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Jes
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Posted: Mon, Apr 08 2013, 0:01 AM |
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DM
Joined: 23 Aug 2006 Location: Camriiole
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Lollipop: I know!  In this case it wasn't, though. Iron: I'm not sure I'd enjoy legal RP, personally. xD I don't like it in RL and I wouldn't want to fake it! Council: Until Gorgometh or another DM says otherwise, I'm sticking with my version. 
_________________ Login: The Copper Queen Cromlech - The Best Copper This Side of Ruathym Zelly Cys'dina - The Wounded Soul, Also Merchant Aelynthi Nor'alei - The Bubbly Winged Elf
See me DM-side as: [DM] Hlal | [DM] The Voice
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CouncilofAutumn
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Posted: Mon, Apr 08 2013, 0:11 AM |
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Player
Joined: 11 Dec 2010
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Jes wrote: Council: Until Gorgometh or another DM says otherwise, I'm sticking with my version.  Versions of the law, fast-tracking sentences, no counsel for the defense, generally assumed to be guilty unless somehow proven innocent (or accuser is convinced otherwise). That's basically what we're looking at here...?
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Glim
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Posted: Mon, Apr 08 2013, 0:18 AM |
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Player
Joined: 13 Jul 2010 Location: British Columbia
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There will always be some disparity between how PCs are handled in various legal systems around the island, by dint of the 24h Captivity rule, as opposed to how they should in theory be handled. While in Cordor there is an IC difference between how citizens and non-citizens are processed, NPC or PC alike, I would imagine that Kohlingen would be more a case of a set legal code for everyone. But the 24h rule doesn't always allow for that to "shine through" as it were.
I'm not speaking to specifics really, because neither Kohl or Cordor are "mine" as it were, but the above is a general observation that can be applied to any of the settlements on the server really.
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Jes
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Posted: Mon, Apr 08 2013, 0:19 AM |
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DM
Joined: 23 Aug 2006 Location: Camriiole
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Yeah, that's all I have for you, Council. Until a DM who knows for sure can say with better certainty. We do what we can with the 24-hour rule.
_________________ Login: The Copper Queen Cromlech - The Best Copper This Side of Ruathym Zelly Cys'dina - The Wounded Soul, Also Merchant Aelynthi Nor'alei - The Bubbly Winged Elf
See me DM-side as: [DM] Hlal | [DM] The Voice
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exkilter
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Posted: Mon, Apr 08 2013, 1:13 AM |
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Player
Joined: 13 Jan 2013
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EPIC TRAPSi'm still pretty much a newbie here, and this is pretty much a n00b question.  what's the situation with epic traps on amia? i've only found a few places that sell traps, and none that actually buys them. of the places i've found that sell them, the best i've seen are average to strong [no deadlies, no epics]. to consider seriously using traps into epic levels, is it a question of stealing [ *cough* errr, 'recovering'] them? [since epics can't be crafted...] or are there actually places you can buy deadly and epic traps?
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NinjaClarinet
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Posted: Mon, Apr 08 2013, 2:14 AM |
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Joined: 12 Jul 2010
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Tomato Sword
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Posted: Mon, Apr 08 2013, 4:40 AM |
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Player
Joined: 18 Aug 2011
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CouncilofAutumn wrote: Jes wrote: Council: Until Gorgometh or another DM says otherwise, I'm sticking with my version.  Versions of the law, fast-tracking sentences, no counsel for the defense, generally assumed to be guilty unless somehow proven innocent (or accuser is convinced otherwise). That's basically what we're looking at here...? I will have to say a lot of the "legal" concepts you alluded to (Not just that quoted part specifically, but throughout the thread) are fairly ethnocentric in that they're terms that are specifically tied to the United States. These are not really values adhered to or even appreciated in different legal systems. It's foreseeable that, not just Kohlingen, but Faerun itself wouldn't hold any of these values dear as something that equates to "justice". It seems like your question was answered anyway! But just adding my two cents!
