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exquisitelyme
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Posted: Sat, Mar 30 2013, 7:56 AM |
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Joined: 26 May 2009
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MCS question: If I got it right, max is 4 powers per item yes? So why the Forge will not let me add + 1 WIS to a Nasher's Ring of Strength (+3 STR)?
_________________ I play: Frums Deedone, the Green Child Balrig Sootkiln, Blood and Vellum
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IronAngel
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Posted: Sat, Mar 30 2013, 7:58 AM |
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Joined: 29 Sep 2005 Location: Helsinki, Finland
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Quote: Armor, gloves, and small-medium weaponry may have a maximum of 4 benign (positive) powers. Large weaponry may have a maximum of 5 beign powers. Equippable items may have a maximum of 3 benign powers. Ammo may have a maximum of 2 benign powers.
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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exquisitelyme
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Posted: Sat, Mar 30 2013, 7:59 AM |
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Joined: 26 May 2009
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Much many thanks Iron, was searching the MCS page for that exact piece of info and couldnt find it.
_________________ I play: Frums Deedone, the Green Child Balrig Sootkiln, Blood and Vellum
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Dead
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Posted: Sun, Mar 31 2013, 8:08 AM |
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Joined: 26 Apr 2009 Location: Tarkuul
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Every CL of Chaotic Evil alignment for Gate spell is giving the same summon. Does it get more powerful on higher CL?
_________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman~~~~~~~~~~~~~~~~~~~~~~~ ╬ Join the Magisterium Mortis ╬
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Naivatkal
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Posted: Sun, Mar 31 2013, 19:08 PM |
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Joined: 26 May 2010
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_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Dead
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Posted: Mon, Apr 01 2013, 1:03 AM |
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Player
Joined: 26 Apr 2009 Location: Tarkuul
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• Evil: Glabrezu Infiltrator [Chaotic]
• Evil: Glabrezu Beguiler [Chaotic]
• Evil: Glabrezu Beguiler [Chaotic]
?
_________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman~~~~~~~~~~~~~~~~~~~~~~~ ╬ Join the Magisterium Mortis ╬
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Naivatkal
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Posted: Mon, Apr 01 2013, 1:45 AM |
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Joined: 26 May 2010
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O.o weird
I have no idea on that one haha. They should be different as far as I am aware, unless the third is just upgraded or something.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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wolfurt
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Posted: Mon, Apr 01 2013, 2:05 AM |
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Joined: 26 Feb 2010 Location: equestria ;]
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Is the amiawiki down, or is the link broken? (Can't connect!)
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666WaysToHell
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Posted: Mon, Apr 01 2013, 2:26 AM |
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Joined: 22 Nov 2010 Location: Western Australia
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Shatuga wrote: Working on it... thanks for posting! It's being worked on. It'll be up in a few hours at most, I'm guessing.
_________________ Aoth Nathandem - Wizard of house Tholaunt and chosen of Ma'at.
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alamut
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Posted: Mon, Apr 01 2013, 3:09 AM |
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Joined: 07 Apr 2009
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On building a cleric, if I take the domain Tyranny, will it have the spell Dominate person as it says ?
Tyranny Special Ability: All Domination-like spells are cast as Extended Spells: 4 - Fear, 5 - Dominate Person, 8 - Power Word: Stun
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666WaysToHell
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Posted: Mon, Apr 01 2013, 3:09 AM |
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Joined: 22 Nov 2010 Location: Western Australia
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Yep.
_________________ Aoth Nathandem - Wizard of house Tholaunt and chosen of Ma'at.
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PaladinOfSune
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Posted: Mon, Apr 01 2013, 3:40 AM |
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Joined: 15 Dec 2004 Location: England, UK
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Er, yep. If it says it has the spell, it will have the spell.
_________________ "Let's unwrite these pages and replace them with our own words."
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666WaysToHell
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Posted: Tue, Apr 02 2013, 2:58 AM |
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Joined: 22 Nov 2010 Location: Western Australia
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If I had a Blackguard with a negative charisma modifier, would I actually lose points in my saving throws or would they just stay the same?
_________________ Aoth Nathandem - Wizard of house Tholaunt and chosen of Ma'at.
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PaladinOfSune
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Posted: Tue, Apr 02 2013, 3:09 AM |
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Joined: 15 Dec 2004 Location: England, UK
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You lose them.
_________________ "Let's unwrite these pages and replace them with our own words."
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Bini
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Posted: Tue, Apr 02 2013, 3:10 AM |
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Player
Joined: 26 Mar 2011
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Unlike divine grace, if the character has a negative charisma modifier, his saving throws are reduced instead of increased. Ninja'd. 
