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Silvarus
 
PostPosted: Thu, Mar 27 2014, 16:59 PM 

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Dead wrote:
Bottled companion can be made to speak via shout command right?

Correct

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Dead
 
PostPosted: Thu, Mar 27 2014, 17:02 PM 

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Can I have familiar, summon and bottle companion out all at the same time?

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Dead
 
PostPosted: Thu, Mar 27 2014, 17:03 PM 

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Can I have familiar, summon and bottle companion out all at the same time?

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Kamina
 
PostPosted: Thu, Mar 27 2014, 17:06 PM 

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Yes.

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MightNMagic
 
PostPosted: Thu, Mar 27 2014, 17:54 PM 

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666WaysToHell wrote:
It probably smells strongly of fish.


If you are implying it is in one of the fishing villages (Wharftown/Uhm), it isn't. Nor is it in Wiltun or Ne'sek. I can't think of too many other "Furniture" vendors and have been canvassing all the settlements. Starting to believe I'm just misremembering the blue circular rug being available at all.

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Rigela
 
PostPosted: Thu, Mar 27 2014, 17:56 PM 

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It might be from the job system? Or one of the carpets you can select in houses.

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Naivatkal
 
PostPosted: Thu, Mar 27 2014, 18:10 PM 

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Pretty sure there is a blue circular rug in the house setup. I think that's the only one I have seen.

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Alaria-
 
PostPosted: Thu, Mar 27 2014, 18:37 PM 

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Is it possible to request spellbooks for classes that don't have them? Say you make a rogue and then get a spellbook with the class?

By possible I mean mechanically, please ignore any IC or RP reasonings.


 
      
Shroud
 
PostPosted: Thu, Mar 27 2014, 19:31 PM 

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That would require meddling with hak files, so the answer would be no, as far as I'm aware.

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Butler
 
PostPosted: Mon, Mar 31 2014, 4:48 AM 



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Butler wrote:
The NPC that gave Monk Kits was removed a while back, and we were told that someone was working on new ones, and it would be back soon. Has this been done? Is it being worked on at the moment?


 
      
Procyon02
 
PostPosted: Tue, Apr 01 2014, 1:10 AM 

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Joined: 01 Jun 2009

Also Monk related, is there an upper tier monk monastery that a Tiefling would have access to? The one in Barak Runedar doesn't allow Tieflings in. Just to clarify I'm not asking where it is, just if one exists.

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Richard_Edmund
 
PostPosted: Tue, Apr 01 2014, 3:30 AM 

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Crouching Lemur was being worked on, but it's pretty far down on the low-priority list.

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Jes
 
PostPosted: Tue, Apr 01 2014, 16:07 PM 

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Important question! How does the Visualizer DC item work, exactly? I might want to request one, if it does the right thing!

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Rigela
 
PostPosted: Tue, Apr 01 2014, 16:23 PM 

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It can apply.. three different visual effects, I believe, on activation to your PC. Or are ya asking anything else in regards to it?

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Jes
 
PostPosted: Tue, Apr 01 2014, 16:33 PM 

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Is it a widget I can use, with three pre-chosen effects, or does a menu pop up when I use it? Do I have to apply it every log in?

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slkNihilus
 
PostPosted: Tue, Apr 01 2014, 16:35 PM 

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The three effects are chosen when the widget is created. They are applied all at once. You have to apply them every time you log in. I think...


 
      
Rigela
 
PostPosted: Tue, Apr 01 2014, 16:35 PM 

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Yup! A widget, unless it's a custom scripted thing, it just has to be used each time and applies everything all at once until reset, I think, so you can log out and still have it showing if log back to same server - but not sure on that.

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Jes
 
PostPosted: Tue, Apr 01 2014, 16:42 PM 

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Excellent! Thank you!

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Zelly Cys'dina - The Wounded Soul, Also Merchant

Aelynthi Nor'alei - The Bubbly Winged Elf


See me DM-side as:
[DM] Hlal | [DM] The Voice


 
      
Jes
 
PostPosted: Tue, Apr 01 2014, 17:11 PM 

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Ah! One more question!

Is it limited to what is available on the palette, or is it chosen via reference numbers?

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Cromlech - The Best Copper This Side of Ruathym
Zelly Cys'dina - The Wounded Soul, Also Merchant

Aelynthi Nor'alei - The Bubbly Winged Elf


See me DM-side as:
[DM] Hlal | [DM] The Voice


 
      
slkNihilus
 
PostPosted: Tue, Apr 01 2014, 17:13 PM 

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Reference numbers.


 
      
Jes
 
PostPosted: Tue, Apr 01 2014, 17:20 PM 

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I love you all. Grand. Thanks!

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Cromlech - The Best Copper This Side of Ruathym
Zelly Cys'dina - The Wounded Soul, Also Merchant

Aelynthi Nor'alei - The Bubbly Winged Elf


See me DM-side as:
[DM] Hlal | [DM] The Voice


 
      
Guardian
 
PostPosted: Wed, Apr 02 2014, 17:33 PM 

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Joined: 15 Dec 2009
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I have very, very noobish question, so don't hesitate to point and laugh (I'll defile you for that later)

What's the right command to make your summon speak?