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corypx
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Posted: Mon, Apr 08 2013, 5:19 AM |
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Player
Joined: 14 Oct 2006
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treant13 wrote: So basically I can assume, cautiously, that having my vamp weapon with vampire/risen lord shape isn't a waste. That is the more important point I guess. I never use it but from what I remember it does still take effect
_________________ ================-<Cory ShadowFlame>-================ Risenlord-Shifter(OMG a Non-Dragon Shifter that can hold his own in PvE) 
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Naivatkal
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Posted: Mon, Apr 08 2013, 7:13 AM |
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Player
Joined: 26 May 2010
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LollipopSpider wrote: The 24 hours rule can be waived by the player of the captive. I should know, she was in that cell for 11 days.  I would imagine a DM could also go 'nope, you're in jail until the court date'.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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erroch
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Posted: Mon, Apr 08 2013, 19:59 PM |
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Player
Joined: 22 Jul 2010
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Edit: nevermind.
_________________ 
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bambootoothpick
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Posted: Mon, Apr 08 2013, 22:06 PM |
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Player
Joined: 01 May 2010
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I have read some discussion online and the mechanism of vampiric regeneration from a weapon has been called into question. Does anyone know if there are any bugs with this or if there are engine limitations that would cause less then every hit to gain +x regeneration assuming you have done at least x damage?
Thanks
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Liz
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Posted: Mon, Apr 08 2013, 22:09 PM |
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Player
Joined: 28 May 2010 Location: Smallville
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Yah, that's a known issue. The general agreement seems to be that either VR is totally buggy and nobody knows why, or it was intentionally designed to only work part of the time and nobody can imagine why.
_________________ Winner of Amia's "Most Ethical Time Traveler" award 2026 Character Portraits!
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Tyris
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Posted: Mon, Apr 08 2013, 22:22 PM |
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Player
Joined: 05 Mar 2013 Location: Amana, IA USA
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Was playing with the mythal forge (my first time) and when looking at the Massive Critical option on the Matrix where it says what you can put on weapons. Instead of +1d4 damage for lesser myrthals it has a +6 and that is it. Is this correct and the table just out of date?
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CelestialDante
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Posted: Mon, Apr 08 2013, 23:25 PM |
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Player
Joined: 15 Apr 2009 Location: United Kingdom
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When using the emote wand for the continual spell casting poses they used to copy the visual effects of the previous spell you used. hence rather than just waving your arms around in the air, you coujld have gold aura's etc appear too.
Has this been removed as earlier when i tried it i couldn't get it working?
_________________ Sir Azeriel El'johnson - Tormtar and Triadic Knight
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PaladinOfSune
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Posted: Mon, Apr 08 2013, 23:40 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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Haven't been modified at all.
_________________ "Let's unwrite these pages and replace them with our own words."
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Jes
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Posted: Tue, Apr 09 2013, 0:44 AM |
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DM
Joined: 23 Aug 2006 Location: Camriiole
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CelestialDante wrote: When using the emote wand for the continual spell casting poses they used to copy the visual effects of the previous spell you used. hence rather than just waving your arms around in the air, you coujld have gold aura's etc appear too.
Has this been removed as earlier when i tried it i couldn't get it working? I did this just a couple days ago and it worked fine!
_________________ Login: The Copper Queen Cromlech - The Best Copper This Side of Ruathym Zelly Cys'dina - The Wounded Soul, Also Merchant Aelynthi Nor'alei - The Bubbly Winged Elf
See me DM-side as: [DM] Hlal | [DM] The Voice
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Naivatkal
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Posted: Tue, Apr 09 2013, 1:29 AM |
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Player
Joined: 26 May 2010
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What. How does this work. Explain.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Jes
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Posted: Tue, Apr 09 2013, 2:11 AM |
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DM
Joined: 23 Aug 2006 Location: Camriiole
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Cast a spell, but interrupt it by pressing "R" or the UI Rest button! Then go to "Perform an Emote" and choose "Conjure" 1 or 2. Voila! You are playing with a floaty magic ball or some kind.
(It has to be interrupted, last I checked.)
