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Rigela
 
PostPosted: Sat, Jun 30 2012, 22:26 PM 

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Goldsmith, I believe it is called for making jewellery at least.

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LetumLux
 
PostPosted: Sat, Jun 30 2012, 22:30 PM 

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Yeah, Goldsmith = Jeweler. I think there's still some places that alternate which thing they call it, but the Job itself is "Goldsmith".


 
      
Liz
 
PostPosted: Sun, Jul 01 2012, 2:02 AM 

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It's called "Goldsmith" in the job system references, but it's not just limited to gold; you can make jewelry from silver, platinum, a few others.

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Magiros
 
PostPosted: Sun, Jul 01 2012, 7:14 AM 

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Perfect. Thank you for the answers. Now I just need to find one. (I don't want to be told where it is, thank you.)

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The True Flambomski
 
PostPosted: Sun, Jul 01 2012, 10:40 AM 



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Heres a General Question

Dwarf Druids who Are not Wild (Jungle) Dwarves?

Can Dwarf Druids act as Sort of Earth/Mountain Protecters? Seems like it would be a pretty important Role defending the Mountains from Foolish Ventures or unnecesary for the Dwarvern Race

and on a Side note ^ What would the Animal Companion be?

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Kraniumbrud
 
PostPosted: Sun, Jul 01 2012, 12:09 PM 

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druids are not just for forests and jungles there are just as many druids focusing on mountain sides and such...well not quite as many but im sure there are dwarf druids that are

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Amarice-Elaraliel
 
PostPosted: Sun, Jul 01 2012, 12:18 PM 

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The rat may be a good companion for an underground chara or the funnelweb. If you go by the standart companions. More options of course if you consider a custom one.

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LetumLux
 
PostPosted: Wed, Aug 08 2012, 20:32 PM 

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Speaking of Droods...

What do y'all think about taking the 5 levels of Master Scout with a Wild!!! Elf Druid, to better represent various wilderness skills?

This isn't really a build question, which is why I'm not posting it in that thread. I'm not interested in so much in the building side of it as I am interested in the thematic fit. There's some opportunities to be had in going pure Druid, I hear, which is compelling for RP... but the overall idea of the Master Scout seems to mesh really well a Wild!!! Elf. So, I wanted to shake up my thoughts by seeing what other people think!


 
      
Zedrik
 
PostPosted: Wed, Aug 08 2012, 20:50 PM 

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LetumLux wrote:
Speaking of Droods...

What do y'all think about taking the 5 levels of Master Scout with a Wild!!! Elf Druid, to better represent various wilderness skills?

This isn't really a build question, which is why I'm not posting it in that thread. I'm not interested in so much in the building side of it as I am interested in the thematic fit. There's some opportunities to be had in going pure Druid, I hear, which is compelling for RP... but the overall idea of the Master Scout seems to mesh really well a Wild!!! Elf. So, I wanted to shake up my thoughts by seeing what other people think!


Thematically, the Master Scout fits more with a ranger than a druid, in my opinion.
It's about stealth and traps for the most part, so if your druid is geared toward that, it'd fit.

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Homunculus
 
PostPosted: Wed, Aug 08 2012, 21:21 PM 

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Zedrik wrote:

Thematically, the Master Scout fits more with a ranger than a druid, in my opinion.
It's about stealth and traps for the most part, so if your druid is geared toward that, it'd fit.


In my opinion a druid could mix with a master scout as well as a ranger, it all depends on what personality and deity thet druid has. I think a druid of Nobanion would fit master-scouting pretty well, the Move Silently and Hide skills are class skill for a druid as well, on Amia exclusively.

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Zedrik
 
PostPosted: Wed, Aug 08 2012, 21:47 PM 

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Eilith Vonath'ti wrote:
Zedrik wrote:

Thematically, the Master Scout fits more with a ranger than a druid, in my opinion.
It's about stealth and traps for the most part, so if your druid is geared toward that, it'd fit.


In my opinion a druid could mix with a master scout as well as a ranger, it all depends on what personality and deity thet druid has. I think a druid of Nobanion would fit master-scouting pretty well, the Move Silently and Hide skills are class skill for a druid as well, on Amia exclusively.


So if your druid is geared toward that, stealth and/or traps it'd fit.

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LetumLux
 
PostPosted: Thu, Aug 23 2012, 4:33 AM 

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This is something I've wondered about for a while, and this request reminded me of it.

