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Gobbledygook
 
PostPosted: Wed, Aug 07 2013, 21:40 PM 

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Does Master Scout 10% speed bonus stack with the Barbarian 10% speed bonus? Also, does it stack with ferocity rage? Also, does it stack with monk speed bonuses? Also, does it stack with haste? Does it stack with expeditious retreat?

I always get weirded out by which stack with which. Monk seems to with haste, and expeditious retreat + monk can reach the limit on speed. So what does MS speed count as?

Actually, is there a list of speeds, etc, with what stacks anywhere?

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PaladinOfSune
 
PostPosted: Wed, Aug 07 2013, 21:43 PM 

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It's all capped to 150% unless you're a monk.

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GreatPigeon
 
PostPosted: Thu, Aug 08 2013, 4:26 AM 

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I guess I've kind of been thinking of playing a Geometer. I am sure pure wizard or something very close to that. But does anyone who is more familiar with wizards have more ideas to really concrete the character like that?

The other question is how would you emulate a geomancer. Wanted to do that way back when leylines were the thing. But, its been a while.

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Arcadence
 
PostPosted: Thu, Aug 08 2013, 6:03 AM 

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First time I've really taken a shot at trying a 20/10 bard/etc., and I'm not sure what I'm getting into.

Bard 20/PM 10, 19 B/1PM pre-epic

Str 10, Dex 15 (22), Con 10, Wis 10, Int 14, Cha 16

Pre-epic: Blind Fight, Weapon Finesse, Weapon Focus, Improved Critical, Curse Song, Extend Spell, KD, IKD
Epic: Armor Skin, Epic Weapon Focus, Lasting Inspiration, Epic Skill Focus: Perform

I have a huge distaste of relying on gear to keep up with required skill points (and I realize there's more interesting things than PM for builds but I kind of want it for the character), and my knowledge of where to get what was always lacking anyway. Somehow I feel like I'll be a bit too low on actual AB/damage to be useful, even with buffs and debuffs riding around. The lack of ESF: Taunt also makes me sad.

Slapping me around silly would be appreciated, and I've been more than tempted to simply go 30 bard.

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Kamina
 
PostPosted: Thu, Aug 08 2013, 8:10 AM 

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GreatPigeon wrote:
The other question is how would you emulate a geomancer. Wanted to do that way back when leylines were the thing. But, its been a while.

Geomancery is more suited to a Druid just for the Earthquake spell.

Otherwise just dumps DCs into an earth-like familiar

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Last edited by Kamina on Thu, Aug 08 2013, 10:13 AM, edited 2 times in total.

 
      
Lord-Hadeis
 
PostPosted: Thu, Aug 08 2013, 9:36 AM 

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Well unless I'm getting a "NO!!!! You made a big error" post refering to my build. You'll be seeing me online again soon.
Can't wait.
Also can't wait for remaking nearly all my maps! Thank you server expantion! *grins*


 
      
Mr. Hackums
 
PostPosted: Thu, Aug 08 2013, 9:39 AM 

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Yaster Galer wrote:
GreatPigeon wrote:
I guess I've kind of been thinking of playing a Geometer. I am sure pure wizard or something very close to that. But does anyone who is more familiar with wizards have more ideas to really concrete the character like that?

The other question is how would you emulate a geomancer. Wanted to do that way back when leylines were the thing. But, its been a while.

Geomancery is more suited to a Druid just for the Earthquake spell.

Other just dumps DCs into an earth-like familiar


Nooo, no no. Not a Geomancer, a Geometer. There's actually quite the difference. Geomancer is the kind of people that wield earth magic, and muddle the lines between divine and arcane. Geometers are like truename mages-- but with shapes. They understand that spells can take the form of specific geometric shapes, with precise angles and features. And that with precision and understanding, they can cast incredible glyph-like spells.

