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Herr Delta Houdini
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Posted: Mon, Jun 15 2009, 19:18 PM |
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Joined: 06 Jun 2008 Location: England
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Thanks, you two are very helpful.
Read most of the link, think I will finish it a bit later, alot to take in.
And yeah, Dwagin I am interested. past two, maybe three days been looking up on Mulhorand and Set, planning out a Bio and description, for a new Cleric I am going to be making, to follow him. 
_________________ Ael'thil Rilyn'tlithar Previously known as: Anubis
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Uncle-Opustus
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Posted: Tue, Jun 16 2009, 13:49 PM |
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Joined: 10 Jul 2007 Location: Finland
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If I made a character with 1 Ranger level and I had a summon reskinned into a Flesh Golem, should I be slammed?
_________________ UCE THIS, YOU COW.
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Gunz
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Posted: Tue, Jun 16 2009, 15:12 PM |
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Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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Uncle-Opustus wrote: If I made a character with 1 Ranger level and I had a summon reskinned into a Flesh Golem, should I be slammed?
I assume the summon is coming from a different class since you don't have your spells or Animal Companion until later lvls? And to answer your question: yes. Yes you should. ::nod nod nod::
_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
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Uncle-Opustus
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Posted: Tue, Jun 16 2009, 15:28 PM |
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Joined: 10 Jul 2007 Location: Finland
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It would be a reskinned Mummy Dust. Not sure if Flesh Golems have any trouble with the balance, so that's basically why I'm asking. My common sense isn't working.
_________________ UCE THIS, YOU COW.
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IronAngel
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Posted: Tue, Jun 16 2009, 15:35 PM |
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Joined: 29 Sep 2005 Location: Helsinki, Finland
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I don't see what the issue is, unless you RP being a ranger in the church of a god who opposes.. flesh golems. I can't think of any.
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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Gunz
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Posted: Tue, Jun 16 2009, 15:38 PM |
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Player
Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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Uncle-Opustus wrote: It would be a reskinned Mummy Dust. Not sure if Flesh Golems have any trouble with the balance, so that's basically why I'm asking. My common sense isn't working.
Ah, gotcha. Yes they do. They're animated parts of the dead so it's the same effect as undead for a protector. All Golems are a bit of a poor choice for protectors to be honest. But as long as it's not a flesh Golem, you're good.
_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
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IronAngel
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Posted: Tue, Jun 16 2009, 15:43 PM |
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Joined: 29 Sep 2005 Location: Helsinki, Finland
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Well, I wouldn't compare them with undead, but they're certainly not socially acceptable. They're stitched together from several dead bodyparts, and animated with an evil spell. Depends on the ranger, though.
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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Uncle-Opustus
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Posted: Tue, Jun 16 2009, 15:48 PM |
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Joined: 10 Jul 2007 Location: Finland
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Honestly, I don't think they have too big a trouble with the Balance. Sure, they don't turn into mould when they should, but w/e. There aren't any souls strapped with those Frankensteins, right?
_________________ UCE THIS, YOU COW.
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Gunz
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Posted: Tue, Jun 16 2009, 15:49 PM |
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Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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I would. At face value, it's pretty much the same thing. Undead is animated dead. A flesh golem is animated dead except it's random body parts from different humanoids. He's asking about protectors so I assume this character is a protector which makes it a very bad choice. You'll have The protectors and the Kellies trying to hunt you down like mad.
_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
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Gunz
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Posted: Tue, Jun 16 2009, 15:51 PM |
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Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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Uncle-Opustus wrote: Honestly, I don't think they have too big a trouble with the Balance. Sure, they don't turn into mould when they should, but w/e. There aren't any souls strapped with those Frankensteins, right?
That's the funny part actually. A lot of undead is just animated, no soul is there. Golems on the other hand -all- have souls in them. They have the soul of an elemental from the plane of earth.