Why is it that feats aren't swapped around via LETO by a DM, rather than doing a rebuild that is for feat correction? From the player side, it seems like it would be about as time consuming (or less) than to oversee a rebuild of transferring stuff from one character to another, in the case of rebuilding from a new instance. Both require DM attention, and there's no room for taking things someone didn't mean to in the re-leveling process, since only what is desired to be changed is actually changed.

Is it just a buggy way to go about it? Is it a time/involvement thing? If legs/tails and such can be LETO'd, why not feats?


 
      
Yossarin
 
PostPosted: Thu, Aug 23 2012, 5:03 AM 



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It is a buggy way of going about it. A rebuild is much safer.


 
      
LetumLux
 
PostPosted: Thu, Aug 23 2012, 5:06 AM 

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Gotcha. Thanks!


 
      
Magiros
 
PostPosted: Sun, Aug 26 2012, 7:25 AM 

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Who should I contact to get in touch with Vilmandel? Maias, Mathan or...?

Hoping for some one on one time with that old gentleman.

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Glim
 
PostPosted: Sun, Aug 26 2012, 9:23 AM 

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Mahtan is away currently, so Peeves or Maias are likely your best bet.


 
      
IronAngel
 
PostPosted: Sun, Aug 26 2012, 9:37 AM 

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LetumLux wrote:
Speaking of Droods...

What do y'all think about taking the 5 levels of Master Scout with a Wild!!! Elf Druid, to better represent various wilderness skills?

This isn't really a build question, which is why I'm not posting it in that thread. I'm not interested in so much in the building side of it as I am interested in the thematic fit. There's some opportunities to be had in going pure Druid, I hear, which is compelling for RP... but the overall idea of the Master Scout seems to mesh really well a Wild!!! Elf. So, I wanted to shake up my thoughts by seeing what other people think!


I'm probably late for this, but there's an additional angle to consider: the Master Scout is (loosely) based on the Harper Scout, right? Well, druids are one of the primary groups to support Harpers. Granted, most druids are Harper allies rather than members, but if most are allies, then a fair number would also be members. I imagine a lot of those people would mix Harper Scout/Master Scout with the druid levels. Not that this is directly relevant since Master Scout doesn't make you a Harper, but it's certainly a thematic connection.

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jimbono1
 
PostPosted: Sun, Aug 26 2012, 10:43 AM 

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Contacting me wouldn't do much good. I don't know what Vilmandel is :D

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steveb_uk
 
PostPosted: Mon, Aug 27 2012, 13:55 PM 

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I've managed to play with the costume changer to the point that I can't get any cloaks to show up on the character at all.

I've got a human monk who is wearing robes of old order (I think). I've added a 'robe', but tried taking that off completely in case that was what was interfering (tried all the robe models, etc) and still no cloak.

Is there a very known setting (presumably on chest, robe or shoulders?) which means cloaks don't show up? Are there any known numbers which definitely let cloaks show up?

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-Cloak-and-Dagger-
 
PostPosted: Mon, Aug 27 2012, 13:58 PM 

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Have you activated one of the ACP options? The alternate animations cause cloaks to vanish.


 
      
steveb_uk
 
PostPosted: Mon, Aug 27 2012, 14:29 PM 

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Aaaaah, it's probably that :)

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MagisterEquitum
 
PostPosted: Sun, Sep 02 2012, 14:10 PM 

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How well known are the "Good" factions of Amia to someone in the mainland? Would the Church of Tyr or Lathander, or even Kelemvor (just citing a couple examples) in Amia have a good relationship with the temples in the mainland, or would it be something more along the lines of "Oh yeah, we've got some religious folk on that island.. but they're kind of messed up in the head" kind of deal?

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Yossarin
 
PostPosted: Sun, Sep 02 2012, 14:28 PM 



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That's blanketed a bit too much. The "goodly" factions of Amia are numerous, and their reputation on the mainland varies from faction to faction. Same is said of the evil factions.


 
      
Naivatkal
 
PostPosted: Mon, Sep 03 2012, 2:32 AM 

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At some point I might want to get an EMD reskin for my Lolthite drow cleric, and I was curious about something. The goal would be for a spider or bebilith reskin, which would probably mean the animal summon as the base. If she acquired EMD before the request, would I need to have her take the animal summon now or could she take something like the outsider (the Corrupter of Fate seems to go well with a NE Lolth worshiper) in the meantime? I'm curious because the Sirrush doesn't really jive well with her and all.

So the base question is, in case anyone in the future (or currently) is wondering the same thing: When you plan for an EMD reskin in the future, do you have to take the corresponding base EMD beforehand, or can the request incorporate changing it with no issue (provided it makes sense and the RP/request hold, of course)?