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Kamina
 
PostPosted: Wed, Apr 02 2014, 17:40 PM 

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Joined: 05 Jul 2007
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/s f_voice s I am a summon hear me roar.


S can be replaced with C for an Animal Companion, F for an Arcane Familiar and B for bottled companion.

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"Operating in the border between light and darkness, shadowdancers
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Guardian
 
PostPosted: Wed, Apr 02 2014, 17:42 PM 

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Much appreciated.

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Alex - Life is adventure or nothing!
Eddie - Sex, drugs and rock'n... more sex.
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bidocks
 
PostPosted: Wed, Apr 02 2014, 18:32 PM 

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Regarding the mythal system.... is this: http://amiaworld.net/about/Mythal.html accurate?

I mean, is that all you can do? I seem to remember someone using flawless mythals to add damage resistance? According to the page, you can't.

Thanks.

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Anatida
 
PostPosted: Fri, Apr 04 2014, 14:30 PM 

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Can the Empty Book created with the job system then be written in by a scribe to ICly create personalized books/journals?

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Mercedes
 
PostPosted: Fri, Apr 04 2014, 14:58 PM 

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Yes. In fact, any job system book can be edited or rewritten by scribes. Great for making copies of in game books.


 
      
Dead
 
PostPosted: Sat, Apr 05 2014, 10:19 AM 

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Mercedes wrote:
Yes. In fact, any job system book can be edited or rewritten by scribes. Great for making copies of in game books.


any joj system item can be edited or rewritten by scribes. but mind, the more the letters an item has, the bigger its size gets, which in turn affects the char size, which in turn causes moar strain on the server. so ig journals are ill-advised afaik.

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Amarice-Elaraliel
 
PostPosted: Sat, Apr 05 2014, 12:14 PM 

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Silvarus wrote:
Dead wrote:
Bottled companion can be made to speak via shout command right?

Correct


No it can't.

Only summons, familiars, companions can.

The Bottled Companion is an NPC and you cannot "talk" through it with our chat commands not navigate it with them. It has it's only (crude) emote/navigation system.

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Pony
 
PostPosted: Sat, Apr 05 2014, 12:58 PM 



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Joined: 07 May 2005

Actually, it can now! Terra updated it a while ago. So woot!


 
      
666WaysToHell
 
PostPosted: Sat, Apr 05 2014, 13:29 PM 

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Amarice-Elaraliel wrote:
Silvarus wrote:
Dead wrote:
Bottled companion can be made to speak via shout command right?

Correct


No it can't.

Only summons, familiars, companions can.

The Bottled Companion is an NPC and you cannot "talk" through it with our chat commands not navigate it with them. It has it's only (crude) emote/navigation system.

Terra_777 wrote:
Amia 420

*f_voice now has options for dominated and bottled champions.


 
      
Dead
 
PostPosted: Sat, Apr 05 2014, 19:43 PM 

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Joined: 26 Apr 2009
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I can confirm the dominated thing.

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Kamina
 
PostPosted: Mon, Apr 07 2014, 15:28 PM 

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Joined: 05 Jul 2007
Location: Kent, England.

Echoing "it works"

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"Operating in the border between light and darkness, shadowdancers
are nimble artists of deception. They are mysterious and
unknown, never completely trusted but always inducing wonder
when met"


 
      
Paladin Araelin
 
PostPosted: Tue, Apr 08 2014, 3:15 AM 

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Joined: 14 Dec 2013

What public, elf-friendly factions are around and taking newcomers? My PC applied to the Cordor Guard/Militia/Whatever a while ago, but that's not going anywhere, and Winya already has all the people it wants.

I really want to get my PC more involved in the game but I don't want to do a lot of dungeon farming or bossing.

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Liz
 
PostPosted: Tue, Apr 08 2014, 3:26 AM 

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Paladin Araelin wrote:
... and Winya already has all the people it wants.

No we don't.

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Paladin Araelin
 
PostPosted: Tue, Apr 08 2014, 3:29 AM 

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Liz wrote:
Paladin Araelin wrote:
... and Winya already has all the people it wants.

No we don't.


Your IC experiences may vary.

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MisterLich
 
PostPosted: Tue, Apr 08 2014, 3:35 AM 

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Rebuild as a human who worships Uthgar, and join a wandering band of barbarians today! ;D

My own question:

How can I achieve higher than 63 AB with a melee weapon, if I have already drunk true strike, and only have 7 WM levels? I already have weapon focus and epic weapon focus, but 63 AB doesn't hit some people very reliably.

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Paladin Araelin
 
PostPosted: Tue, Apr 08 2014, 3:47 AM 

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MisterLich wrote:
Rebuild as a human who worships Uthgar, and join a wandering band of barbarians today! ;D


That's hard for me because I already play a human in real life, and I really like the elven race. I almost always play elves, and Gaelruil has a unique personality and character which I want to explore.

