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MoshingChris
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Posted: Sat, Apr 14 2012, 13:41 PM |
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Player
Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Skald? 30 Bard.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Mobile_Svensk
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Posted: Sat, Apr 14 2012, 13:58 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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30 bard? POWERBUILD
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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QPR
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Posted: Sat, Apr 14 2012, 17:05 PM |
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Player
Joined: 21 Sep 2008 Location: Norway
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But why 30 bard instead of 25 Bard and 5 levels of either fighter or KC? 30 bard and curse song means +1/ -1 AC and some more HP, but KC gives weapon prof, auras, saves and 4 attacks per round, and fighter the same except auras with more feats and EWS.
_________________ "Edwin do this, Edwin do that. Somebody get this jerk a banana!" - Edwin, BG II
Valygar 'Stonesnake' Stark -Human Ranger Garret Smith - Archer and peddler of deity-statuettes Dáin Saltbeard - Dwarven sailor and fencer. No, I'm not joking.
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MoshingChris
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Posted: Sat, Apr 14 2012, 17:18 PM |
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Player
Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Because pure classing is fun.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Kamina
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Posted: Sat, Apr 14 2012, 18:00 PM |
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DM
Joined: 05 Jul 2007 Location: Kent, England.
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Hey guys, I'm back after a long hiatus and was wondering if anyone could help me understand where I was going with my build. My character is a fire using sorc, I know I was going for Hellball and EDK, is this possible with my current build?
Jaco Simon Elrich (Yaster Galer) Sorcerer 28 224HP Human CN STR: 8 DEX: 14 CON: 14 INT: 14 WIS: 10 CHA: 23 Concentration: 31 Lore: 31 Spellcraft: 31
EmPow Spell Shield Proficiency Spell Penetration Weap Prof: Simple Spell Foc: Conjuration Spell Foc: Evocation Quick To Master Summon Familiar Gr Spell Foc: Conjuration Gr Spell Foc: Evocation Gr Spell Penetration Ep Spell Foc: Conjuration Ep Spell Penetration Ep Spell Ruin Ep Sorcerer Ep Character
_________________  "Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted but always inducing wonder when met"
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Naivatkal
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Posted: Sat, Apr 14 2012, 18:26 PM |
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Joined: 26 May 2010
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I believe so. You should have a Sorc bonus feat at 29 where you can take one of them and the feat at level 30 where you can take the other. You just have to make sure you bump your Spellcraft by at least 1 (need 32 Spellcraft to take Hellball).
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Kamina
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Posted: Sat, Apr 14 2012, 18:29 PM |
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DM
Joined: 05 Jul 2007 Location: Kent, England.
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Naivatkal wrote: I believe so. You should have a Sorc bonus feat at 29 where you can take one of them and the feat at level 30 where you can take the other. You just have to make sure you bump your Spellcraft by at least 1 (need 32 Spellcraft to take Hellball). Awesome, thanks! Now I just need to find some high-leveled places to level in! (There's probably some amazing new 28-30 areas I've missed out on the past 2 1/2 years).
_________________  "Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted but always inducing wonder when met"
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Naivatkal
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Posted: Sat, Apr 14 2012, 18:36 PM |
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Joined: 26 May 2010
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Indeed! You should have a good time, things have been slowly overhauled in the couple of years I have been here. You'll like it I'm sure!
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Gobbledygook
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Posted: Sun, Apr 15 2012, 15:56 PM |
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Joined: 18 Sep 2011
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My shifter is at 26 at the moment, and facing a tough decision. I currently have Expertise but no Improved version. Should I take Improved Expertise instead of Outsider Shape? (I will have Dragon/Construct shapes)
_________________ Just lurking about!
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The1Kobra
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Posted: Sun, Apr 15 2012, 16:01 PM |
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Joined: 11 Oct 2009
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I'd recommend taking Outside shape, the Rakshasa is pretty nice from what I've seen and heard.
_________________ I play: 
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QPR
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Posted: Sun, Apr 15 2012, 20:25 PM |
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Joined: 21 Sep 2008 Location: Norway
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Is it true that crippling strike does not work with ranged weapons?