_________________ Login: The Copper Queen Cromlech - The Best Copper This Side of Ruathym Zelly Cys'dina - The Wounded Soul, Also Merchant Aelynthi Nor'alei - The Bubbly Winged Elf
See me DM-side as: [DM] Hlal | [DM] The Voice
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CelestialDante
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Posted: Tue, Apr 09 2013, 3:04 AM |
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Player
Joined: 15 Apr 2009 Location: United Kingdom
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Jes wrote: Cast a spell, but interrupt it by pressing "R" or the UI Rest button! Then go to "Perform an Emote" and choose "Conjure" 1 or 2. Voila! You are playing with a floaty magic ball or some kind.
(It has to be interrupted, last I checked.) Aha! I'll try this again tomorrow
_________________ Sir Azeriel El'johnson - Tormtar and Triadic Knight
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bambootoothpick
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Posted: Tue, Apr 09 2013, 3:29 AM |
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Player
Joined: 01 May 2010
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Back to the vampiric question. Thanks for the in put by the way. I've tried to look at some of the mechs but so much happens so fast its really hard to tell what is in a round. Does anyone feel comfortable enough to say if you had 4 attacks per round and you hit every attack how many of those will likely VR. Say like 1 out of the round/ half out of the round or like 0, then 1, then 3 perhaps Danks!
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linlan
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Posted: Tue, Apr 09 2013, 8:38 AM |
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Player
Joined: 24 May 2009 Location: South of Grumdek Murr
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Vampiric regeneration does not always function, but no pattern has been found in the (scattered) times it does not function. It's broken, and IIRC is hardcoded, not scripted.
_________________ Nana Anvilmar - Slower Talking, Faster Running Lester, Jester, Chandler, Alchemister ! Pauris Sennemen de Laelith - Merchant (currently in Suzail, Cormyr) Metzlitemoctzin - Payit slave, now freed from Silent's sadostyle of plotting !
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exquisitelyme
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Posted: Tue, Apr 09 2013, 13:12 PM |
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Player
Joined: 26 May 2009
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Recent events make me have to ask: Dragon Disciples cannot hide their wings anymore, as per server rules. Does the Team have a position on detecting Pale Masters? Let me clarify that I went over the Phailmastery thread before asking here, and I am well aware of the forumers' opinions. My question is if a member of the team can give me definite word on Pale Mastery concealment being as easy as covering one's arm.
Thanks in advance to the players for not replying to this especific question, as well as for any team member that does.
_________________ I play: Frums Deedone, the Green Child Balrig Sootkiln, Blood and Vellum
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Dark-Eyes-Joey
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Posted: Tue, Apr 09 2013, 13:39 PM |
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Player
Joined: 28 Sep 2010
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Sorry if this was already discussed but whats the rule of titles in Amia? I am aware that you can't have one prior to landing on Amia. But can you obtain one? I have a Blackgaurd, a Cyric follower. Is it OK if I call myself the "Pure one of Cyric" Or something like that? Or is it against the rules?
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IronAngel
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Posted: Tue, Apr 09 2013, 13:45 PM |
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Player
Joined: 29 Sep 2005 Location: Helsinki, Finland
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You can call yourself anything IC. You may even have legitimate claim to a title. But you can't, by and large, put them into your floating name. Such can be acquired with DM permission, though.
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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Dark-Eyes-Joey
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Posted: Tue, Apr 09 2013, 13:48 PM |
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Joined: 28 Sep 2010
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Thanks very much for the reply.
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exquisitelyme
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Posted: Tue, Apr 09 2013, 15:44 PM |
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Player
Joined: 26 May 2009
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Does the Pick Pocket widget work in the Start Room? Is there a skill check against it for resting characters?
_________________ I play: Frums Deedone, the Green Child Balrig Sootkiln, Blood and Vellum
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Dark-Eyes-Joey
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Posted: Tue, Apr 09 2013, 15:49 PM |
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Joined: 28 Sep 2010
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Probably. But it sounds like it's against the rules and its also a very cheap thing to do.
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exquisitelyme
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Posted: Tue, Apr 09 2013, 16:06 PM |
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Player
Joined: 26 May 2009
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Edit: Screenshot sent, so nothing to see/read here.
