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Fuligar
 
PostPosted: Tue, Oct 15 2013, 20:50 PM 



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Joined: 31 Oct 2011

So if it caps can we use that template you showed me and put the 4 fighter levels in and go with the longbow? also can I squeeze zen archery in there since it would help me with my wisdom going so high already?


 
      
Mobile_Svensk
 
PostPosted: Tue, Oct 15 2013, 20:53 PM 

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Fuligar wrote:
So if it caps can we use that template you showed me and put the 4 fighter levels in and go with the longbow? also can I squeeze zen archery in there since it would help me with my wisdom going so high already?


Sure
Do you want epic weapon specialization longbow, too?

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Fuligar
 
PostPosted: Tue, Oct 15 2013, 20:54 PM 



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Ya because thats the points of taking the 4 fighter levels along with the extra bab right?


 
      
P Three
 
PostPosted: Tue, Oct 15 2013, 20:55 PM 

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29/1 Will give you 3 APR. BUT if you give yourself some decent (18 by end) Charisma, that's not a thing. Also, with Divine Favor and Divine Power your AB will be plenty decent.

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Mobile_Svensk
 
PostPosted: Tue, Oct 15 2013, 21:11 PM 

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P Three wrote:
29/1 Will give you 3 APR. BUT if you give yourself some decent (18 by end) Charisma, that's not a thing. Also, with Divine Favor and Divine Power your AB will be plenty decent.


Good luck fitting power attack ,divine power and divine might in there

Anyway. Here you go Fuligar. http://img834.imageshack.us/img834/4480/ge9e.png
What changes do you want to make?

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Fuligar
 
PostPosted: Tue, Oct 15 2013, 21:16 PM 



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Joined: 31 Oct 2011

We can pull the weapon proficiency martial out due to me being moon elf right? Not sure what else to put in. Otherwise looks great, appreciate the help. Time to make my elf.


 
      
Fuligar
 
PostPosted: Tue, Oct 15 2013, 21:18 PM 



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Joined: 31 Oct 2011

Oh, meant to ask where did u get that excel spreadsheet? Would love to have it.


 
      
Mobile_Svensk
 
PostPosted: Tue, Oct 15 2013, 21:25 PM 

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Fuligar wrote:
We can pull the weapon proficiency martial out due to me being moon elf right? Not sure what else to put in. Otherwise looks great, appreciate the help. Time to make my elf.


Oh. Yeah we can. Switch it with Blind fight instead since you do not get the extra feat at level 1.

Edit - http://nwvault.ign.com/View.php?view=other.detail&id=856 Downloaded it here.
Remember that it does NOT take into account amias CLass changes

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Mobile_Svensk
 
PostPosted: Tue, Oct 15 2013, 21:39 PM 

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Fuligar
If you really want an AWESOME archer, you shouldn't use Cleric. Take a gander on the two builds below, I made them for a friend long ago.

http://imageshack.us/a/img849/2407/csbx.png Monk 10/Wizard 1/19 Arcane archer
Hits around 59 AC. 35-40 Fortitude and 55 AB With MAX DEX (57 with AID/BLESS)
Improved evasion and monk speed here.

http://imageshack.us/a/img708/6318/bd67.png Fighter 10/Bard 2/Arcane archer 18
Has UMD. Has 54AC. 35-40 Fortitude. 57 AB with MAX DEX (59 With AId/BLESS)
Epic Weapon Specialization and epic weapon focus in two weapons (Rapier and Longbow. Very elfish!)

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MoshingChris
 
PostPosted: Wed, Oct 16 2013, 4:06 AM 

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You copied the Monk one from a build I MSN'ed you ages ago you dirty Svensk! I think it's even in this thread a few times.

He also invented NWN, ask him he'll tell you

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Mobile_Svensk
 
PostPosted: Wed, Oct 16 2013, 6:00 AM 

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MoshingChris wrote:
You copied the Monk one from a build I MSN'ed you ages ago you dirty Svensk! I think it's even in this thread a few times.

