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kalcibone
 
PostPosted: Wed, Mar 26 2014, 13:29 PM 



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Hiya! When speaking to a dm (who's name eludes me) they mentioned a weapon had a shovel model on it, as i wished to fight with one without having to spend DC's to have a weapon skinned as one.

I have yet to find one, any idea what weapon has this skin?


 
      
Manarethan
 
PostPosted: Wed, Mar 26 2014, 13:33 PM 

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There is no weapon that has a shovel appearance. However, there is a Miscellaneous item which you can equip -like- a weapon that looks like a shovel. It has no weapon stats, but is wielded in a similar manner.


 
      
kalcibone
 
PostPosted: Wed, Mar 26 2014, 14:36 PM 



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Manarethan wrote:
There is no weapon that has a shovel appearance. However, there is a Miscellaneous item which you can equip -like- a weapon that looks like a shovel. It has no weapon stats, but is wielded in a similar manner.

Darn... I wanted to smack things like a true gravedigger would :<


 
      
Richard_Edmund
 
PostPosted: Wed, Mar 26 2014, 14:50 PM 

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You still can beat people with it, just not effectively. :)

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kalcibone
 
PostPosted: Wed, Mar 26 2014, 15:01 PM 



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What do you suggest would make a good replacement in battle then?


 
      
sYuzan
 
PostPosted: Wed, Mar 26 2014, 16:29 PM 

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A greataxe? Has a shaft and a flat metal piece at the end. Or a quarterstaff, just... imagine the shovel-bit? Or if you want to screw yourself in the eye; Doublea-axe.

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555444333
 
PostPosted: Wed, Mar 26 2014, 17:57 PM 

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Idly about the shovel - does it stack with monk-gear?

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Richard_Edmund
 
PostPosted: Wed, Mar 26 2014, 18:01 PM 

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For all mechanical purposes, it's a mage staff (base item). So it's about as useless as tits on a bull in regards to combat. I *think* you can cast weapon enchantments on it, though. Nothing more amusing than lighting a baby on fire then beating people with it.

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kalcibone
 
PostPosted: Wed, Mar 26 2014, 20:07 PM 



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Richard_Edmund wrote:
For all mechanical purposes, it's a mage staff (base item). So it's about as useless as tits on a bull in regards to combat. I *think* you can cast weapon enchantments on it, though. Nothing more amusing than lighting a baby on fire then beating people with it.

*coughing irl* ye bastard, ya spilt my rum(My pink lemonade!) from that!


 
      
sYuzan
 
PostPosted: Wed, Mar 26 2014, 22:32 PM 

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Halberd for Shovel

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Pony
 
PostPosted: Wed, Mar 26 2014, 23:04 PM 



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If you want to use a shovel, use a shovel with all it's drawbacks. Hardly makes sense for such a digging tool to be on par with a well crafted sword. >.>


 
      
kalcibone
 
PostPosted: Wed, Mar 26 2014, 23:15 PM 



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Pony wrote:
If you want to use a shovel, use a shovel with all it's drawbacks. Hardly makes sense for such a digging tool to be on par with a well crafted sword. >.>

You know how friggen sharp those things are if kept..?


 
      
Richard_Edmund
 
PostPosted: Wed, Mar 26 2014, 23:49 PM 

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A shovel is a tool designed for, well, shoveling!

A sword is a tool designed for use in hard battles.

A shovel can knock dead a few Goblins or Kobolds, sure (It's how most of the farmers still have their crops and such, I'd wager) But it wont do much more than that.

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Eurgiga
 
PostPosted: Wed, Mar 26 2014, 23:51 PM 

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kalcibone wrote:
Pony wrote:
If you want to use a shovel, use a shovel with all it's drawbacks. Hardly makes sense for such a digging tool to be on par with a well crafted sword. >.>

You know how friggen sharp those things are if kept..?


People don't sharpen shovels normally, nor are they designed to stand up to combat (side to side motion and stress will break a shovel handle pretty quickly). Moreover, if you want to hit someone with the edge of the shovel blade you HAVE to strike in such a way that you're putting angular stress on the handle in a direction it's not oriented to handle.

In short:
1. Nobody sharpens a shovel.
2. Shovels are useless for doing anything but smacking someone over the head with the flat of it anyway.
3. All shovels in this setting have wooden handles. Nobody makes a metal-handled shovel and plastics don't exist.

