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Jes
 
PostPosted: Sat, Oct 01 2016, 15:17 PM 

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Joined: 23 Aug 2006
Location: Camriiole

That Guy wrote:
I've seen at least a dozen people write on here? Why not log in?

In my case, I tend to write my responses while I'm at work and have nothing else to do here. :D

Just can't play while I'm at work!

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Cromlech - The Best Copper This Side of Ruathym
Zelly Cys'dina - The Wounded Soul, Also Merchant

Aelynthi Nor'alei - The Bubbly Winged Elf


See me DM-side as:
[DM] Hlal | [DM] The Voice


 
      
thunderbrush
 
PostPosted: Sat, Oct 01 2016, 15:27 PM 



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Joined: 12 Nov 2015
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Yeah. I would still end up being a static cum fountain. :)

Some have told me you don't have to participate in ERP, which would suit me just fine. I could see that ruining friendships, as many seem to have issue separating fantasy from reality. I'll leave that there. Whether I participate in it or not, there is still much public stuff, and the really seedy stuff is put behind closed doors. I won't judge people that do it, because sometimes that seems hella fun. I think the lack of written/ supported lore would break the deal for me. As far as not getting to play what you want, I think Amia is more than fair. A Bard/RDD/PM is a hot, lore broken mess, but is still perfectly acceptable. They just don't give you a horse cock. Or do they! No one knows what kinda heat you are packing. An innocent way to throw that in would be to trip on it. Hell. I still think Silverstone has a secret, underground, sex dungeon, that he uses to hug people against they're will. I can't confirm that, but the indicators are there. Try to have fun guys. Maybe start a "looking for adventure" Thread if you are bored and leveling. Kinda like "Craigslist Cordor"...without the casual encounters.

_________________
Jace Fenneril: Cleric of Sharess.

Michael Harcourte: Painter, Scribe.

Sebastian Mayartte: Gambler, MercenaryDeceased


 
      
Guardian
 
PostPosted: Sat, Oct 01 2016, 15:27 PM 

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Agreed with the lax attitude towards special characters.

Stay focused on things like evil aasimars and goodly drowes, aka on lore-cringy things, but I'd be all for letting people having their glowy eyes, goaty legs and horny heads (?) if they want. It's not game breaking, and if anything it adds a little bit of flavour.

Also, I did not play Sinfar, but I have seen the work they've done and Kitty is right, they've done some serious stuff out there. Don't judge them so harshly just because they enjoy a little cyber - some of us likes to do it in real life, some of you likes to do it in virtual. No judging.

_________________
Mercadier - *sleeps six feet under the warm sands of Khem*
Alex - Life is adventure or nothing!
Eddie - Sex, drugs and rock'n... more sex.
=========
Obsidian (inactive)


 
      
Naivatkal
 
PostPosted: Sat, Oct 01 2016, 15:30 PM 

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#StraightOutaAvernus wrote:
… But Sinfar?

Imho if players are going there let them go vOv

I find this reaction hilarious, to be honest. Especially when people think that is all Sinfar is for. There is a metric ton of clean RP that goes on there. Lore RP, too. I hear there is a kick ass Banite faction over there. Hell there is werewolves and vampires and shit, too. You just stay out of the cyber areas (which is basically Sinifer Island and a couple other maps out of the hundreds they have), simple.


Simply put the reason people go to other servers, including Sinfar, is not because of cyber. They are tired of the BS that goes on here. This is their words, not mine, mind you. So people can assume whatever they want but people are getting tired of the direction Amia has been headed.

The largest gripe people have with the server revolves around the DMs, both past and current. Not lore issues, attitude issues. Take that as you may, like it or not player perception is a big issue and only drives people away. Then comes the issue with player OOC attitude, which encompasses many things: PvP hungriness (this comes from players that enjoy PvP but see people take every reason to provoke PvP) and also perceived DM unwillingness to deal with unsavory OOC attitudes (some even feel it is goaded by DMs at times). Many past and current and waning players feel they cannot go to the DM team without getting ridiculed/ignored/shunned. After those things people feel like the server is stagnating, like there is nothing to do day to day besides stand around and RP. Maybe that was because everyone was used to the Arcanum plot, who knows.

This is just reconnaissance work done on players that have left the server. Don't shoot the messenger, please. I don't make anything up, I have too much integrity for that nonsense.


Holy shit everything KK said about Sinfar, seriously. Okay, most of what she said, really.

_________________
Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
Alaria-
 
PostPosted: Sat, Oct 01 2016, 15:39 PM 

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Jes wrote:
The biggest complaint I've heard from anyone I know who's moved on to other servers/games is the attitude expressed by players here. And I admit it's had some effect on me even though I've stayed out of most debates/arguments/etc.

No one can really argue that we haven't lost players to vitriol and just...general meanness. I think it has a bigger effect than we give credit. If we culled the OOC channels even a little bit, it might help. But I don't know that it would be enough to recover our losses in any noticeable way. I'm not sure anything we do will be able to.


I want to say a few words about this since this personally happened to me. When I played Lyraesel as a councillor, we had a lot of people in Winya Ravana (around 18-ish active elves if I recall correctly!) and it was generally okay on the OOC front until after a few weeks. All characters can't possibly get along due to different personalities and so forth, which is great! The problem was that we eventually had OOC issues bubbling up because certain players felt their characters were treated unfairly and decided to take it to OOC channels. I couldn't play without being approached where these players wanted me to use Lyraesel to 'override' another authority so that they could get what they want. The biggest issue for me was that it did not stop there. Whenever the player's character interacted with the character they didn't like they were sending tells with snide OOC comments to everyone around except player who they felt was playing their character wrongly.