He also invented NWN, ask him he'll tell you


Yes, as a matter of fact i did.
Neverwinter Nights was my second third-person role-playing video game developed by my mother company BioWare and published by Atari. Interplay Entertainment was originally set to publish the game, but financial difficulties, as in me drinking away all the money, led to a change of publisher. It was released on Microsoft Windows on June 18, 2002 (Yet originally i wanted to release it a year earlier but dogs and homework you know...). BioWare, My company here again, later released a free Linux client in June 2003, requiring a purchased copy of the game to play. Yes. I know what you are all thinking - Stupid rotten linux. But i had to appeal to the masses right?

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vidar999
 
PostPosted: Thu, Oct 17 2013, 19:48 PM 

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A question about epic spells. Which ones are useful here besides Mummy Dust? I am making a pure sorcerer and have 4 epic feats after I take ESF:Necro, MD, and a grt Cha. I can take two epic spells and autoquick I & II (my original plan), 4 epic spells, or more CHA. I was originally thinking Hellball and EMA, but I don't know how good those are here, would I be better off taking Greater Ruin or Dragon Knight, and is autoquick useful here? (I have always taken it on casters in the past, primarily for PvP.)

Thanks for any help.


 
      
MoshingChris
 
PostPosted: Fri, Oct 18 2013, 2:13 AM 

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Epic Mage Armor is great, almost to great with our server balance and Tensers but what can you do!

Hellball is meh for me, Epic Spell Focus Evocation basically does the same thing with a couple of Meteors.

Greater Ruin is the best bet in my book, single target but it burns through undead/constructs if you have the correct page BoT'd.

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Mobile_Svensk
 
PostPosted: Fri, Oct 18 2013, 5:44 AM 

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Mosh nailed it!

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P Three
 
PostPosted: Fri, Oct 18 2013, 21:12 PM 

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vidar999 wrote:
A question about epic spells. Which ones are useful here besides Mummy Dust? I am making a pure sorcerer and have 4 epic feats after I take ESF:Necro, MD, and a grt Cha. I can take two epic spells and autoquick I & II (my original plan), 4 epic spells, or more CHA. I was originally thinking Hellball and EMA, but I don't know how good those are here, would I be better off taking Greater Ruin or Dragon Knight, and is autoquick useful here? (I have always taken it on casters in the past, primarily for PvP.)

Thanks for any help.


With the preponderance of haste you can get, you really don't need autoquicken.

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Aeqvinox
 
PostPosted: Sat, Oct 19 2013, 9:14 AM 

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That Monk/AA build has no Rapid Shot. You can probably still get that from an item, but it's somewhat limiting i would say.

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Mobile_Svensk
 
PostPosted: Sat, Oct 19 2013, 14:22 PM 

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Aeqvinox wrote:
That Monk/AA build has no Rapid Shot. You can probably still get that from an item, but it's somewhat limiting i would say.


Oh yeah. I usually take that from an item, my bad. XD

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MoshingChris
 
PostPosted: Sat, Oct 19 2013, 16:09 PM 

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Why the martial weapon proficiency?

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NAUX
 
PostPosted: Sat, Oct 19 2013, 20:40 PM 

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1 DEX to make a modifier an equal stat or Epic Damage Reduction 1 on a dex based 14DWD build?

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- https://www.youtube.com/watch?v=UBjewxCxKLA


 
      
saleiv
 
PostPosted: Fri, Nov 01 2013, 9:54 AM 



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Joined: 16 Jul 2013

Shifters!
SHIFTERS!
SHIFTERS!
I call upon thee!

I am attempting to make a shifter but I can't find out much information regarding many things. If anyone would be so kind as to attempt to answer my questions, I'd be quite grateful.

1) Do Shifters get any bonus AC for having Heavy armor over Light armor? (I've noticed Wyrmling doesn't)
1.2) If they do! What should I do with my 5 remaining pre-20 levels. I was thinking either 5 Fighter and picking up some feats for Schytes. (Risen lord). Any other ideas for the feats?

