

Player

Joined: 13 Jul 2010
Location: British Columbia

Yoss pretty much summed it up. The Crypts and the other areas are being scrapped, both for IC and OOC reasons. Feel free to poke at a DM regarding the former.


 
      
Garnith
 
PostPosted: Wed, Jan 15 2014, 11:16 AM 

User avatar

Player

Joined: 22 Jan 2008

@Yoss:

Good to be back. I've forgone the usual "Returning" post this time because I always seem to vanish again after posting it, but it's nice to be welcomed. :)

I didn't even consider comparing it to the above ground buildings! Well, I guess I have some work to do to find the most profitable basements.

I did in fact find that hole; it was part of the reason I "returned" last time. I must admit, I love that particular area even more than the crypts, though the trade gives me some pain.

As for the water transition... A brown tint to everything, perhaps? :P I don't think anyone wants to be in that area regardless, especially since the flies now follow you around for quite some time afterward.

@Glim: Aw, well. I suppose they were outdated, as sad as I am to see them go. I'll ask around when I have the time. Thanks.

_________________
"Hi, I'm Garnith, and I'm an Invisophile."
Garnith, Ranth, Rick, Burick, Elail, Deryl, Kane, Rini.
Suggestion Rule of Thumb: Don't think about how neat it would be to use, think about how neat it would be for people to use against you.


 
      
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 4 posts ] 


Who is online

Users browsing this forum: No registered users and 55 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group