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Rigela
 
PostPosted: Wed, Jan 07 2015, 13:24 PM 

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Joined: 16 Sep 2010
Location: Grimy Old England

In regards to the Kohl mage, meant to get some gloves, just ask a DM for them if you've completed the quest for now.

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Synitry
 
PostPosted: Thu, Jan 08 2015, 2:43 AM 

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I noticed a little bug while grinding xp earlier. I didnt check the other KC auras but it would seem Vehement charge is dispelled by a lesser restoration pot on server B


 
      
Glim
 
PostPosted: Thu, Jan 08 2015, 8:16 AM 

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Joined: 13 Jul 2010
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Synitry wrote:
I noticed a little bug while grinding xp earlier. I didnt check the other KC auras but it would seem Vehement charge is dispelled by a lesser restoration pot on server B

That bug is being worked on as we speak :)


 
      
Arekkusu
 
PostPosted: Thu, Jan 08 2015, 17:54 PM 

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Joined: 15 Oct 2014
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I was doing the thief job tasks, and the area I was assigned to find the NPC was Cordor: West Coast. But it seems the area cannot spawn an NPC. This is the error message I got: http://i.minus.com/iAa5yRcmQhMjT.png

EDIT: I also can't take another job after the error :(

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cagus
 
PostPosted: Fri, Jan 09 2015, 14:48 PM 

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Joined: 30 Dec 2013
Location: Pilsen

Hello,
I am unable to change pelvis part on my Arcane defiance chain. It is the only part I cannot change (also check if I have enough gp, no robe set). It says Current part: 0 (39) and it stays on 0 no matter what I try (+1;-1;+5;-5). When I try this with another chain shirt (same base item) it is possible without problem.

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Kenneth
 
PostPosted: Fri, Jan 09 2015, 15:40 PM 

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Joined: 23 Aug 2011

I think the above might be a problem with all arcane defiance items. The arcane defiance plate has the same problem, also with pelvis.


 
      
666WaysToHell
 
PostPosted: Fri, Jan 09 2015, 16:22 PM 

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Joined: 22 Nov 2010
Location: Western Australia

It wouldn't happen to use the same pelvis model as the aribeth/avenger armour, would it?

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Tequilus
 
PostPosted: Fri, Jan 09 2015, 21:22 PM 



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Joined: 27 May 2010

It would seem that Guston doesn't actually take people from Kohlingen to Endir's Point. Still takes your money though.....

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Kudark
 
PostPosted: Sat, Jan 10 2015, 19:08 PM 

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Joined: 14 Dec 2009
Location: The Dark Side of the Moon

Amia Frontier, East: Darkhold

It seems as though the Shadow Demons are not tagged as Undead.

Edit: To elaborate, weapons Vs. Undead do zero damage, and the message "Weapon is ineffective" appears. I have a screenshot of the combat log, if needed.

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LunarBloom
 
PostPosted: Sat, Jan 10 2015, 21:42 PM 

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Joined: 05 Jan 2015

I think that is because they are not undead.

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OpenTheRift
 
PostPosted: Sun, Jan 11 2015, 16:46 PM 

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Joined: 17 Feb 2014

[Bug]
In the library in Cordor all the clickable chairs have you sit facing east regardless of the position of the chair.

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Shadowfiend
 
PostPosted: Tue, Jan 13 2015, 13:56 PM 

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Joined: 17 Oct 2011
Location: The Hall of the Mountain King

Kudark wrote:
Amia Frontier, East: Darkhold

It seems as though the Shadow Demons are not tagged as Undead.

Edit: To elaborate, weapons Vs. Undead do zero damage, and the message "Weapon is ineffective" appears. I have a screenshot of the combat log, if needed.


because they are demons, they belong to the outsider category. If they are intended to be undead, see if you can crit them.

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Tequilus
 
PostPosted: Tue, Jan 13 2015, 15:04 PM 



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Joined: 27 May 2010

I have noticed recently that there is an issue with KC aura's, at least on B. If there is more than one KC in the party the aura's will drop randomly, even if each one is using different auras.