_________________ feel the blood gushing from your anusONE feel the blood gushing from your anus
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TormakSaber
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Posted: Tue, Apr 02 2013, 3:31 AM |
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Joined: 16 Dec 2004 Location: Somewhere
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the evil powers have no time for WEAKNESS
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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exquisitelyme
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Posted: Tue, Apr 02 2013, 18:14 PM |
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Joined: 26 May 2009
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Whats the best way to represent a Zakharan following Zann the Learned? Leave the deity system alone, or pick Oghma so he doesnt count as faithless?
Edit: Thanks for the reminder 666, its not a Divine caster, its a Wizard.
_________________ I play: Frums Deedone, the Green Child Balrig Sootkiln, Blood and Vellum
Last edited by exquisitelyme on Tue, Apr 02 2013, 18:58 PM, edited 1 time in total.
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666WaysToHell
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Posted: Tue, Apr 02 2013, 18:45 PM |
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Joined: 22 Nov 2010 Location: Western Australia
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It depends if he casts divine spells, if you're just going to make a Lore Master Bard, you should be okay. You're going to need a request if he's going to be a Cleric, however.
_________________ Aoth Nathandem - Wizard of house Tholaunt and chosen of Ma'at.
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exquisitelyme
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Posted: Tue, Apr 02 2013, 19:12 PM |
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Joined: 26 May 2009
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Thanks 666, edited the question for accuracy.
And another one, is it IC to test divine custom spells (I am thinking about the ones I see in my druid's list, Wall of Sound, Druid's Punch, etc) or they are supposed to be used only by the people who requested them? And on arcane spells, if a wizard finds someone who developed a spell, will they be able to learn it via scribing/RP?
Thanks
_________________ I play: Frums Deedone, the Green Child Balrig Sootkiln, Blood and Vellum
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666WaysToHell
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Posted: Tue, Apr 02 2013, 19:18 PM |
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Joined: 22 Nov 2010 Location: Western Australia
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Those are placeholders for requested custom spells.
_________________ Aoth Nathandem - Wizard of house Tholaunt and chosen of Ma'at.
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alamut
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Posted: Thu, Apr 04 2013, 4:17 AM |
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Joined: 07 Apr 2009
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What happened to the temple of Loviatar ? My toon can't get in there and he's the one of the two who knows how to get in. The area is not working anymore ?
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Tyris
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Posted: Thu, Apr 04 2013, 4:59 AM |
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Joined: 05 Mar 2013 Location: Amana, IA USA
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Is there anything you can actually do to keep a certain stack of Arrows from autoloading?
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Casvenx
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Posted: Thu, Apr 04 2013, 9:55 AM |
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Joined: 11 Feb 2013 Location: Badlands of 'Murika
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I think if they are in a bag they wont auto load, or at least that's how it has worked for me.
Can anyone think of a reason one character would be more laggy then another? Settings don't seem to do much, lowering resolution only helps a little... but switching characters removes the jitteryness one is experiencing. I've been playing with a lot of settings trying to improve performance, so I guess it could be any of that... but the noticeable change between characters is odd. The laggy one is a monk, if that matter (which is the only difference I can think of, I don't usually play monks or halflings, this one is both). The choppiness happens when my character moves, and seems to have little to do with anything else on the screen (that lag spike is different, heh).
_________________ 
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NinjaClarinet
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Posted: Thu, Apr 04 2013, 11:27 AM |
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Joined: 12 Jul 2010
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The faster moving character requires your computer to render new terrain quicker than the slower characters. Running an older rig?
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Casvenx
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Posted: Thu, Apr 04 2013, 17:07 PM |
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Joined: 11 Feb 2013 Location: Badlands of 'Murika
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NinjaClarinet wrote: The faster moving character requires your computer to render new terrain quicker than the slower characters. Running an older rig? First level monk, so no speed increase yet. And yes, but it should be plenty for this.
_________________ 
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PaladinOfSune
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Posted: Thu, Apr 04 2013, 17:12 PM |
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Joined: 15 Dec 2004 Location: England, UK
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Could be a clothing part you're wearing, or your character's head choice.
_________________ "Let's unwrite these pages and replace them with our own words."
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Murex
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Posted: Fri, Apr 05 2013, 0:04 AM |
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Joined: 01 Dec 2009
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PaladinOfSune wrote: Could be a clothing part you're wearing, or your character's head choice. Yep. This can also cause your nwn to crash too. If you notice some areas are extremely laggy, or you crash when a particuliar NPC loads, I would re-install NWN. For some reason, this worked wonders for me. The server is most often not the cause of lag from my experience.