_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
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Uncle-Opustus
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Posted: Tue, Jun 16 2009, 15:57 PM |
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Joined: 10 Jul 2007 Location: Finland
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Well, I knew that, but I meant that: "They don't have a soul of a mortal, ripped from the Fugue Plane, right?"
_________________ UCE THIS, YOU COW.
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Gunz
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Posted: Tue, Jun 16 2009, 16:01 PM |
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Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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Uncle-Opustus wrote: Well, I knew that, but I meant that: "They don't have a soul of a mortal, ripped from the Fugue Plane, right?"
Nope.
_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
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IronAngel
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Posted: Tue, Jun 16 2009, 16:03 PM |
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Joined: 29 Sep 2005 Location: Helsinki, Finland
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Nope, and you can't create any undead like that, anyhow. All undead with souls have become undead willingly/spontaneously or whatever.
It's a really vague and theoretical question without specifics. Would the ranger's patron care? Probably not, unless he was a devoted figure in the church of a fanatic pro-nature god (acting as a priest of Silvanus, for example), but most people would still think you're a criminal freak and should be hunted down.
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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Gunz
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Posted: Tue, Jun 16 2009, 16:06 PM |
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Player
Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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IronAngel wrote: Nope, and you can't create any undead like that, anyhow. All undead with souls have become undead willingly/spontaneously or whatever.
It's a really vague and theoretical question without specifics. Would the ranger's patron care? Probably not, unless he was a devoted figure in the church of a fanatic pro-nature god (acting as a priest of Silvanus, for example), but most people would still think you're a criminal freak and should be hunted down.
Indeed. Hence, if you're a protector, bad choice. If you're a ranger of like... Shaundakul or something and not a protector, go for it. But yeah, don't be surprised when Kellies and Protectors start hunting you down.
_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
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Uncle-Opustus
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Posted: Tue, Jun 16 2009, 16:34 PM |
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Joined: 10 Jul 2007 Location: Finland
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Yarp, I have played a Kelly myself for quite some time, so I know what to expect. Right'o, it'll be all fit RP-wise, then. Thank you for your responses!
_________________ UCE THIS, YOU COW.
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Gunz
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Posted: Thu, Jun 18 2009, 13:01 PM |
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Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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I'm hunting for Kara-Tur religious lore. More specifically, I'm looking for any and all religious lore I can find regarding Wa and Kozakura. To be even more specific, I'm looking for some lore on gods, spirits, etc. that are worshiped. I have some, I want more!! More I say!!! ::ahem:: Please? 
_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
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ticket
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Posted: Wed, Jun 24 2009, 6:33 AM |
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Joined: 02 Jan 2009
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Can someone help me find information on Mylocks?
I know this is lazy but a quick google isn't helpful in this case.
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IronAngel
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Posted: Wed, Jun 24 2009, 8:25 AM |
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Joined: 29 Sep 2005 Location: Helsinki, Finland
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On mylocks, I think that's research you ought to do in game. Not much of it is public yet, as far as I know. Suffice to say, it's public knowledge that they've been there as long as locals can remember, and they look like cows.