Wizard's where its at. And as promised, I'm gonna try to figure out some fun ideas for build implementation.
~~~~


Edit: Whoops. I'm stupid. I didn't even really read.. *Sigh* Sorry Yaster, you're all good! Haha!


 
      
sYuzan
 
PostPosted: Thu, Aug 08 2013, 10:05 AM 

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Arcadence wrote:
First time I've really taken a shot at trying a 20/10 bard/etc., and I'm not sure what I'm getting into.

Bard 20/PM 10, 19 B/1PM pre-epic

Str 10, Dex 15 (22), Con 10, Wis 10, Int 14, Cha 16

Pre-epic: Blind Fight, Weapon Finesse, Weapon Focus, Improved Critical, Curse Song, Extend Spell, KD, IKD
Epic: Armor Skin, Epic Weapon Focus, Lasting Inspiration, Epic Skill Focus: Perform

I have a huge distaste of relying on gear to keep up with required skill points (and I realize there's more interesting things than PM for builds but I kind of want it for the character), and my knowledge of where to get what was always lacking anyway. Somehow I feel like I'll be a bit too low on actual AB/damage to be useful, even with buffs and debuffs riding around. The lack of ESF: Taunt also makes me sad.

Slapping me around silly would be appreciated, and I've been more than tempted to simply go 30 bard.


Go bard. Bard or Bard/Divine Champion. Don't you dare mess around with PM, I swear to Cthulhu I will sacrifice your candy arse to Azathoth Ò_Ó

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GreatPigeon
 
PostPosted: Thu, Aug 08 2013, 14:15 PM 

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Arcadence wrote:
First time I've really taken a shot at trying a 20/10 bard/etc., and I'm not sure what I'm getting into.

Bard 20/PM 10, 19 B/1PM pre-epic

Str 10, Dex 15 (22), Con 10, Wis 10, Int 14, Cha 16

Pre-epic: Blind Fight, Weapon Finesse, Weapon Focus, Improved Critical, Curse Song, Extend Spell, KD, IKD
Epic: Armor Skin, Epic Weapon Focus, Lasting Inspiration, Epic Skill Focus: Perform

I have a huge distaste of relying on gear to keep up with required skill points (and I realize there's more interesting things than PM for builds but I kind of want it for the character), and my knowledge of where to get what was always lacking anyway. Somehow I feel like I'll be a bit too low on actual AB/damage to be useful, even with buffs and debuffs riding around. The lack of ESF: Taunt also makes me sad.

Slapping me around silly would be appreciated, and I've been more than tempted to simply go 30 bard.



Strength based is the only way. You wont hit much and when you do it needs to be potent. You will have plenty of AC without going dex. And no need to worry about ASF because good armors are out there.

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Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
GreatPigeon
 
PostPosted: Thu, Aug 08 2013, 14:18 PM 

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Mr. Hackums wrote:
Yaster Galer wrote:
GreatPigeon wrote:
I guess I've kind of been thinking of playing a Geometer. I am sure pure wizard or something very close to that. But does anyone who is more familiar with wizards have more ideas to really concrete the character like that?

The other question is how would you emulate a geomancer. Wanted to do that way back when leylines were the thing. But, its been a while.

Geomancery is more suited to a Druid just for the Earthquake spell.

Other just dumps DCs into an earth-like familiar


Nooo, no no. Not a Geomancer, a Geometer. There's actually quite the difference. Geomancer is the kind of people that wield earth magic, and muddle the lines between divine and arcane. Geometers are like truename mages-- but with shapes. They understand that spells can take the form of specific geometric shapes, with precise angles and features. And that with precision and understanding, they can cast incredible glyph-like spells.

Wizard's where its at. And as promised, I'm gonna try to figure out some fun ideas for build implementation.
~~~~


Edit: Whoops. I'm stupid. I didn't even really read.. *Sigh* Sorry Yaster, you're all good! Haha!




I should have been more clear... two separate ideas.

1.) Geometer: http://dndtools.eu/classes/geometer/
Math and Trig and Geometry and Shapes Mageling
Wizard, possibly with something else tossed in?

