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| The unofficial Amian Build module. https://amiaworld.net/phpBB3/viewtopic.php?f=2&t=75428 |
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| Author: | Kamina [ Fri, Feb 07 2014, 1:29 AM ] |
| Post subject: | The unofficial Amian Build module. |
Link: https://www.mediafire.com/?ct7zbvlqq6350sa What it is: It's a level-up module containing Amia's HAK files. It includes the class/prereq changes, however certain custom feats may not work as intended (but this is mainly for build schemes). It offers some solutions around subraces and certain Clerical feats depending on Domain as well. Also, it explains how to add VFX to NPCs, allowing you to play with VFX effects which is good for certain requests. Following the instructions on the VFX PLC, it will ask you to input a number which will you find from: http://www.nwnlexicon.com/index.php?title=Vfx_dur or http://www.nwnlexicon.com/index.php?title=Vfx_eyes for eye VFX. Find the VFX you want and notice there's a number called "value", simply input that in to the command and select the target and boom! VFX added! I may add more features at later dates. |
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| Author: | Dead [ Fri, Feb 07 2014, 6:13 AM ] |
| Post subject: | Re: The unofficial Amian Build module. |
I love you. |
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| Author: | Silkelock [ Fri, Feb 07 2014, 6:17 AM ] |
| Post subject: | Re: The unofficial Amian Build module. |
Dead wrote: I love you.
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| Author: | Richard_Edmund [ Fri, Feb 07 2014, 6:20 AM ] |
| Post subject: | Re: The unofficial Amian Build module. |
Silkelock wrote: Dead wrote: I love you. |
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| Author: | Dead [ Fri, Feb 07 2014, 6:23 AM ] |
| Post subject: | Re: The unofficial Amian Build module. |
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| Author: | Laiquendi Ohtar [ Fri, Feb 07 2014, 9:21 AM ] |
| Post subject: | Re: The unofficial Amian Build module. |
I was going to ask for it... and just when I was going to write... it's creepy... |
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| Author: | Uberuce [ Fri, Feb 07 2014, 11:06 AM ] |
| Post subject: | Re: The unofficial Amian Build module. |
And I was about to ask if anyone had the build module I made years ago, which is located on a computer that doesn't even turn on anymore. Had an NPC with an endgame shop, and a few endgame-strength monsters in it. Nothing as clever as the Amia HAK, mind. |
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| Author: | Kamina [ Fri, Feb 07 2014, 11:20 AM ] |
| Post subject: | Re: The unofficial Amian Build module. |
Glad you guys like it. If there's anything you'd like to see out of the module do say so, anything that doesn't involve Amia's custom scripts, mind. |
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| Author: | 555444333 [ Fri, Feb 07 2014, 16:20 PM ] |
| Post subject: | Re: The unofficial Amian Build module. |
Uberuce wrote: And I was about to ask if anyone had the build module I made years ago, which is located on a computer that doesn't even turn on anymore. Had an NPC with an endgame shop, and a few endgame-strength monsters in it. Nothing as clever as the Amia HAK, mind. Someone going to the abyss or other endgame shops and adding the merchants and the gear into this would be ideal. I'm not saying I'm building around gear, but knowing what is easy/what is hard to get can influence the choice between weapon focus rapier or scimitar for example. |
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| Author: | Kamina [ Fri, Feb 07 2014, 17:01 PM ] |
| Post subject: | Re: The unofficial Amian Build module. |
Catch me on a good day and I'll implement some endgame things to the module. |
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| Author: | Emerald Dawn [ Fri, Feb 07 2014, 17:12 PM ] |
| Post subject: | Re: The unofficial Amian Build module. |
Pure Awesome Sauce! Thanks! |
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| Author: | Mercedes [ Fri, Feb 07 2014, 17:24 PM ] |
| Post subject: | Re: The unofficial Amian Build module. |
It's a shame summons and shifter forms don't work, it has the same problems as my other build module ;_; |
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| Author: | Kamina [ Fri, Feb 07 2014, 17:32 PM ] |
| Post subject: | Re: The unofficial Amian Build module. |
Kamina wrote: anything that doesn't involve Amia's custom scripts, mind. Sadly I can't do it to the letter due to the modifications done in-module on Amia. This is as good as it gets without the source code. |
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| Author: | Kamina [ Sat, Feb 22 2014, 11:13 AM ] |
| Post subject: | Re: The unofficial Amian Build module. |
Bumping as someone asked. |
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| Author: | The_Last_Helmite [ Sat, Feb 22 2014, 11:21 AM ] |
| Post subject: | Re: The unofficial Amian Build module. |
Sticky this up. And get that man a medal. |
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| Author: | Uncle-Opustus [ Sat, Feb 22 2014, 23:57 PM ] |