Kozakura has Eight Million Gods (shinto) and the Way of Enlightenment (Buddhism);
Quote: This ancient religion is a collection of beliefs and rituals that relate to various nature deities. There is no great teacher or book for the Eight Million Gods, nor uniform rituals of worship. Observances vary from deity to deity and shrine to shrine. Shrines dedicated to the Eight Million Gods fall into two categories—first shrines and normal shrines. First shrines have been officially recognized and supported by the emperor and other nobles for centuries. They are often located in the old districts of cities and provincial capitals, and are larger and more powerful than other shrines. Many establish branches in other provinces to promote their particular beliefs and acquire a larger economic base of support. Normal shrines are often built and supported by local peasantry. They may commemorate past events, ensure good harvests, ward off evil influences, or even appease powerful evil beings. Local nobility also support shrines, particularly in towns or villages near their homes. Regardless of the type, most shrines are independent and unrelated to others. They are usually associated with a site of natural beauty or legendary significance, and may be found on the slopes of major mountains, along river banks, by the sea, or hidden away in forests. Many important shrines are dedicated to the sun goddess and the emperor, who is believed to be of divine ancestry. Worship at these places often consists of ritual purification, offerings of food or donations of money, and prayers. At least once a year major shrines have more elaborate festivals, involving sacred dances, bonfires, and processions through the streets. There's a specific goddess mentioned, Neutral Evil Chirasu. Patron of ninjas, yakuza and stealth. Quote: The Way of Enlightenment was brought to Kozakura by Shou Lung priests in the year 462, during the reign of the Emperor Shotoken in the Eighth Cycle, and is almost identical to the Path of Enlightenment practiced in Shou Lung. This well-organized religion draws lessons from the life and speeches of its great teacher in an effort to guide men to spiritual perfection. This religion is divided into three main schools of belief in Kozakura. Toro-dai is the most popular school. To attain spiritual elevation under these teachings, a believer need only repeat a single verse over and over. The power of the mystical chant eventually bestows enlightenment. Torodai is very popular with common folk, since it is an easy teaching to follow. Kanchai reveals to its followers an elaborate structure of invisible spirit creatures, some good and some evil. These creatures seek to help or harm, according to their natures. Worshipers hope to gain the favor of good spirits and avoid the wrath of evil ones. The Kanchai school draws freely upon the ideas and beliefs of the Eight Million Gods, sharing many of the same deities, spirits, and fantastic creatures. Konjo is the highly esoteric third school of the Way of Enlightenment. This school uses the strict methods of meditation and contemplation to show that material things are only passing illusions that will change and decay. What matters is the strength of the person ’s spirit. This school is very popular with samurai and the ruling lords, much of whose thinking is influenced by the Knojo school. Of all schools, it is the most difficult to follow and most true to the original intention of the Way of Enlightenment. Temples. Each school is a nation-wide organization, encouraging worship in temples built to venerate a specific deity or group of deities. A temple is almost always associated with a particular school, and is often built on a site which has special religious significance to that school. If a site has meaning to several schools, there may be several different temples clustered around it. It is acceptable for the same deity to appear in two different temples, sponsored by different schools of the Way of Enlightenment. The temples of Kozakura and the schools which sponsor them represent a powerful political force. The main temple of each school, located in the capital of Dojyu, ensures that the sect is represented in the affairs of the court. Provincial temples representing that school are branches of the one in the capital, contributing taxes to the order and giving the main temp l e a b r o a d p o w e r b a s e . S m a l l e r s o - c a l l e d “subscription” temples represent the interests of the provincial temple throughout a province, collecting donations in their turn and providing sohei when called upon for support. Monasteries. Monasteries are also associated with each school. Generally built in secluded places, they are centers of training and religious instruction. Many are merely meditative centers, while others incorporate harsh training in the martial arts, producing the monk character class. Where a monastery is located in more peaceful surroundings, emperors, nobles, noble widows, and samurai find it fashionable to retire to monasteries when they grow tired of the physical world. This retirement may be permanent, but many a retired warrior or statesman has returned to the world when needed by family, emperor, or cause. This is on Wa. The Path of Enlightenment is the same as the Way of Enlightenment: the latter is a misspelling, because "the Way" is another religion altogether, namely Taoism. Quote: Although Wa has no official state religion, only the Path of Enlightenment is formally sanctioned. Other religions are tolerated at best, actively suppressed at worst. There are over 75,000 shrines and temples in Wa, the vast majority