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Jolena Ogden
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Posted: Fri, Apr 05 2013, 5:50 AM |
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Joined: 20 Oct 2011
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Casvenx wrote: Can anyone think of a reason one character would be more laggy then another? Settings don't seem to do much, lowering resolution only helps a little... but switching characters removes the jitteryness one is experiencing. I've been playing with a lot of settings trying to improve performance, so I guess it could be any of that... but the noticeable change between characters is odd. The laggy one is a monk, if that matter (which is the only difference I can think of, I don't usually play monks or halflings, this one is both). The choppiness happens when my character moves, and seems to have little to do with anything else on the screen (that lag spike is different, heh). Be sure you have the latest driver for your video card installed. (From your card's manufacturer, not one Windows installed by itself - That helped me recently on a Windows 8 laptop) When checking clothing, as others have suggested, try an outfit without a robe as part of the design. I seem to recall that certain robe selections are quirky for other than humans, though I've not tried dressing a Halfling monk on Amia 
_________________
~Nim Elen Laurina Taure~
Few know the light as one who has come through the dark ...
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Casvenx
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Posted: Fri, Apr 05 2013, 8:18 AM |
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Joined: 11 Feb 2013 Location: Badlands of 'Murika
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Heh, -everything- I do seems to indicate that it's halflings that create the problem. Which seems strange... but there it is. Outfits don't change anything, different heads, playing offline, everything has that same choppiness, where it looks like it's just dropping frames. Staying still I still get lag spikes with spells and stuff, but stuttering doesn't happen. I'm wondering if it's something in the ACP overrides?
Drivers are up to date (though 'up to date' might not be best for NWN), running a 1gb video card. Which should be plenty for this game, heh (and turning video settings down did nothing for this particular lag). I found a slight RAM upgrade sitting around (in another computer), which seems to help some.
Thanks for the ideas though. It doesn't make much sense, which makes me feel like I'm seeing things, but it repeatedly showed itself. Maybe I just shouldn't play hin.
_________________ 
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GreatPigeon
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Posted: Fri, Apr 05 2013, 8:54 AM |
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Joined: 04 May 2009 Location: London, UK
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Damn shiny water.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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LetumLux
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Posted: Sat, Apr 06 2013, 3:53 AM |
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Joined: 31 May 2007 Location: Amia IKEA
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DMs - how is the concept of Level Restriction on equipment rationalized ICly? I understand it's there as a balance option. What I'm curious about is how to deal with a situation of a PC trying to give a level 1 Commoner NPC a magic item, but them being unable to wear it.
Is Level Restriction waived for NPCs or in cases were it sort of doesn't matter? Or would that level 1 Commoner just be too spiritually weak (or whatever) and thus unable to get the benefit of wearing, say, a Ring of Protection +1? Could they even put it on in the first place?
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NinjaClarinet
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Posted: Sat, Apr 06 2013, 5:15 AM |
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Joined: 12 Jul 2010
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I imagine magical gear takes a certain amount of skill to use, even if the effects are passive. If you're not practiced in using strength gear you could break your own bones, or the magical barriers from AC gear need to be angled and accounted for in order to be effective. Easier to make up a reason for each specific case in order to justify the mechanic, rather than one universal explanation. I do imagine that it does take a certain "strength of spirit" to harness powerful relics, as well.
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CouncilofAutumn
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Posted: Sun, Apr 07 2013, 18:25 PM |
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Joined: 11 Dec 2010
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Is there an equivalent of "Due Process" in Kohlingen law? Is it a jury convened of peers or is it just "Guilty in the eyes of Tyr"? How do Tyrrans normally do it?
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Xaviera
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Posted: Sun, Apr 07 2013, 19:18 PM |
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Joined: 07 Aug 2006 Location: Temple of Love
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CouncilofAutumn wrote: How do Tyrrans normally do it? Tyrrans do it with one hand. 
_________________ ~Sharess on AmiaWiki~Priestess, politician, prostitute "[They] were moving in on me like Sharessans on a new broad in the bath house" - Tracer BoltAmiaWiki mod (mostly inactive)
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CouncilofAutumn
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Posted: Sun, Apr 07 2013, 20:34 PM |
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Joined: 11 Dec 2010
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Yossarin
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Posted: Sun, Apr 07 2013, 21:32 PM |
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Joined: 23 Jan 2006
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Good question. Not sure that anyone has ever answered it or that it has come up in Kohlingen. Cordor has a Due Process (of sorts), but it only applies to citizens, and even then some might question with what regularity.