2) Are Spectres as tanky as I think they are? (Much Dex AC, Invisibility)
3) Why does everyone avoid Dragon Shape like the plague? Do they get the Shifter AC? I've read somewhere that they don't. Why are they so atrociously bad that everyone avoids them? Are they that useless? How can 48 Strength be that bad?
5) Can shapes (Outsider, Undead, Construct, Dragon) be taken on a General Epic Feat? (21,24,27,30)
edit: 6) Do I get the AC from Shield? (If +2, then for large shield one should get +4 AC in a form)

Anyone keen enough to share their experiences with me so that I may avoid a potential pitfall?
I was thinking about taking Undead Shape at L21, then forcing Great Wisdom, then Dragon Form at 30.

Overall, any experience what so ever would mean the world to me, because the information regarding shifter mechanics is quite concealed from the needy eyes.


 
      
Kamina
 
PostPosted: Fri, Nov 01 2013, 10:06 AM 

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1. Not sure.
1.2. Summon Cory, he knows how to build a mean Risen Lord shifter.
2. Tanky? Sort of but I wouldn't call it a tank. Emulated SD with no crits able to land on it? Yes.
3. AFAIK the stats are bad compared to other shapes, with only some of the items merging, the need for G. Wis is annoying as well. A Dragon Shape's size is also incredibly annoying for a lost of narrow dungeons.
5.(?) Yes.
6. AFAIK only the enchantment bonus is added, not the base, but this is the same answer as 1.

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Mobile_Svensk
 
PostPosted: Fri, Nov 01 2013, 11:40 AM 

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saleiv wrote:
Shifters!
SHIFTERS!
SHIFTERS!
I call upon thee!

I am attempting to make a shifter but I can't find out much information regarding many things. If anyone would be so kind as to attempt to answer my questions, I'd be quite grateful.

1) Do Shifters get any bonus AC for having Heavy armor over Light armor? (I've noticed Wyrmling doesn't)
1.2) If they do! What should I do with my 5 remaining pre-20 levels. I was thinking either 5 Fighter and picking up some feats for Schytes. (Risen lord). Any other ideas for the feats?

2) Are Spectres as tanky as I think they are? (Much Dex AC, Invisibility)
3) Why does everyone avoid Dragon Shape like the plague? Do they get the Shifter AC? I've read somewhere that they don't. Why are they so atrociously bad that everyone avoids them? Are they that useless? How can 48 Strength be that bad?
5) Can shapes (Outsider, Undead, Construct, Dragon) be taken on a General Epic Feat? (21,24,27,30)
edit: 6) Do I get the AC from Shield? (If +2, then for large shield one should get +4 AC in a form)

Anyone keen enough to share their experiences with me so that I may avoid a potential pitfall?
I was thinking about taking Undead Shape at L21, then forcing Great Wisdom, then Dragon Form at 30.

Overall, any experience what so ever would mean the world to me, because the information regarding shifter mechanics is quite concealed from the needy eyes.



Look here for shifter-changes
More info on shifters


AC Progression:
Shifters gain a unique bonus AC progression which applies when shapeshifted. Note that certain forms may have additional AC on top of what Shifter levels provide.

Code:
Shifter Level -> 1  2  3  4  5  6  7  8  9  10 11 12 13 14 15 16 17 18 19 20
-----------------------------------------------------------------------------
Armor      |     0  0  0  1  1  1  1  2  2  2  2  3  3  3  3  4  4  4  4  5
Deflection |     0  1  1  1  1  2  2  2  2  3  3  3  3  4  4  4  4  5  5  5
Dodge      |     0  0  1  1  1  1  2  2  2  2  3  3  3  3  4  4  4  4  5  5
Natural    |     1  1  1  1  2  2  2  2  3  3  3  3  4  4  4  4  5  5  5  5
Shield     |     3  3  4  4  4  5  5  5  6  6  6  7  7  7  8  8  8  8  8  8

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saleiv
 
PostPosted: Fri, Nov 01 2013, 22:05 PM 



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Joined: 16 Jul 2013

Thanks you two!
I've read all the info I could gather on the forums. I even started with the modified classes/feats. But this tidbit regarding armor is not mentioned anywhere.

If anyone has any input regarding Shifters getting any bonus AC for having Heavy armor over Light armor, and shields, I'd be very thankful.


