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Oblivious
 
PostPosted: Mon, May 27 2013, 14:41 PM 



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I'm more inclined to agree with Dead here. When i put myself in that situation, i can't see myself being slightly suspicious. Example: I'm stood in a town street, with all the noises of said town and numerous things around me happening. For the briefest of seconds, i hear what sounds like footsteps nearby. I turn quizzically at the sound. Nothing there. Hm. Nevermind, must have been the wind/something etc. And resume going about my business.

I think it comes down to more to do with the OOC of 'seeing' someone, knowing they are invisible, kbowing you have a vision spell/item, and then finding a reason/justification to use it.


 
      
Tyris
 
PostPosted: Mon, May 27 2013, 14:41 PM 

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Recently rented quarters and am messing with the placeable furniture widget. Is there a trick to trying to get furniture to line up somewhat neatly? After about an hour it still looked, well, like I had a dwarf for an interior designer. Xav


 
      
Rigela
 
PostPosted: Mon, May 27 2013, 14:55 PM 

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Patience. Drink. Smoking and lots of swearing are what have worked for me!

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666WaysToHell
 
PostPosted: Mon, May 27 2013, 15:09 PM 

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I believe there are some players here who are absolute bosses at setting up amazing house decor. It'd be like an episode of Extreme Makeovers! Pay them for their time, and ask very, very nicely! And give them foot rubs, etc..

I don't know who they are though and I don't want to Military-volunteer anyone in particular! Have fun looking!

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Tyris
 
PostPosted: Mon, May 27 2013, 15:34 PM 

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Maybe new jobs for job system, Interior Design I, II & III or Home & Fashion Makeover I, II & III?


 
      
Dead
 
PostPosted: Mon, May 27 2013, 16:49 PM 

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Quote:
A character under invisibility that eases too close to another character can be seen by the game engine, however unless your character has True Seeing or See Invisibility enchanted on them they do not see the character.


Invisibility discussion pretty much ends here. The DM has spoken. It is in the rules.

If your characters are paranoid, have them under True Seeing at all times. Don't metagame. I know I hate when it happens to me.

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Liz
 
PostPosted: Mon, May 27 2013, 16:56 PM 

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Nobody's questioning that, Dead. The invisible person can't be seen and identified, that's inarguably a DM ruling. But they can be heard. That's also a DM ruling: I'm supposed to interpret that sudden "appearance" of the invisible creature as having heard them instead of seen them. And if I hear footsteps or breathing or whatever nearby me and don't see a person who could have made those sounds, I'm going to get suspicious, and heighten my senses if I can. Metagaming factor = 0.

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Dead
 
PostPosted: Mon, May 27 2013, 17:09 PM 

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If. Nobody says that you can hear them only because you can see them. Perhaps the person in question has a score of 100 move silently, and you have the score of 20 listen. The rolls cannot be enforced therefore the best course of action would be not to jump to conclusion and simply be a sport and continue with your RP as if you did not see/hear the person in question. If you forgot to turn True Seeing on, you simply forgot to do it.

This specific rule set by the DM team exists only because game mechanics allow you to "see" the character. So if they've said that you cannot sense the invisible character near you, then you simply can't. Otherwise what is the point? You are not allowed to see them, but you are allowed to turn your True Seeing which is readily available to everyone via items and then see them?

Don't see, Hear > True Seeing > See, Hear
is the same as
See > True Seeing > See

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Liz
 
PostPosted: Mon, May 27 2013, 17:13 PM 

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If you forgot to go into stealth mode, you simply forgot to do it. I'm not obligated to respect the Move Silently score of someone who isn't bothering to try to Move Silently.

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Dead
 
PostPosted: Mon, May 27 2013, 17:16 PM 

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You are not obliged to respect MS of someone who did not go into MS.
You are obliged to respect invisibility.