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Silvarus
 
PostPosted: Thu, Mar 27 2014, 0:45 AM 

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Pony and Eurgiga have never seen an entrenching shovel.

I could chop a head off with one of those. That is one of the primary design purposes too.

Not really relevant for fantasy though, since unlike modern soldiers, adventurers can simply get a real sword instead. An entrenching shovel still is an amazing combination of a compact shovel, pick-axe, axe, and hand to hand weapon. Nothing in the design requires modern technology either. The handle of the one we used in the FDF was plastic simply because plastic is cheap, not because plastic is necessary to turn a shovel into a combined multi-purpose tool and a brutal weapon.

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Pony
 
PostPosted: Thu, Mar 27 2014, 1:18 AM 



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Reminds me of the shovler in Mystery Men. :: cough::


 
      
Manarethan
 
PostPosted: Thu, Mar 27 2014, 1:23 AM 

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A trenching shovel is more like an axe/shovel baby, and as Silvarus says, is a badass tool/weapon thing, but yeah, they're only used that way because real soldiers don't have access to real axes on a consistent basis. An axe would be better in almost every way (other than shovelling). Also, they're unfortunately a lot smaller than our shovel model in-game, so you couldn't really represent one that way. I think your dream of fighting with a shovel might be impossible due to the mechanics of them. Sorry! Maybe the war-hammer with one of those pick-hammer models?


 
      
Eurgiga
 
PostPosted: Thu, Mar 27 2014, 1:53 AM 

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Silvarus wrote:
Pony and Eurgiga have never seen an entrenching shovel.

I could chop a head off with one of those. That is one of the primary design purposes too.

Not really relevant for fantasy though, since unlike modern soldiers, adventurers can simply get a real sword instead. An entrenching shovel still is an amazing combination of a compact shovel, pick-axe, axe, and hand to hand weapon. Nothing in the design requires modern technology either. The handle of the one we used in the FDF was plastic simply because plastic is cheap, not because plastic is necessary to turn a shovel into a combined multi-purpose tool and a brutal weapon.


Okay, so what kind of device are you thinking of? Here is what WIkipedia claims is a very basic first-generation version of this tool:

Image

Before this type of shovel existed the Roman batillium, but as you can see it was about as weaponized as your toaster:

Image

It is entirely possible for a PC to, in an IC manner, make the following:

- A metal handle (required for a modern entrenching tool)
- A sharpened shovel head

Given that, you could indeed create a short entrenching shovel. I would actually think it would fit the Sickle the best- a simple weapon with only slashing damage and a x2 critical multiplier- in every sense a very weak weapon surpassed by even a basic handaxe in combat.

However, if it were a full-sized shovel I would use a bastard sword- if you want to use a full-sized war shovel you bet I want you to take exotic proficiency for it. I'd probably also stick on a good bit of damage reduction since it really would be an awful weapon compared to an actual sword or axe.

I don't believe you can get much more advanced- any shovel with a hinge requires modern metallurgy and alloying techniques developed during the industrial revolution.

What I mean to say is that I don't think you can just go pick up a shovel and use it as a combat weapon, nor do the kinds of shovels you would need currently exist. If your character wants to make one, go nuts.

P.S.: What I mean to say is if you're that interested in this I could fabricate the appropriate models whenever the server does its next hak update.

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Dead
 
PostPosted: Thu, Mar 27 2014, 2:46 AM 

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Richard_Edmund wrote:
A shovel is a tool designed for, well, shoveling!

A shovel can knock dead a few Goblins or Kobolds, sure (It's how most of the farmers still have their crops and such, I'd wager) But it wont do much more than that.



Chinese military shovel would beg to differ. Once you see this..

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MightNMagic
 
PostPosted: Thu, Mar 27 2014, 3:52 AM 

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Military, combat-ready and weaponized shovels have long been a real thing throughout real life history, particularly issued to engineers and sappers. And in a fantasy world with dwarves, they'd be a standard-issue given, I'd think.

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Richard_Edmund
 
PostPosted: Thu, Mar 27 2014, 7:58 AM 

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What would farmers be using in the setting? Would they be using expensive custom weapon/shovel hybrids, or would they be buying cost effective wood and iron/steel?