It was a big source of burnout for me. There were other things, but they were minor compared to this.

I also want to say that I dislike the Skype-groups we have these days! For anyone not part of them, it is really tough to get involved and even those have their fair share of negativity!

That is my small rant. :)


 
      
SamTheGiantSlayer
 
PostPosted: Sat, Oct 01 2016, 15:42 PM 

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Naivatkal wrote:
After those things people feel like the server is stagnating, like there is nothing to do day to day besides stand around and RP


That sounded weird to me. Is this not an RP server? Do they mean nothing other than "social roleplay" or something else? Still ... It's an rp server. I have yet to see a NWN server that doesn't include this aspect.

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thunderbrush
 
PostPosted: Sat, Oct 01 2016, 15:44 PM 



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Joined: 12 Nov 2015
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In two words why myself and other won't play Sinfar: "Rape Alley"

Aside from that I am more than aware of the scale, depth and coding that went into that mod, and it does trivialize what has been done on Amia on some levels. Sorry Devs, but it's true. Still. I love Amia for what it is and I'm not going to abandon ship until the captain (Admiral Darby?) kicks me off.

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Michael Harcourte: Painter, Scribe.

Sebastian Mayartte: Gambler, MercenaryDeceased


 
      
Guardian
 
PostPosted: Sat, Oct 01 2016, 15:44 PM 

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Alaria- wrote:
...


Look, it's Al <3

Ditto on the Skype thingy. That's poison.

And what's with the OOC issue? Can't you lot just turn it off in game, modify your dialogue bars? If you want I tell you how - I'm not communicating on OOC level in game with almost anyone (with few exceptions), and I'm fine. Seriously, it's just few clicks on your mouse (no pun intended) and all the troubles go away, if the OOC BS is the real reason of your burnout.

_________________
Mercadier - *sleeps six feet under the warm sands of Khem*
Alex - Life is adventure or nothing!
Eddie - Sex, drugs and rock'n... more sex.
=========
Obsidian (inactive)


 
      
Naivatkal
 
PostPosted: Sat, Oct 01 2016, 15:48 PM 

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SamTheGiantSlayer wrote:
Naivatkal wrote:
After those things people feel like the server is stagnating, like there is nothing to do day to day besides stand around and RP


That sounded weird to me. Is this not an RP server? Do they mean nothing other than "social roleplay" or something else? Still ... It's an rp server. I have yet to see a NWN server that doesn't include this aspect.

You are right, it came out weird haha. Social RP, yep. Basically stand around and go 'what did you do today' is what I was referring to. That, in and of itself, is RP of course, but it doesn't make people feel like they are doing anything. That's the message I was trying to relay, lol.

_________________
Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
Kudark
 
PostPosted: Sat, Oct 01 2016, 15:49 PM 

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Joined: 14 Dec 2009
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That Guy wrote:
I've seen at least a dozen people write on here? Why not log in?


My main character is on the mainland and will be back in a couple days, and I haven't felt like running my alts. These little trips help enrich my character's story, and there is still RP, albeit on the forums.

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TormakSaber
 
PostPosted: Sat, Oct 01 2016, 16:03 PM 

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I don't got much to say except that if people are genuinely not logging in because I'm not around, that's upsetting and means I'm failing at my responsibilities on a lot of levels, and I apologize for that.

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Cratz
 
PostPosted: Sat, Oct 01 2016, 16:28 PM 

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TormakSaber wrote:
I don't got much to say except that if people are genuinely not logging in because I'm not around, that's upsetting and means I'm failing at my responsibilities on a lot of levels, and I apologize for that.


IF that actually is the case, it's as much your fault as it is everyone else's (elses? Grammar is hard).

Clarification: Fault would lie with other DM's for not getting your notes (I'm not saying they don't have them!) on what it is going on in areas under your control, so that general RP and interaction with NPC's can be made without you around. Also advertising that these interactions can be made without you.

Fault would also lie with the playerbase for simply waiting for one (1) DM to come back instead of asking if other DM's can do that same stuff. As I said before, DM's should be there to help everyone, not just stuff they're most familiar with.

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Guardian
 
PostPosted: Sat, Oct 01 2016, 16:33 PM 

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TormakSaber wrote:
I don't got much to say except that if people are genuinely not logging in because I'm not around, that's upsetting and means I'm failing at my responsibilities on a lot of levels, and I apologize for that.


Awww... if it makes you feel any better, I log more often when you're not around. :mrgreen:

On a serious note, if people are not logging because DMs are not present, is it really DMs fault? Why yes it is, but only because they're literally wipping players arse all the time instead of playing that "hidden force" that observes, put more flavour to the module in such fashion as random encouters, little quests and such.

Remove the DM presence status on servers from forum, remove them from the list "Who's online" in game, and let players "rule" the world. Lurk in shadows, interact on random basis and get directly involved in major plots, sure, just lay down from that "we're here for all 24/7, players" attitude, because it'll be a death of you.