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Glim
 
PostPosted: Mon, Sep 03 2012, 2:57 AM 

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I dunno about the other DMs, but personally I'd rather see you use what makes sense to your character's RP first, and worry about changing it to what it needs to be later (through RP of course). Who knows, maybe your plans for the eventual EMD reskin will change later down the road when you see something cool in a DM event, or stumble upon a new critter in a sourcebook that sounds just awesome. And even if you do end up with the reskin as planned, at least your RP has been true to your character in the meantime.


 
      
serbiris
 
PostPosted: Mon, Sep 03 2012, 3:00 AM 

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Naivatkal wrote:
At some point I might want to get an EMD reskin for my Lolthite drow cleric, and I was curious about something. The goal would be for a spider or bebilith reskin, which would probably mean the animal summon as the base. If she acquired EMD before the request, would I need to have her take the animal summon now or could she take something like the outsider (the Corrupter of Fate seems to go well with a NE Lolth worshiper) in the meantime? I'm curious because the Sirrush doesn't really jive well with her and all.

So the base question is, in case anyone in the future (or currently) is wondering the same thing: When you plan for an EMD reskin in the future, do you have to take the corresponding base EMD beforehand, or can the request incorporate changing it with no issue (provided it makes sense and the RP/request hold, of course)?


Bebiliths are outsiders anyway. But since you -can- get your EMD changed by DMs (with appropriate RP I assume), it doesn't seem like changing type would be an issue.

Also on a related note it might be taboo for even a Lolthite cleric to summon a spider for combat. You'd be kind of responsible if it ever got killed. Seems a bit of a murky issue though.

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Naivatkal
 
PostPosted: Mon, Sep 03 2012, 3:14 AM 

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Glim wrote:
I dunno about the other DMs, but personally I'd rather see you use what makes sense to your character's RP first, and worry about changing it to what it needs to be later (through RP of course). Who knows, maybe your plans for the eventual EMD reskin will change later down the road when you see something cool in a DM event, or stumble upon a new critter in a sourcebook that sounds just awesome. And even if you do end up with the reskin as planned, at least your RP has been true to your character in the meantime.

Oh I know, it's nothing set in stone just a plan. I just wanted to get the question out there as an example. So, really, the change could be from 'whatever' to 'whatever'. Same basis :)

serbiris wrote:
Also on a related note it might be taboo for even a Lolthite cleric to summon a spider for combat. You'd be kind of responsible if it ever got killed. Seems a bit of a murky issue though.

Yeah I was already thinking of that. Which is why, the above, lol.

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ainjyll
 
PostPosted: Mon, Sep 03 2012, 3:34 AM 

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There was a drow yath that had a Bebelith as a summons. Since it's not really a spider, it's just a demon that happens to have a strong resemblance to a spider, Lolth is completely cool with their use in combat.

Much as Glim said, stay true to your RP. Take the summons that best fits your RP as if you were to never get a reskin. Then when you request a reskin and it's approved, we can make sure that you have the summons that best fits for the skin you're looking for before we do the reskin without too much hassle.

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Naivatkal
 
PostPosted: Mon, Sep 03 2012, 4:11 AM 

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ainjyll wrote:
There was a drow yath that had a Bebelith as a summons. Since it's not really a spider, it's just a demon that happens to have a strong resemblance to a spider, Lolth is completely cool with their use in combat.

Much as Glim said, stay true to your RP. Take the summons that best fits your RP as if you were to never get a reskin. Then when you request a reskin and it's approved, we can make sure that you have the summons that best fits for the skin you're looking for before we do the reskin without too much hassle.

That's why I was leaning to a Bebelith, was pretty sure it was a demon of some sort.

On the second point, definitely. I'm making sure the initial EMD choice makes the most sense for her!

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Halecta
 
PostPosted: Mon, Sep 03 2012, 4:48 AM 

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A Bebelith is a demon that hunts other demons, so not a true spider


 
      
LetumLux
 
PostPosted: Fri, Oct 26 2012, 19:58 PM 

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1.) Can the Cold Resist property be removed from water-breathing items (Gills, et al.) without also removing the water-breathing?

2.) Would a custom item that was desired to have water-breathing need to be added to the items looked for by the drown script?
    2a.) Would this be a pain in the ass?

3.) (Strictly scriptly-speaking, request assumed) could an existing water-breathing item be entirely redesigned, but keep the item Ref the same? Ex. Gills ring turned into a necklace (or whatever) with a different name/description/properties, still retaining its water-breathing-ability?


 
      
TormakSaber
 
PostPosted: Fri, Oct 26 2012, 20:22 PM 

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LetumLux wrote:
1.) Can the Cold Resist property be removed from water-breathing items (Gills, et al.) without also removing the water-breathing?