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cagus
 
PostPosted: Tue, Jan 13 2015, 15:31 PM 

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Joined: 30 Dec 2013
Location: Pilsen

666WaysToHell wrote:
It wouldn't happen to use the same pelvis model as the aribeth/avenger armour, would it?

Not sure, possible.
But for sure I was not able to find it in standard pelvis set on testing chain shirt (could be on heavy armour though).

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Tequilus
 
PostPosted: Tue, Jan 13 2015, 19:25 PM 



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Joined: 27 May 2010

I ran into another problem today. For me at least, even though my character William is part of Oakmist, has the insignia, and has oakmist in the faction slot on his wand, when I click the faction statue in the travel agency it drops me in Cordor instead of Oakmist.

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Kudark
 
PostPosted: Tue, Jan 13 2015, 19:35 PM 

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Tequilus wrote:
I ran into another problem today. For me at least, even though my character William is part of Oakmist, has the insignia, and has oakmist in the faction slot on his wand, when I click the faction statue in the travel agency it drops me in Cordor instead of Oakmist.


For reference, the faction statue works for Crow.

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2star
 
PostPosted: Wed, Jan 14 2015, 3:31 AM 

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Joined: 23 Dec 2014

A Shifter's spectre form is supposed to have a 5d6 sneak attack but only has 3d6.


 
      
Tequilus
 
PostPosted: Thu, Jan 15 2015, 23:47 PM 



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Joined: 27 May 2010

Tequilus wrote:
I ran into another problem today. For me at least, even though my character William is part of Oakmist, has the insignia, and has oakmist in the faction slot on his wand, when I click the faction statue in the travel agency it drops me in Cordor instead of Oakmist.



This is working now. Not sure what happened.

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Shadowfiend
 
PostPosted: Fri, Jan 16 2015, 7:56 AM 

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Joined: 17 Oct 2011
Location: The Hall of the Mountain King

The master scout acid weapon essence does not work as it should, it appears in the inventory as a mage armor pot instead than weapon essence

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Ice
 
PostPosted: Wed, Jan 21 2015, 6:30 AM 

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Joined: 10 Feb 2013
Location: Usa

One little oddity:
The Monkey Grip widget removes the Ioun Stone on the second use for some strange reason beyond my comprehension.
It's the only kind of buff that they remove.

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Q't'ulu
 
PostPosted: Fri, Jan 23 2015, 12:04 PM 

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Joined: 20 Jun 2012
Location: Russia, St.Petersburg

Item: Mortal Strike (long sword, sonic d6, +3, Legend Lore spell 1/day),

it seems to be underpriced in comparision with random weapon +3 & elem d6 (in stores), approx by 2 PCs levels. Because it is 'standart item', should be prices on random items be adjusted? Or its cost be rised.

Item: Portal wand,

it can not be used if it have 1 charge with message 'no charges left'.

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Ice
 
PostPosted: Fri, Jan 23 2015, 12:08 PM 

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Joined: 10 Feb 2013
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The latter is not a bug. It's designed that way because otherwise Bioware will eat it. (Items with 0 charges disappear)

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Q't'ulu
 
PostPosted: Fri, Jan 23 2015, 19:06 PM 

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Joined: 20 Jun 2012
Location: Russia, St.Petersburg

Amia{A,B}: Guldorand's timberland quest : not shown in log once PC relogged (in both - uncomplete and complete states). Althogh, questgiver and reward do not affected.

Ice wrote:
The latter is not a bug. It's designed that way because otherwise Bioware will eat it. (Items with 0 charges disappear)

eek. %-S

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Tequilus
 
PostPosted: Sat, Jan 24 2015, 11:09 AM 



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Joined: 27 May 2010

Was the Varnor's Bracers reward for the gibberling maw quest simply removed now?

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Rigela
 
PostPosted: Sat, Jan 24 2015, 12:55 PM 

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Joined: 16 Sep 2010
Location: Grimy Old England

Tequilus wrote:
Was the Varnor's Bracers reward for the gibberling maw quest simply removed now?