2.) Geomancer: http://dndtools.eu/classes/geomancer/
Arcane + Divine + Leyline love + Drifting mutational wierdness
Either Druid with just the bare minimum of arcane casting class or perhaps a Cleric with magic domain?

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Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Kamina
 
PostPosted: Thu, Aug 08 2013, 14:42 PM 

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GreatPigeon wrote:
2.) Geomancer: http://dndtools.eu/classes/geomancer/
Arcane + Divine + Leyline love + Drifting mutational wierdness
Either Druid with just the bare minimum of arcane casting class or perhaps a Cleric with magic domain?

Do you have any Subrace in mind?

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GreatPigeon
 
PostPosted: Thu, Aug 08 2013, 14:49 PM 

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Eh, not really. But I don't think subrace should effect emulating something all that much.

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Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
QPR
 
PostPosted: Thu, Aug 08 2013, 18:25 PM 

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Wizard feats and spell focuses.

My up and coming hair elixir maker/snake oil merchant is a coward by heart who would only enter melee if his opponent is already bleeding out on the ground, so I am trying to find what feats and spell focuses that makes most sense to him. being one obsessed with finding a permanent hair growth enhancing potion, I would say he is fond of transmutation, but does that spell focus do anything really, aside the odd curse and statue making?

I'm leaning towards no, so I'm setting my eyes on abjuration (perfect for a coward) and conjuration for longer summon durations (also befitting a coward I guess). Or am I mistaken?

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Aeqvinox
 
PostPosted: Fri, Aug 09 2013, 1:15 AM 

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Abjuration for defensive spells, Conjuration has a minor amount of offensive spells like Evard's [and mostly crowd control]. How about Illusion? If it fits the character, you got level 8'th and 9'th spells that are quite powerful [also crowd control].

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The1Kobra
 
PostPosted: Fri, Aug 09 2013, 1:28 AM 

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Transmutation has Slow and Flesh to Stone, FTS being a very powerful fort save spell, and slow being a pretty nifty utility spell. If he's looking into transformations, then transmutation fits quite well.

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The_Blue_Wizard17
 
PostPosted: Fri, Aug 09 2013, 20:37 PM 

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So, I'm thinking of making a new character (when I finally get the time to play), thinking of going very heavily for a SD.

My question build-wise is... how viable would a lvl 20 SD's epicy shadowy summon thing be? In as much as.. is it dependable enough to justify going up to lvl 20 in SD for it, or is it more just for bragging rights and showing off?

Cheers!

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wolfurt
 
PostPosted: Fri, Aug 09 2013, 22:51 PM 

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I believe bubbly potions grant immunity to the Shadow Lord's ability damage, and I've heard it doesn't fair too well in PvM either, but I'm not sure.

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Aeqvinox
 
PostPosted: Fri, Aug 09 2013, 23:16 PM 

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The_Blue_Wizard17 wrote:
So, I'm thinking of making a new character (when I finally get the time to play), thinking of going very heavily for a SD.

My question build-wise is... how viable would a lvl 20 SD's epicy shadowy summon thing be? In as much as.. is it dependable enough to justify going up to lvl 20 in SD for it, or is it more just for bragging rights and showing off?

Cheers!


Arguably the 20 SD builds are somewhat weaker and less versatile than some 6 SD or even 13 SD builds. The summon is not as strong as to be able to hunt demons for you, but he's still a mean son of a bitch if played right. This means you need a well optimized build to be able to back him up yourself, and provide him with buffs from wands/potions [or party members].

Yes, if your 20 SD build is shoddy, the summon may be stronger than the summoner.

There has been a discussion on this particular build before, so you might want to use the search option [somewhere in the last 20 pages]. Possibly the toughest decision is whether to go 19 SD or 20 SD, the former allowing for a bunch of options that can buff your build at the cost of:

• CL 19 : +3 AC +3 Saves, 30% Slashing/Bludgeoning Immunity
• CL 19 : Drain 1d2 Str, Drain 1d6 Con: DC 40
• CL 20 : +6 AC +6 Saves, 50% Slashing/Bludgeoning Immunity
• CL 20 : Drain 1d2 Str, Drain 1d8 Con: DC 42


Rogue seems like the most optimal choice, giving you sneak attack and skills, and one way to go about it is straight out 10rogue/20sd - you pick up Crippling Strike, the toughest summon, Epic Dodge, 5d6 sneak attack and roll with it [downside is the inability to max out certain rogue skills].