_________________ "Edwin do this, Edwin do that. Somebody get this jerk a banana!" - Edwin, BG II
Valygar 'Stonesnake' Stark -Human Ranger Garret Smith - Archer and peddler of deity-statuettes Dáin Saltbeard - Dwarven sailor and fencer. No, I'm not joking.
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Mobile_Svensk
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Posted: Sun, Apr 15 2012, 20:28 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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QPR wrote: Is it true that crippling strike does not work with ranged weapons? Do not take this like an insult. But A - read the server changes Then B - read the nwnwiki. If you still have questions, post here! 
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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D4rk5p1d3r
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Posted: Sun, Apr 15 2012, 20:29 PM |
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Joined: 15 Oct 2011
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that is correct, it only works on melee. And what Svensk said.
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Pony
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Posted: Sun, Apr 15 2012, 20:29 PM |
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Player
Joined: 07 May 2005
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What he means: Amia Sidebar: Quote: Crippling Strike As per the default feat. NWN Wiki Quote: Crippling strike does not work with ranged weapons.
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Mobile_Svensk
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Posted: Sun, Apr 15 2012, 20:30 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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http://nwn.wikia.com/wiki/Crippling_strikeEdit - was gonna post the link after my initial post but people are fast typers xD
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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QPR
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Posted: Sun, Apr 15 2012, 20:31 PM |
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Player
Joined: 21 Sep 2008 Location: Norway
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No worky then? Bah.
NwN, y u hate archers so much?! *insert rage meme*
_________________ "Edwin do this, Edwin do that. Somebody get this jerk a banana!" - Edwin, BG II
Valygar 'Stonesnake' Stark -Human Ranger Garret Smith - Archer and peddler of deity-statuettes Dáin Saltbeard - Dwarven sailor and fencer. No, I'm not joking.
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Pony
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Posted: Sun, Apr 15 2012, 20:32 PM |
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Player
Joined: 07 May 2005
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Custom feat of Garret learning how to use crippling strike on a bow?
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MoshingChris
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Posted: Sun, Apr 15 2012, 20:47 PM |
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Player
Joined: 04 Sep 2007 Location: Down South and Bent Edge
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You can call it my Little Brony.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Zamtrack
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Posted: Sun, Apr 15 2012, 20:58 PM |
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Joined: 03 Jul 2010 Location: Land of Enchantment
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What's more useful with a Bard's spell list, Brew Potion or Scribe Scroll?
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MoshingChris
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Posted: Sun, Apr 15 2012, 21:04 PM |
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Player
Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Craft Wand.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Mobile_Svensk
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Posted: Sun, Apr 15 2012, 21:06 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Wizards can make all the spell scrolls a bard can, but better, but there are a few potions only bards can make. Search for brew potion on the nwnwiki and you will find a list
Craft wand is also a handy feat as mosh said above me.
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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oshizo2
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Posted: Sun, Apr 15 2012, 21:12 PM |
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Player
Joined: 22 May 2007 Location: USA, Mississippi
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MoshingChris wrote: Craft Wand. This. potions are nice but on a bard i really helps to have something that you can repeat use quite a few times.
_________________ Iman Emanni: Learned, wanderer, dangerous Jurl Blackskull: Why people fear the underdark.
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Gremin
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Posted: Mon, Apr 16 2012, 0:47 AM |
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Player
Joined: 18 Aug 2011
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Cleric 22/ KC 5/ Ranger 1
(1) Cleric (1): Extend Spell (2) Cleric (2): (3) Cleric (3): Combat Casting (4) Cleric (4): +1 Wisdom (16) (5) Cleric (5): (6) Cleric (6): Scribe Scroll (7) Cleric (7): (8) Cleric (8): +1 Wisdom(17) (9) Cleric (9): Toughness (10) Cleric (10): (11) Cleric (11): (12) Cleric (12): Skill focus: Discipline, +1 Wisdom(18) (13) Cleric (13): (14) Cleric (14): (15) Cleric (15): Spell Focus: Conjuration (16) Cleric (16): +1 Wisdom(19) (17) Cleric (17): (18) Cleric (18): Greater Spell Focus: Conjuration (19) Cleric (19): (20) Cleric (20): +1 Wisdom(20) (21) Cleric (21): Epic Spell Focus: Conjuration (22) Cleric (22): (23) KC (1): (24) KC (2): Epic Mummy Dust (Magical Beast), +1 Wisdom(21) (25) KC (3): (26) KC (4): (27) KC (5): Armor Skin (28) Ranger (1): General Feat(Not sure which to take) +1 Wisdom (22)
Take three, thoughts especially on the general feat I get for the Ranger level.....