_________________
Mercadier - *sleeps six feet under the warm sands of Khem*
Alex - Life is adventure or nothing!
Eddie - Sex, drugs and rock'n... more sex.
=========
Obsidian (inactive)


 
      
Amarice-Elaraliel
 
PostPosted: Sat, Oct 01 2016, 16:47 PM 

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Sure, Sinfar has great customizations.

We added a lot of those too.

We would add more had we people who actually are willing to invest hours and hours and hours for free to do it properly.

We have not. You want to volunteer? Please apply. But only if you actually know how because sadly, we also lack the people to train how it is done.

I am probably the first here who would love a new hak and who is really sad that it does not look like there will be one anytime soon.

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That Guy
 
PostPosted: Sat, Oct 01 2016, 16:54 PM 

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Quote:

As Guardian said....
Remove the DM presence status on servers from forum, remove them from the list "Who's online" in game, and let players "rule" the world. Lurk in shadows, interact on random basis and get directly involved in major plots, sure, just lay down from that "we're here for all 24/7, players" attitude, because it'll be a death of you.


I agree with this. Too many won't log in unless there's a DM online. That's defeating the purpose, it's along the lines of "No one is playing so I won't play".


 
      
#StraightOutaAvernus
 
PostPosted: Sat, Oct 01 2016, 17:43 PM 

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Joined: 10 Nov 2015
Location: WHY SHOULD I TELL YOU WHERE WHEN YOU'RE ABOUT TO DIE?! NGAAAAAAAAAH!!!!!

I'm going to pop out and comment, folks; not shooting any messangers

Regarding Sinfar 'RP', you have to pick through there more than you have to pick through Amia to find stuff that's not ERP/social

Regarding Arelith AND Sinfar -- just going to casually remind people that the reason for their playernumbers isn't ANYTHING to do with server or roleplay quality. I can firsthand attest to the fact that a good 70% of Arelith's RP is garbage, and the rest of it is endlessly cliquier than here. Since the same people who use their playerbase want to mention Arcanum tier overarching plots, I'll also remind everyone that neither of the other servers has those: Arelith DMs actively avoid doing anything and Sinfar DMs log on to give people skinchanger widgets and unironically make harems. Paradoxically, the reason they have players is literally because they have players -- and anyone I have tried bringing here that goes back confirms that.

Now. Regarding dynamic plot and 'stuff to do' on Amia? I don't have much to say other than that if I am not creating that I've failed my job and intentions in taking over the UD and I apologize. If players just happen to not be aware, I actively invite people to talk to me if they wanna get involved -- as a friend or a foe!

Nav, you're free to inform people that is the case. Who knows how long they've been gone :p




Lastly on DMs. I disagree. The results of Tormak being gone is not going to be helped by hiding DMs -- I believe I've explicitly heard there's a small group of people who said, when Tormy announced his leave, 'don't expect any DM oversight or help for five weeks'. That's two things imho: it's telling of the impression people have of the DM team, and the DM dependent attitude of the playerbase. Do we need them for a lot here? Yes. But that codependent relationship is as rediculous as unhealthy.


We need the playerbase to loose its attitude of the DMs lording over all. We need the other playerbase members to kickstart good and evil factions abound, and we should really get around to implementing some player influenced features. You can long term effect more here than anywhere else, but I get the idea that the attitude of nothing to do in the short term is too saturated.

_________________
*So, i've got a question for ya.
*do you think even the worst person can change…?
*that everyone can be a good person, if they just try?
*all right.
*well, here's a better question
*do you wanna have a bad time


Playing: Tanar'i Shit Disturbers


 
      
Amarice-Elaraliel
 
PostPosted: Sat, Oct 01 2016, 17:48 PM 

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Tormak is also not the only DM who runs plot and oversees stuff.

Tarnus, Maverick, Lutra, Sammy and myself have all been active and running stuff the last weeks for various people.

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#StraightOutaAvernus
 
PostPosted: Sat, Oct 01 2016, 18:01 PM 

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And I can attest to and appreciate that!

However people definitely thimk it, and that's got to be fixed. Communal notes exist, folks.

_________________
*So, i've got a question for ya.
*do you think even the worst person can change…?
*that everyone can be a good person, if they just try?
*all right.
*well, here's a better question
*do you wanna have a bad time


Playing: Tanar'i Shit Disturbers


 
      
Guardian
 
PostPosted: Sat, Oct 01 2016, 18:23 PM 

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#StraightOutaAvernus wrote:
Lastly on DMs. I disagree. The results of Tormak being gone is not going to be helped by hiding DMs


Tormak have nothing to do with my advice to hide DM status. I think DM's should be "hidden" because it will encourage players to do the job themselves instead of crying for attention anytime they see (1 DM) next to the server status.

Playerbase is spoiled with DM constant attention which leads to two things - DMs are permanently flooded with often ridiculous or petty requests / demands, and therefore often not available for stuff that actually matters, and players are lazy to do something themselves and pissy when DMs are not responding / telling them they are busy.

#StraightOutaAvernus wrote:
We need the playerbase to loose its attitude of the DMs lording over all. We need the other playerbase members to kickstart good and evil factions abound, and we should really get around to implementing some player influenced features.


Pretty much this.

_________________
Mercadier - *sleeps six feet under the warm sands of Khem*
Alex - Life is adventure or nothing!
Eddie - Sex, drugs and rock'n... more sex.
=========
Obsidian (inactive)


 
      
#StraightOutaAvernus
 
PostPosted: Sat, Oct 01 2016, 18:36 PM 

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True enough, Guardian. Amia quite actually doesn't know how well they DM'ly have it.