 
      
Mr. Hackums
 
PostPosted: Fri, Nov 01 2013, 22:46 PM 

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The base armor of shifters doesn't has an effect, once they shift. So there's no difference in Heavy Armor or Cloth Armor, all that is taken into account is the Armor modifier. So you'll be largely okay in forms using cloth armor for more lightweight options. But once you unshift, you'll be much more vulnerable.

I used Cloth armor, however.


 
      
Naivatkal
 
PostPosted: Sat, Nov 02 2013, 0:57 AM 

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I had this weird idea for a Monk/Ranger. Idea is for an unarmed focused char with ranged ability.

Ranger(18), Monk(11), Rogue(1), Human
STR: 13
DEX: 17 (24)
CON: 12
WIS: 14
INT: 10
CHA: 8

Skills: Discipline 33(34), Heal 15(17), Hide 33(40), Move Silently 33(40), Tumble 30(37), UMD 25(24)

Feats so far: WF: Longbow, Blind Fight, WF: Unarmed, IC: Unarmed, EWF: Unarmed, Armor Skin

Currently 4 regular and 2 epic feats free. I tossed in Toughness/Epic Fort/Epic Prow for giggles.


Ideas? It's a weird build, yeah, but I'm known for thinking of them haha. The nice thing is that the Ranger WIS has synergy with Monk levels, so AC is pretty stacked. Lack of Epic Dodge is a bummer, though, but speed boost is handy as well.

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Mr. Hackums
 
PostPosted: Sat, Nov 02 2013, 2:21 AM 

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Why the odd level distribution? I'd probably just recommend 21 Ranger/9 Monk. Not sure of BoE could be taken with only 20 Ranger levels. But if it can, and you still want UMD, that could be an option.

I'm not sure what 11 monk gets, but I know that 18 Ranger isn't nearly as solid as 21. So with some simple build working, you could probably even it out. High AC/High AB character, with decent movement bonuses.


 
      
P Three
 
PostPosted: Sat, Nov 02 2013, 2:23 AM 

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BoE needs 21 Ranger.

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Bobo_Underhill wrote:
Ley lines, y'all. Just let me go wrangle up my cowboy boots and lasso us up some magic.

Yee-haw!


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Danika Nefzen: Druid of the Earthmother
Delia Am'Anodel: Paladin of Torm


 
      
Naivatkal
 
PostPosted: Sat, Nov 02 2013, 2:27 AM 

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Yeah the 11 monk was for ... something. Perhaps I meant 10 Monk for the +2 ac to take advantage of Amia and having 14 WIS. More Ranger is always good, but was trying to squeeze in the Monk stuff. Of course, the Rogue level is not really needed, so 21/9 is pretty viable for the character concept as well.

Any ideas on feats? I figured going EWF in both Unarmed and Longbow would be a bit much, haha. Same with IC on both.

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Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
The1Kobra
 
PostPosted: Sat, Nov 02 2013, 2:32 AM 

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Naivatkal wrote:
I had this weird idea for a Monk/Ranger. Idea is for an unarmed focused char with ranged ability.


Why not a monk/AA? The offense will be significantly stronger in ranged combat, and if you want an unarmed angle as well, you'll want 16 monk so you get the 1d20 damage. 16/3/11 Monk/Wizard/AA should get solid melee and ranged combat. (8/2/10 Pre-epic for the better BAB)

Pre-epic(7): Martial (If half-elf), WF Unarmed, WF Longbow, Pt Blank Shot, Weapon Finesse, IMPR Crit Unarmed, Blind Fight
Epic(4): EWF Unarmed, Armor Skin, Epic Prowess, G-Dex 1

AB should be solid for unarmed and high for ranged even without epic weapon focus.

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Naivatkal
 
PostPosted: Sat, Nov 02 2013, 2:35 AM 

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True, I thought of AA as well. Kinda liked the Ranger aspect, but that was just the initial idea of combining ranger Ranger with Monk. Going AA makes more sense.

Orrrrr there's 16 monk/1 wizard/13 AA. Get's +7 arrows and you only need 1 Wiz anyways.