Other classes you could try it with are... was preparing a list, but technically? A whole lot of them. Considering the base for the build is 19 or 20 SD, you can take up to 9 levels of any base class pre-epic, and at least one level of any class with Hide and Move Silently [monk, rogue, bard, ranger] to meet prerequisites for SD before level 11 [if 20 SD]. Essentially, you have 10 or 11 levels pre-epic to fill in with a mix of two classes, and possibly 1 level other than SD in the epic levels. Here's a few examples:

Monk6-7, Fighter4-5, SD19 [Epic Weapon Specialization]
Rogue10, Monk1, SD19 [Crippling Strike, extra attacks]
Bard10, SD20 [Bard spells, skills and song]
Wizard/Cleric/Druid9, Monk/Ranger1, SD 20 [misc. spellcasting, extra attacks]
Ranger5/6, KC5, SD20/19 [KC auras and possibly weak animal companion for RP]
Wizard/Bard3, Pale Master7-10, SD17-20 [yup! +4 or 6 AC, undead graft, immunity to stun, hold, and paralyzation, minor spellcasting, undead summons, and possibly crit immunity]

There's probably more, i haven't listed any Paladin, Blackguard or Master Scout builds but, enough is enough. In any case, some of those might have some strengths that a Rogue10/SD20 lacks, and some might just be weaker mechanically but much better for RP purposes.

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Aeqvinox
 
PostPosted: Fri, Aug 09 2013, 23:26 PM 

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wolfurt wrote:
I believe bubbly potions grant immunity to the Shadow Lord's ability damage.


And Lesser Restoration potions heals it, yeah. But with a Shadow Daze DC of 10 + dexterity modifier + shadowdancer level [so possibly up to DC 45] and a wand of Lesser Spell Breach, you can remove Bubbly Potion and Mindblank, immobilize your target and prevent it from drinking Lesser Restoration - leaving him vulnerable to your summon.

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wolfurt
 
PostPosted: Sat, Aug 10 2013, 0:41 AM 

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Aeqvinox wrote:
wolfurt wrote:
I believe bubbly potions grant immunity to the Shadow Lord's ability damage.


And Lesser Restoration potions heals it, yeah. But with a Shadow Daze DC of 10 + dexterity modifier + shadowdancer level [so possibly up to DC 45] and a wand of Lesser Spell Breach, you can remove Bubbly Potion and Mindblank, immobilize your target and prevent it from drinking Lesser Restoration - leaving him vulnerable to your summon.



Dazed targets can use items, so they can just drink another mindblank and be fine..

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Gobbledygook
 
PostPosted: Sat, Aug 10 2013, 3:58 AM 

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There's a number of ways of making SD 19 or 20 viable. It depends what you're trying to achieve with it. Monk pretty much kicks ass with those.

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Hudson
 
PostPosted: Sat, Aug 10 2013, 7:58 AM 

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Hello everyone,

Since I am playing a wimpy wizard now that cant really level alone I'd like an alt for slow hours when I cant find anyone to rp/ level with.

Thus I'd like a build that can easily level alone. I have been pondering cleric 19/cot 10 (epic for great wis)/ rogue 1) but I am not sure about that.

Can anyone recommand me an awesome build for solo levelling without too much spells? No palemaster please as I really dont want to play that class. Everything else if fine.

Thanks!!

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GreatPigeon
 
PostPosted: Sat, Aug 10 2013, 11:07 AM 

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Hudson wrote:
Hello everyone,

Since I am playing a wimpy wizard now that cant really level alone I'd like an alt for slow hours when I cant find anyone to rp/ level with.

Thus I'd like a build that can easily level alone. I have been pondering cleric 19/cot 10 (epic for great wis)/ rogue 1) but I am not sure about that.