_________________
*So, i've got a question for ya.
*do you think even the worst person can change…?
*that everyone can be a good person, if they just try?
*all right.
*well, here's a better question
*do you wanna have a bad time


Playing: Tanar'i Shit Disturbers


 
      
LibrisMortis_666
 
PostPosted: Sat, Oct 01 2016, 18:46 PM 

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Lol..

I play Sinfar quite frequently, and not for the "social" roleplay, or because of how free you are. (Though I agree some of the freedom is stupid, like making a King of X Layer in the Abyss, who is half-demon half-celestial, and they have a build that is waaaay different then they rp).

There are actually rolepalyers on it. Do you have to dig through some crap? Yuh. But, it's still fun. I know a LOT of PCs, from back then to now, who play Amia / Sinfar.

Kasumi, Freelyn Whitewing, Ryrik, Adrious, Psuedodude, TheOldManFromAdolf, Sumo, e.t.c.. List goes on for a while.


- BUT, may be best to stop comparing Amia to other servers. Never leads to anything.

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Commie
 
PostPosted: Sat, Oct 01 2016, 19:08 PM 

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Given the stuff I see from there I don't know how anyone can play there at all.

Talking about "good rp" while someone else is talking about horsedicks on humans? Sure. OK.

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Guardian
 
PostPosted: Sat, Oct 01 2016, 19:10 PM 

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Mhm...

Maybe I will check that place out.

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Mercadier - *sleeps six feet under the warm sands of Khem*
Alex - Life is adventure or nothing!
Eddie - Sex, drugs and rock'n... more sex.
=========
Obsidian (inactive)


 
      
Commie
 
PostPosted: Sat, Oct 01 2016, 19:15 PM 

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I mean sinfar is a place people go so they can whack off.

So if you're saying you rp there, good chance people you're chatting with got their cock in their hand while they talk to you about elves or whatever it is you quantify as "good rp."

Ask someone to come over to where you are cause you're doing something non sexual, that rare "good rp" that can supossedly be found there, and need an ally. Your pal says he will be there in ten, shows up and tells you he's tired, as he slogs through rp in a post mastabatory clarity. That's Sinfar.

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ANT ALARM

Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer

ANT ALARM

MisterLich wrote:
First of all, my brain is one of the best here.


 
      
CrazyCatLady
 
PostPosted: Sat, Oct 01 2016, 19:28 PM 

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How about instead of focusing on Sinfar, we focus on Amia? Seriously, people are telling you what the problems are. Lets find a way to resolve them.

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KairaKitty
 
PostPosted: Sat, Oct 01 2016, 19:28 PM 

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:? My words were not meant as a comparison to Amia between any other servers, I think comparing any of them is silly since I just believe they're all unique servers in their own right. What I think is Amia's most famous "thing" is exactly the DM involvement and how that used to be a driving force of the server. I love Guardian's suggestions about the DMs although I know how difficult that can be to achieve since you'd need an active, larger team and it's a true point NWN is older and most of the people who play here are adults who have busy lives. Avernus wrote some great stuff too at the end of their post about players banding up to drive activity (sorry you had such a terrible Arelith experience).

In regards to Sinfar I guess you need to care or know a bit about scripting or coding and how that works in NWN to be impressed at all about some of Sinfar's stuff. This thread isn't meant to be about why Sinfar is or isn't a good server in our opinions. They have factions and groups who do stuff and people who don't care at all, to me it's just the same as Amia. I think we should focus our efforts instead on what would make people want to log on especially without DM presence. For me, being able to find players easier would make my time far more worthwhile than standing around X area.

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#StraightOutaAvernus
 
PostPosted: Sat, Oct 01 2016, 19:57 PM 

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Wasn't actually addressing you Kaira, specifically! A lot of people were drawing comparisons (Great Equalizer and Nav)!

But I agree. Making it easier to find players could be nice -- more specifically, making it easier to find interested ones. The problem is that a looooot of people? Want exactly what they want. That is not what the administration can fix. That's a raw player attitude adjustment: if we're going to dig ourselves out of an inactivity rut, we're going to have to do away with exclusivist attitudes.

Have an individual concept. Go ahead, certainly. But don't not involve people because they don't want to be your underling or you don't want to be theirs. Osiris isn't technically my 'underling' nor a member of my character's faith; and I welcome him freely! We just bolster each-other's visions. It's a mutual give and take.

Everyone on the server should take that model imho. It'll warm my heart when we get a network of good guys rolling, or settlement leaderships that make alliances and do negotiations.

Another attitude adjustment is I honestly think? People need to form their own goals. The people who aren't victim of the above are plagued by another issue/tendency: their characters, no offense or comment on their quality intended, exist without a predefined goal. Goals are a driving force in a character, and I think way too many people think that by giving their character an ultimate overarching desire (world domination, world peace, unlimited power, etc.) they're railroading and should be looked down upon, and this is simply not true. We're here to play characters that aren't real after all -- and what's an overarching reason that some people in the real world get nowhere? Having no dreams. Floundering. Plodding. This is a shaping force of a character's actions and personality, and if you don't work out an endgame (no matter how impossible you know it is!) your character is GOING to get stale.