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NinjaClarinet
 
PostPosted: Thu, Mar 27 2014, 10:03 AM 



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Or, you know, in a high fantasy setting where most regions don't have laws on what castes can own weapons, the farmer probably just buys a basic sword :P


 
      
IronAngel
 
PostPosted: Thu, Mar 27 2014, 10:21 AM 

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I find this kind of theorycrafting beside the point. A weapon in D&D is something you hit with, and its stats are largely arbitrary and not very significant at our level of play anyway. I don't see why a combat shovel would be any less viable than a scythe, sickle, kama, kukri, hand axe, battle axe, or halberd. They're items with a long shaft and a blade thing at the end. Hypothetical weapons geekery aside, there's nothing fundamentally unviable about it. If somebody smacks me in the head, it doesn't matter whether it's a katana, morning star, kama or shovel - I'm going to die. Beating high armor and resistances requires magic weapons in any case (and weapon and armor types do not interact in D&D).

Durability is especially insignificant since you can make something practically unbreakable with a simple enchantment. A druid can turn a rotten tree banch into a deadly Ironwood Shillelagh with two level 1 spells.

But yeah, I guess we're stuck with what the module gives.

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Gobbledygook
 
PostPosted: Thu, Mar 27 2014, 10:41 AM 

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Shovel makes perfect sense to use as a weapon. Just one of those things where it's an ordinary thing turned into a weapon for the situation. If you're able to enchant it, (GMW, FW, Bladethirst, etc.) then go for it and use it. I'd like to see it in game. :D

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Yossarin
 
PostPosted: Thu, Mar 27 2014, 12:10 PM 



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Call me when I can fight dudes with piano wire and +5 castanets.


 
      
sYuzan
 
PostPosted: Thu, Mar 27 2014, 14:33 PM 

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Amian Shovels do no damage. Even with 10d6 Sneak Attack, no damage.

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Kudark
 
PostPosted: Thu, Mar 27 2014, 16:20 PM 

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If people can run around the server using fish and chairs as weapons, why not a shovel?

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kalcibone
 
PostPosted: Thu, Mar 27 2014, 19:57 PM 



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Sounds like i need to save up coins to have my battle shovel


 
      
sYuzan
 
PostPosted: Thu, Mar 27 2014, 20:10 PM 

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Kudark wrote:
If people can run around the server using fish and chairs as weapons, why not a shovel?


Sure you can use it as a shovel, but it doesn't appear to be based on a weapon-model like the fish. I have tried it on my assassin, level 30. I attacked a Shekat from hiding, wailed at it a good while, it did no damage even with my Sneak Attack and Death Attack triggering. That's why it's a fairly poor choice for a weapon, or I'd be using it a lot more. :I

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555444333
 
PostPosted: Thu, Mar 27 2014, 23:56 PM 

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IMO, a Handaxe more accurately represents the entrenching tool line of thought here anyway.

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kalcibone
 
PostPosted: Fri, Mar 28 2014, 0:15 AM 



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Well the shovel is a polearm (by standards anyway) it needs both hands and sometimes a foot to use correctly, so if any weapon were to fit it, id say either great axe or halberd fit it best. if not not obvious i'd LOVE it as a weapon in game. A gravekeeper of kelemvor would be stupid without a shoval.


 
      
Mushidoz
 
PostPosted: Fri, Mar 28 2014, 17:56 PM 

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Anything can be a weapon!.. Have you ever watched a zombie movie/series before!? :D

I'd personally be more scared of a dude with a shovel in hand than someone with a dagger or whatever weapon that doesn't have range :P

Also!.. a sharpened shovel is pretty much more or less a greataxe.

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sYuzan
 
PostPosted: Fri, Mar 28 2014, 20:55 PM 

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Mushidoz wrote:
Also!.. a sharpened shovel is pretty much more or less a greataxe.


Exactly, that's what I said :D Trenching shovel with sharp edges and two-handed shaft! And imagine that x3 Crit multiplyer >:D Shovelmasters called!

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linlan
 
PostPosted: Fri, Mar 28 2014, 21:21 PM 

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DustSpray101
 
PostPosted: Wed, Apr 02 2014, 19:11 PM 

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I love it! My Toby actually beats things up with a chair!

As it is a two handed weapon for his small height, it dishes 1d6+4 (as his Str mod is 3). In addition, he has rogue levels (7d6 sneak attack!) and I made a request for a customized chair to add additional damage. I average around 150dps against the flat footed enemies but only 8dps against conscious opponents, so I need to keep a number of other tricks on hand to get targets to a state of being flat footed.

