|
It's pretty simple: Weapons are divided in Sureforged, Trueforged and Warforged depending the size. Sureforged have +5 AB, 1d10 physical - The exception for this is the Whip Trueforged have Keen, 1d10 physical Warforged have Keen, 2d6 phyiscal and xd6 Mass crit (x equal to the crit multiplier) And Seeking/launcher Bows/Crossbows, which are something like Mighty +5, Keen, Enhancement to damage +5, and some have unlimited bolts/arrows +4 and or 2d12 (m)ass crits.
There are fairly three armors: Dragon plates of chaos and tyranny, that are +5 AC, 1 regen, /15 eletric, acid or /15 cold, fire Arcane Defiance are +5 AC, /5 magic, 32SR and come in any shape of armor. Elemental resistance plate, I'm not sure if they even drop anymore, but they are pretty much +5 AC plates with /5 to all normal elements
The shields are: Elemental resistance, which is pretty the above in the three shapes of shield Darkspawn, which is +5 AC tower shield with Fire Breath 3/day, but I think this one doesn't drop anymore
The amulets are: The Scarab of the Living, which I think is +5 AC, +2 Regen Saves ammy +6 Wis +6 ammy, I think.
The boots are: +5 Ac, +3 Stat collection - all minus the Wisdom ones. Boots of Striding +6, which are +6 Con
The belts are: Belt of Agility +4, which is +4 Dex, Freedom Belt of the Hard Road, +2 Con, Freedom, +2 regen Belt of Stone Giant Strength, +6 STR
The helmets are: Hood of the Archer, which is Point Blank Shot, Rapid Fire, Rapid Reload, and Called Shot
The gauntlets/gloves are: Monk collection: +6 AB, 2d6 of sonic, cold or electric(?) damage Bracers of Dex +6 Skill gloves +30: Animal Empathy, Discipline, Perform, Parry, Spellcraft, Craft (15 to all crafts)
Cloaks: Fort +5, +5 uni saves, +5 AC Arcane Defiance cloak, 32 SR, /5 Magic Cloak of Concealment, which is invisibility (3) unlimited used per day and Displacement (9) 3/day, I think? (Lol, this thing classifies as an epic item?) Cloak of protection, which I think is Greater Sanctuary 1/day and I can't remember what else. Or was this the same with the above? Nymph cloak +6, which is Cha +6
Rings: Improved Evasion Protection and Prevention, which is +5 AC, /5 Soak Regeneration +4 Thought, mind-something +5, which is +5 INT Ring of power, /15 Fire, electric, cold, +1 regen, freedom Elemental immunity; Fire, Acid, Cold, Electric
Ioun stones; +2 stats +1 AC +1 uni saves
Perfect Mythals, Flawless Mythals
Trinkets: Hunter's Sense: 3/day True Seeing, 3/day Invisibility Purge, Infinite/day Clairvoyance/Clairaudience (15) Tome of Mystra: I think it was Greater Breach 1/day, 3/day minor invulnerability globe Orb of Unlocked Secrets: Improved Invisibility (9) 1/day, Rogue's Cunning 3/day
And I can't think in anything else at the moment. Remember that time when I said simple? I lied. /No spellcheck.
Last edited by Ice on Fri, Nov 21 2014, 16:03 PM, edited 1 time in total.
|