There are definitely things the administrative end can do though -- I mentioned more player influenced systems inherent in the game. Why not make the world inherently more dynamic? It doesn't all take hak changes, and some of it is simple scripts. I know there are some servers that have 'dynamic' monster populations that flux based on player travel of the area; branching out if they're left unchecked (or players donate to them >:D)

How about randomized encounters? Someone suggested that, and it's a quick and easy "onenter" script for an area.
Endgame quests! Give folk things to run like the job system that are more general and outward arcing.
Let's make it mechanically possible to construct golems, no oversight.
Expand what some of the less taken job system jobs do -- like Demonologist?
How about an IG anonymous assassin's guild mechanic?
Randomized Underdark tunnels/parts of the abyss? I always wanted that.
Access to other planes besides The Abyss?
It's a stretch, but why not increase the number of craftable PLCs?
Let's expand the sea travel system and make it possible to just sail the open blue.
There's so much potential for this and so much more, and it's just not used D:

_________________
*So, i've got a question for ya.
*do you think even the worst person can change…?
*that everyone can be a good person, if they just try?
*all right.
*well, here's a better question
*do you wanna have a bad time


Playing: Tanar'i Shit Disturbers


 
      
Bertnard
 
PostPosted: Sat, Oct 01 2016, 20:06 PM 

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When traveling by a ship, chance to be ambushed by pirates. Real, high level pirates. After you defeat them, chance on special loot on their ship/island.


 
      
CrazyCatLady
 
PostPosted: Sat, Oct 01 2016, 20:26 PM 

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Oh, Kaira, I didn't mean your post. I meant all the ones focusing on who erps, who's got a penis in their hands and so on. Sinfar does have amazing scripting, the ability to build houses, clubs, even orphanages and temples and INSTANTLY have them uploaded and ready to use is simply wonderful. Hell, just having tailoring models (as I've whined for to have implemented here for ages now) would be a step up for Amia, let alone all the clothing (minus the anatomical part ones of course), armor, weapons, etc....yeah, sorry. For customization Sinfar wins. And no, you don't have to erp, you don't have to stand around in the Halcyon Ward where the majority of the sleazy stuff goes on. There are plenty of other areas to have legitimate FR lore based RP; you just have to get off your butt and do so.

NWN is dying, and logging onto Amia just to stand around in the Dale while waiting for forums stuff to get approve, listening to people bicker oocly both on skype (which I loathe for so many reasons) and on the forums....all of these things plus others that have been listed are why player numbers are down. So again lets focus on Amia.

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Commie
 
PostPosted: Sat, Oct 01 2016, 20:30 PM 

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Yeah I never use Skype. Ever. Too much toxicity and negativity. People say things there they think don't get back to people but they always do.

But thats just an ooc thing. Gonna happen reguardless.

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Commie
 
PostPosted: Sat, Oct 01 2016, 20:33 PM 

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Joined: 02 Dec 2015

Also I tried to do stuff the past few weeks, but when a pc flat out tells you that unless Tormak does it it's treated as non cannon, it really takes the wind out of your sails.

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Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer

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MisterLich wrote:
First of all, my brain is one of the best here.


 
      
Estara
 
PostPosted: Sat, Oct 01 2016, 20:36 PM 



Player

Joined: 23 Feb 2007

My two cents? You all lost the story. Those that tried to keep a real story that was interesting going got pummeled and massacred and told they suck, simply because they tried to stay IC and keep things IC. Or because they WON. God forbid. The Team used to back up faction leaders, used to listen to old players who had been around, used to have plotlines that weren't just for certain evil or faction groups that were their friends or what they thought was important and they didn't cast shade on players for their OOC issues. Tormak came back with apologies and now he's back to his old shit, tearing people up in the Requests forum and essentially controlling the server. Clearly, if people won't even log in when he's not around.

It is a DM/Team problem and has been for a long time. I'm not saying it's easy up there, but seriously, I've told you guys that so many times and no one listens. The Team almost took some responsibility back when Mahtan and gorgometh started their whole give us feedback thing, but then it all fizzled again. While Amarice may find it annoying since I don't play that I'm saying anything at all... I think I've been a pretty steady and active player for you all for years. I think I deserve the right to critique what has happened. Sorry, Ama.

You all need to get it together or Amia is done for. Personally, I'm pretty sure it's done for regardless.

I still love you all, but Amia? It's not Amia anymore. Hasn't been for awhile. Sorry, friends. <3


 
      
#StraightOutaAvernus
 
PostPosted: Sat, Oct 01 2016, 21:10 PM 

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Joined: 10 Nov 2015
Location: WHY SHOULD I TELL YOU WHERE WHEN YOU'RE ABOUT TO DIE?! NGAAAAAAAAAH!!!!!

( ͡° ͜ʖ ͡°)

What's great is that we're nowhere near as far along down the cancer train as other servers but people are more upset about the state of things because "muh no more arcanum".

I defer to my earlier statement, and ask everyone to start being honest about three core truths: Firstly; the raw, hard truth of why people are logging onto other servers at all is because there are players there -- and for aesthetic fluff.

That's it.

There's no role-play driven reason, and nobody else is a shining star; other than that they don't talk about how terrible they are among themselves (they talk shit about individuals they want to shove out of their sandbox, but that's another story).

If someone can point to me a part of another server's community, with specific numbers, player names, character names, and examples; that isn't a heaping clot of odor-permeating smegma, you are free to proceed to criticize how this server has brought anything upon itself that isn't just that simple. Generalizations won't work. I've been to a few. I know how it works.


