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DolphinRacer
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Posted: Tue, Apr 18 2017, 19:49 PM |
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Player
Joined: 01 May 2009 Location: GMT-8 Bangor, Washington
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Doors in Wiltun no longer appear to autoclose, not sure if this is intentional or not.
_________________ Sir Taelar Ardelyn of Wiltun Winner of the Razor Tongued Award 2015!
Kira "Penny" Sigers Better than Boulderdash!
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That Guy
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Posted: Tue, Apr 18 2017, 20:04 PM |
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Player
Joined: 13 Nov 2014
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DolphinRacer
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Posted: Sat, Apr 22 2017, 18:44 PM |
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Player
Joined: 01 May 2009 Location: GMT-8 Bangor, Washington
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To clarify, this seems to affect the outdoor Wiltun areas and does not apply to the scripted gates, but the mythal forge, yeegans, and the keep doors all remain open once opened.
_________________ Sir Taelar Ardelyn of Wiltun Winner of the Razor Tongued Award 2015!
Kira "Penny" Sigers Better than Boulderdash!
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Kudark
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Posted: Sat, Apr 22 2017, 18:52 PM |
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Player
Joined: 14 Dec 2009 Location: The Dark Side of the Moon
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I've seen this all over A & B servers both, doors and gates that remain open when first used.
_________________ 
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RaveN
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Posted: Mon, Apr 24 2017, 16:33 PM |
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Administrative Developer
Joined: 08 Jun 2010
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Note to dev team: This is likely due to the door not having a close script in onUsed after being asssigned a onclick event in onClick. I will look at wiltun when I get a chance.
_________________ a.k.a. Audrey Zinata
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msheeler
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Posted: Thu, Jun 01 2017, 16:33 PM |
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Player
Joined: 17 Dec 2008 Location: eastern USA
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I just checked all of these and they have all correct scripting. Either this was a one off or was already fixed.
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