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Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
Bobo_Underhill
 
PostPosted: Sat, Nov 02 2013, 6:18 AM 

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Joined: 21 Jul 2007
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Howdy,

I am looking at replacing my helmet, which gives +10 discipline, with one that gives 5 Bludgeon resistance. How much discipline is it recommended I keep? is the trade word it?

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MoshingChris
 
PostPosted: Sat, Nov 02 2013, 8:21 AM 

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As soon as you take AA, there is absolutely no point in even thinking about melee weapons or dropping gloves and getting into a fist fight simply because you're glove slot will need to be switched constantly. You will say "I'll use both melee and ranged" now, but by the time the build hits thirty you will be wondering why the hell aren't I more optimized for the Bow since it's doing more DPS than my fists and because my AC is sitting in the mid 60's those AoO's really aren't a problem. Hell I've got 9 or 10 levels of monk and can run away from everything anyway, except for other monks. . .who I couldn't run away from even if I tried because they are more focused on Monk than I am. Why the fuck did I listen to Kobra and go 16 Monk, what am I doing with my life. You will then have a spiritual awakening, realize that you really like Pigeons, possible open a pigeon farm and become a world famous pigeon racer. . .but no one cares because it's hard to soar like an eagle when you are surrounded by pelicans and the Irish. Those Irish people will point you in the direction of those local travelling folk, and you'll join their merry band, cavorting across 'Murica with your pigeon show, and turning tricks for real money under a turn style on 52nd and broadway, in that year Boston will hit a quadrafecta taking out the Stanley Cup, World Series, NBA championship and the Superbowl. And dying in your bed many years from now, would you be willing to trade all the days from this day to that for one chance, just one chance, to come back here as a young man and tell kobra that he may take your life, but he'll never take your freedom.

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Aeqvinox
 
PostPosted: Sat, Nov 02 2013, 11:37 AM 

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Gobbledygook
 
PostPosted: Sat, Nov 02 2013, 12:40 PM 

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MoshingChris wrote:
Hell I've got 9 or 10 levels of monk and can run away from everything anyway, except for other monks. . .who I couldn't run away from even if I tried because they are more focused on Monk than I am.

Drink potions of Expeditious Retreat, and you will max out your speed.

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MoshingChris
 
PostPosted: Sat, Nov 02 2013, 13:54 PM 

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Max movement speed calculation for monks is 300% + Monk Move Speed.

An opposing monk with 10% more move speed due to higher levels can sink 6 expeditious retreat potions and make the catch.

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Lutra
 
PostPosted: Sat, Nov 02 2013, 15:20 PM 



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Joined: 12 Feb 2008

Bobo_Underhill wrote:
Howdy,

I am looking at replacing my helmet, which gives +10 discipline, with one that gives 5 Bludgeon resistance. How much discipline is it recommended I keep? is the trade word it?


I think 60-70 should be more than enough. 70 can counter the true strike potions for sure


 
      
Feferi
 
PostPosted: Sat, Nov 02 2013, 16:27 PM 

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Joined: 08 Sep 2013

Heya! I'm deciding to focus myself on a single character and I have a concept in mind I want to execute.

I'm making a Priest/ess of Salandra. I want it to be healing focused for both RP and PvP/E, so I'll be taking the Healing domain for starters. My issue is finding a suitable 2nd domain out of: Balance Community Healing Good Protection Renewal, so any help with that would be nice.

I'm going 25 Cleric/5 KC for starters, taking EMD (Any epic Conj summon). But issues are as followed:

1. What's a good 2nd domain both for pray, spells and abilities?
2. Out of the epic Conj summons, which work well for what?

Thanks!


 
      
MoshingChris
 
PostPosted: Sat, Nov 02 2013, 17:51 PM 

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Joined: 04 Sep 2007
Location: Down South and Bent Edge

Lutra wrote:
Bobo_Underhill wrote:
Howdy,

I am looking at replacing my helmet, which gives +10 discipline, with one that gives 5 Bludgeon resistance. How much discipline is it recommended I keep? is the trade word it?


I think 60-70 should be more than enough. 70 can counter the true strike potions for sure


But it can't counter the Curse Song.

From what I remember Uce saying 70 if you're a nonce, 80 is safety, 90 means never having to say your sorry.