The second is that any failure to get involved in absolutely anything but standing around Bendir is literally nobody's fault but your own for -- guess what? Standing around Bendir. Everyone here likes talking about how other servers have 'that place that you avoid if you want anything good', and I'm sorry to some of the people that genuinely try starting stuff in the town itself; but guess where that is here?


The third matter of fact: If you can't muster up the ability to be interesting, to drive plots, and enjoy the game without a DM glowering over your shoulder and babying you along in a server that's supposed to work off one another (hence, RP server -- key word. If you wanted a DM to micromanage shit, you're literally better off just having a LAN party)? You know who's fault that is again? You. Singular.

I really don't like to sound offensive in my tone, but being inspirational's getting met with condescending -- so I'll pick up the racket and hit the tennis ball you flung back.

If you're complaining about how you're doing nothing, it's your fault. #Thread.




Let's stop pretending people are going to other servers because they're better, and start talking about how to draw people to be interested beyond the call of player numbers; or at least discuss the mentalities that need to be shot, with the survivors shot a second time by a higher caliber firearm.

_________________
*So, i've got a question for ya.
*do you think even the worst person can change…?
*that everyone can be a good person, if they just try?
*all right.
*well, here's a better question
*do you wanna have a bad time


Playing: Tanar'i Shit Disturbers


Last edited by #StraightOutaAvernus on Sat, Oct 01 2016, 21:15 PM, edited 1 time in total.

 
      
Elyon
 
PostPosted: Sat, Oct 01 2016, 21:14 PM 



Player

Joined: 01 Mar 2012
Location: UK

'Lack of inspiration and limits of what you can do without a DM.'

Yes, people do 'stand around & do nothing'. Everything is all there, it's just not 'utilised' to it's fullest potential because of how the server & player base is for whatever reason. IMO, Amia needs to be more dynamic and fluid. Enough to get people motivated to do things together without a DM.

The Wave and Serpent guild has a lot of potential. It could be made more dynamic by having random quests and rewards for each category (M, S, SS, E, N). The idea of the random encounters in the 'hunter' type jobs (mercenary, undead hunter, hired killer etc) was great but the incentive wasn't strong, so that could be developed further into something fun that would band people together.

Creating player-driven events on the go could effectively be made easier. Like a tournament at the Skull Crags or West Cordor. A performance at the Triumvir, festival grounds or any nearby minstrel. Holding a lecture in Tarkuul or Kohlingen's tower. Opening a shop. We have all these areas and possibilities, they're just not being used to it's fullest potential. Maybe have something which allows you to tell everyone in an IC manner that something's happening at so and so place in the shout channel. Like what you'd see when a DM uses the shout channel for their events.

Anyways. Those are just two suggestions that popped out of my head to make Amia a dynamic and 'inspiring' place. If we relied less on forum and skype planning, less of DM involvement and more of 'making things happen on the spot IG' on our own as players, given the right tools, I'm sure people would be more motivated to log on and see what new things are happening. Some of it is already at our disposal but still misses a significant piece to pull everyone in. The developers could improve what we have, utilise, and evolve Amia into a more immersive, dynamic & life-like place.

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TormakSaber
 
PostPosted: Sat, Oct 01 2016, 21:15 PM 

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Joined: 16 Dec 2004
Location: Somewhere

Quote:
Tormak came back with apologies and now he's back to his old shit, tearing people up in the Requests forum and essentially controlling the server.


what

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Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
Commie
 
PostPosted: Sat, Oct 01 2016, 21:21 PM 

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Joined: 02 Dec 2015

Elyon wrote:
'Lack of inspiration and limits of what you can do without a DM.'

Yes, people do 'stand around & do nothing'. Everything is all there, it's just not 'utilised' to it's fullest potential because of how the server & player base is for whatever reason. IMO, Amia needs to be more dynamic and fluid. Enough to get people motivated to do things together without a DM.

The Wave and Serpent guild has a lot of potential. It could be made more dynamic by having random quests and rewards for each category (M, S, SS, E, N). The idea of the random encounters in the 'hunter' type jobs (mercenary, undead hunter, hired killer etc) was great but the incentive wasn't strong, so that could be developed further into something fun that would band people together.

Creating player-driven events on the go could effectively be made easier. Like a tournament at the Skull Crags or West Cordor. A performance at the Triumvir, festival grounds or any nearby minstrel. Holding a lecture in Tarkuul or Kohlingen's tower. Opening a shop. We have all these areas and possibilities, they're just not being used to it's fullest potential. Maybe have something which allows you to tell everyone in an IC manner that something's happening at so and so place in the shout channel. Like what you'd see when a DM uses the shout channel for their events.

Anyways. Those are just two suggestions that popped out of my head to make Amia a dynamic and 'inspiring' place. If we relied less on forum and skype planning, less of DM involvement and more of 'making things happen on the spot IG' on our own as players, given the right tools, I'm sure people would be more motivated to log on and see what new things are happening. Some of it is already at our disposal but still misses a significant piece to pull everyone in. The developers could improve what we have, utilise, and evolve Amia into a more immersive, dynamic & life-like place.


There was a player event recently but only one race was allowed to attend.

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ANT ALARM

Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer

ANT ALARM

MisterLich wrote:
First of all, my brain is one of the best here.