Nope, the quest is just bugged atm. Ask a DM for the bracers if you've done the quest for now.

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Opustus
 
PostPosted: Sun, Jan 25 2015, 17:04 PM 

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Joined: 18 Jun 2006
Location: Finland

Blackguard's Dark Blessing doesn't cap at +3 for my level 3 BG. Care to have a look at this with me?

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Dunecat
 
PostPosted: Mon, Jan 26 2015, 18:23 PM 

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Joined: 18 Aug 2012
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"Labour camp D" guards at L'Obsul can be pushed around by the doors.

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speedgrab
 
PostPosted: Mon, Jan 26 2015, 19:33 PM 

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Joined: 07 Apr 2008
Location: That England place (Gmt+0)

Underdark L'obsul Top

List of merchants whom have a [Error: Shop is unavailable. Please post this to the forms] Message
Andsh'rt
Captured Gnome after Intimidate Check success
Lomylith
Amilm'ar
Elithrar
Tailor

Underdark L'Obsul Bottom
Duergar sector (Tullusas Halls of toil) transition. Doors open but do not have a transition tied to them. They open and when clicked on again just close.

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jbmontag
 
PostPosted: Tue, Jan 27 2015, 9:07 AM 

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Joined: 20 Mar 2010

Svirfneblin have no home. Wand portals you no where, and you can't use the stone in the respawn area after death.


 
      
EdwardVB
 
PostPosted: Tue, Jan 27 2015, 18:35 PM 

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Joined: 30 Mar 2013

Underport, Amia A, Boat to Continental Underdark is moving you to server B but not taking you to the destination after that.


 
      
Hodie Mihi
 
PostPosted: Sun, Feb 01 2015, 22:15 PM 

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Joined: 17 Feb 2014

http://puu.sh/flqUp/ad73d4efb8.jpg
It robbed me blind! Transition is a wall, can't get in.

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Murkoph
 
PostPosted: Tue, Feb 03 2015, 2:58 AM 



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Joined: 28 Sep 2011

After changing a female gnome character from the heavier phenotype to the regular one, cloaks no longer appear for you at all.

Glitch is upon Erplane's character Preshant the Gnomen; In game log in Tracyneverletmego. I'm just reporting it on his behalf.

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Terallis
 
PostPosted: Tue, Feb 03 2015, 13:41 PM 

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Joined: 30 Oct 2014
Location: Ontario, Canada

If possible, try messing with the combat animations. Set it to something else, then back to normal. I've had similar things to this happen on other servers and that usually corrects it.

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Shadowfiend
 
PostPosted: Mon, Feb 09 2015, 9:50 AM 

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Joined: 17 Oct 2011
Location: The Hall of the Mountain King

Master Scout freedom of movement doesn't seem to work against assassin abilities, not sure if it's intended or not

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VitalTouch
 
PostPosted: Tue, Feb 10 2015, 12:06 PM 

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Joined: 04 Jul 2013

My "home" on Amia A is the Salandran Temple but the "Custom Home" statue says I have no home and must choose a city to enter instead, even burned a bunch of speed potions to ~write over~ the Slanandran portal bind and then run back to the Temple to rebind to see if that corrected the problem, it didn't.

VT

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Kudark
 
PostPosted: Tue, Feb 10 2015, 16:23 PM 

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Joined: 14 Dec 2009
Location: The Dark Side of the Moon

VitalTouch wrote:
My "home" on Amia A is the Salandran Temple but the "Custom Home" statue says I have no home and must choose a city to enter instead, even burned a bunch of speed potions to ~write over~ the Slanandran portal bind and then run back to the Temple to rebind to see if that corrected the problem, it didn't.

VT


Custom Home statue seems to only work for Factions at the moment. I believe it's being looked at.

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Kamina
 
PostPosted: Tue, Feb 10 2015, 16:38 PM 

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Joined: 05 Jul 2007
Location: Kent, England.

I was going through the Underkingdom solo when, upon the last mob spawn before the boss, sent out my Shade to tackle them as per usual and noticed their SoV was hitting the other monsters but the caster. I don't know what caused it and haven't been able to replicate it.