Can anyone recommand me an awesome build for solo levelling without too much spells? No palemaster please as I really dont want to play that class. Everything else if fine.

Thanks!!



Wizard for sure! You don't need CoT to make a cleric. Get as many levels as you can of clericx ayt least 24

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Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
The_Blue_Wizard17
 
PostPosted: Sat, Aug 10 2013, 23:18 PM 

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Cheers for the replies regarding the lvl 20 SD shadow summon. To be honest, I'd probably end up making either a Bard 10/SD 20, or Rogue 10/SD 20... as I don't feel capable of creating any personal interest in RPing a Monk build.

Not sure whether to do it or not now, though. As the key times for me to be playing are when the server has a max of like... 10 people on it. So I'm kinda envisioning a lot of solo-ing if I want to lvl at all. But cheers anyway!

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Gobbledygook
 
PostPosted: Sun, Aug 11 2013, 2:15 AM 

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The job system can help with a little extra experience. With my SD I went for Bard/AA/SD. Worked out really nicely, but that's only for if you want to go Elf/Half-Elf.

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Astro_Black
 
PostPosted: Sun, Aug 11 2013, 11:00 AM 

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Hudson wrote:
Hello everyone,

Since I am playing a wimpy wizard now that cant really level alone I'd like an alt for slow hours when I cant find anyone to rp/ level with.

Thus I'd like a build that can easily level alone. I have been pondering cleric 19/cot 10 (epic for great wis)/ rogue 1) but I am not sure about that.

Can anyone recommand me an awesome build for solo levelling without too much spells? No palemaster please as I really dont want to play that class. Everything else if fine.

Thanks!!


Just prepare alot of darkness as well as some ultravision for your summons and you should be able to do most of the server alone as a wizard.

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Arcadence
 
PostPosted: Tue, Aug 13 2013, 9:46 AM 

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GreatPigeon wrote:
Strength based is the only way. You wont hit much and when you do it needs to be potent. You will have plenty of AC without going dex. And no need to worry about ASF because good armors are out there.


Ran the build through the actual game just to make sure of it (good thing too, since I'd need two levels of bard to get the feats I need in epic levels), and strength definitely pans out better on multiple levels. The thing that irks me is though is ending on 22 of it base - is that going to bite me in the ass worse than I'm expecting, even with the numerous self-buffs and curse song floating around? I realize what I'm playing, but it feels a bit low.

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GreatPigeon
 
PostPosted: Tue, Aug 13 2013, 12:40 PM 

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Because you have PM and I have KC, I believe we will have roughly the same ab. I can't give you an accurate calculation right now however. Invest in taunt though. Taunt is an enormously great skill when you can afford to take a few sucker punches and with PM you should be able too.

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Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Mobile_Svensk
 
PostPosted: Tue, Aug 13 2013, 13:14 PM 

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Pidge - How much AB/AC did your Bard/KC provide to the party?

And how much HP did he run on?

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GreatPigeon
 
PostPosted: Tue, Aug 13 2013, 17:24 PM 

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6 ac from bard song. 4 ac from haste. 1 ac from mage armor. 4 ac to single ally from kc ability. 2 ac from curse song. 4 ac from special ability sapping ab....

6 ab from curse song. 2 ab from bard song. Gmw if that counts. Sneak attack bonus for allies. And max taunt so guaranteed 6 more ab on a target.

And then auras varying depending but usually vehement charge or the dr grantingish one. And custom song for 20 percent immunity to physical damage I think it is. And all allies defensive awareness 1.

for hp. 180 bonus hp from con mod. 30 from toughness. 30 from 12 base. 150 from bard hp and 50 from KC... and whatever bard song gives.