In Kohlingen, I'm not entirely certain if they have an indepedent, secular judiciary. People live a life dictated by Triadic scripture there, so I imagine any active magistrates are, if not holding ecclesiastical rank, then at least a notable member of the parish, with all judgments rendered by the laws of the gods.
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CouncilofAutumn
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Posted: Sun, Apr 07 2013, 21:36 PM |
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Joined: 11 Dec 2010
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Yossarin wrote: Good question. Not sure that anyone has ever answered it or that it has come up in Kohlingen. Cordor has a Due Process (of sorts), but it only applies to citizens, and even then some might question with what regularity.
In Kohlingen, I'm not entirely certain if they have an indepedent, secular judiciary. People live a life dictated by Triadic scripture there, so I imagine any active magistrates are, if not holding ecclesiastical rank, then at least a notable member of the parish, with all judgments rendered by the laws of the gods. Yeah, I was just reading the stuff about Malus Greywater and thinking back to other, similar situations and it seems like Kohlingen doesn't do the judge/jury/trial thing 100% of the time, so I'm not sure how my extremely Lawful character would react to that. I'd need to know what the laws are - and if they're anything like Cordor's laws, they're hidden somewhere on the forums if they exist at all, and not actually written down on a book you can click on and read IC....
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IronAngel
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Posted: Sun, Apr 07 2013, 21:56 PM |
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Joined: 29 Sep 2005 Location: Helsinki, Finland
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Tyrrans don't so much do their own arbitrary judgement, since Tyr is very much a god of law - not merely (some private sense of) justice. The letter of the law must coincide with the spirit of the law, and so on. Tyrrans in general don't put themselves above secular law but rather in service of it. So even in a Triadic theocracy, I imagine they would champion a very clear, formal justice system independent of any specific church. Of course, the concept of secular and religious spheres is completely misplaced in the setting, so even a "secular" court wouldn't be secular. One of the primary roles of Tyrran clergy and laymen is to act as judges in various justice systems, and those systems need not have anything to do with the divine will of Tyr.
That is the general gist of how I think Tyrrans do it. Kohlingen isn't run solely by Tyrrans, so I can imagine the more zealous, ends-justify-the-means churches of Torm and Ilmater having their influence.
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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Jes
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Posted: Sun, Apr 07 2013, 22:13 PM |
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Joined: 23 Aug 2006 Location: Camriiole
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To be fair, when you have a window of 24 hours to deal with something like that you don't really have the time to throw together a trial like some may want to. Having a clear system that relies on those in charge is the best thing we can do at the moment, in my opinion, that makes it fair for everyone involved when the restrictions on time are entirely OOC.
_________________ Login: The Copper Queen Cromlech - The Best Copper This Side of Ruathym Zelly Cys'dina - The Wounded Soul, Also Merchant Aelynthi Nor'alei - The Bubbly Winged Elf
See me DM-side as: [DM] Hlal | [DM] The Voice
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CouncilofAutumn
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Posted: Sun, Apr 07 2013, 22:49 PM |
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Joined: 11 Dec 2010
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Jes wrote: To be fair, when you have a window of 24 hours to deal with something like that you don't really have the time to throw together a trial like some may want to. Having a clear system that relies on those in charge is the best thing we can do at the moment, in my opinion, that makes it fair for everyone involved when the restrictions on time are entirely OOC. Set a court date and release the guy on bail...? Unless people are guilty until proven innocent, I guess.
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treant13
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Posted: Sun, Apr 07 2013, 23:03 PM |
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Joined: 24 Oct 2012
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Does Vampiric Regeneration stack with innate shifter shapes.
Example: Does my +3 vampiric regen stack with the vampire shapes +3 vamp regen giving a total of +6 vamp regen.
_________________ Lance battle shifter of Red Knight Lyle Underburrow...I would watch where you step when he's around, you might go boom
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GreatPigeon
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Posted: Sun, Apr 07 2013, 23:05 PM |
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Joined: 04 May 2009 Location: London, UK
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CouncilofAutumn wrote: Jes wrote: To be fair, when you have a window of 24 hours to deal with something like that you don't really have the time to throw together a trial like some may want to. Having a clear system that relies on those in charge is the best thing we can do at the moment, in my opinion, that makes it fair for everyone involved when the restrictions on time are entirely OOC. Set a court date and release the guy on bail...? Unless people are guilty until proven innocent, I guess. Innocent until proven guilty is a rather recent development in history
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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CouncilofAutumn
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Posted: Sun, Apr 07 2013, 23:08 PM |
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Joined: 11 Dec 2010
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GreatPigeon wrote: Innocent until proven guilty is a rather recent development in history That's why I want to see if anybody knows what the Kohlingen laws are. If the law is "Guilty until proven innocent", I'd like to know.