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Richard_Edmund
 
PostPosted: Tue, Feb 10 2015, 18:09 PM 

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Joined: 23 Sep 2012
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SoV is indiscriminate like that. It does tend to hit the other giants in the group and has done so for as long as I can remember.

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Naivatkal
 
PostPosted: Tue, Feb 10 2015, 18:51 PM 

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Joined: 26 May 2010

SoV is a bit odd. If you cast it, the spell will not affect your allies but will affect yourself and enemies. If you die while it is still in effect then it will affect any allies in it as well. Same goes for mobs that cast it.

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PassionateShadow
 
PostPosted: Thu, Feb 12 2015, 1:54 AM 

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Joined: 06 Jun 2014

Can't steal from any of the houses in WARFTOWN

Pls fix this.
Image
Image
Image

EDIT: Or in Kholigen

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PassionateShadow
 
PostPosted: Thu, Feb 19 2015, 18:58 PM 

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Joined: 06 Jun 2014

Minstrel instructor is broken- when you get your job from them you aren't given the option to place a bowl

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Rigela
 
PostPosted: Thu, Feb 19 2015, 19:03 PM 

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Joined: 16 Sep 2010
Location: Grimy Old England

PassionateShadow wrote:
Minstrel instructor is broken- when you get your job from them you aren't given the option to place a bowl


I'm fairly certain it only works by using bard song in range of the minstrel (or the job log, not certain)

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dimension_w
 
PostPosted: Thu, Feb 19 2015, 19:04 PM 

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Joined: 20 Jun 2006
Location: London

The new area "Brogendenstein: Setersborg" has a buggy southern transition between it and "Brogendenstein: Khazat Murr, Northeastern Face". You can only exit Setersborg from that transition, not enter it. Seems a Waypoint is missing.

Also, The Hearthguard that stand at Unn al Draukkani's entrance in "Brogendenstein: Khazat Murr, Northeastern Face" still don't return to their stations after attacking spawns.. Plus... just now I returned to the area to find them gone... probably dead. They need to be tougher or higher level too perhaps?

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Naivatkal
 
PostPosted: Thu, Feb 19 2015, 19:36 PM 

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Joined: 26 May 2010

dimension_w wrote:
Also, The Hearthguard that stand at Unn al Draukkani's entrance in "Brogendenstein: Khazat Murr, Northeastern Face" still don't return to their stations after attacking spawns.. Plus... just now I returned to the area to find them gone... probably dead. They need to be tougher or higher level too perhaps?

I actually was about to post on this. They ran to kill the spawns I triggered passing through. One died really quick, the other was alive when I left but Injured. So yeah they probably need to be boosted a ton given a single spawn killed one and crippled the other.

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Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
PassionateShadow
 
PostPosted: Thu, Feb 19 2015, 20:42 PM 

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Rigela wrote:
PassionateShadow wrote:
Minstrel instructor is broken- when you get your job from them you aren't given the option to place a bowl


I'm fairly certain it only works by using bard song in range of the minstrel (or the job log, not certain)



What? It used to be like the beggar job.

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That Guy
 
PostPosted: Thu, Feb 19 2015, 21:04 PM 

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Joined: 13 Nov 2014

Minstrel must be near the instructor, PERFORMER puts out a bowl.


 
      
Rigela
 
PostPosted: Thu, Feb 19 2015, 21:06 PM 

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Joined: 16 Sep 2010
Location: Grimy Old England

PassionateShadow wrote:
Rigela wrote:
PassionateShadow wrote:
Minstrel instructor is broken- when you get your job from them you aren't given the option to place a bowl


I'm fairly certain it only works by using bard song in range of the minstrel (or the job log, not certain)



What? It used to be like the beggar job.


That's how performer works, yeah. minstrel works differently evidently.

http://www.amiaworld.net/about/ds_j_jobs.php?job_id=71

How does it work?

NB: You need to be able to use Perform for this job.

You start your performance by singing within range of a Minstrel Instructor. You will get a message that the show has started.
You end the performance by singing again after at least 5 minutes.

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