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Liz
 
PostPosted: Mon, May 27 2013, 17:18 PM 

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And invisibility does not include inaudibility. If you get too close, you can be heard. If you want to not be heard, don't get too close.

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Dead
 
PostPosted: Mon, May 27 2013, 17:19 PM 

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Feel free to metagame then.

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Mr. Hackums
 
PostPosted: Mon, May 27 2013, 17:21 PM 

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The rolls -can- be enforced, Dead. If that person wanted to be unheard, he would be in stealth mode as well as invisibility. And the game engine would prevent you from hearing them due to MS/Listen checks. So you wouldn't even 'see' them at all. Thus, you wouldn't hear them.

The only thing that invisibility provides is that you won't be seen. You can be heard, however. Just not identified without a proper ward of your own. But its totally legit for someone to hear some footsteps, not see anyone, and cast See Invisibility.

If you're trying to be perfectly sneaky as a mage, Cast invisibility, cast silence, and walk in stealth.

And cut the snark, Dead.


 
      
Dead
 
PostPosted: Mon, May 27 2013, 17:22 PM 

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Since when the rolls can be enforced?

And what is the point of "You cannot see invisible creatures" rule then?

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Liz
 
PostPosted: Mon, May 27 2013, 17:26 PM 

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Since forever. If you're in stealth mode, the game will enforce your stealth skills for you.

The point of the rule is that without being able to cast TS or See Invis, I've only heard footsteps or breathing or something. I haven't gotten enough information to identify you or target you with any targeted attacks or magic.

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Dead
 
PostPosted: Mon, May 27 2013, 17:26 PM 

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I asked the DM.

I'm pretty sure that I've seen tens of times that the dice cannot be enforced.

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Last edited by Dead on Mon, May 27 2013, 17:27 PM, edited 1 time in total.

 
      
Mr. Hackums
 
PostPosted: Mon, May 27 2013, 17:27 PM 

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Rolls are enforced by our stealth system, mate. Your Move Silently versus my Listen. And it works, too. Invisibility just doesn't protect you from being heard.

The point of the rule, however, was to provide a standard, so people who are invisible are not called out by name simply because they passed and were heard. But there are of course counters to it, like if you were going to cast See Invisibility because your suspicions were raised. But the rule isn't at all supposed to give you a carte blanche to sneaking.


 
      
Dead
 
PostPosted: Mon, May 27 2013, 17:29 PM 

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Would you care to write this in the unwritten rules please to avoid any further confusion?

And the dice rolls cannot be enforced, yes?

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Mr. Hackums
 
PostPosted: Mon, May 27 2013, 17:48 PM 

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Oooh, I understand your confusion. You're talking about dicebag rolls, correct? No, those generally aren't enforced unless there's a DM there, but its usually a pretty simply system to run by.

However, the fluid WYSIWYG stealth detection answer is to use stealth mode. Invisibility doesn't necessitate stealth, it just means you can't be seen. There's a whole 'nother facet of stealth and detection, though.


 
      
Dead
 
PostPosted: Mon, May 27 2013, 18:37 PM 

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Yep, them dicebag rolls.

Additionally as I understand this a toon without See Invis. or TS is not allowed to attack the invisible toon, or 50% concealment is enough to cover that part?

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Mr. Hackums
 
PostPosted: Mon, May 27 2013, 19:13 PM 

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The concealment covers that. And the mechanics, too. You're not able to target them with spells while they're invisible and you're not enchanted with See Invisibility. You might be able to 'see' them on your screen, but you still can't target them with spells that require you clicking on the person. This isn't a rule, its a mechanic!

However, AoE spells work fine. And the 50% concealment represents the melee combatant attacking something he can't see, but that he can hear.


 
      
exquisitelyme
 
PostPosted: Mon, May 27 2013, 19:21 PM 

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Way too many variables to say that "toons are not allowed to attack" or the opposite.