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[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
EarthDreamer
 
PostPosted: Thu, Aug 15 2013, 9:30 AM 

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Been forever since I built a char, need help.
Thinking of a Dex monk/rogue/? with Epic Dodge.
So I need at least Monk 9/ Rogue 10
What's a good 3rd class to mix in? And what're good level combos?
Maybe: Ranger 1 (dual wield), Master Scout 5 (Great Dex II), Fighter 5 (EWS)
Ideas so far:

Monk 9 / Rogue 16 / MS 5
Monk 9 / Rogue 16 / Fighter 5
Monk 13 / Rogue 16 / Ranger 1

Others that are better?
With some level/class combo ideas, I can try my hand at Ability stats and feats and come back with something for critique.
Thanks


 
      
Mobile_Svensk
 
PostPosted: Thu, Aug 15 2013, 10:07 AM 

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Ive always wanted to suggest this build

6 monk (For IKD) and 6 Fighter, for Extra attack and Epic weapon specialization. Rest rogue!
Improved two-weapon fighting of course.
4 Monk pre-epic (For kama weapon focus)
2 Monk in epic for Discipline dump.

4 Fighter in pre-epicfor extra attack.
2 fighter in epic for epic weapon specialization.

Summary
12 Rogue pre-epic
4 Monk Pre-epic
4 fighter pre-epic

= 6 base attacks + 7 with flurry + 9 with improved two weapon fighting + 10 with Haste.

Let those sneak attacks rain!

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RogueShark
 
PostPosted: Fri, Aug 16 2013, 7:06 AM 

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So I'm making a rogue/shifter... probably something like 8D/3R/19S.
What are some must have feats?
A lot of the shifter posts I dug up with the search feature seem to be out of date (after tweaks/updates have been made, etc). No metamagic works at all?
Getting what I want, feat-wise, I still have like three or four open pre-epic feat slots to play with, so what are the "need to have" for shifter?For instance, I see some forms get knockdown for free, but should I still nab it for the shapes that don't have it? Would disarm be better? Should I be getting spell pen, or do shifter levels not count as caster levels for shifter shapes? Combat casting? Etc, etc.
As a note, there's no particular shape I want to "focus" on (since I know some will take weapon focus on a favored shape).

Even after forum searching I'm still a little confused as to what feats are good for a shifter, and what's absolutely useless now.


 
      
P Three
 
PostPosted: Fri, Aug 16 2013, 19:44 PM 

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Just remember, if you go 8 Druid you must abide by Druid RP. That means no undead, no metal, all that. 5 is the max you can go without being considered a Druid.

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Ley lines, y'all. Just let me go wrangle up my cowboy boots and lasso us up some magic.

Yee-haw!


Aly'dra Zau'ana: Priestessish Of Eilistraee
Danika Nefzen: Druid of the Earthmother
Delia Am'Anodel: Paladin of Torm


 
      
RogueShark
 
PostPosted: Fri, Aug 16 2013, 19:59 PM 

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I'm well aware. Actually was one of my first questions, wondering how shifters rationalized having Undead Shape as Druids (and then found out that with only 5 Druid levels, no one has to actually RP being a Druid).


 
      
Naivatkal
 
PostPosted: Fri, Aug 16 2013, 23:57 PM 

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Yeah I kind of miss Undead Shape on my 10 druid gal, but then I like the RP behind her being a druid instead of a shaman/whatever BS knockoff :3

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Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
RogueShark
 
PostPosted: Sat, Aug 17 2013, 0:11 AM 

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Yeah it's a shame to miss out on one of the neat shapes, but. Undead are gross anyway. :D
...Except wraiths. :(


 
      
Theander
 
PostPosted: Sat, Aug 17 2013, 3:03 AM 



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Thinking of making a minister for Ao.
Since Cleric is out of the question... any thoughts on build?

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Unuldor d'Vilrath - Herald of Discipline
Nadrin Vlos - sadistic torturer, physician and
Brognar Steerinsport - crazy dueregar monk
Saul Rephaim - Sane


 
      
Theander
 
PostPosted: Sat, Aug 17 2013, 3:05 AM 



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Thinking of making a minister for Ao. Have the RP and character personality set in my mind.
Since Cleric is out of the question... any thoughts on build?