_________________ I play: Frums Deedone, the Green Child Balrig Sootkiln, Blood and Vellum
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CelestialDante
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Posted: Tue, Apr 09 2013, 23:58 PM |
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Player
Joined: 15 Apr 2009 Location: United Kingdom
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CelestialDante wrote: Jes wrote: Cast a spell, but interrupt it by pressing "R" or the UI Rest button! Then go to "Perform an Emote" and choose "Conjure" 1 or 2. Voila! You are playing with a floaty magic ball or some kind.
(It has to be interrupted, last I checked.) Aha! I'll try this again tomorrow I think its more down to it not working with the PC emote wand, casting emotes through the rest window wtill work
_________________ Sir Azeriel El'johnson - Tormtar and Triadic Knight
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bambootoothpick
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Posted: Wed, Apr 10 2013, 22:47 PM |
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Player
Joined: 01 May 2010
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I know this sounds like a stupid question, but maybe more stupid not to ask. If you have a Trueforged weapon, and you mythal elemental damage, will this over write the 1d10 piercing damage? Common sense says no but eeks.
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inprison666
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Posted: Wed, Apr 10 2013, 23:06 PM |
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Player
Joined: 25 Sep 2011 Location: Mississippi, USA
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bambootoothpick wrote: I know this sounds like a stupid question, but maybe more stupid not to ask. If you have a Trueforged weapon, and you mythal elemental damage, will this over write the 1d10 piercing damage? Common sense says no but eeks. It will not allow you to do it unless you remove the piercing damage.
_________________ Nothin matters berk. Don't you see? Even so a poor sod shoudn't go hungry
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DerkDerkistan
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Posted: Wed, Apr 10 2013, 23:06 PM |
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Player
Joined: 18 Jan 2009 Location: Earth
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It will overwrite it, yes. (don't do it)
_________________ Remember when I knew a boxer, baby
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IronAngel
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Posted: Wed, Apr 10 2013, 23:24 PM |
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Player
Joined: 29 Sep 2005 Location: Helsinki, Finland
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Wut? You can't add several damage bonuses to a weapon? Well, that's sad.
To date, I haven't found any reason to use the mythal system for anything. Maybe I'm blind or stupid, but almost everything comes better in shops.
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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Liz
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Posted: Thu, Apr 11 2013, 0:41 AM |
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Player
Joined: 28 May 2010 Location: Smallville
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Mythal gear is great for characters who want super-high bonus to a skill. My main character would be a good Spotter and Healer before her gear, but her gear makes her outstanding.
_________________ Winner of Amia's "Most Ethical Time Traveler" award 2026 Character Portraits!
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GreatPigeon
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Posted: Thu, Apr 11 2013, 1:02 AM |
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Player
Joined: 04 May 2009 Location: London, UK
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You can also get situational gear that way.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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NinjaClarinet
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Posted: Thu, Apr 11 2013, 1:21 AM |
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Player
Joined: 12 Jul 2010
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I have one mythalled set of gear for spot, one for traps'n'locks...one for stealth, one for monster hunting, one for PvP...I need more quickslots.
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bobofwestoregonusa
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Posted: Thu, Apr 11 2013, 16:47 PM |
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Player
Joined: 09 Jun 2012 Location: Eastern Washington
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Is it a bug if you have 33 job ranks to spend? I ask because I accidentally picked up a rank of metal trader while buying metal.
_________________ Gerald EdmundDiscord: Metal Viking Guy #5433 DC taxation is theft!
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exquisitelyme
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Posted: Thu, Apr 11 2013, 16:50 PM |
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Player
Joined: 26 May 2009
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Not a bug, you get 3 free points on character creation.
_________________ I play: Frums Deedone, the Green Child Balrig Sootkiln, Blood and Vellum
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bobofwestoregonusa
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Posted: Thu, Apr 11 2013, 16:59 PM |
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Player
Joined: 09 Jun 2012 Location: Eastern Washington
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exquisitelyme wrote: Not a bug, you get 3 free points on character creation. Sune once said it was a bug. Just want to be sure.