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Left Alt
Right Alt


 
      
MisterLich
 
PostPosted: Tue, Apr 08 2014, 4:52 AM 

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Then join the roving band of barbarians as their sole wizard. :O

No, but seriously, maybe you should look for a wizard-specific faction, if you can't find any elven ones to join. Starting your own isn't always ideal, since a lot of people don't have the desire or time to see a faction through it's infancy.

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Uberuce
 
PostPosted: Tue, Apr 08 2014, 9:16 AM 

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Joined: 11 Nov 2005
Location: Near the bar.

MisterLich: get a friendly mage to Mordy them, a friendly Bard30 to Taunt and Curse Song them and a friendly AA19 to drink Truestrikes and Called Shot their legs, and you spam KD till a 20.

The Bard alone strips 12AC if Taunt gets past Concentration.


 
      
MisterLich
 
PostPosted: Tue, Apr 08 2014, 10:17 AM 

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Uberuce wrote:
MisterLich: get a friendly mage to Mordy them, a friendly Bard30 to Taunt and Curse Song them and a friendly AA19 to drink Truestrikes and Called Shot their legs, and you spam KD till a 20.

The Bard alone strips 12AC if Taunt gets past Concentration.



Taunt is actually a really good idea that I had never considered. I should invest some skillpoints into that in a rebuild. Do many meleers invest in concentration?

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Silvarus
 
PostPosted: Tue, Apr 08 2014, 10:36 AM 

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MisterLich wrote:
Do many meleers invest in concentration?

Some do, but not many.

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Lily Havthorn, the Waukeenar
Silwe, the elf


 
      
Mercedes
 
PostPosted: Tue, Apr 08 2014, 15:39 PM 

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Is it possible to get a reverse monkey grip and twohand a bastard sword? I know it's built into weapon functionality in NWN2.


 
      
Uberuce
 
PostPosted: Tue, Apr 08 2014, 15:50 PM 

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No, but what I do wonder is if it's possible to create a whole new weapon; a twohander with the Bastard Sword models, 1d10 damage and 19-20 threat that respects Bastard Sword feats.

A clunkier workaround would be a script that LETO's on the Bastard Sword(large) feats each time to you take the standard ones.

That still leaves the problem that you'd need two copies of each weapon, but I'm struggling to think of a way of doing that which isn't horribly open to abuse or requires all your Bastards to be Plotted.


 
      
Mercedes
 
PostPosted: Tue, Apr 08 2014, 16:00 PM 

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I wouldn't mind any work around if it was doable. I had expected it possible with a second, two handed version that is otherwise identical to the first. I admit my ignorance regarding NWN possibilities.

How about monkey grip great swords that LOOK like bastard swords?


 
      
Silvarus
 
PostPosted: Tue, Apr 08 2014, 16:29 PM 

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Joined: 23 Sep 2005
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It would be glorious if bastard swords were usable both since and two-handedly on NWN. I think they work properly on NWN2 but I have no idea if it would be doable with what we have to work with.

I approve of this discussion, and would gladly use a bastard sword in two hands.

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Lily Havthorn, the Waukeenar
Silwe, the elf


 
      
Gobbledygook
 
PostPosted: Thu, Apr 10 2014, 8:54 AM 

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Joined: 18 Sep 2011

I've been thinking about the potential of Faerie Fire delivered by arrows, for my Arcane Archer. Could a DM please comment on the following questions:

- Would the Faerie Fire script be able to be applied as an On Hit effect of an arrow, without incurring a scripting fee? I figure it wouldn't, since the script is already in place and this would be a custom On Hit which activates the preexisting script.

- Would all of this be easier to try and request the Faerie Fire widget as it exists? (I think this would be a ranged touch attack, so effective AB would be lower than the AA's AB, however so would the AC of the receiving party.) Attached to this question, is it possible for a Wild Elf to request this widget?

Asking from more of a mechanical/feasibility perspective, the RP involved can be developed if this ends up as a request.

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Terra_777
 
PostPosted: Thu, Apr 10 2014, 10:21 AM 

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I'm no DM but I'll give you the verdict anyway:

Yes, its possible to deliver feariefire onhit, but it'd be custom and the script would have to be adapted for such thereby would incur scripting costs. However we don't do on-hit spells which is what this would fall under.

You're better off RPing your ranged touch from your feafire widget as an arrow. If you want it to deal damage it'd be possible to request a custom scripted widget that delivers damage and the faefire effect.

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Gobbledygook
 
PostPosted: Thu, Apr 10 2014, 11:24 AM 

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No worries, thanks for that!

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Vinny
 
PostPosted: Thu, Apr 10 2014, 16:41 PM 

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Joined: 06 Mar 2014

Question!

So I got the ACP pack, and my character is wearing that one cloak that's actually a wrapped cloth scarf (Can't get a pic atm). Now it seems that when I use the custom animation, the cloaks dissappears. This goes for any animation, and I'm not sure any of the other cloaks work as well... I also have the pre hotu walk animation installed which I also ahve seen take away from cloak animations but doubt that's connected.

I had this same cloak model on Myk, however it was also invisible (I didn't mind this so much) because of large phenotype, however... other players could see the cloak. What's going on with my cloaks man?

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