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Unuldor d'Vilrath - Herald of Discipline
Nadrin Vlos - sadistic torturer, physician and
Brognar Steerinsport - crazy dueregar monk
Saul Rephaim - Sane


 
      
The1Kobra
 
PostPosted: Sat, Aug 17 2013, 3:10 AM 

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Sounds like you want a monk of some sort.

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Cerpin Taxt
 
PostPosted: Sun, Aug 18 2013, 9:18 AM 

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Theander wrote:
Thinking of making a minister for Ao. Have the RP and character personality set in my mind.
Since Cleric is out of the question... any thoughts on build?


29 metagamer/1 rogue

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THREE


 
      
Bini
 
PostPosted: Sun, Aug 18 2013, 9:19 AM 

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Theander wrote:
Thinking of making a minister for Ao. Have the RP and character personality set in my mind.
Since Cleric is out of the question... any thoughts on build?


Playing a faithless is damaging to everyone else's experience and the least anyone who wants to should have to do is write a request and put it up to the DM's discretion. There are aspects of a fantasy setting that even when watered down for ease of use in a medium like multiplayer online play must be acknowledged and respected; faith in Forgotten Realms is one of those aspects. If you want to hold the mentality of a person in the 21st century and discredit the Wall of the Faithless entirely, I suggest you take it to a server that is not explicitly based on Forgotten Realms.

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feel the blood gushing from your anus
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feel the blood gushing from your anus


 
      
serbiris
 
PostPosted: Sun, Aug 18 2013, 13:11 PM 

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Okay. Obvious trolling is obvious. I don't know if Bini is really just parroting other ignorant opinions on the topic or he genuinely felt the need to soapbox on something tangentially related to the matter at hand in the absolute wrong topic for this thing (the thread is cluttered enough as it is guys, honestly) but since someone is bound to take it seriously and respond here it might as well be me.

Firstly, followers and "devout" of Ao are not only an established part of FR, they're an established background presence (if only in existence) on Amia. Faithless is obviously an equally legitimate position or else there wouldn't be rules for how they work in the friggin' FRCS. Following Ao and being Faithless are not remotely equivalent by the way, which again leads me to point out that tangential soapboxing is tangential.

This "mentality of a person in the 21st century" thing is just plain crap and I don't even know what you're saying. Is it about how atheism is "in" these days? Atheism and faithlessness do not equate whatsoever. You mention the wall, so I suspect your argument is that people should take a faith because otherwise when they die they can't be raised. Except that's just as much a metagamed perspective - people grow up in FR without expecting, wanting or needing to be raised from the dead, and only exceptional circumstances determine otherwise. If someone took a patron solely to avoid being unraiseable I'd label them as False, personally. There are a whole host of reasons which determine what faith to follow and therefore, numerous valid and internally-consistent reasons for instead choosing to worship no god. As someone who carefully came to the conclusion that I wanted to play a Faithless character and did so for a few years, let me assure you that this isn't on the same level of exceptionality as special character requests (it would also be a complete waste of time). It might be about nihilistic bitterness to the jerks who not two decades ago showed up to wreck the place (while not being nihilistic enough to directly worship Shar). It might be a refusal to acknowledge the gods as anything more than what they act like - extremely powerful mortals. It might be about not actually being a native of Toril. It might be animalistic simplicity as a person. You may find it tiresome when the reasons are often "I'm too cool/badass to be subservient to a higher power" just as some of us find a plethora of 7' warriors tiresome. But we deal with it. You don't make "suggestions" (which I personally found extremely patronising and distasteful) and give people factually-inaccurate crap for causing damage that only exists in fevered imagination (let alone "everyone else's experience" as you boldly claim). Make a fresh thread rather than cluttering Build advice. Seriously.

Back on topic: It really would have to be a monk, since I don't think you can go Divine Champion?

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GreatPigeon
 
PostPosted: Sun, Aug 18 2013, 15:45 PM 

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Take your talkies away from my build forum please.

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[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Naivatkal
 
PostPosted: Sun, Aug 18 2013, 16:15 PM 

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Essentially everything serby said.