The issue is you cannot specialize, focus, or improve the crit range, so a Improvised Weapon Master is right out.

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Mercedes
 
PostPosted: Wed, Apr 02 2014, 19:27 PM 

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DustSpray101 wrote:
The issue is you cannot specialize, focus, or improve the crit range, so a Improvised Weapon Master is right out.



No Jackie Chan then?


 
      
DustSpray101
 
PostPosted: Wed, Apr 02 2014, 19:48 PM 

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Nope, but as stated, there are ways to make them viable.

Toby's only Melee weapon is that chair.

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kalcibone
 
PostPosted: Thu, Apr 03 2014, 6:11 AM 



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DustSpray101 wrote:
Nope, but as stated, there are ways to make them viable.

Toby's only Melee weapon is that chair.

Can i ask how ?


 
      
DustSpray101
 
PostPosted: Thu, Apr 03 2014, 15:13 PM 

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Sneak attacks used in conjunction with KD, Imp. KD, Stone Hold, Grease, or Corner~Sneaking helps! Bard song buffs do wonders as well!

Also, with the right RP to back it up, you can always request an epic Shovel of Hole-digging Goodness or such!

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kalcibone
 
PostPosted: Sat, Apr 05 2014, 0:17 AM 



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how much was the request for that chair weapon? because honestly even after being told i couldn't find one in game, i STILL want to use a shovel as a weapon Even if i have to go through a lot of DC's and roleplay to get one <_<


 
      
Kudark
 
PostPosted: Sat, Apr 05 2014, 3:56 AM 

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Here's your rat powered shovel, enjoy!
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linlan
 
PostPosted: Sat, Apr 05 2014, 7:48 AM 

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kalcibone wrote:
how much was the request for that chair weapon? because honestly even after being told i couldn't find one in game, i STILL want to use a shovel as a weapon Even if i have to go through a lot of DC's and roleplay to get one <_<


Because of this :

Manarethan wrote:
There is no weapon that has a shovel appearance. However, there is a Miscellaneous item which you can equip -like- a weapon that looks like a shovel. It has no weapon stats, but is wielded in a similar manner.


IMHO you would need to prod the team to get the shovel appearance added to a blunt or slashing weapon in the hak. The chair is a martial weapon.

Edit : When the first hak was released 3 years ago, the shovel was originally a two-hander martial weapon, but got changed to one-hander tool at final release, to allow carrying a bucket in the offhand. you know some people actually have a job IG and need proper tools, mhm ? :P

OR you rebuild your toon to mighty unarmed combat and use the existing shovel tool ? Not sure about the resulting combat animation.

OR you DC request a Temporary Skin Changer with a custom Natural Weapon. Not sure this is technically doable and/or DM-ly approvable. Just tossing ideas at you. :)

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DustSpray101
 
PostPosted: Sun, Apr 06 2014, 1:04 AM 

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The shovel and the chair are in the same boat.

As for the cost of a custom one, it comes down to what you want on it.

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kalcibone
 
PostPosted: Sun, Apr 06 2014, 5:01 AM 



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DustSpray101 wrote:
The shovel and the chair are in the same boat.

As for the cost of a custom one, it comes down to what you want on it.


I just want a shovel that can be used as a real weapon xD damage and all.


 
      
DustSpray101
 
PostPosted: Tue, Apr 08 2014, 15:06 PM 

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1d6+Str is entirely real! Just toss some properties on one if you RP getting it enchanted, and make a request!

Notes:
•Flame weapon does not work on them.
•No feats to support Imp. Crit, or Weapon Focus, etc, so no 'Improvised' Weapon Master.

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Mercedes
 
PostPosted: Tue, Apr 08 2014, 17:48 PM 

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For things without weapon foci, is it possible to get an Attack Bonus + ____ higher than 5 to compensate on the specific items?


 
      
kalcibone
 
PostPosted: Tue, Apr 08 2014, 22:14 PM 



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Mercedes wrote:
For things without weapon foci, is it possible to get an Attack Bonus + ____ higher than 5 to compensate on the specific items?

It would be nice as long as the roleplay of the character and item in question had good reason for it..


 
      
DustSpray101
 
PostPosted: Wed, Apr 09 2014, 21:13 PM 

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Probably not, but you can always try.

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Mercedes
 
PostPosted: Thu, Apr 10 2014, 7:05 AM 

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Monk gloves have +6, so it's worth a shot I think.


 
      
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