of them dedicated to the Path. There are a number of sects who openly worship the Eight Million Gods. While not openly encouraged, it is accepted as a non-corrupting religion. The Nine Travelers, the oldest faith of Wa and practiced by many of the lower classes, is also tolerated, though the Nine Travelers precept that any man can rise to become emperor is considered offensive by the upper class. Worship of Chantea is strictly prohibited and punishable by death. Originally introduced by a strange race from the west, the Chantea faith was officially eradicated after the Juzimura rebellion of 1755. However, it is suspected that Chantea worshippers still practice the forbidden faith in isolated areas of the country. Four spirits are believed to guard the land. Jikoku is the Guardian of the east. Zocho, the Watch of the Lands, guards the south. Komoku the Wide Gazing guards the west, and Bishamon the Wide Hearing guards the north. Of all, Bishamon is the most beloved. All appear as mighty warriors dressed in golden armor. They carry swords and spears and ride demonic steeds. This is the Nine Travellers stuff mentioned: Quote: The Nine Travelers is probably the oldest faith in Shou Lung; popular among the lower classes. Yet, for all of this, it is probably the weakest, having almost no temples or organized priesthood. It’s power comes from the fact that it is extremely popular among the mandarinate, for its basic tenet is that even the lowliest commoner can become a ruler of men. As the mandarinate became the ruling party of the bureaucracy, this faith was promoted to establish their position of rulership, so that by the mid Kao Dynasty, a great deal of work had been written on the subject. This was opposed somewhat by the nobility, who recognized a political threat when they observed one. The Nine Travelers faith considers the Nine to be immensely powerful beings of the Celestial Bureaucracy, and in this, they may have approached closer to the truth than any other religion. They consider Heaven to be a vast mirror of the Empire below, with a Celestial Government, Bureaucracy, and Emperor (all of which is true, actually). They err in arguing which of the Nine is the leader, but in all other things, they are quite correct. One way in which the mandarinate has reinforced its claims upon the bureaucracy is by legitimizing the Book of Heaven. This four-volume work is heavily based upon the concepts of the Path, but refers to these within the context of the Nine Travelers’ reigns. The mandarinate has made knowledge of the Book of Heaven an important part of the civil service examination. Often, miraculous events (such as the appearances of the Chu Jen Yin, or Giants in Gray) are attributed to actions of the Nine. Because the mandarinate has a vested interest in the promotion of this faith, they immediately call out a Board of Inquiry for each event, compiling vast scrolls of information and “not proven” and “possible” verdicts. It is somewhat ironic that this “faith of clerks” may well be the most accurate depiction of the Celestial Empire man has ever devised, yet suffers from disbelief simply because it is so mundane in aspect
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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ticket
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Posted: Wed, Jun 24 2009, 9:16 AM |
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Joined: 02 Jan 2009
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IronAngel wrote: On mylocks, I think that's research you ought to do in game. Not much of it is public yet, as far as I know. Suffice to say, it's public knowledge that they've been there as long as locals can remember, and they look like cows.
Oh they're Amia only creatures? Cool. 
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Gunz
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Posted: Wed, Jun 24 2009, 12:36 PM |
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Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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Sweet! Thanks.
_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
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TormakSaber
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Posted: Wed, Jun 24 2009, 15:07 PM |
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Joined: 16 Dec 2004 Location: Somewhere
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ticket wrote: IronAngel wrote: On mylocks, I think that's research you ought to do in game. Not much of it is public yet, as far as I know. Suffice to say, it's public knowledge that they've been there as long as locals can remember, and they look like cows. Oh they're Amia only creatures? Cool. 
They don't literally look like cows. -.- They resemble a sort of cross between Gnolls and Minotaurs, and are heavily armored, which is why they use the minogon model.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Selvec Darkon
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Posted: Wed, Jun 24 2009, 21:26 PM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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TormakSaber wrote: ticket wrote: IronAngel wrote: On mylocks, I think that's research you ought to do in game. Not much of it is public yet, as far as I know. Suffice to say, it's public knowledge that they've been there as long as locals can remember, and they look like cows. Oh they're Amia only creatures? Cool.  They don't literally look like cows. -.- They resemble a sort of cross between Gnolls and Minotaurs, and are heavily armored, which is why they use the minogon model.