Feferi wrote:
Heya! I'm deciding to focus myself on a single character and I have a concept in mind I want to execute.

I'm making a Priest/ess of Salandra. I want it to be healing focused for both RP and PvP/E, so I'll be taking the Healing domain for starters. My issue is finding a suitable 2nd domain out of: Balance Community Healing Good Protection Renewal, so any help with that would be nice.

I'm going 25 Cleric/5 KC for starters, taking EMD (Any epic Conj summon). But issues are as followed:

1. What's a good 2nd domain both for pray, spells and abilities?
2. Out of the epic Conj summons, which work well for what?

Thanks!


1. Community: with healing you get mass heals at level 6, 7, 8. Alternately renewal if you want to get Greater Restorations early.
2. Don't know what you mean by Epic Conjuration Summons exactly, but I reckon you mean the Epic Mummy Dust summons right? Take whatever suits the character once you get to the appropriate level. Maybe your character needs the and strength of a Geared Guardian to set up triage stations during times of crisis! Or maybe the Arcadian Avenger is more his/her style, needing that body guard to protect him/her in a warzone!

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I play: Gage le Gris
Socially and recently politically Inept Knight of Xymor


 
      
Bobo_Underhill
 
PostPosted: Sat, Nov 02 2013, 23:05 PM 

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Joined: 21 Jul 2007
Location: The Drone Star State

Curse song counters curse song! But, fair enough. I'll stick with my current helmet.

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Andrew Fryar: Cordor's Folk Hero
Bobrin: Eccentric Avenging Executioner
Lyle Torrowfire: Retired badass
Marigold Cobcruncher: Perceptive Priestess


 
      
Naivatkal
 
PostPosted: Tue, Nov 05 2013, 6:23 AM 

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Joined: 26 May 2010

So for giggles I want to make a rogue-focused char; essentially a master thief with a silver tongue. Initial thoughts are 24 rogue/6 fighter. That's basically to pack in EWS and a bonus epic feat as well as 4 APR. Dual-wielding, of course. Here's the basic outline, and I've not tried this before:

Rogue(24), Fighter(6), Human

STR: 11
DEX: 17 (26)
CON: 10
WIS: 10
INT: 14
CHA: 12

01: Rogue(1): Ambidexterity, Two-Weapon Fighting
03: Rogue(3): Weapon Finesse
06: Rogue(6): Weapon Focus
09: Rogue(9): Stealthy
10: Rogue(10): Improved Evasion
12: Rogue(12): Improved Two-Weapon Fighting
13: Rogue(13): Defensive Roll
15: Rogue(15): Skill Focus: Hide
16: Rogue(16): Crippling Strike
17: Fighter(1): Improved Critical
18: Fighter(2): Skill Focus: Move Silently, Blind Fight
20: Fighter(4): Weapon Specialization
21: Fighter(5): Great Dexterity I
24: Rogue(19): Epic Weapon Focus, Epic Skill Focus: Hide
27: Rogue(22): Great Dexterity II
29: Fighter(6): Epic Weapon Specialization
30: Rogue(24): Epic Dodge, Epic Skill Focus: Move Silently

Bluff 19(20), Disable Trap 33(35), Discipline 32(32), Hide 33(56), Move Silently 33(56), Open Lock 33(41), Persuade 19(20), Search 33(35), Tumble 30(38), UMD 29(30), remaining skillpoints 33


I'm sure there's room for improvement. First thing I can think of is, possibly, dropping INT to 12 and bumping STR to 13. Or dropping CHA, even, but I'd like them to be a charismatic thief (but not like a bard).


edit: Also considered using the 33 free ranks for Pickpocket. The Bluff/Persuade is for RP and DM stuff, as is probably PP.

_________________
Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
bobofwestoregonusa
 
PostPosted: Tue, Nov 05 2013, 8:37 AM 

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Joined: 09 Jun 2012
Location: Eastern Washington

Needs moar blindfight

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Discord: Metal Viking Guy #5433

DC taxation is theft!


 
      
serbiris
 
PostPosted: Tue, Nov 05 2013, 8:44 AM 

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Joined: 14 Sep 2010
Location: Sydney, Australia

...You can only take that feat once!