Easy-going, non-negative WIS score, good-aligned toon probably shouldnt Whirlwind/AoE spell if they "heard" the Invisibility toon running and panting towards them. Emphasis on "shouldnt", and not "cant".

Paranoid, non-negative WIS score, neutral or evil aligned toon probably will Whirlwind/AoE spell if they "heard" the Invisibility toon running and panting towards them. Emphasis on "probably".

Game gives you two ways basically to be sneaky. Invest Skill Points, Feats, etc and move at reduced speed. Or cast an invisibility spell, drink a potion (much less taxing than investing limited skill points) and move at reduced speed.

In the level of magic of Amia thinking that a potion makes you sneaky is silly. Oh and I mention the WIS score because that is the stat that represents your perception of things around you. If you have a 6 WIS toon you have no business reacting to "speedy-invis" chars at all IMHO.

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Mr. Hackums
 
PostPosted: Mon, May 27 2013, 19:39 PM 

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Eh.

We should have no business telling people how they can and can't play their character's personality, awareness, or sense of security. Even saying that example A shouldn't do something implies that you know better than what their own character is doing.


 
      
Liz
 
PostPosted: Mon, May 27 2013, 19:44 PM 

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Dead is right, though, that there should be elaboration on the seen vs. heard rule, in the "secondary rules of Amia" thread that he cited. As it's phrased currently, his interpretation isn't implausible.

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Mr. Hackums
 
PostPosted: Mon, May 27 2013, 19:46 PM 

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Sure. If people are confused, there's no harm in making it clearer. I'm all for that.


 
      
Tyris
 
PostPosted: Mon, May 27 2013, 19:58 PM 

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How difficult is it for a somewhat novice toolset person to reskin a familiar in the toolset? If the answer is not too bad, can someone post the process. Would just like to try a few different ones out on my own.


 
      
exquisitelyme
 
PostPosted: Mon, May 27 2013, 20:52 PM 

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Mr. Hackums wrote:
Eh.

We should have no business telling people how they can and can't play their character's personality, awareness, or sense of security. Even saying that example A shouldn't do something implies that you know better than what their own character is doing.


exquisitelyme wrote:
IMHO.

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Dead
 
PostPosted: Mon, May 27 2013, 21:53 PM 

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Tyris wrote:
How difficult is it for a somewhat novice toolset person to reskin a familiar in the toolset? If the answer is not too bad, can someone post the process. Would just like to try a few different ones out on my own.


1. Make a module
2. Make any creature (red devilish button in the right corner)
3. Right click on it and click Properties
4. In the basic tab you'll see Appearance drop menu
5. ???
6. Profit

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Mr. Hackums
 
PostPosted: Mon, May 27 2013, 23:39 PM 

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I was fully aware that it was your opinion, exquisite. I simply caution against expressing your opinion on proper roleplay like that on this kind of thread, and in that kind of way.


 
      
BeautifulLie
 
PostPosted: Tue, May 28 2013, 13:36 PM 

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Looking for lore, when my motherboard got fried so long ago I lost the gift of Fey pdf and Demon/Devil. Now i'm not so worried about the Demon/Devil but the Fey is a big lore draw for my play with Nyp any assistance would be appreciated.

Also looking for any lore on the deity Hoar and his followers. Starting the mighty google search but the wiki's are kinda bare of much of anything.

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exquisitelyme
 
PostPosted: Tue, May 28 2013, 14:42 PM 

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Not sure if you found this already, and one warning, this material IS outdated. I like using this source mainly because I find details of clergy and rituals here that I never found anywhere else. So while some things might have been corrected/modified in modern editions, I hope it helps with Hoar:

http://www.nj-pbem.com/data/Gods/humangods/Hoar.htm

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treant13
 
PostPosted: Tue, May 28 2013, 14:55 PM 

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Is it possible to make the elemental shapes merge all items? I love then so much, but without some of my items they aren't as effective for my no druid shifter. If it is a balance thing with the ac then is it possible to do all but ac bonuses?