Well it doesn't help that the entire area "moo's".
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Gunz
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Posted: Thu, Jun 25 2009, 1:08 AM |
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Player
Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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TormakSaber wrote: ticket wrote: IronAngel wrote: On mylocks, I think that's research you ought to do in game. Not much of it is public yet, as far as I know. Suffice to say, it's public knowledge that they've been there as long as locals can remember, and they look like cows. Oh they're Amia only creatures? Cool.  They don't literally look like cows. -.- They resemble a sort of cross between Gnolls and Minotaurs, and are heavily armored, which is why they use the minogon model. No, it's not heavy armor that they wear, they have armor-like skin. Quote: The native Myrats, a race of iron-skinned giants, are enslaved and forced to build a dark temple to focus the power of the creators in the valley of the Skull Crags. The temple is then used to create a race of twisted, violent hybrides from the peaceful Myrats called Mylocks. This also costs the Myrats the lifes of the females of their race, dooming them to slow extinction. The temple is also used to spawn other slaves, horrid beastmen and yetis, to name a few things spawned by its dark magic.
_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
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MoshingChris
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Posted: Thu, Jun 25 2009, 2:31 AM |
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Joined: 04 Sep 2007 Location: Down South and Bent Edge
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o0GuNz_N_RoSeZ0o wrote: TormakSaber wrote: ticket wrote: IronAngel wrote: On mylocks, I think that's research you ought to do in game. Not much of it is public yet, as far as I know. Suffice to say, it's public knowledge that they've been there as long as locals can remember, and they look like cows. Oh they're Amia only creatures? Cool.  They don't literally look like cows. -.- They resemble a sort of cross between Gnolls and Minotaurs, and are heavily armored, which is why they use the minogon model. No, it's not heavy armor that they wear, they have armor-like skin. Quote: The native Myrats, a race of iron-skinned giants, are enslaved and forced to build a dark temple to focus the power of the creators in the valley of the Skull Crags. The temple is then used to create a race of twisted, violent hybrides from the peaceful Myrats called Mylocks. This also costs the Myrats the lifes of the females of their race, dooming them to slow extinction. The temple is also used to spawn other slaves, horrid beastmen and yetis, to name a few things spawned by its dark magic.
Quibble. An Armadillo is heavily armoured. An Ankhylazysaurus is heavily armoured.
PepsiSaber never mentioned nothing about heavy armour.
You FAIL druidic gun.
Think about what armour is derived from.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Gunz
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Posted: Thu, Jun 25 2009, 2:51 AM |
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Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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MoshingChris wrote: Quibble. An Armadillo is heavily armoured. An Ankhylazysaurus is heavily armoured.
PepsiSaber never mentioned nothing about heavy armour.
You FAIL druidic gun.
Think about what armour is derived from.
Touche, but it's still good to point out that their armor is iron-like skin and not armor they put on.
And it's armor, not armour. So -you- fail, sir! You fail! Muahahahaha! Muahahahaha! ::chokes on fail cookie::

_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
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MoshingChris
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Posted: Thu, Jun 25 2009, 3:12 AM |
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Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Quote: Also, especially British, armour.
Dictionary.com supports my spelling!
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Yurell
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Posted: Thu, Jun 25 2009, 5:22 AM |
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Joined: 06 Jan 2008 Location: ANU, behind the coffee mug (+10 GMT)
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Taken from French thus -our!
And Tormak said armoured, not wearing armour
Anyway, mute point. 
_________________ 2009's Second Most Overall Contributing Player
يمكنني استخدام مترجم جوجل
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Gunz
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Posted: Thu, Jun 25 2009, 9:24 AM |
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Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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MoshingChris wrote: Quote: Also, especially British, armour. Dictionary.com supports my spelling!
I hate you! 