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@Thanatopsis#6293


 
      
Mobile_Svensk
 
PostPosted: Tue, Nov 05 2013, 9:10 AM 

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Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

At least take it one more blind fight, It's better then taking it zero times :)

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Amia Minecraft Server Ip: vps1602.directvps.nl
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
serbiris
 
PostPosted: Tue, Nov 05 2013, 9:21 AM 

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Joined: 14 Sep 2010
Location: Sydney, Australia

Naivatkal wrote:
18: Fighter(2): Skill Focus: Move Silently, Blind Fight


I think you guys need the Sight feat first.

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@Thanatopsis#6293


 
      
Naivatkal
 
PostPosted: Tue, Nov 05 2013, 14:43 PM 

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Joined: 26 May 2010

XD Ya'll're silly.

_________________
Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
Mobile_Svensk
 
PostPosted: Tue, Nov 05 2013, 16:24 PM 

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Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

you only need 25 UMD to use anything on amia. Otherwise: Cool Build :)

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Amia Minecraft Server Ip: vps1602.directvps.nl
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
Naivatkal
 
PostPosted: Tue, Nov 05 2013, 16:33 PM 

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Joined: 26 May 2010

I thought there was one or two items that needed 30? Or did that change?

_________________
Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
Travis
 
PostPosted: Wed, Nov 06 2013, 4:38 AM 

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Joined: 15 Aug 2009

What's a good melee cleric build for a drow these days? It's been ages since I've played one and I understand BG isn't an option any more. Is 23 cleric / 4 fighter / 1 rogue optimal?


 
      
Mobile_Svensk
 
PostPosted: Wed, Nov 06 2013, 6:20 AM 

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Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

Depends, The ecl mess with a majority of the builds. But yeah, 23-4-1 "Works"

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Amia Minecraft Server Ip: vps1602.directvps.nl
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
Naivatkal
 
PostPosted: Wed, Nov 06 2013, 14:48 PM 

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Joined: 26 May 2010

Yus, that's essentially what you have to use if you want 4 APR (remember Divine Champion is possible as well, but that's more for flavor). Otherwise, 27/1 if you want to be more caster focused.



Also, <BOMPH>
Naivatkal wrote:
So for giggles I want to make a rogue-focused char; essentially a master thief with a silver tongue. Initial thoughts are 24 rogue/6 fighter. That's basically to pack in EWS and a bonus epic feat as well as 4 APR. Dual-wielding, of course. Here's the basic outline, and I've not tried this before:

Rogue(24), Fighter(6), Human

STR: 11
DEX: 17 (26)
CON: 10
WIS: 10
INT: 14
CHA: 12

01: Rogue(1): Ambidexterity, Two-Weapon Fighting
03: Rogue(3): Weapon Finesse
06: Rogue(6): Weapon Focus
09: Rogue(9): Stealthy
10: Rogue(10): Improved Evasion
12: Rogue(12): Improved Two-Weapon Fighting
13: Rogue(13): Defensive Roll
15: Rogue(15): Skill Focus: Hide
16: Rogue(16): Crippling Strike
17: Fighter(1): Improved Critical
18: Fighter(2): Skill Focus: Move Silently, Blind Fight
20: Fighter(4): Weapon Specialization
21: Fighter(5): Great Dexterity I
24: Rogue(19): Epic Weapon Focus, Epic Skill Focus: Hide
27: Rogue(22): Great Dexterity II
29: Fighter(6): Epic Weapon Specialization
30: Rogue(24): Epic Dodge, Epic Skill Focus: Move Silently

Bluff 19(20), Disable Trap 33(35), Discipline 32(32), Hide 33(56), Move Silently 33(56), Open Lock 33(41), Persuade 19(20), Search 33(35), Tumble 30(38), UMD 29(30), remaining skillpoints 33


I'm sure there's room for improvement. First thing I can think of is, possibly, dropping INT to 12 and bumping STR to 13. Or dropping CHA, even, but I'd like them to be a charismatic thief (but not like a bard).


edit: Also considered using the 33 free ranks for Pickpocket. The Bluff/Persuade is for RP and DM stuff, as is probably PP.

_________________
Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
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