Also: Bini if you have nothing useful to post, post nothing. Of course, then you'll never post again so... win/win scenario.

serbiris wrote:
Back on topic: It really would have to be a monk, since I don't think you can go Divine Champion?

And agreed. It's the only thing that really fits. Monks can do the cleric-y thing, and you can't do cleric/DC without a divine-granting deity soooo... yeah. Unless there's a better choice I'm missing?

_________________
Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
O'Raghailligh
 
PostPosted: Sun, Aug 18 2013, 16:55 PM 

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You could also throw in some arcane caster class and IC claim it as divine power from Ao.


 
      
GreatPigeon
 
PostPosted: Sun, Aug 18 2013, 17:47 PM 

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I guess I don't understand Ao worship. I am probably wrong and under the impression that mortals don't know about him.

http://www.youtube.com/watch?feature=pl ... knfk&t=200

This... except Ao made 2 of them.

_________________
The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
serbiris
 
PostPosted: Sun, Aug 18 2013, 17:52 PM 

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You've never seen the Rings of Ao IG? That's kind of definitive proof and even contains lore snippets regarding the phenomenon.

But no, he's been known of and generally considered to be uncaring and idle. The fact that he got off his ass and did things to kick off the ToTs was considered quite surprising.

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Theander
 
PostPosted: Sun, Aug 18 2013, 23:28 PM 



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Very little is known, and Ao has removed his name from written records. However several cults did appear and flourish after the Time of Troubles, things were written, and then died out a couple decades later. Not impossible in the least for there still to be ministers floating around.

Bini: Everything Serbris said, in addition the following: Worshiping Ao is by definition Monolytic, which, let's face it, is about as possibly far from 'modern' concepts as you can get. This gives me full reign to consider monolytic theology, roleplay with it, and engage in active theological debates with players WITHOUT being either polytheistic OR atheistic.

Serbis: Would love to either chat via PM or meet your character in game.

Everyone else: Monk build. Sounds good.

_________________
Unuldor d'Vilrath - Herald of Discipline
Nadrin Vlos - sadistic torturer, physician and
Brognar Steerinsport - crazy dueregar monk
Saul Rephaim - Sane


 
      
Bini
 
PostPosted: Mon, Aug 19 2013, 0:59 AM 

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Since the gauntlet was thrown down when you decided to label my standpoint on an ambiguous issue trolling, only to deliver what is the very same thing: an opinion, albeit one that is less severe, I'd have to say that a Ao-worshiping character (yes, that's worshiping, not aware of or vaguely informed about) is only about as damaging as the fifty or so air-genasi assassins.

Theander wrote:
Bini: Everything Serbris said, in addition the following: Worshiping Ao is by definition Monolytic, which, let's face it, is about as possibly far from 'modern' concepts as you can get. This gives me full reign to consider monolytic theology, roleplay with it, and engage in active theological debates with players WITHOUT being either polytheistic OR atheistic.


If you wish to be understood, you'll have to use real words. Assuming that 'monolytic' means monotheistic, no; Judaism, Christianity, and Islam make up modern western faith almost exclusively.

As for something applicable to Forgotten Realms, any mortal character that isn't polytheistic is outside the realm of believably and good taste. One cannot discredit the existence of entities that grant access to tangible magic and walked upon the earth as avatars in the Time of Troubles.

Theander wrote:
Not impossible in the least for there still to be ministers floating around.


Ministers of Ao are rare, aye, just like Chosen, Ur-priests, or Deep Imaskari. In terms of relative numbers those three groups are pretty dissimilar, being about in the tens, hundredths, thousandths in population size respectively, but they're all groups the members of which you'd be expected to request. Yes, it's patronizing to ask that you do that for your character and I wasn't especially polite, but neither my opinion or Serbiris' is Amia's moderation, just as it isn't confirmation on the legitimacy or illegitimacy of playing a worshiper of Ao in the Amian setting.

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feel the blood gushing from your anus
ONE
feel the blood gushing from your anus


 
      
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