_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
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TormakSaber
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Posted: Thu, Jun 25 2009, 16:51 PM |
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Joined: 16 Dec 2004 Location: Somewhere
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Quote: The native Myrats, a race of iron-skinned giants, are enslaved and forced to build a dark temple to focus the power of the creators in the valley of the Skull Crags. The temple is then used to create a race of twisted, violent hybrides from the peaceful Myrats called Mylocks. This also costs the Myrats the lifes of the females of their race, dooming them to slow extinction. The temple is also used to spawn other slaves, horrid beastmen and yetis, to name a few things spawned by its dark magic.
Ummm... where did you find this? >.>
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Arcane Crusader
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Posted: Thu, Jun 25 2009, 16:59 PM |
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Joined: 21 Aug 2008 Location: Spokane, Wa.. USA
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TormakSaber
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Posted: Thu, Jun 25 2009, 17:03 PM |
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Joined: 16 Dec 2004 Location: Somewhere
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I've never read that, ever, but it does explain why the skull crags was always a terrible motley assortment of monsters, and the stupidity of having 3 and 4 green dragons in a spawn all with white dragon breath.
That said: No sir, I don't like it.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Xaviera
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Posted: Thu, Jun 25 2009, 17:15 PM |
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Joined: 07 Aug 2006 Location: Temple of Love
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Yurell wrote: Anyway, mute point. 
That would be a 'moot' point. 
_________________ ~Sharess on AmiaWiki~Priestess, politician, prostitute "[They] were moving in on me like Sharessans on a new broad in the bath house" - Tracer BoltAmiaWiki mod (mostly inactive)
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Gunz
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Posted: Thu, Jun 25 2009, 17:44 PM |
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Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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Xaviera wrote: Yurell wrote: Anyway, mute point.  That would be a 'moot' point. 
Yeah! Damn Aussies and their weirdo spelling! 
_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
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Kirri
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Posted: Thu, Jun 25 2009, 17:47 PM |
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Joined: 17 Jun 2007
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I got few questions about Paush
Is he a demon prince like Graz'zt or just extremely powerfull demon?
Does he rule entire layer of Abyss or his influecence limited only to Zanshibon?
What of Tanar'ri in the wastelands ? Are they rebels or troops of rival demon prince or something entirely different and why are they in war with Paush/Zanshibon?
Could Paush grant spells like demon princes, can a blackguard recieve a "dark blessing" from Paush ?
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Dark Immolation
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Posted: Thu, Jun 25 2009, 18:01 PM |
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Joined: 20 Apr 2008 Location: The downeaster "Alexa"
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Are the Shadows summoned by the Shadow Variant spells and Shades trully Undead or Outsiders?
In Amia, it says race is Undead on the stat sheet, but from what I remember of the PnP spell it says character uses the material of the Shadow Plane to create the spells.
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herkles
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Posted: Thu, Jun 25 2009, 18:02 PM |
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Joined: 18 Feb 2007
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Kirri wrote: I got few questions about Paush Is he a demon prince like Graz'zt or just extremely powerfull demon? Does he rule entire layer of Abyss or his influecence limited only to Zanshibon? What of Tanar'ri in the wastelands ? Are they rebels or troops of rival demon prince or something entirely different and why are they in war with Paush/Zanshibon? Could Paush grant spells like demon princes, can a blackguard recieve a "dark blessing" from Paush ?
those questions IMO are best left to being asked ICly.
_________________  (
made by Gem.
Elven information links
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IronAngel
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Posted: Thu, Jun 25 2009, 18:05 PM |
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Player
Joined: 29 Sep 2005 Location: Helsinki, Finland
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Shadows are undead that live on the Plane of Negative Energy. Unless there's yet another variant of those creatures that I don't know about, a creature called "Shadow" is a normal undead thing.
Don't confuse them with the Amia homebrew SD summons: PnP-wise, they're the usual undead Shadows too, but Amia has some lore to make them "undead-like but not actually": that is, they're created from some stuff of the Plane of Shadow and animated by negative energy like undead, but they've never been alive and aren't persons, therefore the typical blasphemous bit doesn't apply.