Edit, I put the wrong version up...
Last edited by Gremin on Mon, Apr 16 2012, 1:32 AM, edited 1 time in total.
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Ulir
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Posted: Mon, Apr 16 2012, 1:12 AM |
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Player
Joined: 09 Mar 2009
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Is that a caster build with divine might only? Makes no sense to me. If you have zero melee/ranged feats, I see no point in picking might or even that high charisma, unless it be a RP build of course.
You will be able to hit stuff, sure, but your AB will be a bit under mediocre for a cleric, your spells will not be very strong in terms of duration and difficulty class.. well, there are lots of things I could point at.
What is your goal with that build? Currently it appears weak in the caster and melee aspect.
_________________ 
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Gremin
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Posted: Mon, Apr 16 2012, 3:01 AM |
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Player
Joined: 18 Aug 2011
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Well when I first built this toon which is currently level 9, I was going for battle cleric. However, since I am semi new to the game still learning the little things like what goes with what and so forth, I failed to pay attention to certain requirements like the 20 wisdom for Epic Mummy Dust. I am hoping to lock my build down via this thread since all of you here have such good knowledge. So I am going to forgo the battle cleric and do the spell casting route with a focus on conjuration and such. Any input is welcome and appreciated.
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Ulir
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Posted: Mon, Apr 16 2012, 12:52 PM |
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Player
Joined: 09 Mar 2009
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Alright. Just curious, mate.
Judging my the change in the build you made, it looks to be a caster now. Since you are level 9, there isn't much room for change. Your wisdom will be a bit low for a caster cleric. Usually when going battle cleric you end on 20 wisdom which is the minimum if you want epic spells. 26, 28, and 30 are the more common numbers to end on for a caster.
I'll just advice you to take epic spell focus on your ranger level, epic mummy dust on level 21 and save your last cleric level (22) for the 24th level (where you have KC (2) currently). Then you will be able to fetch greater ruin too, or perhaps epic dragon knight, which should be helpful with epic conjuration focus.
Normally it is preferrable to pick more cleric levels when going the caster route, as your offensive spells will be more powerful, last longer, be harder to dispel etc..
Hope it helps.
_________________ 
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Gremin
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Posted: Mon, Apr 16 2012, 15:59 PM |
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Player
Joined: 18 Aug 2011
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Makes sense. I am taking the 5 kc levels as more of a rp tool then anything otherwise I would go more cleric. Thanks for your help.
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Jack O'Bannon
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Posted: Mon, Apr 16 2012, 17:40 PM |
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Player
Joined: 02 Nov 2008 Location: Europe
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Take 4 levels of KC before reaching lvl 20 for an extra attack! With KC you are pretty flexible as a cleric. You'll do fine melee and as caster with the right spell selection.
_________________ --- "Every time you play with fire, the fire plays with you. and when you take the sword, the sword takes you, too." Malle Malone
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Gremin
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Posted: Mon, Apr 16 2012, 22:24 PM |
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Player
Joined: 18 Aug 2011
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Jack O'Bannon wrote: Take 4 levels of KC before reaching lvl 20 for an extra attack! With KC you are pretty flexible as a cleric. You'll do fine melee and as caster with the right spell selection. You see thats the part that confuses me. If I take four levels of KC prior to 20, then my Cleric levels wont hit epic until later in the game and I can not take as much epic wise right?
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PaladinOfSune
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Posted: Mon, Apr 16 2012, 22:35 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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Are you making a caster cleric, or a melee cleric? Can't help until you pick one. Do note conjuration won't help you very much if you wanted to be a caster.
_________________ "Let's unwrite these pages and replace them with our own words."
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TormakSaber
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Posted: Mon, Apr 16 2012, 23:15 PM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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Sure it does. Mass Heal vs undead, Storm of Vengeance, larger length on EDK or EMD. Conjuration is one of the best ones along with Evocation.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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MoshingChris
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Posted: Mon, Apr 16 2012, 23:21 PM |
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Player
Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Yeah if you don't have evoking though conjuration is a poor choice.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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PaladinOfSune
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Posted: Mon, Apr 16 2012, 23:33 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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That's what I mean. If you're a casting cleric without evocation you may as well not bother, as all of your best spells are tied to that spell school. Conjuration is an alright secondary spell focus but I'd rather the feats elsewhere.