2.) Would a custom item that was desired to have water-breathing need to be added to the items looked for by the drown script?
    2a.) Would this be a pain in the ass?

3.) (Strictly scriptly-speaking, request assumed) could an existing water-breathing item be entirely redesigned, but keep the item Ref the same? Ex. Gills ring turned into a necklace (or whatever) with a different name/description/properties, still retaining its water-breathing-ability?



1: Yes.

2: No.

3: Yes.

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LetumLux
 
PostPosted: Sat, Nov 03 2012, 1:24 AM 

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Thanks.


A question about summon skinchanges:
Summon Skinchange wrote:
The chosen skin may technically be either a monster model or a PC model, with custom skin/hair/tattoo colour, bodyparts, wings, tails etc. Armor and weapons cannot be customized.
Including appearance? If I wanted to reskin something to, say, a dwarf with a dynamic appearance (not one of the preset, unchangeable appearances), the dwarf could not be anything other than naked?


 
      
DerkDerkistan
 
PostPosted: Sat, Nov 03 2012, 2:26 AM 

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If you used the PC model for dwarf, it would use the same armor/weapon that the current summon uses. For example, if reskinning the Arcadian Avenger, your dwarf would have greyish silver full plate and dual longswords.

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LetumLux
 
PostPosted: Sat, Nov 03 2012, 2:42 AM 

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DerkDerkistan wrote:
If you used the PC model for dwarf, it would use the same armor/weapon that the current summon uses. For example, if reskinning the Arcadian Avenger, your dwarf would have greyish silver full plate and dual longswords.
So if the summon being reskinned has no armor usually, let's say a black bear, and it is reskinned to a dwarf, it will be wearing nothing and cannot have an outfit put on it as part of the skinchanger?

Mind you, I'm not talking about outfits with different powers, just different appearance.


 
      
DerkDerkistan
 
PostPosted: Sat, Nov 03 2012, 2:43 AM 

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Yes. That's right.

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Glim
 
PostPosted: Mon, Nov 05 2012, 0:35 AM 

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Can Shurikens be made IG through the job system? I couldn't find them anywhere but I know most other ammo/weapon types can be made...


 
      
Bini
 
PostPosted: Mon, Nov 05 2012, 1:45 AM 

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No they cannot.

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Slade
 
PostPosted: Mon, Nov 05 2012, 13:31 PM 



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Halecta wrote:
A Bebelith is a demon that hunts other demons, so not a true spider


Although d20 classifies them as 'demon,' (yay, lazy writers) bebeliths are really anything but. They are not a member of the demon race (tanar'ri), nor do they hold any allegiance to them or the Abyss at all. They spend almost all of their non-hunting time at their nests in the Astral plane (which is their home plane) and prey solely on tanar'ri, wiping out certain groups as if directed, feeding on their evil. Oddly enough, no tanar'ri will ever intentionally harm a bebelith as it's a serious taboo (thus the bebeliths roam the Abyss as they will, killing without fear).

To be true to lore, a bebelith would seriously rankle at the thought of being beholden to some demon worshipper and they certainly wouldn't willingly serve one. Any servitude would be unwilling (unless perhaps if the binder were on a mission to hunt tanar'ri exclusively for some reason) and Lolth has about as much to do with one as she does with githyanki from a lore perspective.


 
      
TormakSaber
 
PostPosted: Tue, Nov 06 2012, 5:08 AM 

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Uh, if the monster manual classifies them as demons, then you can be pretty sure that they are, in fact, demons. Sorry.

In fact, your entire post is not only not sourced, but clashes with every single source of information in 3.0, 3.5, and even 4.0 (as well as FR specific lore in all three of those editions) and pathfinder, and since these are the sources Amia draws n most heavily, I'm going to have to do the dickish thing and say [citation needed], because Bebiliths are demons, they are tanar'ri, their home plane is the Abyss, they hunt demons, there is no taboo against killing them, and Drow use them quite a bit, as does Lolth.

In fact, the only source of your information is old, outdated 2e info, and since 3e contradicts, as well as FR in 3e contradicts, every single bit of info in the 2e entry, and we use the currently dated 3e and 3e FR specific lore, I can be safe in saying that in Amia's case, you are wrong on every single count.

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LetumLux
 
PostPosted: Sat, Nov 10 2012, 10:56 AM 

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Asfkwdhfsdj. Where the hell are the Cordor Laws on the forums? My Search-Fu is weak. The IG pillars of Law don't mention banned people and other law "errata" I keep seeing referenced in OOC topics, but I can't find an IC thread about it.