 
      
Cratz
 
PostPosted: Sat, Oct 01 2016, 21:26 PM 

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Joined: 13 Mar 2009

Commie wrote:
Elyon wrote:
'Lack of inspiration and limits of what you can do without a DM.'

Yes, people do 'stand around & do nothing'. Everything is all there, it's just not 'utilised' to it's fullest potential because of how the server & player base is for whatever reason. IMO, Amia needs to be more dynamic and fluid. Enough to get people motivated to do things together without a DM.

The Wave and Serpent guild has a lot of potential. It could be made more dynamic by having random quests and rewards for each category (M, S, SS, E, N). The idea of the random encounters in the 'hunter' type jobs (mercenary, undead hunter, hired killer etc) was great but the incentive wasn't strong, so that could be developed further into something fun that would band people together.

Creating player-driven events on the go could effectively be made easier. Like a tournament at the Skull Crags or West Cordor. A performance at the Triumvir, festival grounds or any nearby minstrel. Holding a lecture in Tarkuul or Kohlingen's tower. Opening a shop. We have all these areas and possibilities, they're just not being used to it's fullest potential. Maybe have something which allows you to tell everyone in an IC manner that something's happening at so and so place in the shout channel. Like what you'd see when a DM uses the shout channel for their events.

Anyways. Those are just two suggestions that popped out of my head to make Amia a dynamic and 'inspiring' place. If we relied less on forum and skype planning, less of DM involvement and more of 'making things happen on the spot IG' on our own as players, given the right tools, I'm sure people would be more motivated to log on and see what new things are happening. Some of it is already at our disposal but still misses a significant piece to pull everyone in. The developers could improve what we have, utilise, and evolve Amia into a more immersive, dynamic & life-like place.


There was a player event recently but only one race was allowed to attend.


That event had perfect justification for this. Don't be salty. Roll up one of that race if you want more interaction with them.

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Elyon
 
PostPosted: Sat, Oct 01 2016, 21:30 PM 



Player

Joined: 01 Mar 2012
Location: UK

Commie, I'm sorry if you feel excluded by it but that wasn't the intent. That was an IC decision and should be respected as such. Also, I'm not talking about planned events.

What I mean is that we should advertise and flesh out the things people want to do on the fly. Some people are sitting around and waiting for things to happen, waiting for other players to plan things for them. Commie, you for example (sorry to use you as a guinea pig), could make your own tournament rather than having a go at those who wanted to plan things for their own fraction. Now can I blame you if you have a lack of inspiration to plan one yourself? What I suggest is more opportunities to do things on the go. Dynamic. Make it easier.

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CrazyCatLady
 
PostPosted: Sat, Oct 01 2016, 21:33 PM 

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Joined: 19 Nov 2014

TormakSaber wrote:
Quote:
Tormak came back with apologies and now he's back to his old shit, tearing people up in the Requests forum and essentially controlling the server.


what


Yeah, sorry but I'm going to hop in on this and flat out state that Tormak is one of the reasons I haven't quit. He can be a hardass and far too blunt but hells, we all need a KITA (Kick in the Ass) at times. And to say we lost the story? Nah, sorry but many if not most of us are still out there working on the stories. Unfortunately some think that a story must be viewed in only one perspective; theirs.

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Commie
 
PostPosted: Sat, Oct 01 2016, 21:34 PM 

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Joined: 02 Dec 2015

It's too clique-y and insular for me. I think that event and your response pretty much shows why.

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Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer

ANT ALARM

MisterLich wrote:
First of all, my brain is one of the best here.


 
      
#StraightOutaAvernus
 
PostPosted: Sat, Oct 01 2016, 21:35 PM 

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Joined: 10 Nov 2015
Location: WHY SHOULD I TELL YOU WHERE WHEN YOU'RE ABOUT TO DIE?! NGAAAAAAAAAH!!!!!

Realtalk this is turning into a salt thread fast.

I'd shoot it if I was a DM.

Because I feel nice, though, allow me to spell it out for you.

_________________
*So, i've got a question for ya.
*do you think even the worst person can change…?
*that everyone can be a good person, if they just try?
*all right.
*well, here's a better question
*do you wanna have a bad time


Playing: Tanar'i Shit Disturbers


 
      
Elyon
 
PostPosted: Sat, Oct 01 2016, 21:39 PM 



Player

Joined: 01 Mar 2012
Location: UK

Commie. You're fully aware that I plan events that are open to everyone and have been doing such for the last year. Infact, the last tournament I held last year was open to everyone. This one time we had it private. For you to say it's clique-y and insular is like saying Winya, Kohlingen, Wiltun and the rest of the fractions or small groups are not allowed to keep their events private.

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Rosary Doodlekins - Hin Candy WitchImage


 
      
SamTheGiantSlayer
 
PostPosted: Sat, Oct 01 2016, 21:40 PM 

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Joined: 31 Mar 2014

..and here we go again. This is about the fourth time I've had to tell people to behave over the forums in a short span. Seriously people, stop throwing shade at each other like this is a diss track.

You want to know why people dont even bother with Amia anymore? Look at this exact thread and how you treat each other. Good job everyone.

This is a warning; enough salt and getting off of the topic of the OP, no veering off to mentioning specific situations and names. This shit is spiraling fast and its going to be locked if you can't keep it civilized.

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Thats the way it crumbles ... cookie-wise!