_________________ "Let's unwrite these pages and replace them with our own words."
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Gremin
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Posted: Tue, Apr 17 2012, 1:02 AM |
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Joined: 18 Aug 2011
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PaladinOfSune
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Posted: Tue, Apr 17 2012, 1:03 AM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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PaladinOfSune wrote: Are you making a caster cleric, or a melee cleric? Can't help until you pick one. Do note conjuration won't help you very much if you wanted to be a caster. Answer and I'll help you out, you dummy.
_________________ "Let's unwrite these pages and replace them with our own words."
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Gremin
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Posted: Tue, Apr 17 2012, 3:52 AM |
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Joined: 18 Aug 2011
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Caster says the big dummy.
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PaladinOfSune
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Posted: Tue, Apr 17 2012, 4:43 AM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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OK! Then this is what I'd do.
Cleric 23/KC 5
STR: 10 DEX: 10 CON: 12 INT: 14 (16 with drow) WIS: 18 > 26 CHA: 08 (10 with drow)
(1) Cleric (1): Extend Spell (2) Cleric (2): (3) Cleric (3): Toughness (4) Cleric (4): +1 Wisdom (19) (5) Cleric (5): (6) Cleric (6): Skill Focus: Discipline (7) Cleric (7): (8) Cleric (8): +1 Wisdom (20) (9) Cleric (9): Maximise Spell (10) Cleric (10): (11) Cleric (11): (12) Cleric (12): Spell Focus: Evocation, +1 Wisdom (21) (13) KC (1): (14) KC (2): (15) Cleric (13): Greater Spell Focus: Evocation (16) KC (3): +1 Wisdom (22) (17) KC (4): (18) Cleric (14): Silent Spell (19) Cleric (15): (20) Cleric (16): +1 Wisdom (23) (21) Cleric (17): Epic Spell Focus: Evocation (22) Cleric (18): (23) Cleric (19): (24) Cleric (20): Epic Skill Focus: Listen, +1 Wisdom (24) (25) Cleric (21): (26) Cleric (22): (27) Cleric (23): Epic Mummy Dust, Great Wis I (25) (28) KC (5): +1 Wisdom (26)
Use final KC level to max Discipline and Listen. It isn't perfect but with a +2 ECL and KC levels it's a bit weird. It'll still be viable in typical PvM or PvP situations, anyoo.
If you don't want to bother with Listen, take either Armor Skin or Epic Fortitude instead. You could jiggle about KC levels into epic so you could take Greater Ruin in that feat slot, but I don't think it's worth it.
_________________ "Let's unwrite these pages and replace them with our own words."
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Gremin
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Posted: Tue, Apr 17 2012, 5:26 AM |
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Joined: 18 Aug 2011
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Thanks for your help, I promise to get better at this over time.
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PaladinOfSune
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Posted: Tue, Apr 17 2012, 5:29 AM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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There's no shame in making mistakes in your build. Unless you take Crippling Strike.
_________________ "Let's unwrite these pages and replace them with our own words."
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TormakSaber
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Posted: Tue, Apr 17 2012, 5:37 AM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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which is worse, taking crip strike or not taking epic prowess
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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PaladinOfSune
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Posted: Tue, Apr 17 2012, 5:46 AM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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Taking Crippling Strike INSTEAD of Epic Prowess.
_________________ "Let's unwrite these pages and replace them with our own words."
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MoshingChris
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Posted: Tue, Apr 17 2012, 8:07 AM |
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Player
Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Crippling Strike is amazing.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Uncle-Opustus
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Posted: Tue, Apr 17 2012, 11:10 AM |
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Player
Joined: 10 Jul 2007 Location: Finland
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I like turtles.