Last edited by CouncilofAutumn on Sun, Apr 07 2013, 23:08 PM, edited 1 time in total.
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corypx
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Posted: Sun, Apr 07 2013, 23:08 PM |
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Joined: 14 Oct 2006
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treant13 wrote: Does Vampiric Regeneration stack with innate shifter shapes.
Example: Does my +3 vampiric regen stack with the vampire shapes +3 vamp regen giving a total of +6 vamp regen. I dont think it stacks like +3 and +3 makes +6, but instead +3 and +3. vampiric regen is hard to keep track of given its kind of broken in that it works at random and may or may not work for rounds on end.
_________________ ================-<Cory ShadowFlame>-================ Risenlord-Shifter(OMG a Non-Dragon Shifter that can hold his own in PvE) 
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treant13
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Posted: Sun, Apr 07 2013, 23:25 PM |
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Joined: 24 Oct 2012
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So basically I can assume, cautiously, that having my vamp weapon with vampire/risen lord shape isn't a waste. That is the more important point I guess.
_________________ Lance battle shifter of Red Knight Lyle Underburrow...I would watch where you step when he's around, you might go boom
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IronAngel
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Posted: Sun, Apr 07 2013, 23:27 PM |
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Joined: 29 Sep 2005 Location: Helsinki, Finland
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Even if Faerûn history paralleled our own, some kind of an onus probandi on the one making charges has been a feature of Western legal theory as far back as we have good documentation, as far as I know. We know for certain it was the theory in Roman law. (Of practice, we can say little.) I'm not saying Faerûnian moral and political philosophy would simply mirror our own, but it's somewhat contrived to dismiss every historical belief we have as a recent development not pertinent to the Realms. Between Platon and Aristoteles, most questions of ethics, politics, epistemology and language that concern us today are already given thorough treatment. It seems the same ideas will arise rather persistently regardless of historical context, as long as the fundamentals of rationality, observation and social interaction remain relatively constant.
If you wanted to assume there was a justice system that considered the accused guilty until proven innocent, you'd have to make sense of it first and explain why it came to be. Why do those people employ such a system and ideology? They're as smart as we are, so it's not as if they're not capable of making the distinction and imagining the alternative - even if it didn't already exist in various societies around them in the Realms. So they need a reason to stick to it, other than the condescending assumption that they simply don't know better.
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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Jes
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Posted: Sun, Apr 07 2013, 23:47 PM |
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DM
Joined: 23 Aug 2006 Location: Camriiole
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CouncilofAutumn wrote: Set a court date and release the guy on bail...?
Unless people are guilty until proven innocent, I guess. I find it very hard to believe that a good settlement like Kohlingen (or my character, if I'm wrong) would set free a murderer or other criminal and hope they come back for the court date. A modern system like what most countries use today is simply not going to work in a place like this, I think. As one of the higher-ups in Kohlingen, I'll say that I think the "system" as known IC is simply that criminals will be interrogated and a judgment passed by those in charge at the time. A suspected Banite will not be released back out on bail pending trial when those holding him have enough supporting evidence to the truth - regardless of what their captive might say. And since we can't hold him for more than 24 hours because of an OOC rule, we have to come up with something else quickly in that time frame. ...I feel like this is a little too close to talking about specific IC events OOC'ly, though. >.>
_________________ Login: The Copper Queen Cromlech - The Best Copper This Side of Ruathym Zelly Cys'dina - The Wounded Soul, Also Merchant Aelynthi Nor'alei - The Bubbly Winged Elf
See me DM-side as: [DM] Hlal | [DM] The Voice
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LollipopSpider
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Posted: Sun, Apr 07 2013, 23:52 PM |
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Joined: 18 Aug 2009
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The 24 hours rule can be waived by the player of the captive. I should know, she was in that cell for 11 days. 
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IronAngel
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Posted: Sun, Apr 07 2013, 23:54 PM |
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Joined: 29 Sep 2005 Location: Helsinki, Finland
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For my part, I'm just speculating what Tyrrans would do in general. As far as Kohlingen goes, it would be interesting to see some Tyrran (or other) PCs take initiative and reinvent/revitalize the local justice system. Whatever that is. There's too little legal RP on Amia.
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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CouncilofAutumn
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Posted: Sun, Apr 07 2013, 23:55 PM |
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Player
Joined: 11 Dec 2010
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I just want to know if the law, really. If it's the law, then it's the law.
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