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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 16 posts ] 
Simeron
 
PostPosted: Wed, Nov 02 2011, 16:34 PM 

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Joined: 30 Aug 2011
Location: Somewhere between Heaven and Hell

I am a bit confused I think on how this works exactly....so I am asking...

If I have a NOT CRAFTED ITEM...say, a Ring of Healing II (+2 regen ring)...this is straight from the loot drop...

And I want to put +5 Deflection AC on it...and have the required flawless mythal...

If I read things correctly...I can add 3 powers to the ring...which the +5 will be...

Is this not right?

Or

Is the +2 ring already full of 3 powers (regen is the + of the HP regen +1 or 3)

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Ulir
 
PostPosted: Wed, Nov 02 2011, 16:41 PM 

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+5 ac is three powers, 2 regen is three powers as well.

You won't be able to add more to the ring of yours.

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Simeron
 
PostPosted: Wed, Nov 02 2011, 16:59 PM 

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Ulir wrote:
+5 ac is three powers, 2 regen is three powers as well.

You won't be able to add more to the ring of yours.


Ah...okay...well...that changes things a bit....I was thinking you could take the base item and add things to it.

So that if you had a +2 regen ring to start you could add a +5 Deflection to it and then it would be full....well...that is a kick in the teeth...but thanks...helps me work out some things....

*scratch scratch*

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Ya see, long time ago, me father taught me somethin that be right true.
An amateur practices until they get it right. A professional practices till they can't get it wrong.
Dwarves are professionals at what we do.


 
      
Ulir
 
PostPosted: Wed, Nov 02 2011, 19:20 PM 

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Anytime. I know what you are feeling now. I kinda felt the same way when I found out that Armor Skin and Epic Prowess only was selectable once.. and when I found out that +4 ac on a dagger counts as two powers. :)

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Simeron
 
PostPosted: Wed, Nov 02 2011, 21:06 PM 

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Yep...its okay though, I totally understand the thought here...it does stop exactly what I was thinking of doing...and I am sure I am not the first to think this nor will be the last.

But knowing how it works does help me know the value of things more, how to get gear and stuff...that is the biggest help....I can adjust to fit the reality.

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Ya see, long time ago, me father taught me somethin that be right true.
An amateur practices until they get it right. A professional practices till they can't get it wrong.
Dwarves are professionals at what we do.


 
      
ainjyll
 
PostPosted: Wed, Nov 02 2011, 21:09 PM 

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Yeah, powers able to be mythalled onto items take into account the already existing powers on items.

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Simeron
 
PostPosted: Wed, Nov 02 2011, 21:30 PM 

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*nods* Makes sense and is really the right way to go. Makes the loot drops worthwhile and allows for better balance.

Just tosses a gorilla wrench into my ideas the size that King Kong would use....lol.

But its all good. I will adapt and adjust.

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Ya see, long time ago, me father taught me somethin that be right true.
An amateur practices until they get it right. A professional practices till they can't get it wrong.
Dwarves are professionals at what we do.


 
      
Simeron
 
PostPosted: Fri, Nov 04 2011, 15:23 PM 

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Okay....I need to ask again to make sure I have this correct because I am being told I can buy a +5 AB trueforged Short Sword and add Keen, +4 enchantment to it....

Soooo....that is not jiving with what I was told here unless I am not getting it.

If the trueforged is +5 AB already and a D10 blunt damage added...its 4 slot maximum is full already is it not?

The +5 AB alone takes the 4 slots? And you cant even add d10 blunt damage...so i would figure that would be at least 1 slot...soooo....what am I missing?

Unless the +4 enchantment overwrites the +5 AB in the system and the D10 counts as 1...then I can see the keen added to it.

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Ya see, long time ago, me father taught me somethin that be right true.
An amateur practices until they get it right. A professional practices till they can't get it wrong.
Dwarves are professionals at what we do.


 
      
DeathKnite
 
PostPosted: Fri, Nov 04 2011, 15:30 PM 

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AB is only 1 power, as is damage, so an item with +5 AB & 1d10 blunt = 2 powers, which means you can still add 2 more powers to that item. You can add +4 enhancement bonus along with +5 AB, so that you'll have a +5 weapon, but only do +4 damage.


 
      
Ulir
 
PostPosted: Fri, Nov 04 2011, 15:32 PM 

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+5 enchantment is four powers, but AB is one. Each damage source is one power as well. So yes, you can add +4 enchantment and keen to that.

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Selmak
 
PostPosted: Fri, Nov 04 2011, 15:36 PM 

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It's like nails on a chalkboard, that is. :P


 
      
Simeron
 
PostPosted: Fri, Nov 04 2011, 21:21 PM 

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Okay so you can add 2 more powers total.

So say, on hit with a divine and keen with a perfect.

Or +4 enchanted and keen...etc....got it.

What about being able to cast a spell...that is 1 power also?

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Ya see, long time ago, me father taught me somethin that be right true.
An amateur practices until they get it right. A professional practices till they can't get it wrong.
Dwarves are professionals at what we do.


 
      
Jes
 
PostPosted: Fri, Nov 04 2011, 21:44 PM 

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Joined: 23 Aug 2006
Location: Camriiole

Yep. Everything is one power, unless it's in the list of exceptions on the page.

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DerkDerkistan
 
PostPosted: Fri, Nov 04 2011, 22:15 PM 

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Perfects are being phased out though, I think. Right?

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Jes
 
PostPosted: Fri, Nov 04 2011, 22:21 PM 

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Not to my knowledge.

Y'know, as vast as that is! xD

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Cromlech - The Best Copper This Side of Ruathym
Zelly Cys'dina - The Wounded Soul, Also Merchant

Aelynthi Nor'alei - The Bubbly Winged Elf


See me DM-side as:
[DM] Hlal | [DM] The Voice


 
      
Simeron
 
PostPosted: Sat, Nov 05 2011, 2:05 AM 

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DerkDerkistan wrote:
Perfects are being phased out though, I think. Right?


From what I was told, perfects are rare drops off bosses.

Divine is a DM only award.

As I said, not saying this is a "oh I will go get it done today" thing...Krugan has so many irons in the fire right now its not funny..lol. Well, it is FUN...not funny...*wink*

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Ya see, long time ago, me father taught me somethin that be right true.
An amateur practices until they get it right. A professional practices till they can't get it wrong.
Dwarves are professionals at what we do.


 
      
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