_________________ UCE THIS, YOU COW.
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TormakSaber
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Posted: Tue, Apr 17 2012, 11:37 AM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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PaladinOfSune wrote: Taking Crippling Strike INSTEAD of Epic Prowess. I know my next request.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Naivatkal
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Posted: Tue, Apr 17 2012, 17:05 PM |
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Player
Joined: 26 May 2010
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So I had the idea for a Drow male that could be particularly nasty. I'm fairly certain the important feats and skills are covered. I had a free pre-epic feat so I shoved in Great Fortitude. Let me know what you think:
Fighter(10), Knight Commander(5), Weapon Master(13), Drow
STR: 16 (22) DEX: 13 CON: 11 (12) WIS: 10 INT: 16 CHA: 14
01: Fighter(1): Dodge, Mobility 02: Fighter(2): Weapon Focus: Longsword 03: Fighter(3): Expertise 04: Fighter(4): CON+1, Weapon Specialization: Longsword, (CON=12) 06: Fighter(6): Spring Attack, Whirlwind Attack 07: Weapon Master(1): Weapon of Choice: Longsword 08: Weapon Master(2): STR+1, (STR=17) 09: Weapon Master(3): Toughness 12: Weapon Master(6): STR+1, Skill Focus: Discipline, (STR=18) 15: Fighter(8): Great Fortitude, Improved Critical 16: Knight Commander(1): STR+1, (STR=19) 18: Weapon Master(8): Blind Fight 20: Weapon Master(10): STR+1, (STR=20) 21: Knight Commander(3): Epic Weapon Focus: Longsword 24: Knight Commander(4): STR+1, Epic Fortitude, (STR=21) 26: Fighter(10): Epic Weapon Specialization: Longsword 27: Knight Commander(5): Epic Prowess 28: Weapon Master(13): STR+1, Armor Skin, (STR=22)
Discipline 31(40), Heal 20(20), Intimidate 23(25), Lore 4(7), Persuade 4(6), Spot 31(33), Taunt 30(32)
Hitpoints: 336 Skillpoints: 155 Saving Throws (Fortitude/Will/Reflex): 23/12/14
Now, a few things: 1) Yes, 22 STR, I know. 26 would be nice, but still ends with 47 AB with a +5 weapon and +12 STR gear 2) Intimidate was added at the end, he is supposed to be a more imposing figure, though, and I needed somewhere to stick 19 skill points haha. 3) I know 16 WM is preferable, but it's not possible on this build when trying to net the 5 KC and the right amount of feats. 4) I was going to go for 14 DEX but the +2 DEX mod wouldn't do anything, so I opted for 11 CON and added a +1 bump on the first level. Figured the additional HP was better early on rther than taking it at level 28. 5) Did I herp a anywhere?
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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PaladinOfSune
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Posted: Tue, Apr 17 2012, 17:27 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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16 Fighter/5 KC/7 WM is far better.
You really don't need 14 Cha, and using one of your ability points into Con... uh, well. Don't. I mean, even in that build there, you could have put it into Str instead and then took Great STR I instead of Epic Prowess for far more with absolutely no downside.
Anyway, have another crack at it with 16/5/7 instead and less CHA. You have two extra feats spare so even with the lack of a 13th WM level you'll end up with more AB. You also have no Tumble, which kind of makes me want to cry. It's worth taking Tumble in nearly every situation ever, even if you must crossclass it.
And take Knockdown instead of Great Fortitude.