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BeautifulLie
 
PostPosted: Tue, May 28 2013, 17:40 PM 

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exquisitelyme wrote:
Not sure if you found this already, and one warning, this material IS outdated. I like using this source mainly because I find details of clergy and rituals here that I never found anywhere else. So while some things might have been corrected/modified in modern editions, I hope it helps with Hoar:

http://www.nj-pbem.com/data/Gods/humangods/Hoar.htm



Yea I found this one and was hoping to find more. Sadly I can't find anything on blackguards and Hoar. I know evil can serve him and I have a character concept i'm toying around with but I want to get some ducks in a row. Also trying to figure out how a Hoarite might become a Blackgaurd though technically speaking the character is already a BG I could play it as just a religion change -but- trying to fix things for my own head.

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psycho
 
PostPosted: Tue, May 28 2013, 17:52 PM 



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A bit late concerning a former post, but for those who want to make neat symetrical houses, move the camera around so it's "bird's eye view".

( by symetrical I mean "well aligned furniture and placeables" as too much symetry is rather bland IMO)

Then use a ruler which you place over your character -on- the computer screen, or just above it, as a leveling tool.

The angle your character is facing -is- the most important factor to consider.

Even then, I myself usually have to place, erase and replace each piece of furniture a few times before I get it right.

With practice I got the hang of it and can humbly vouch the homes I design are pretty classy using this method.


 
      
psycho
 
PostPosted: Tue, May 28 2013, 17:52 PM 



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error, posted twice


 
      
Liz
 
PostPosted: Tue, May 28 2013, 18:28 PM 

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BeautifulLie wrote:
Looking for lore, when my motherboard got fried so long ago I lost the gift of Fey pdf and Demon/Devil. Now i'm not so worried about the Demon/Devil but the Fey is a big lore draw for my play with Nyp any assistance would be appreciated.

Also looking for any lore on the deity Hoar and his followers. Starting the mighty google search but the wiki's are kinda bare of much of anything.

Here is some stuff on fey which Amia has liked.

For Hoar, your best source will probably be the 2nd Edition sourcebook "Powers & Pantheons."

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linlan
 
PostPosted: Tue, May 28 2013, 20:06 PM 

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Tyris wrote:
How difficult is it for a somewhat novice toolset person to reskin a familiar in the toolset? If the answer is not too bad, can someone post the process. Would just like to try a few different ones out on my own.


The process you're looking for is described in detail in the Lore thread.

L.

Edit : or do what Dead suggested, I guess ! :)


 
      
Tyris
 
PostPosted: Wed, May 29 2013, 13:50 PM 

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linlan wrote:
Tyris wrote:
How difficult is it for a somewhat novice toolset person to reskin a familiar in the toolset? If the answer is not too bad, can someone post the process. Would just like to try a few different ones out on my own.


The process you're looking for is described in detail in the Lore thread.

L.

Edit : or do what Dead suggested, I guess ! :)



Did this for the Brown bear changed appearance to a ghast but when I summoned him as my druid familiar he still came up looking like a bear.


A second question kind of related to the first with regards to reskinning familiars. Does the reskin carry across all your familiars or do you only ask for one, once you've chosen the familiar you are going to keep for the last time? Never played a pc with one yet and unclear as to how this works.

Also, where in the toolset do you change the size as I believe it said that it could be scaled from 10-200%


 
      
treant13
 
PostPosted: Sat, Jun 01 2013, 18:52 PM 

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Okay so I am doing research on deities and I am beginning to realize that I am woefully uneducated on the differences between certain versions. Here is the question I need answered: Obad-hai is a nature deity that I often come across, but I realize that he/she is sometimes in the books I read and sometimes not. He isn't in Amia and I need to know why he and probably some of the other gods/goddesses in these references aren't used anymore. I think I am missing a very obvious answer and I appreciate the help.