_________________ Gerald EdmundDiscord: Metal Viking Guy #5433 DC taxation is theft!
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exquisitelyme
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Posted: Thu, Apr 11 2013, 17:35 PM |
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Player
Joined: 26 May 2009
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Hmm, it is even in the Jobs page, that you get 3 Job Points on char creation, and then 1 point per char lvl. I think it is designed so you can actually start a character with a job.
Edit: nevermind, I am stupid, I just read the description as I copied and it says you cannot have more than 30 total Job Points.
Copied from Jobs Page:
Job Points Every character gets 3 job points on character creation and then 1 per character level. This is not influenced by ECL (Effective Character Level), you simply use the levels you see on your character sheet. The maximum amount of job points you'll ever get is 30. This means that ECL has no effect on the job system at all. You can spend your job points to buy jobs and ranks.
_________________ I play: Frums Deedone, the Green Child Balrig Sootkiln, Blood and Vellum
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bobofwestoregonusa
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Posted: Thu, Apr 11 2013, 18:10 PM |
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Player
Joined: 09 Jun 2012 Location: Eastern Washington
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Ah. I'll just have to fix this in the job log change I'm getting ready to requst soon anyway then.
_________________ Gerald EdmundDiscord: Metal Viking Guy #5433 DC taxation is theft!
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PaladinOfSune
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Posted: Thu, Apr 11 2013, 18:26 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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It's related to rebuilds, generally.
_________________ "Let's unwrite these pages and replace them with our own words."
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treant13
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Posted: Thu, Apr 11 2013, 20:44 PM |
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Player
Joined: 24 Oct 2012
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Script question
Is it possible to control the random number generator? Meaning could someone make a spell that forces a roll of 1?
_________________ Lance battle shifter of Red Knight Lyle Underburrow...I would watch where you step when he's around, you might go boom
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PaladinOfSune
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Posted: Thu, Apr 11 2013, 20:58 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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Nope.
_________________ "Let's unwrite these pages and replace them with our own words."
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DerkDerkistan
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Posted: Thu, Apr 11 2013, 23:23 PM |
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Player
Joined: 18 Jan 2009 Location: Earth
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PaladinOfSune wrote: Nope. Doesn't Xavi have something that lets her roll a 20 on Charisma when she uses it?
_________________ Remember when I knew a boxer, baby
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slkNihilus
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Posted: Thu, Apr 11 2013, 23:30 PM |
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Player
Joined: 29 Jun 2008
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I remember that as well, though I thought it rolled 15-20 rather than always getting 20.
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PaladinOfSune
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Posted: Fri, Apr 12 2013, 13:13 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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Psst. That's a fake roll.
_________________ "Let's unwrite these pages and replace them with our own words."
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treant13
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Posted: Fri, Apr 12 2013, 15:04 PM |
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Player
Joined: 24 Oct 2012
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Next question
Is it easy to give a divine spell to a sorcerer. Meaning if i wanted my sorcerer to have doom and the rp part was approved, would it be a big hassle or just a quick thing. Thinking about dc cost wise.
_________________ Lance battle shifter of Red Knight Lyle Underburrow...I would watch where you step when he's around, you might go boom
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PaladinOfSune
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Posted: Fri, Apr 12 2013, 15:06 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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It's not really a question of if it's easy. It's still going to cost like 11 DCs bare minimum, bear in mind.
_________________ "Let's unwrite these pages and replace them with our own words."
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Tomato Sword
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Posted: Sat, Apr 13 2013, 5:09 AM |
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Player
Joined: 18 Aug 2011
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Quote: Rebuild costs are as follows:
0.5 DC per level rebuilt, rounded up.
Basic Pricing Examples:
A character rebuilt level 30 to level 1 and back will cost you 14 dcs >.> My derp brain tells me 1 to 30 should be 15 DCs, not 14. Is it that Level 1 and/or Level 2 doesn't cont? Do you guys round up or down the 0.5 DC on an uneven number? (Let's say ECL chara, for example)
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