_________________ "Let's unwrite these pages and replace them with our own words."
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Naivatkal
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Posted: Tue, Apr 17 2012, 18:00 PM |
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Player
Joined: 26 May 2010
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PaladinOfSune wrote: You really don't need 14 Cha, and using one of your ability points into Con... uh, well. Don't. I mean, even in that build there, you could have put it into Str instead and then took Great STR I instead of Epic Prowess for far more with absolutely no downside. The CHA was pretty much just for the KC abilities, though a few points of CHA gear can offset that if needed. It's not going to be +12 CHA or anything haha. I would like Epic Prowess, but I see that point of +2 STR = +1 AB/dmg, which is even better. PaladinOfSune wrote: And take Knockdown instead of Great Fortitude. Hah, Knockdown is what I was forgetting. I know there was a spare feat for some reason. PaladinOfSune wrote: Anyway, have another crack at it with 16/5/7 instead and less CHA. You have two extra feats spare so even with the lack of a 13th WM level you'll end up with more AB. Are you talking about taking a couple Great STR feats to bump the AB by +2? -------------------------------------- Anyways, here's the result! STR: 17 (26) DEX: 13 CON: 10 WIS: 10 INT: 16 CHA: 12
01: Fighter(1): Dodge, Mobility 02: Fighter(2): Weapon Focus: Longsword 03: Fighter(3): Expertise 04: Fighter(4): STR+1, Weapon Specialization: Longsword, (STR=18) 06: Fighter(6): Spring Attack, Whirlwind Attack 07: Weapon Master(1): Weapon of Choice: Longsword 08: Weapon Master(2): STR+1, (STR=19) 09: Weapon Master(3): Knockdown 12: Weapon Master(6): STR+1, Toughness, (STR=20) 14: Fighter(8): Improved Critical 15: Fighter(9): Skill Focus: Discipline 16: Knight Commander(1): STR+1, (STR=21) 18: Knight Commander(3): Blind Fight 20: Fighter(10): STR+1, Improved Knockdown, (STR=22) 21: Fighter(11): Great Strength I, (STR=23) 22: Fighter(12): Epic Weapon Focus: Longsword 24: Fighter(14): STR+1, Great Strength II, Armor Skin, (STR=25) 26: Fighter(16): Epic Weapon Specialization: Longsword 27: Knight Commander(5): Epic Fortitude 28: Weapon Master(7): STR+1, (STR=26)
Discipline 31(42), Intimidate 13(14), Lore 4(7), Persuade 4(5), Spot 31(33), Taunt 30(31), Tumble 15(16)
Hitpoints: 308 Skillpoints: 155 Saving Throws (Fortitude/Will/Reflex): 21/13/14Alternatively, I can swap IKD for Great Fort. Also, I'm coming up with the same AB as the other one, unless I did something different than what you were thinking:
Before, 24 BAB + 6 STR mod + 6 STR gear mod + 5 enhancement + 3 WF/EWF + 2 WM bonus + 1 Epic Prowess Now, 24 BAB + 8 STR mod + 8 STR gear mod + 5 enhancement + 3 WF/EWF + 1 WM bonus
The only thing I can think of is that I could move all the KC levels to pre-epic and then get the tenth fighter level feat in epic to hit up Epic Prowess as well.
The issue is that I wanted to spread the KC levels out to represent the progression of the character's development as a leader in battle, rather than lump them together like everyone does. In addition, there is no way to max Taunt (as that is pretty important to the KC, as far as I can see) without slotting the last KC level at the end.edit: Looking back I see only one KC feature is affected by Taunt. I thought there was another. So, then, perhaps there is not a huge need for that skill to be maxed. Also, apparently moving the Fighter and KC level drops the ending base Fort save to 20. Interesting.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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PaladinOfSune
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Posted: Tue, Apr 17 2012, 18:53 PM |
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Joined: 15 Dec 2004 Location: England, UK
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Naivatkal wrote: The only thing I can think of is that I could move all the KC levels to pre-epic and then get the tenth fighter level feat in epic to hit up Epic Prowess as well. That was the idea, yeah, though IKD is a nice choice too. Anyway, Armor Skin is a better choice than Epic Fortitude on this build. Looks good otherwise!
_________________ "Let's unwrite these pages and replace them with our own words."
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Naivatkal
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Posted: Tue, Apr 17 2012, 19:02 PM |
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Joined: 26 May 2010
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PaladinOfSune wrote: Naivatkal wrote: The only thing I can think of is that I could move all the KC levels to pre-epic and then get the tenth fighter level feat in epic to hit up Epic Prowess as well. That was the idea, yeah, though IKD is a nice choice too. Anyway, Armor Skin is a better choice than Epic Fortitude on this build. Looks good otherwise! It has both Armor Skin and Epic Fort ;p Is 16 Fort good enough, though? Without Epic Fort, that's the base save. I suppose I could get enough save gear, just curiosity. I could swap the levels back and take IKD or just swap Epic Fort for Epic Prowess :3
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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PaladinOfSune
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Posted: Tue, Apr 17 2012, 19:05 PM |
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Joined: 15 Dec 2004 Location: England, UK
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Ah, yeah, missed that. Take Epic Prowess instead of Epic Fortitude then. You've taken two Fort-favoured classes pre-epic, so you'll be fine.
_________________ "Let's unwrite these pages and replace them with our own words."
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