Thanks :)

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serbiris
 
PostPosted: Sat, Jun 01 2013, 19:06 PM 

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Obad-Hai is from another setting, Greyhawk. Core D&D treats Greyhawk as the default setting, so the PHB and some of the other core books have Obad-Hai and other non-FR gods like... well I can barely remember their names, but anyway. Yeah.

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Liz
 
PostPosted: Sat, Jun 01 2013, 19:21 PM 

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The closest FR equivalent to Obad-Hai would be Silvanus, if you're curious. :) There are slight dogmatical differences, but they're pretty close.

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treant13
 
PostPosted: Sat, Jun 01 2013, 21:56 PM 

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What exactly would make a druid Fall in amia. Is it only that they don't follow their code and do something unnatural or unneutral? Can we use metal weapons and armor, given from other classes, by RPing them as Ironwood or is that not something that is allowed?

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DerkDerkistan
 
PostPosted: Sat, Jun 01 2013, 22:06 PM 

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Ironwood equipment exists. Use that. Using metal stuff but calling it ironwood doesn't make it ironwood. And it will result in penalties.

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serbiris
 
PostPosted: Sat, Jun 01 2013, 22:19 PM 

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Just gotta follow druidic tenets. One of the most important ones is that a druid falls if they cease to revere nature. A lot of their tenets tie into this (metal armour disrupts their connection, etc), but otherwise it speaks for itself. There are many ways to revere nature of course some nice (the druids we all know and love) and some very very nasty (the Malarites, the Aurilites, the nature-is-brutal-and-we-are-brutal druids), but pretty much as long as you don't go all-into arcana, tech or urban lifestyles (special urban druids aside), you're golden. And yeah, druids shouldn't be tolerating constructs, undead, aberrations and outsiders, although the exact attitude differs between each druid. As long as they're not all super buddy-buddy, all good. And you can even argue that native outsiders (tiefers, aasimars) are okay.

That and you have to stay true to your god, which is usually more restrictive than the above.

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Halecta
 
PostPosted: Sun, Jun 02 2013, 3:02 AM 

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A Druid of Mielekii can use metal armor and weapons, but armor only up to medium.


 
      
Oblivious
 
PostPosted: Thu, Jun 06 2013, 23:46 PM 



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Why is Haven learnable as a wizard?


 
      
Naivatkal
 
PostPosted: Thu, Jun 06 2013, 23:55 PM 

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Sune accidentally added it to the wizard spellbook, but it won't do anything unless you are a cleric so it's a wasted slot if you take it and slot it. It requires a hak update to fix, so it will be removed next time there is one.

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PaladinOfSune
 
PostPosted: Thu, Jun 06 2013, 23:55 PM 

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That. I was beaten to it, apparently.

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Arcadence
 
PostPosted: Sun, Jun 09 2013, 3:34 AM 

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Is it within reason to be someone outside the usual areas of Faerun who worships a god but knows them under a different/localized name?

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LetumLux
 
PostPosted: Sun, Jun 09 2013, 3:41 AM 

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Arcadence wrote:
Is it within reason to be someone outside the usual areas of Faerun who worships a god but knows them under a different/localized name?

Yes. For instance, Akadi and Grumbar are known in the Hordelands as Teylas and Etugan, respectively. Different aspects or faces of the gods are strewn all about Abeir-Toril, but they are all ultimately the same divinity, even if their different cultural appearances have different attitudes and rituals. It's like marketing: Dove for the women, Axe for the men, both are owned by the same company. :lol:

That said, some gods don't have influence that extends out to the other continents. Maztica, for example, has its own pantheon of gods and I'm not certain how much they are 'merely' aspects of another god, or are actually entirely separate beings. DM call there, I imagine, and probably unknowable to PCs anyway. Helm is known there, at least, since his influence was literally brought over across the ocean with his followers, but I'm not sure about the others.


 
      
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