EDIT: Monster Manual 3.5, page 221.
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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Dark Immolation
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Posted: Fri, Jun 26 2009, 1:24 AM |
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Developer
Joined: 20 Apr 2008 Location: The downeaster "Alexa"
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Another weird question:
Can anyone tell me the magical properties of slaad tongues? >_>
I know, random bit of lore, but I remember in the OC, there is is a wand, I think arcane disjunction, that you use I think fire bettle's belly and slaad tongue in to make it.
Along with that, any other random body parts of magical creatures with specific properties? Like fire bettles belly and Amia's demon's eyes I guess.
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Yurell
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Posted: Fri, Jun 26 2009, 2:38 AM |
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Player
Joined: 06 Jan 2008 Location: ANU, behind the coffee mug (+10 GMT)
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o0GuNz_N_RoSeZ0o wrote: Xaviera wrote: Yurell wrote: Anyway, mute point. :P That would be a 'moot' point. :P Yeah! Damn Aussies and their weirdo spelling! :x
That one's just me.
_________________ 2009's Second Most Overall Contributing Player
يمكنني استخدام مترجم جوجل
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Charles1810
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Posted: Fri, Jun 26 2009, 5:25 AM |
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Player
Joined: 17 Sep 2007 Location: Hubbard, Ohio
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Dark Immolation wrote: Another weird question:
Can anyone tell me the magical properties of slaad tongues? >_>
I know, random bit of lore, but I remember in the OC, there is is a wand, I think arcane disjunction, that you use I think fire bettle's belly and slaad tongue in to make it.
Along with that, any other random body parts of magical creatures with specific properties? Like fire bettles belly and Amia's demon's eyes I guess.
I would say find out ICly go to the Mystra tower and find a few mages to help great way to spend a couple hours.
_________________ Lieutenant Belalad Feiwallyan
((Please take note if you PM me and you are ignored resend to me in 1-3days, it is likely due to not realizing I got mail))
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Dwagin
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Posted: Fri, Jun 26 2009, 7:04 AM |
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Player
Joined: 08 Aug 2006 Location: The Land of Nod
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Charles1810 wrote: Dark Immolation wrote: Another weird question:
Can anyone tell me the magical properties of slaad tongues? >_>
I know, random bit of lore, but I remember in the OC, there is is a wand, I think arcane disjunction, that you use I think fire bettle's belly and slaad tongue in to make it.
Along with that, any other random body parts of magical creatures with specific properties? Like fire bettles belly and Amia's demon's eyes I guess. I would say find out ICly go to the Mystra tower and find a few mages to help great way to spend a couple hours.
Slaadi tongues make excellent chewing gum.
_________________ Dwagin [Duh-wa-GIN] N. - 1a. Small and cute thingum, particularly fond of four legged scaled creatures of the metalic and chromatic varieties.
-Extraordinarily ordinary in the mostest of ways.
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Zante
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Posted: Sun, Jun 28 2009, 17:22 PM |
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Player
Joined: 06 Jan 2006
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Is there any official lore behind the plants, herbs and mushrooms found on Amia? Mostly pertaining to their use and effects, how and where they grow etc.
The grove has old notes for the herbology classes but they are mostly centered around the now nonexistent crafting system and they are missing some herbs and most underdark ingredients.
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IronAngel
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Posted: Sun, Jun 28 2009, 19:26 PM |
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Player
Joined: 29 Sep 2005 Location: Helsinki, Finland
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I'm pretty sure someone just made it up. I guess you could Google them, and if you find anything FR-related elsewhere there's a good chance they came from an outside source.
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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TormakSaber
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Posted: Mon, Jun 29 2009, 2:21 AM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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Zante wrote: Is there any official lore behind the plants, herbs and mushrooms found on Amia? Mostly pertaining to their use and effects, how and where they grow etc.