| Post subject: | Re: The unofficial Amian Build module. |
Uberuce wrote: And I was about to ask if anyone had the build module I made years ago, which is located on a computer that doesn't even turn on anymore. Had an NPC with an endgame shop, and a few endgame-strength monsters in it. Nothing as clever as the Amia HAK, mind. I think I've got that on my mum's computer, still. I'll have a look and send it to you, if it's there. |
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| Author: | Mercedes [ Sun, Feb 23 2014, 1:21 AM ] |
| Post subject: | Re: The unofficial Amian Build module. |
This is what I use, with Amia's haks loaded on it: http://nwvault.ign.com/View.php?view=mo ... il&id=4215 Quote: Using PGC3, you can: Add, change, or remove any valid property for any item using the In-Game Item Properties Editor (IGIPE) by hohos. Set a PC to any level up to 40. Gold is automatically set for the level you chose per DMG guidelines. Rebuild levels. Adjust alignment, subrace, and deity. Purchase equipment from a wide selection of items, including standard NWN items and many unique creations. (The CEP2 version also includes a separate CEP merchant.) Load or remove DMFI PC items. Remove Cursed (undroppable), Plot, or Stolen flags from items. Customize your PC’s appearance. Test your PC's mettle in Arena and Playground areas. Use the persistent Storage Chest to save and/or transfer items between PCs. New for v4.4: Portraits! Hair/skin/tattoo colors! Tridents! Purple Dragon Knights! After adding the haks and tlk to the module, you can just export your character from Amia or use new ones and mess around with anything conceivable. User friendly due to all the NPCs who do things for you. |
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| Author: | MyOwnDestiny [ Thu, Mar 06 2014, 19:04 PM ] |
| Post subject: | Re: The unofficial Amian Build module. |
This is not working for me. When it downloads it will only open in Winamp which is retarded as it helps me in no way. What is the Hak order? I'll just make one myself. Trying to look at the VFX on a creature for a requested spell. Thanks! MOD Nevermind.. think I found it. Will return if it does not work. Thanks! |
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| Author: | bobofwestoregonusa [ Fri, Mar 07 2014, 7:16 AM ] |
| Post subject: | Re: The unofficial Amian Build module. |
Richard_Edmund wrote: Silkelock wrote: Dead wrote: I love you. |
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| Author: | Vortex [ Fri, May 01 2015, 17:03 PM ] |
| Post subject: | Re: The unofficial Amian Build module. |
I want to have a test module, and found this thread. But I don't know what to do with the file I downloaded. It's a .mod file, my Mac has no idea how to open it. I'm using Crossover to run the Windows version of NWN. Any ideas? |
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| Author: | Krin [ Fri, May 01 2015, 17:39 PM ] |
| Post subject: | Re: The unofficial Amian Build module. |
Hey! You just need to drop it into the 'modules' folder in NWN. I use Parallels to run a Windows Virtual Machine on my Mac and play NWN, so my set up is a bit different, but I'm sure you have a modules folder somewhere in your computer. Have you tried right clicking on the Neverwinter Nights installation and clicking 'show package contents' or whatever it says? EDIT: After you find that folder and drop the file in, just run NWN like normal. When you get to the main start screen, you need to click on New Game and then load the module. From there you'll just need to pick or create a character and you're good to go. |
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| Author: | Maverick00053 [ Fri, May 01 2015, 17:40 PM ] |
| Post subject: | Re: The unofficial Amian Build module. |
There should be a module folder inside your neverwinter nights core folder you drop it into. I don't own or use macs so I cannot help you beyond that sadly. |
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| Author: | VitalTouch [ Fri, May 19 2017, 12:11 PM ] |
| Post subject: | Re: The unofficial Amian Build module. |
Bit of thread necropsy but would it be possible to update the file to the current hak in use? |
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| Author: | Kamina [ Sat, Jun 03 2017, 9:21 AM ] |
| Post subject: | Re: The unofficial Amian Build module. |
VitalTouch wrote: Bit of thread necropsy but would it be possible to update the file to the current hak in use? I'll see if I can get a spare moment for this |
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| Author: | VitalTouch [ Sun, Aug 13 2017, 8:43 AM ] |
| Post subject: | Re: The unofficial Amian Build module. |
Kamina wrote: VitalTouch wrote: Bit of thread necropsy but would it be possible to update the file to the current hak in use? I'll see if I can get a spare moment for this Any update on if you will be able to do this? I have rebuilds I would like to test out |
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| Author: | Kudark [ Sun, Aug 13 2017, 15:19 PM ] |
| Post subject: | Re: The unofficial Amian Build module. |
Tells me I'm missing amia_v3c_top |
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