 
      
LetumLux
 
PostPosted: Wed, Nov 21 2012, 12:35 PM 

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Also, it seems like there had been some shuffling more of DM Areas of Specialty lately. Could we get an approximate list of who is overseeing what? Such as Yoss the best bet for Cordor stuff, Glim being Tarkuul stuff, and so forth.

Is there still someone dedicated to Kohlingen stuff who is a "best bet" DM since some of have been hijacked by real life or other plots now? Things like that.


 
      
CouncilofAutumn
 
PostPosted: Wed, Nov 21 2012, 15:37 PM 

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Yeah, is Yossarin busily enjoying this "real life" of which we speak? I sent him a pm regarding cordor a while back and he hasn't even been on the forums since. More power to him if he's on hiatus. Just let me know who to ask instead.

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Blue Moon
 
PostPosted: Wed, Nov 21 2012, 18:21 PM 



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I hope this is a general question, but what exactly are the schematics behind the servers resetting so often but not saving one's location? I can understand reloading shops, dungeons/loot etc. but is there really no efficient way to keep everyone's location? I seem to remember a PC Emote Wand with (Save Location) function from many other servers I've tried, probably part of the DMFI package. Are there other codes within Amia that conflict with that? Is it to stop people from camping in a dungeon? It's driving me nuts and breaks roleplay immersion- I feel like I have to plan my IC actions on OOC factors. If I'm being a noob and there actually is a way to save loc I don't know about please let me know.... If this is a dead horse question/issue, I'm sorry.

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serbiris
 
PostPosted: Wed, Nov 21 2012, 19:00 PM 

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You do get used to it and it has been brought up before and I think it might be a technical issue, not sure.

But I wouldn't mind knowing if this isn't still the case and whether or not it can be fixed.

CouncilofAutumn wrote:
Yeah, is Yossarin busily enjoying this "real life" of which we speak? I sent him a pm regarding cordor a while back and he hasn't even been on the forums since. More power to him if he's on hiatus. Just let me know who to ask instead.


As far as I know replacing the Yoss is very difficult because of how invested he is in Cordor plots and I think I heard mention that he doesn't tend to leave notes (/dirtygossip?) . I'm in the same boat - let's make a club? Urgh anyways, just find ways to keep yourself busy. Is what I'm doing.

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Last edited by serbiris on Wed, Nov 21 2012, 19:03 PM, edited 1 time in total.

 
      
PaladinOfSune
 
PostPosted: Wed, Nov 21 2012, 19:00 PM 

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We aren't going to make locations savable, but the time until reset is going to be extended soon.

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Silent2001
 
PostPosted: Wed, Nov 21 2012, 19:14 PM 

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CouncilofAutumn wrote:
Yeah, is Yossarin busily enjoying this "real life" of which we speak? I sent him a pm regarding cordor a while back and he hasn't even been on the forums since. More power to him if he's on hiatus. Just let me know who to ask instead.


Punt it to another DM and we'll work it out between the lot of us.

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Silent2001
 
PostPosted: Wed, Nov 21 2012, 19:17 PM 

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LetumLux wrote:
Also, it seems like there had been some shuffling more of DM Areas of Specialty lately. Could we get an approximate list of who is overseeing what? Such as Yoss the best bet for Cordor stuff, Glim being Tarkuul stuff, and so forth.

Is there still someone dedicated to Kohlingen stuff who is a "best bet" DM since some of have been hijacked by real life or other plots now? Things like that.


Off the top of my head:

Wharftown - Ainjyll
L'obsul - Ainjyll
Edonil - Dustspray
Bendir Dale - Bobo or Guns
Cordor - Anyone, Yoss
Barak Runedar - Silent2001
Zanshibon - Silent2001/Maiais
Endir's Point - Anyone
Frozenfar - Silent2001/Anyone
Kampo's - Silent2001
Winya - Gorgometh (temporarily) or Peeves
Kohligen - Gorgometh/Fabian (currently on a small break)
Wiltun - Nivo
Tarkuul - Glim
Khem - Ainjyll
Ruathym/Caraigh - Nivo and Khylaria
The Shrine - I want to say Gers.
Uhm - Anyone
The Forest - Anyone
Fey shit - Me and Guns

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We are going to die and that makes us the lucky ones.


 
      
LetumLux
 
PostPosted: Wed, Nov 21 2012, 19:31 PM 

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Thank you! <3


 
      
Bini
 
PostPosted: Thu, Nov 22 2012, 21:50 PM 

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The poor Underport has nobody. :|

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