The grove has old notes for the herbology classes but they are mostly centered around the now nonexistent crafting system and they are missing some herbs and most underdark ingredients.
Disco actually incorporated most of those notes into the new system, but yes, added new ones.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Gunz
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Posted: Mon, Jun 29 2009, 3:34 AM |
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Player
Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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TormakSaber wrote: Zante wrote: Is there any official lore behind the plants, herbs and mushrooms found on Amia? Mostly pertaining to their use and effects, how and where they grow etc.
The grove has old notes for the herbology classes but they are mostly centered around the now nonexistent crafting system and they are missing some herbs and most underdark ingredients. Disco actually incorporated most of those notes into the new system, but yes, added new ones.
Is that in the job description thing? I know he posted it on the forums though. I'll find it and slap on to the Grove board.
_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
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Uncle-Opustus
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Posted: Mon, Jun 29 2009, 15:16 PM |
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Player
Joined: 10 Jul 2007 Location: Finland
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Is there some monky thing that forbids monks from using alcohol? Are monks really immune to getting pissed with that Immunity to Poison ability? Does Perfect Self mean that the monk becomes immortal?
_________________ UCE THIS, YOU COW.
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IronAngel
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Posted: Mon, Jun 29 2009, 15:40 PM |
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Player
Joined: 29 Sep 2005 Location: Helsinki, Finland
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Treat alcohol as you wish. It's quite certainly not an intended feature of the ability, but I suppose you could assume it means you won't get drunk.
There's no "monky thing" or monk code. There are no ethics or rules monks share universally. It depends on the monk and tradition/master/monaster/whatever his skills and way of life are based on.
Perfect Self has nothing to do with immortality or longevity. It gives you DR and the Outsider creature type. If you mean Timeless Body, it means you do not take ability penalties from aging and you cannot be magically aged. You die of old age like everyone else, though.
I'd take a look at some actual monastic orders for inspiration. Fantasy monks are really shallow and stereotypical. Christian and Buddhist orders are pretty interesting. Especially the early Christian desert guys in Egypt are good stuff.
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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Uncle-Opustus
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Posted: Mon, Jun 29 2009, 15:52 PM |
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Player
Joined: 10 Jul 2007 Location: Finland
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IronAngel wrote: If you mean Timeless Body, it means you do not take ability penalties from aging and you cannot be magically aged. You die of old age like everyone else, though. Yarp, that's what I meant. And that's exactly what I was hoping to hear. IronAngel wrote: I'd take a look at some actual monastic orders for inspiration. Fantasy monks are really shallow and stereotypical. Christian and Buddhist orders are pretty interesting. Especially the early Christian desert guys in Egypt are good stuff.
Will do, cheers! Also, if you know a link for a better source of knowledge than wikipedia, which is getting terribly boring, do share.
_________________ UCE THIS, YOU COW.
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IronAngel
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Posted: Mon, Jun 29 2009, 16:15 PM |
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Player
Joined: 29 Sep 2005 Location: Helsinki, Finland
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Well, I've mostly read books. Not a subject I know terribly much about
These two sites offer links and material on a lot of religions, if you want to do some more research. Wikipedia isn't bad to get you started, but it doesn't really communicate much of the flavour that you'd be after for RP inspiration.
http://www.sacred-texts.com/
http://virtualreligion.net/vri/
I guess this site has some interesting stuff, but it's not easy to browse:
http://www.faculty.de.gcsu.edu/~dvess/i ... stmon.html
Wikipedia has the gist of the most important Western Christian monastic rule:
http://en.wikipedia.org/wiki/Rule_of_St_Benedict
Eh, I don't really know much about this subject, so I can't be very helpful. 
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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Uncle-Opustus
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Posted: Mon, Jun 29 2009, 16:21 PM |
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Player
Joined: 10 Jul 2007 Location: Finland
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Helpful enough, thanks.
_________________ UCE THIS, YOU COW.
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