 
      
#StraightOutaAvernus
 
PostPosted: Sat, Oct 01 2016, 21:50 PM 

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Joined: 10 Nov 2015
Location: WHY SHOULD I TELL YOU WHERE WHEN YOU'RE ABOUT TO DIE?! NGAAAAAAAAAH!!!!!

I propose a new direction.

Let's test my running 'people aren't logging in so others won't' theory. Let's get this going the right way.

If you're not otherwise busy with RL? Let's post who wants to try logging in and when so we can get these numbers back up and positive! I'll start:

I'm around to talk to anyone IC~ :D

_________________
*So, i've got a question for ya.
*do you think even the worst person can change…?
*that everyone can be a good person, if they just try?
*all right.
*well, here's a better question
*do you wanna have a bad time


Playing: Tanar'i Shit Disturbers


 
      
Darkblade
 
PostPosted: Sat, Oct 01 2016, 21:59 PM 

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Joined: 14 Aug 2006
Location: Belgium

The easy and fast fix? Redo the epic loot bin, or add in some new things, you'd be surprised about the increase in players
Sadly i'm not kidding here

All in all i love Amia, as you can probably tell from my online times, but even i'm feeling a bit lost when you can't find someone to RP with or hunt with

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Ragnar Ungorn
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That Guy
 
PostPosted: Sat, Oct 01 2016, 22:03 PM 

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Joined: 13 Nov 2014

I didn't realize every faction event had to be open to the entire server. Amazing, one time in several years, Bendir makes something for THEM, and we get threats and someone feels excluded. Not only did they feel excluded, they thought it would be fun to attack us, and even said so. Yes, this is why Amia is falling apart folks. Everyone seems out to find a problem, instead of just playing. Also, those who play in the Bendir faction don't just stand around and do nothing. We just don't feel the need to broadcast it to the entire playerbase, why? It's not their story, it's ours. So, while many like to think the hins just stand around and grabass, well, we let them think that.

I'm really sorry this innocent thread was turned so toxic. I'm really sorry you all feel that the way to get your point across is to be condescending. I really was looking forwards to playing this weekend, but... ehh, lost the mood. I'll be around here and there but... knowing how people really feel about things kinda kills the whole idea for me.

That said, SOA is right, if you ABSOLUTELY CANNOT RP without a DM? You're doing something wrong. Not pointing fingers, and sure, SOME THINGS REQUIRE IT, but... ehh, should be able to do something without them, especially if you're in a group, have friends, a faction, etcetera. There's just no reason not to be able to.


 
      
Guardian
 
PostPosted: Sat, Oct 01 2016, 22:09 PM 

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Joined: 15 Dec 2009
Location: The Sky Above The Rain.

Lies. We all know hins are in fact fascists and xenophobes.

And on a personal note, I feel it the same about Torms as CCL. I personally like the "let's not fuck around and be straight" attitude.

_________________
Mercadier - *sleeps six feet under the warm sands of Khem*
Alex - Life is adventure or nothing!
Eddie - Sex, drugs and rock'n... more sex.
=========
Obsidian (inactive)


Last edited by Guardian on Sat, Oct 01 2016, 22:09 PM, edited 1 time in total.

 
      
#StraightOutaAvernus
 
PostPosted: Sat, Oct 01 2016, 22:09 PM 

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Joined: 10 Nov 2015
Location: WHY SHOULD I TELL YOU WHERE WHEN YOU'RE ABOUT TO DIE?! NGAAAAAAAAAH!!!!!

That Guy wrote:
Also, those who play in the Bendir faction don't just stand around and do nothing. We just don't feel the need to broadcast it to the entire playerbase, why? It's not their story, it's ours. So, while many like to think the hins just stand around and grabass, well, we let them think that.


I should elaborate: I specifically said not the faction itself. I'm more talking about the people that stand in front of Bendir who may not be citizens, allies, or even affiliates of the faction/settlement. :s

_________________
*So, i've got a question for ya.
*do you think even the worst person can change…?
*that everyone can be a good person, if they just try?
*all right.
*well, here's a better question
*do you wanna have a bad time


Playing: Tanar'i Shit Disturbers


 
      
That Guy
 
PostPosted: Sat, Oct 01 2016, 22:10 PM 

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Joined: 13 Nov 2014

#StraightOutaAvernus wrote:
That Guy wrote:
Also, those who play in the Bendir faction don't just stand around and do nothing. We just don't feel the need to broadcast it to the entire playerbase, why? It's not their story, it's ours. So, while many like to think the hins just stand around and grabass, well, we let them think that.


I should elaborate: I specifically said not the faction itself. I'm more talking about the people that stand in front of Bendir who may not be citizens, allies, or even affiliates of the faction/settlement. :s


Fair enough SOA, wasn't really directed at you, as, you know what I'm talking about!


 
      
#StraightOutaAvernus
 
PostPosted: Sat, Oct 01 2016, 22:17 PM 

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Joined: 10 Nov 2015
Location: WHY SHOULD I TELL YOU WHERE WHEN YOU'RE ABOUT TO DIE?! NGAAAAAAAAAH!!!!!

Yeah. I know. Just wanted to be clear and civilized in apologizing for any lack of clarity in my wording.

I'm better than shooting low-blows.

_________________
*So, i've got a question for ya.
*do you think even the worst person can change…?
*that everyone can be a good person, if they just try?
*all right.
*well, here's a better question
*do you wanna have a bad time


Playing: Tanar'i Shit Disturbers


 
      
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